Re3/src/render/Skidmarks.h

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229 B
C
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#pragma once
class CSkidmarks
{
public:
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static void Clear(void);
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static void Update(void);
static void Render(void);
static void RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy);
};