Re3/src/core
2020-07-26 00:11:13 +02:00
..
Accident.cpp Remove patches 2020-04-17 16:31:11 +03:00
Accident.h rem refs 2020-04-17 08:54:14 +03:00
AnimViewer.cpp cleaned up and fixed animviewer 2020-06-08 13:01:20 +02:00
AnimViewer.h AnimViewer! 2019-08-15 17:51:39 +03:00
Cam.cpp Bettah car enter canceling, fix CFO crash, ped objs. renaming 2020-07-03 16:51:33 +03:00
Camera.cpp 64-bit on Windows 2020-07-22 18:51:28 +03:00
Camera.h Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
CdStream.cpp Linux build support 2020-05-11 21:00:55 +03:00
CdStream.h Linux build support 2020-05-11 21:00:55 +03:00
CdStreamPosix.cpp Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
Clock.cpp Remove patches 2020-04-17 16:31:11 +03:00
Clock.h rem refs 2020-04-17 08:54:14 +03:00
Collision.cpp Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Collision.h Remove Miami stuff 2020-05-05 18:04:18 +03:00
common.h fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
config.h Disable cache for openal for now 2020-07-25 20:25:34 +02:00
ControllerConfig.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
ControllerConfig.h Remove struct workaround in CControllerConfigManager 2020-04-26 20:11:19 +03:00
Crime.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp 64-bit on Windows 2020-07-22 18:51:28 +03:00
Directory.h fixed extra directory issues 2020-04-21 13:56:33 +02:00
EventList.cpp Remove patches 2020-04-17 16:31:11 +03:00
EventList.h Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
FileLoader.cpp Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
FileLoader.h Remove Miami stuff 2020-05-05 18:04:18 +03:00
FileMgr.cpp Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
FileMgr.h 64-bit on Windows 2020-07-22 18:51:28 +03:00
Fire.cpp Linux build support 2020-05-11 21:00:55 +03:00
Fire.h rem refs 2020-04-17 08:54:14 +03:00
Frontend_PS2.cpp menu fixes 2020-06-29 10:29:02 +03:00
Frontend_PS2.h fixfixfix 2020-06-28 00:31:45 +03:00
Frontend.cpp 64-bit on Windows 2020-07-22 18:51:28 +03:00
Frontend.h Fixes from miami 2020-07-20 22:47:41 +03:00
FrontEndControls.cpp fixes 2020-06-28 01:57:01 +03:00
FrontEndControls.h fixes 2020-06-28 01:57:01 +03:00
FrontendTriggers.h fixes 2020-06-28 01:57:01 +03:00
Game.cpp Fix/change some Windows define 2020-07-25 15:18:15 +03:00
Game.h Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
General.h New math wrappers 2020-07-23 00:31:06 +03:00
IniFile.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
IniFile.h More refs removed 2020-04-16 15:30:47 +03:00
Lists.cpp the great reorganization 2019-07-07 13:09:11 +02:00
Lists.h More audio (to hook and test) 2019-10-26 13:05:00 +02:00
main.cpp Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
main.h fixed timebar toggle 2020-06-01 13:21:19 +02:00
MenuScreens.cpp menu fixes 2020-06-29 10:29:02 +03:00
obrstr.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
obrstr.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Pad.cpp 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
Pad.h Rename IsAnyButtonPressed to CheckForInput 2020-06-30 07:43:55 +03:00
Placeable.cpp SetPosition, final part 2020-05-05 04:45:18 +03:00
Placeable.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
PlayerInfo.cpp Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
PlayerInfo.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Pools.cpp mission replay 2020-05-27 00:25:12 +03:00
Pools.h changed saving compatibility 2020-05-02 18:02:17 +03:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp New math wrappers 2020-07-23 00:31:06 +03:00
Radar.h little cleanup on radar 2020-05-17 22:24:23 +02:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
References.cpp replays bug fix 2020-04-18 23:50:37 +03:00
References.h rem refs 2020-04-17 08:54:14 +03:00
Stats.cpp Fix displaying stats 2020-07-03 00:04:49 +02:00
Stats.h Fix displaying stats 2020-07-03 00:04:49 +02:00
Streaming.cpp 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
Streaming.h 64-bit on Windows 2020-07-22 18:51:28 +03:00
SurfaceTable.cpp eSurfaceType 2020-05-26 11:37:46 +02:00
SurfaceTable.h eSurfaceType 2020-05-26 11:37:46 +02:00
TempColModels.cpp Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
TempColModels.h rem refs 2020-04-17 08:54:14 +03:00
templates.h Small unification 2020-05-10 01:14:00 +03:00
timebars.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
timebars.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Timer.cpp Linux build support 2020-05-11 21:00:55 +03:00
Timer.h Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
TimeStep.cpp rem refs 2020-04-17 08:54:14 +03:00
TimeStep.h rem refs 2020-04-17 08:54:14 +03:00
User.cpp some work on zones 2020-05-06 12:23:26 +02:00
User.h rem refs 2020-04-17 08:54:14 +03:00
Wanted.cpp Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Wanted.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
World.cpp Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
World.h more cleanup 2020-06-14 23:16:22 +02:00
ZoneCull.cpp Linux build support 2020-05-11 21:00:55 +03:00
ZoneCull.h Remove Miami stuff 2020-05-05 18:04:18 +03:00
Zones.cpp Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Zones.h Fix linux warnings 2020-05-12 23:18:54 +02:00