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2dEffect.h
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first commit
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2019-05-15 16:52:37 +02:00 |
Antennas.cpp
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added CAntennas
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2019-05-30 11:13:06 +02:00 |
Antennas.h
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added CAntennas
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2019-05-30 11:13:06 +02:00 |
Clouds.cpp
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finished CSprite(2d)
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2019-05-21 09:38:51 +02:00 |
Clouds.h
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first commit
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2019-05-15 16:52:37 +02:00 |
Coronas.cpp
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
Coronas.h
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
Credits.cpp
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
Credits.h
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
Draw.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Draw.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Fluff.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Fluff.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Font.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Font.h
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CCredits name cleanup
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2019-05-31 00:39:25 +02:00 |
Glass.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Glass.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Hud.cpp
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RE more stuff from COnscreenTimer
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2019-06-12 01:23:49 +02:00 |
Hud.h
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RE more stuff from COnscreenTimer
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2019-06-12 01:23:49 +02:00 |
Lights.cpp
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more RW lights
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2019-06-01 12:02:31 +02:00 |
Lights.h
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more RW lights
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2019-06-01 12:02:31 +02:00 |
MBlur.cpp
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more high level functions
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2019-05-31 11:44:43 +02:00 |
MBlur.h
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more high level functions
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2019-05-31 11:44:43 +02:00 |
Particle.cpp
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added NO_MOVIES
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2019-06-03 01:25:46 +03:00 |
Particle.h
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Updates, CTimer started
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2019-05-29 21:02:58 +03:00 |
ParticleMgr.cpp
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implemented CTimeCycle
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2019-06-12 16:52:26 +02:00 |
ParticleMgr.h
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clean up
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2019-05-30 00:47:33 +02:00 |
PointLights.cpp
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added CPointLights
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2019-06-01 19:18:19 +02:00 |
PointLights.h
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added CPointLights
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2019-06-01 19:18:19 +02:00 |
RenderBuffer.cpp
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first commit
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2019-05-15 16:52:37 +02:00 |
RenderBuffer.h
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first commit
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2019-05-15 16:52:37 +02:00 |
Renderer.cpp
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added some small bits and stubs
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2019-06-02 17:13:56 +02:00 |
Renderer.h
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more high level functions
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2019-05-31 11:44:43 +02:00 |
Rubbish.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Rubbish.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Shadows.cpp
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implemented CTimeCycle
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2019-06-12 16:52:26 +02:00 |
Shadows.h
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implemented CTimeCycle
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2019-06-12 16:52:26 +02:00 |
Skidmarks.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Skidmarks.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
SpecialFX.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
SpecialFX.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
Sprite2d.cpp
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
Sprite2d.h
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
Sprite.cpp
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
Sprite.h
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
VisibilityPlugins.cpp
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more high level functions
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2019-05-31 11:44:43 +02:00 |
VisibilityPlugins.h
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more high level functions
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2019-05-31 11:44:43 +02:00 |
WaterCannon.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
WaterCannon.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
WaterLevel.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
WaterLevel.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
WeaponEffects.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
WeaponEffects.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |