Re3/src/audio
2020-10-27 09:35:09 +02:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
audio_enums.h Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
AudioCollision.cpp Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
AudioCollision.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
AudioLogic.cpp Merge branch 'master' of github.com:GTAmodding/re3 into master 2020-10-18 15:14:03 +02:00
AudioManager.cpp Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
AudioManager.h Fix argument type 2020-10-22 22:04:12 +03:00
AudioSamples.h ps2 audio banks 2020-06-06 03:45:24 +03:00
AudioScriptObject.cpp Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
AudioScriptObject.h Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
DMAudio.cpp Remove redundant includes 2020-10-25 13:07:44 +02:00
DMAudio.h DMAudio fixes 2020-10-25 09:40:11 +02:00
MusicManager.cpp Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
MusicManager.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
PoliceRadio.cpp Fix argument type 2020-10-22 22:04:12 +03:00
PoliceRadio.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
sampman_miles.cpp Fix build 2020-10-18 20:09:55 +03:00
sampman_null.cpp Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
sampman_oal.cpp OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
sampman.h OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
soundlist.h changed a sound enum 2020-08-20 13:21:08 +02:00