Commit Graph

34 Commits

Author SHA1 Message Date
Roman Masanin
612bd98039 return bad code, becouse no one knows what to do with it 2020-11-08 21:30:03 +03:00
Roman Masanin
279acfae59 pointers to referencies too 2020-11-08 20:50:46 +03:00
Roman Masanin
e269809bfd Merge branch 'master' of https://github.com/GTAmodding/re3 2020-11-08 20:32:31 +03:00
Sergeanur
3b81eaa2d7 Fix cAudioManager::GetPhrase 2020-11-07 13:55:55 +02:00
Roman Masanin
fad0a9507d some "optimizations". same like I did in VC 2020-11-01 23:48:03 +03:00
Filip Gawin
747fe7ab67 Merge branch 'master' of github.com:GTAmodding/re3 into master 2020-10-18 15:14:03 +02:00
Filip Gawin
3594b35fbb Add missing breaks in AudioLogic.cpp 2020-10-18 15:13:43 +02:00
Roman Masanin
9cf38634b9
ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring

* mark original bugs
2020-10-17 20:56:42 +02:00
Sergeanur
5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Sergeanur
7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
aap
a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
Sergeanur
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
Sergeanur
f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur
28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur
81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
Sergeanur
da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Fire_Head
0cd2ac7e5e
Update AudioLogic.cpp 2020-06-29 09:41:56 +03:00
Sergeanur
be9954ecc6 IsMissionAudioSamplePlaying (from VC) 2020-06-08 10:33:32 +03:00
Sergeanur
2016cd54b0 ps2 audio banks 2020-06-06 03:45:24 +03:00
Sergeanur
147dca44fa ProcessTrainAnnouncements 2020-06-05 11:27:33 +03:00
eray orçunus
016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
Sergeanur
7a79b74778 Restore original logic 2020-05-27 03:33:27 +03:00
aap
7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
Sergeanur
52644192e3 Even more audio cleanups 2020-05-25 19:36:09 +03:00
Sergeanur
ad896d5f81 Ped comments cleanup 2020-05-25 19:10:15 +03:00
Sergeanur
cebc3bbd48 More audio cleanup and bugfixes 2020-05-25 18:39:16 +03:00
Sergeanur
fd06ab4db8 Fix names of static variables 2020-05-25 03:56:17 +03:00
Sergeanur
80c2018b51 cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes 2020-05-25 03:40:47 +03:00
Sergeanur
56683dbed3 Clean cAudioManager::ProcessGarages up a bit 2020-05-24 20:33:30 +03:00
Sergeanur
ac208ce02c Even more small audio cleanup 2020-05-23 23:25:14 +03:00
Sergeanur
f2790f610b More audio cleanup 2020-05-23 22:48:50 +03:00
Sergeanur
e891cf858f Remove MAX_VOLUME dups 2020-05-18 20:17:24 +03:00
Sergeanur
4ff0697b4d More small audio fixes 2020-05-16 21:00:27 +03:00
Sergeanur
13a0bf1c43 Move sound processors to AudioLogic.cpp, plus small fixes 2020-05-16 20:29:13 +03:00