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Re3
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ae8deff131
Re3
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src
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math
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aap
f03b4eec4c
implemented skinned peds, no cutscene hands yet
2020-04-24 11:42:38 +02:00
..
math.cpp
Merge remote-tracking branch 'origin/master' into Standalone
2020-04-17 16:31:43 +03:00
maths.h
shadows done
2019-07-24 19:55:43 +03:00
Matrix.h
cranes init
2020-04-05 12:35:51 +03:00
Quaternion.h
implemented skinned peds, no cutscene hands yet
2020-04-24 11:42:38 +02:00
Rect.h
some Radar and Hud cleanup; fix in Physical
2019-06-23 13:11:41 +02:00
Vector2D.h
implemented CVector2D::NormaliseSafe for SkidMarks
2020-04-17 15:15:42 +02:00
Vector.h
Try to build with mingw
2020-04-20 18:18:46 +02:00