animation
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Use original names
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2021-01-08 21:50:59 +02:00 |
audio
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Use original names
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2021-01-08 21:50:59 +02:00 |
buildings
|
buildings directory
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2020-12-20 12:39:44 +02:00 |
control
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Use original names
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2021-01-08 21:50:59 +02:00 |
entities
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Use original names
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2021-01-08 21:50:59 +02:00 |
extras
|
cfo fix
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2021-01-04 16:03:54 +03:00 |
fakerw
|
Fixes from miami Entity/Physical proof-read 1
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2021-01-04 16:28:30 +03:00 |
modelinfo
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Use original names
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2021-01-08 21:50:59 +02:00 |
objects
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fix CObject::DeleteAllTempObjectsInArea
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2020-12-08 23:15:59 +01:00 |
peds
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Use original names
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2021-01-08 21:50:59 +02:00 |
render
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.ini for scaling, radar, sprites
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2021-01-08 23:30:30 +03:00 |
rw
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first version of new renderer
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2021-01-05 11:12:48 +01:00 |
save
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Fix MemoryCard.cpp
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2020-11-02 18:17:37 +02:00 |
skel
|
Fix language initialization call order
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2020-12-14 02:50:34 +03:00 |
text
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signed/unsigned fixes, and some other fixes
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2020-12-27 05:23:37 +03:00 |
vehicles
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Use original names
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2021-01-08 21:50:59 +02:00 |
weapons
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Fix UB in ProjectileInfo.cpp
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2020-12-31 16:33:34 +01:00 |