Re3/src/peds
2020-05-10 17:09:57 +02:00
..
CivilianPed.cpp Remove Miami stuff 2020-05-05 18:04:18 +03:00
CivilianPed.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
CopPed.cpp Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
CopPed.h implemented most of vice city path system 2020-05-03 16:09:37 +02:00
DummyPed.h the great reorganization 2019-07-07 13:09:11 +02:00
EmergencyPed.cpp Remove Miami stuff 2020-05-05 18:04:18 +03:00
EmergencyPed.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Gangs.cpp Remove patches 2020-04-17 16:31:11 +03:00
Gangs.h CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement 2020-04-14 13:08:03 +03:00
Ped.cpp Fix compilation error 2020-05-09 15:41:00 +03:00
Ped.h changed saving compatibility 2020-05-02 18:02:17 +03:00
PedIK.cpp some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
PedIK.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
PedPlacement.cpp SetPosition, final part 2020-05-05 04:45:18 +03:00
PedPlacement.h SetPosition, final part 2020-05-05 04:45:18 +03:00
PedRoutes.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedRoutes.h missing endlines 2020-03-22 19:19:07 +03:00
PedStats.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedStats.h ProcessButtonPresses and fixes 2020-03-21 14:58:54 +03:00
PedType.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedType.h Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
PlayerPed.cpp named anim assoc flags 2020-05-09 09:50:00 +02:00
PlayerPed.h changed saving compatibility 2020-05-02 18:02:17 +03:00
Population.cpp some work on zones 2020-05-06 12:23:26 +02:00
Population.h Some cleanup 2020-04-14 03:21:16 +03:00