Roman Masanin
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612bd98039
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return bad code, becouse no one knows what to do with it
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2020-11-08 21:30:03 +03:00 |
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Roman Masanin
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279acfae59
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pointers to referencies too
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2020-11-08 20:50:46 +03:00 |
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Roman Masanin
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e269809bfd
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-11-08 20:32:31 +03:00 |
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Sergeanur
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3b81eaa2d7
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Fix cAudioManager::GetPhrase
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2020-11-07 13:55:55 +02:00 |
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Roman Masanin
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fad0a9507d
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some "optimizations". same like I did in VC
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2020-11-01 23:48:03 +03:00 |
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Filip Gawin
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747fe7ab67
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Merge branch 'master' of github.com:GTAmodding/re3 into master
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2020-10-18 15:14:03 +02:00 |
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Filip Gawin
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3594b35fbb
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Add missing breaks in AudioLogic.cpp
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2020-10-18 15:13:43 +02:00 |
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Roman Masanin
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9cf38634b9
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ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring
* mark original bugs
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2020-10-17 20:56:42 +02:00 |
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Sergeanur
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5144b5051c
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Fix arg types
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2020-09-28 21:37:59 +03:00 |
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Sergeanur
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7efc153dc9
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Renaming audio enum entries to something more like original
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2020-09-19 15:55:27 +03:00 |
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aap
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a9a1bf5056
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changed a sound enum
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2020-08-20 13:21:08 +02:00 |
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Sergeanur
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7d51995640
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Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
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2020-07-22 03:32:46 +03:00 |
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Sergeanur
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f760696a9f
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Fix another float
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2020-07-18 19:37:28 +03:00 |
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Sergeanur
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28d7d6b2f1
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Fix some audio floats
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2020-07-18 19:18:58 +03:00 |
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Sergeanur
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81c03f8e6d
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Audio fixes
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2020-07-16 22:30:55 +03:00 |
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Sergeanur
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da93b0a078
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Audio fixes
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2020-06-30 19:06:58 +03:00 |
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Fire_Head
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0cd2ac7e5e
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Update AudioLogic.cpp
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2020-06-29 09:41:56 +03:00 |
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Sergeanur
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be9954ecc6
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IsMissionAudioSamplePlaying (from VC)
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2020-06-08 10:33:32 +03:00 |
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Sergeanur
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2016cd54b0
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ps2 audio banks
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2020-06-06 03:45:24 +03:00 |
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Sergeanur
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147dca44fa
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ProcessTrainAnnouncements
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2020-06-05 11:27:33 +03:00 |
|
eray orçunus
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016ebc0b00
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fixes, mostly from miami
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2020-06-04 06:03:12 +03:00 |
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Sergeanur
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7a79b74778
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Restore original logic
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2020-05-27 03:33:27 +03:00 |
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aap
|
7e5dde1f1a
|
eSurfaceType
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2020-05-26 11:37:46 +02:00 |
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Sergeanur
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52644192e3
|
Even more audio cleanups
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2020-05-25 19:36:09 +03:00 |
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Sergeanur
|
ad896d5f81
|
Ped comments cleanup
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2020-05-25 19:10:15 +03:00 |
|
Sergeanur
|
cebc3bbd48
|
More audio cleanup and bugfixes
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2020-05-25 18:39:16 +03:00 |
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Sergeanur
|
fd06ab4db8
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Fix names of static variables
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2020-05-25 03:56:17 +03:00 |
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Sergeanur
|
80c2018b51
|
cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes
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2020-05-25 03:40:47 +03:00 |
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Sergeanur
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56683dbed3
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Clean cAudioManager::ProcessGarages up a bit
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2020-05-24 20:33:30 +03:00 |
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Sergeanur
|
ac208ce02c
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Even more small audio cleanup
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2020-05-23 23:25:14 +03:00 |
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Sergeanur
|
f2790f610b
|
More audio cleanup
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2020-05-23 22:48:50 +03:00 |
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Sergeanur
|
e891cf858f
|
Remove MAX_VOLUME dups
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2020-05-18 20:17:24 +03:00 |
|
Sergeanur
|
4ff0697b4d
|
More small audio fixes
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2020-05-16 21:00:27 +03:00 |
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Sergeanur
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13a0bf1c43
|
Move sound processors to AudioLogic.cpp, plus small fixes
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2020-05-16 20:29:13 +03:00 |
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