fix debug
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@ -2019,16 +2019,13 @@ void CCarCtrl::DragCarToPoint(CVehicle* pVehicle, CVector* pPoint)
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float CCarCtrl::FindSpeedMultiplier(float angleChange, float minAngle, float maxAngle, float coef)
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{
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float actual = ((float(*)(float, float, float, float))(0x41D980))(angleChange, minAngle, maxAngle, coef);
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float angle = Abs(LimitRadianAngle(angleChange));
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float n = angle - minAngle;
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n = max(0.0f, n);
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float d = maxAngle - minAngle;
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float mult = 1.0f - n / d * (1.0f - coef);
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if (n > d)
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return coef == actual ? coef : ASSERT(0), coef;
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if (ABS(mult - actual) > 0.01f)
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ASSERT(0);
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return coef;
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return mult;
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}
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