Commit Graph

914 Commits

Author SHA1 Message Date
aap
29f69f6216
Merge pull request #357 from aap/master
Finished CCam; various smaller things
2020-03-27 18:41:22 +01:00
aap
22e022cc9f implemented some unused PS2 cams 2020-03-27 18:21:46 +01:00
aap
f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
erorcun
9e49e5c2bd
Merge pull request #356 from blingu/master
CFire and CFireManager classes nearly done
2020-03-26 19:30:34 +03:00
blingu
79822e3f7c
Update Fire.cpp 2020-03-26 17:11:04 +01:00
blingu
853b2d0c78
Update Fire.cpp 2020-03-26 17:05:01 +01:00
blingu
edc92a7bcc
Update Fire.cpp 2020-03-26 17:00:58 +01:00
eray orçunus
0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
blingu
0e91015940
Update Vehicle.cpp 2020-03-26 14:19:55 +01:00
blingu
a66db9efcb
Update Fire.cpp 2020-03-25 23:01:22 +01:00
blingu
be2aca47cf
added InflictDamage() declaration 2020-03-25 22:58:20 +01:00
blingu
93a4bc31fa
added wrapper for InflictDamage() 2020-03-25 22:57:34 +01:00
blingu
09af0bcaf8
Update Fire.cpp 2020-03-25 22:54:14 +01:00
blingu
c3841fe5b4
m_snTimeInMilliseconds to GetTimeInMilliseconds() 2020-03-25 21:24:32 +01:00
blingu
96802f9b95
Update Fire.cpp 2020-03-25 21:13:06 +01:00
blingu
08e1c869a4
renamed field_24 to m_nNextTimeToAddFlames 2020-03-25 21:09:27 +01:00
blingu
e22ce9404c
Update Fire.cpp 2020-03-25 21:07:07 +01:00
blingu
0605e704ca
Update Fire.h 2020-03-25 21:01:38 +01:00
blingu
834f4f6d4c
Update Fire.h 2020-03-25 21:01:10 +01:00
blingu
ea9e45fcda
Update Fire.cpp 2020-03-25 21:00:38 +01:00
aap
8703758a7b
Merge pull request #353 from Sergeanur/Debug
obrstr + Debug
2020-03-25 09:08:33 +01:00
blingu
c03bae46ea
Update Fire.cpp 2020-03-24 18:12:53 +01:00
blingu
1680d11dae
Update Fire.h 2020-03-24 17:25:14 +01:00
blingu
43fb59e356
Update Fire.h 2020-03-24 17:24:47 +01:00
aap
4e7c186285 change default script to story 2020-03-24 11:58:09 +01:00
aap
c7bdecdd90 fix and cleanup in AddToPopulation 2020-03-24 09:02:41 +01:00
Sergeanur
a12c01e10a obrstr + Debug 2020-03-24 09:56:37 +02:00
aap
55b62e2134 added an assert to CPed::BuildPedLists, but too many peds still crash the game 2020-03-24 08:49:55 +01:00
aap
4070cad4a7
Merge pull request #352 from Nick007J/master
CGame::Initialise
2020-03-23 00:34:41 +01:00
Filip Gawin
da2d25c020
Fix order of math operations on integers (fires) 2020-03-22 19:32:01 +01:00
Nikolay Korolev
861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin
0e817230af Remove all constexpr 2020-03-22 17:30:54 +01:00
Filip Gawin
b57e4febb0 fix include 2020-03-22 17:30:54 +01:00
Filip Gawin
39462a3865 Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
a097f225bc Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
337924c794 Cleanup audio code + fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Filip Gawin
3b8a177470 Implement SetupJumboEngineSound 2020-03-22 17:30:54 +01:00
Filip Gawin
67398809a3 Implement ProcessFires 2020-03-22 17:30:54 +01:00
Filip Gawin
0d1f42add1 Implement ProcessCrane 2020-03-22 17:30:54 +01:00
Filip Gawin
31382bc22c Implement ProcessCesna 2020-03-22 17:30:54 +01:00
Nikolay Korolev
d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev
c29a85a443 console init 2020-03-22 18:48:16 +03:00
Nikolay Korolev
360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev
34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur
5e37c3e805 Console 2020-03-22 16:19:10 +02:00
aap
f9342c7e83
Merge pull request #350 from Nick007J/master
bullet traces
2020-03-22 14:41:03 +01:00
aap
398cc6bbec fixed vehicle rendering bug 2020-03-22 11:40:18 +01:00