67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
#pragma once
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char *UnicodeToAscii(wchar *src);
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char *UnicodeToAsciiForSaveLoad(wchar *src);
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char *UnicodeToAsciiForMemoryCard(wchar *src);
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void TextCopy(wchar *dst, const wchar *src);
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struct CKeyEntry
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{
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#if defined(FIX_BUGS) || defined(FIX_BUGS_64)
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uint32 valueOffset;
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#else
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wchar *value;
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#endif
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char key[8];
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};
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// If this fails, CKeyArray::Load will have to be fixed
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VALIDATE_SIZE(CKeyEntry, 12);
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class CKeyArray
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{
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public:
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CKeyEntry *entries;
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int numEntries; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
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CKeyArray(void) : entries(nil), numEntries(0) {}
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~CKeyArray(void) { Unload(); }
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void Load(size_t length, uint8 *data, ssize_t *offset);
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void Unload(void);
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void Update(wchar *chars);
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CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
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#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
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wchar *Search(const char *key, wchar *data);
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#else
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wchar *Search(const char *key);
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#endif
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};
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class CData
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{
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public:
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wchar *chars;
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int numChars; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
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CData(void) : chars(nil), numChars(0) {}
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~CData(void) { Unload(); }
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void Load(size_t length, uint8 *data, ssize_t *offset);
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void Unload(void);
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};
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class CText
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{
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CKeyArray keyArray;
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CData data;
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char encoding;
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public:
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CText(void);
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void Load(void);
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void Unload(void);
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wchar *Get(const char *key);
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wchar GetUpperCase(wchar c);
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void UpperCase(wchar *s);
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};
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extern CText TheText;
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