48 lines
995 B
C++
48 lines
995 B
C++
#pragma once
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#include "ClumpModelInfo.h"
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enum PedNode {
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PED_WAIST,
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PED_TORSO, // Smid on PS2/PC, Storso on mobile/xbox
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PED_HEAD,
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PED_UPPERARML,
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PED_UPPERARMR,
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PED_HANDL,
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PED_HANDR,
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PED_UPPERLEGL,
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PED_UPPERLEGR,
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PED_FOOTL,
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PED_FOOTR,
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PED_LOWERLEGR,
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// This is not valid apparently
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PED_LOWERLEGL,
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};
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class CPedModelInfo : public CClumpModelInfo
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{
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public:
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void *m_animGroup; // TODO
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int32 m_pedType;
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int32 m_pedStatType;
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uint32 m_carsCanDrive;
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CColModel *m_hitColModel;
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RpAtomic *m_head;
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RpAtomic *m_lhand;
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RpAtomic *m_rhand;
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static RwObjectNameIdAssocation m_pPedIds[12];
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CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { }
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void DeleteRwObject(void);
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void SetClump(RpClump *);
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void SetLowDetailClump(RpClump*);
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void CreateHitColModel(void);
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void DeleteRwObject_(void) { this->CPedModelInfo::DeleteRwObject(); }
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void SetClump_(RpClump *clump) { this->CPedModelInfo::SetClump(clump); }
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};
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static_assert(sizeof(CPedModelInfo) == 0x54, "CPedModelInfo: error");
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