.. |
Accident.cpp
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AccidentManager
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2020-01-11 15:14:02 +02:00 |
Accident.h
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AccidentManager
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2020-01-11 15:14:02 +02:00 |
AnimViewer.cpp
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
AnimViewer.h
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AnimViewer!
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2019-08-15 17:51:39 +03:00 |
Cam.cpp
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Mouse free cam for peds&cars (under FREE_CAM)
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2020-03-31 06:05:49 +03:00 |
Camera.cpp
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Finished CCam; various smaller things
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2020-03-27 10:04:45 +01:00 |
Camera.h
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Mouse free cam for peds&cars (under FREE_CAM)
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2020-03-31 06:05:49 +03:00 |
CdStream.cpp
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removed windows.h for most .cpps
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2020-03-27 20:53:47 +01:00 |
CdStream.h
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removed windows.h for most .cpps
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2020-03-27 20:53:47 +01:00 |
Clock.cpp
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Fluff
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2019-07-17 22:44:22 +03:00 |
Clock.h
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Add Load/Save functions
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2020-03-10 20:26:07 -07:00 |
Collision.cpp
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remove include <new> from common.h
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2020-03-28 09:37:04 +01:00 |
Collision.h
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remove include <new> from common.h
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2020-03-28 09:37:04 +01:00 |
common.h
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remove include <new> from common.h
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2020-03-28 09:37:04 +01:00 |
config.h
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timebars
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2020-03-31 16:11:45 +03:00 |
ControllerConfig.cpp
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CCopPed 2 and fixes
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2020-03-26 18:54:03 +03:00 |
ControllerConfig.h
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cMusicManager
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2020-02-07 02:30:00 +02:00 |
CutsceneMgr.cpp
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
CutsceneMgr.h
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script 1000-1154
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2020-02-16 23:08:54 +03:00 |
Debug.cpp
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Finished CCam; various smaller things
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2020-03-27 10:04:45 +01:00 |
Debug.h
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Finished CCam; various smaller things
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2020-03-27 10:04:45 +01:00 |
debugmenu_public.h
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
Directory.cpp
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Implemented faststrcmp, faststricmp, strcasecmp
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2019-10-30 01:35:31 +02:00 |
Directory.h
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
EventList.cpp
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CShotInfo, CWanted done, Frontend fix
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2020-03-29 19:02:26 +03:00 |
EventList.h
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CCopPed 2 and fixes
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2020-03-26 18:54:03 +03:00 |
FileLoader.cpp
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Fixes and cleanup
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2020-03-02 03:06:52 +03:00 |
FileLoader.h
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MLO, XtraCompsModelInfo, MovingThing, Solid
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2020-01-20 22:58:13 +02:00 |
FileMgr.cpp
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More more more audio
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2019-08-27 21:18:47 +02:00 |
FileMgr.h
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More more more audio
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2019-08-27 21:18:47 +02:00 |
Fire.cpp
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Fire and PlayerSkin fix
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2020-03-29 08:51:30 +03:00 |
Fire.h
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renamed field_24 to m_nNextTimeToAddFlames
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2020-03-25 21:09:27 +01:00 |
Frontend.cpp
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timebars
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2020-03-31 16:11:45 +03:00 |
Frontend.h
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timebars
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2020-03-31 16:11:45 +03:00 |
Game.cpp
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Merge remote-tracking branch 'origin/master' into MoreLanguages
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2020-03-30 20:10:12 +03:00 |
Game.h
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Merge remote-tracking branch 'origin/master' into MoreLanguages
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2020-03-30 20:10:12 +03:00 |
General.h
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removed windows.h for most .cpps
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2020-03-27 20:53:47 +01:00 |
IniFile.cpp
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Cleanup
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2019-08-27 22:29:23 +02:00 |
IniFile.h
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CCarCtrl::GenerateOneRandomVehicle!
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2019-08-07 00:32:19 +03:00 |
Instance.cpp
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Fixing possible leaks in CModelInfo::ShutDown
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2020-01-23 20:08:42 +02:00 |
Instance.h
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Fixing possible leaks in CModelInfo::ShutDown
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2020-01-23 20:08:42 +02:00 |
Lists.cpp
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
Lists.h
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More audio (to hook and test)
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2019-10-26 13:05:00 +02:00 |
main.cpp
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timebars
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2020-03-31 16:11:45 +03:00 |
main.h
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
MenuScreens.h
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Add russian lang support
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2020-03-30 14:50:14 +03:00 |
NodeName.cpp
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
NodeName.h
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
obrstr.cpp
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obrstr + Debug
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2020-03-24 09:56:37 +02:00 |
obrstr.h
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obrstr + Debug
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2020-03-24 09:56:37 +02:00 |
Pad.cpp
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
Pad.h
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Merge branch 'master' into garages_dev
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2020-03-28 15:24:55 +03:00 |
patcher.cpp
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Cleanup patching system
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2020-03-28 19:46:09 +01:00 |
patcher.h
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Remove assembly from patcher.h
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2020-03-27 21:25:39 +01:00 |
Placeable.cpp
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remove include <new> from common.h
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2020-03-28 09:37:04 +01:00 |
Placeable.h
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Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
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2019-08-15 17:54:49 +03:00 |
PlayerInfo.cpp
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
PlayerInfo.h
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CPlayerInfo done
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2019-12-16 07:48:44 +03:00 |
PlayerSkin.cpp
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Fire and PlayerSkin fix
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2020-03-29 08:51:30 +03:00 |
PlayerSkin.h
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PlayerSkin
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2019-09-28 21:49:41 +03:00 |
Pools.cpp
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Add Load/Save functions
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2020-03-10 20:26:07 -07:00 |
Pools.h
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Add Load/Save functions
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2020-03-10 20:26:07 -07:00 |
Radar.cpp
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Wrappers cleanup
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2020-03-29 08:58:08 +03:00 |
Radar.h
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Finished CRadar, a bit of CExplosion
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2020-03-17 00:22:43 +02:00 |
re3.cpp
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Mouse free cam for peds&cars (under FREE_CAM)
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2020-03-31 06:05:49 +03:00 |
References.cpp
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
References.h
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
rw.cpp
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
RwClumpRead.cpp
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
RwHelper.cpp
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
RwHelper.h
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
RwMatFX.cpp
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fixed vehicle rendering bug
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2020-03-22 11:40:18 +01:00 |
RwTexRead.cpp
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Added timing to RwTextureGtaStreamRead
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2019-10-26 14:40:52 +03:00 |
Stats.cpp
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garage update part 2
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2020-03-28 20:52:25 +03:00 |
Stats.h
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garage update part 2
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2020-03-28 20:52:25 +03:00 |
Streaming.cpp
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
Streaming.h
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AnimViewer!
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2019-08-15 17:51:39 +03:00 |
SurfaceTable.cpp
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
SurfaceTable.h
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implemented col line rendering
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2019-07-19 13:58:19 +02:00 |
TempColModels.cpp
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fixes
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2019-11-11 16:04:06 +01:00 |
TempColModels.h
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Full CCutsceneMgr
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2019-09-28 17:03:00 +03:00 |
templates.h
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Fixes
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2020-01-11 01:48:05 +03:00 |
timebars.cpp
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timebars
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2020-03-31 16:11:45 +03:00 |
timebars.h
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timebars
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2020-03-31 16:11:45 +03:00 |
Timer.cpp
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timebars
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2020-03-31 16:11:45 +03:00 |
Timer.h
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timebars
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2020-03-31 16:11:45 +03:00 |
TimeStep.cpp
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Add CTimeStep
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2020-03-13 13:46:59 -07:00 |
TimeStep.h
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Spacing fix
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2020-03-13 13:50:23 -07:00 |
TxdStore.cpp
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
TxdStore.h
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
User.cpp
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CUserDisplay, CPlaceName, CCurrentVehicle
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2020-01-07 19:10:17 +02:00 |
User.h
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CUserDisplay, CPlaceName, CCurrentVehicle
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2020-01-07 19:10:17 +02:00 |
Wanted.cpp
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CShotInfo, CWanted done, Frontend fix
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2020-03-29 19:02:26 +03:00 |
Wanted.h
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CShotInfo, CWanted done, Frontend fix
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2020-03-29 19:02:26 +03:00 |
World.cpp
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Merge pull request #366 from Nick007J/master
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2020-03-29 19:12:53 +02:00 |
World.h
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Merge pull request #366 from Nick007J/master
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2020-03-29 19:12:53 +02:00 |
ZoneCull.cpp
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CullZone fix
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2020-02-04 22:21:45 +02:00 |
ZoneCull.h
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disable cullzone writer
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2020-01-20 23:11:12 +02:00 |
Zones.cpp
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removed windows.h for most .cpps
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2020-03-27 20:53:47 +01:00 |
Zones.h
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CPopulation 2
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2020-02-19 21:14:17 +03:00 |