Fire-Head
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1e068aea73
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fix AskForObjectToBeRenderedInGlass
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2020-10-12 23:10:08 +03:00 |
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Sergeanur
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38ec1bd50d
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Move a bunch of math to cpp files + small fixes
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2020-09-14 21:07:31 +03:00 |
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aap
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2e8048d0fe
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collision fixes
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2020-07-27 15:38:12 +02:00 |
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Sergeanur
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ec1b91e527
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Remove unused audio enum
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2020-05-16 05:06:51 +03:00 |
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Sergeanur
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52390062b3
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SetPosition, part 2
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2020-05-02 15:28:19 +03:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Fire-Head
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cb4e1d68e7
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glass NULL->nil
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2020-04-15 20:09:51 +03:00 |
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Fire-Head
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daed13485e
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CWeapon done, ps2 cheats fix
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2020-04-15 08:03:53 +03:00 |
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Fire_Head
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c394bd2a6e
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Glass cosmetic fixes
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2020-04-02 05:37:22 +03:00 |
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Fire-Head
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13fb853fd8
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Glass done
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2020-04-02 00:04:56 +03:00 |
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Nikolay Korolev
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34b1881528
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CGame::Initialise
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2020-03-22 17:23:40 +03:00 |
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nmzik
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f56684d04e
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
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aap
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af2e764d81
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finished CEntity
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2019-06-30 21:06:55 +02:00 |
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aap
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188aab4196
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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