13 lines
540 B
C++
13 lines
540 B
C++
#include "common.h"
|
|
#include "patcher.h"
|
|
#include "Record.h"
|
|
|
|
uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24;
|
|
|
|
uint8 &CRecordDataForChase::Status = *(uint8*)0x95CDCE;
|
|
|
|
WRAPPER void CRecordDataForGame::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4341F0); }
|
|
|
|
WRAPPER void CRecordDataForChase::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4347F0); }
|
|
WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); }
|
|
WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); } |