6 lines
173 B
C++
6 lines
173 B
C++
#include "common.h"
|
|
#include "patcher.h"
|
|
#include "ParticleObject.h"
|
|
|
|
WRAPPER void CParticleObject::AddObject(uint16, const CVector &pos, bool remove) { EAXJMP(0x4BC4D0); }
|