Merge pull request #481 from erorcun/erorcun

Crossplatform work continues
This commit is contained in:
erorcun 2020-04-22 14:08:01 +03:00 committed by GitHub
commit 9660594634
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 170 additions and 25 deletions

View File

@ -1,4 +1,3 @@
#define WITHWINDOWS // just for VK_SPACE
#include "common.h" #include "common.h"
#include "General.h" #include "General.h"
@ -416,7 +415,7 @@ CCutsceneMgr::Update(void)
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown()) || (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
|| CPad::GetPad(0)->GetLeftMouseJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()
|| CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetEnterJustDown()
|| CPad::GetPad(0)->GetCharJustDown(VK_SPACE)) || CPad::GetPad(0)->GetCharJustDown(' '))
FinishCutscene(); FinishCutscene();
} }
} }

View File

@ -11,7 +11,6 @@
#include "sampman.h" #include "sampman.h"
#include "AudioManager.h" #include "AudioManager.h"
#include "MusicManager.h" #include "MusicManager.h"
#include "Frontend.h"
#include "Timer.h" #include "Timer.h"

View File

@ -1,7 +1,6 @@
#define WITHWINDOWS // for our script loading hack #define WITHWINDOWS // for our script loading hack
#include "common.h" #include "common.h"
#include "Script.h" #include "Script.h"
#include "ScriptCommands.h" #include "ScriptCommands.h"

View File

@ -1,4 +1,4 @@
#include <windows.h> #define WITHWINDOWS
#include "common.h" #include "common.h"
#include "CdStream.h" #include "CdStream.h"

View File

@ -1,7 +1,5 @@
#pragma warning( push ) #pragma warning( push )
#pragma warning( disable : 4005) #pragma warning( disable : 4005)
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#pragma warning( pop ) #pragma warning( pop )
#include "common.h" #include "common.h"
#include "win.h" #include "win.h"

View File

@ -1,4 +1,4 @@
#include <windows.h> #define WITHWINDOWS
#include "common.h" #include "common.h"
#include "DMAudio.h" #include "DMAudio.h"

View File

@ -1,6 +1,6 @@
#include <direct.h> #include <direct.h>
#include <csignal> #include <csignal>
#include <windows.h> #define WITHWINDOWS
#include "common.h" #include "common.h"
#include "patcher.h" #include "patcher.h"
#include "Renderer.h" #include "Renderer.h"

View File

@ -1,9 +1,6 @@
#pragma warning( push ) #pragma warning( push )
#pragma warning( disable : 4005) #pragma warning( disable : 4005)
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#pragma warning( pop ) #pragma warning( pop )
#define WITHWINDOWS
#include "common.h" #include "common.h"
#include "win.h" #include "win.h"

View File

@ -1,5 +1,6 @@
#define WITHWINDOWS
#include "common.h" #include "common.h"
#define USEALTERNATIVEWINFUNCS
#include "crossplatform.h"
#include "main.h" #include "main.h"
#include "AudioScriptObject.h" #include "AudioScriptObject.h"

View File

@ -1,5 +1,6 @@
#define WITHWINDOWS
#include "common.h" #include "common.h"
#define USEALTERNATIVEWINFUNCS
#include "crossplatform.h"
#include "FileMgr.h" #include "FileMgr.h"
#include "GenericGameStorage.h" #include "GenericGameStorage.h"
@ -94,7 +95,7 @@ C_PcSave::PopulateSlotInfo()
struct { struct {
int size; int size;
wchar FileName[24]; wchar FileName[24];
_SYSTEMTIME SaveDateTime; SYSTEMTIME SaveDateTime;
} header; } header;
sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b"); sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b");
int file = CFileMgr::OpenFile(savename, "rb"); int file = CFileMgr::OpenFile(savename, "rb");
@ -110,8 +111,8 @@ C_PcSave::PopulateSlotInfo()
} }
if (Slots[i + 1] == SLOT_OK) { if (Slots[i + 1] == SLOT_OK) {
if (CheckDataNotCorrupt(i, savename)) { if (CheckDataNotCorrupt(i, savename)) {
_SYSTEMTIME st; SYSTEMTIME st;
memcpy(&st, &header.SaveDateTime, sizeof(_SYSTEMTIME)); memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
const char *month; const char *month;
switch (st.wMonth) switch (st.wMonth)
{ {

View File

@ -0,0 +1,81 @@
#include "common.h"
#define USEALTERNATIVEWINFUNCS
#include "crossplatform.h"
// For internal use
// wMilliseconds is not needed
void tmToSystemTime(const tm *tm, SYSTEMTIME *out) {
out->wYear = tm->tm_year + 1900;
out->wMonth = tm->tm_mon + 1;
out->wDayOfWeek = tm->tm_wday;
out->wDay = tm->tm_mday;
out->wHour = tm->tm_hour;
out->wMinute = tm->tm_min;
out->wSecond = tm->tm_sec;
}
void GetLocalTime_CP(SYSTEMTIME *out) {
time_t timestamp = time(nil);
tm *localTm = localtime(&timestamp);
tmToSystemTime(localTm, out);
}
#if !defined _WIN32 || defined __MINGW32__
HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
char newpathname[32];
strncpy(newpathname, pathname, 32);
char* path = strtok(newpathname, "\\*");
strncpy(firstfile->folder, path, sizeof(firstfile->folder));
// Both w/ extension and w/o extension is ok
if (strlen(path) + 2 != strlen(pathname))
strncpy(firstfile->extension, strtok(NULL, "\\*"), sizeof(firstfile->extension));
else
strncpy(firstfile->extension, "", sizeof(firstfile->extension));
HANDLE d;
if ((d = opendir(path)) == NULL || !FindNextFile(d, firstfile))
return NULL;
return d;
}
bool FindNextFile(HANDLE d, WIN32_FIND_DATA* finddata) {
dirent *file;
static struct stat fileStats;
static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1];
int extensionLen = strlen(finddata->extension);
while ((file = readdir(d)) != NULL) {
// We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type.
if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) &&
(extensionLen == 0 || strncmp(&file->d_name[strlen(file->d_name) - extensionLen], finddata->extension, extensionLen) == 0)) {
sprintf(relativepath, "%s/%s", finddata->folder, file->d_name);
realpath(relativepath, path);
stat(path, &fileStats);
strncpy(finddata->cFileName, file->d_name, sizeof(finddata->cFileName));
finddata->ftLastWriteTime = fileStats.st_mtime;
return true;
}
}
return false;
}
void GetDateFormat(int unused1, int unused2, SYSTEMTIME* in, int unused3, char* out, int size) {
tm linuxTime;
linuxTime.tm_year = in->wYear - 1900;
linuxTime.tm_mon = in->wMonth - 1;
linuxTime.tm_wday = in->wDayOfWeek;
linuxTime.tm_mday = in->wDay;
linuxTime.tm_hour = in->wHour;
linuxTime.tm_min = in->wMinute;
linuxTime.tm_sec = in->wSecond;
strftime(out, size, nl_langinfo(D_FMT), &linuxTime);
}
void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) {
tm *ptm = gmtime(writeTime);
tmToSystemTime(ptm, out);
}
#endif

65
src/skel/crossplatform.h Normal file
View File

@ -0,0 +1,65 @@
#include <time.h>
#ifndef MAX_PATH
#if !defined _WIN32 || defined __MINGW32__
#define MAX_PATH PATH_MAX
#else
#define MAX_PATH 260
#endif
#endif
// Mostly wrappers around Windows functions
// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing
// Codes compatible with Windows and Linux
#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__
#define DeleteFile unlink
// Needed for save games
struct SYSTEMTIME {
uint16 wYear;
uint16 wMonth;
uint16 wDayOfWeek;
uint16 wDay;
uint16 wHour;
uint16 wMinute;
uint16 wSecond;
uint16 wMilliseconds;
};
#define GetLocalTime GetLocalTime_CP
#else
#include <Windows.h>
#endif
void GetLocalTime_CP(SYSTEMTIME* out);
// Only runs on GNU/POSIX/etc.
#if !defined _WIN32 || defined __MINGW32__
#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n")
#include <iostream>
#include <dirent.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <langinfo.h>
typedef DIR* HANDLE;
#define INVALID_HANDLE_VALUE NULL
#define FindClose closedir
#define LOCALE_USER_DEFAULT 0
#define DATE_SHORTDATE 0
struct WIN32_FIND_DATA {
char extension[32]; // for searching
char folder[32]; // for searching
char cFileName[256]; // because tSkinInfo has it 256
time_t ftLastWriteTime;
};
HANDLE FindFirstFile(char*, WIN32_FIND_DATA*);
bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
#endif

View File

@ -2,18 +2,12 @@
#include "skeleton.h" #include "skeleton.h"
#include "events.h" #include "events.h"
//#include "main.h"
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include "common.h" #include "common.h"
#include "Pad.h" #include "Pad.h"
#include "ControllerConfig.h" #include "ControllerConfig.h"
#include "Frontend.h" #include "Frontend.h"
#include "Camera.h" #include "Camera.h"
/* /*
***************************************************************************** *****************************************************************************
*/ */

View File

@ -1986,7 +1986,7 @@ WinMain(HINSTANCE instance,
++gGameState; ++gGameState;
else if ( CPad::GetPad(0)->GetEnterJustDown() ) else if ( CPad::GetPad(0)->GetEnterJustDown() )
++gGameState; ++gGameState;
else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) ) else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
++gGameState; ++gGameState;
else if ( CPad::GetPad(0)->GetAltJustDown() ) else if ( CPad::GetPad(0)->GetAltJustDown() )
++gGameState; ++gGameState;
@ -2022,7 +2022,7 @@ WinMain(HINSTANCE instance,
++gGameState; ++gGameState;
else if ( CPad::GetPad(0)->GetEnterJustDown() ) else if ( CPad::GetPad(0)->GetEnterJustDown() )
++gGameState; ++gGameState;
else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) ) else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
++gGameState; ++gGameState;
else if ( CPad::GetPad(0)->GetAltJustDown() ) else if ( CPad::GetPad(0)->GetAltJustDown() )
++gGameState; ++gGameState;

View File

@ -5,6 +5,11 @@
#define RSREGSETBREAKALLOC(_name) /* No op */ #define RSREGSETBREAKALLOC(_name) /* No op */
#endif /* (!defined(RSREGSETBREAKALLOC)) */ #endif /* (!defined(RSREGSETBREAKALLOC)) */
#ifndef _INC_WINDOWS
#define _X86_
#include <windef.h>
#endif
enum eGameState enum eGameState
{ {
GS_START_UP = 0, GS_START_UP = 0,
@ -17,7 +22,9 @@ enum eGameState
GS_FRONTEND, GS_FRONTEND,
GS_INIT_PLAYING_GAME, GS_INIT_PLAYING_GAME,
GS_PLAYING_GAME, GS_PLAYING_GAME,
#ifndef MASTER
GS_ANIMVIEWER, GS_ANIMVIEWER,
#endif
}; };
enum eWinVersion enum eWinVersion
@ -33,6 +40,7 @@ extern DWORD _dwOperatingSystemVersion;
extern RwUInt32 gGameState; extern RwUInt32 gGameState;
#ifdef __DINPUT_INCLUDED__
/* platform specfic global data */ /* platform specfic global data */
typedef struct typedef struct
{ {
@ -86,6 +94,7 @@ public:
}; };
extern CJoySticks AllValidWinJoys; extern CJoySticks AllValidWinJoys;
#endif
#ifdef __cplusplus #ifdef __cplusplus
extern "C" extern "C"
@ -97,6 +106,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
RwBool IsForegroundApp(); RwBool IsForegroundApp();
#ifdef __DINPUT_INCLUDED__
HRESULT _InputInitialise(); HRESULT _InputInitialise();
HRESULT _InputInitialiseMouse(); HRESULT _InputInitialiseMouse();
HRESULT CapturePad(RwInt32 padID); HRESULT CapturePad(RwInt32 padID);
@ -110,6 +120,7 @@ BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);; void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown); BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown);
BOOL _InputIsExtended(INT flag); BOOL _InputIsExtended(INT flag);
#endif
void InitialiseLanguage(); void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode); RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);