erorcun
3c80b07d12
Merge pull request #320 from erorcun/erorcun
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Some fixes and some cosmetic things
2020-02-02 17:02:15 +03:00
eray orçunus
03b995c6ef
Some fixes and some cosmetic things
2020-02-02 16:58:52 +03:00
Sergeanur
72a4abd347
Audio, use of enums and true/false
2020-02-02 15:57:27 +02:00
Nikolay Korolev
7547f7ae97
Merge branch 'master' of https://github.com/Nick007J/re3
2020-02-02 15:23:33 +03:00
Nikolay Korolev
911f3360de
Merge remote-tracking branch 'upstream/master'
2020-02-02 15:22:35 +03:00
Nikolay Korolev
c794b59a7c
fixed firetruck crash
2020-02-02 15:22:17 +03:00
Nikolay Korolev
2c0b67c92f
fixed firetruck crash
2020-02-02 15:19:19 +03:00
Nikolay Korolev
2baacf0e9e
Merge remote-tracking branch 'upstream/master'
2020-02-02 14:47:16 +03:00
Nikolay Korolev
dc2516896f
script 900-999 init
2020-02-02 14:47:03 +03:00
Nikolay Korolev
b0e4f40f44
fixed SET_BOAT_CRUISE_SPEED
2020-02-02 14:09:39 +03:00
Nikolay Korolev
bedf19c523
fixed police ignore bug
2020-02-02 13:29:13 +03:00
Nikolay Korolev
5fa16fe91a
Merge pull request #319 from Nick007J/master
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fix ai bug (2)
2020-02-02 12:29:05 +03:00
Nikolay Korolev
76b8e09de5
fix ai bug (2)
2020-02-02 12:28:23 +03:00
Nikolay Korolev
a72e71f265
Merge pull request #315 from Nick007J/master
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fixed ai bug
2020-02-02 03:22:00 +03:00
Nikolay Korolev
c1dc66c63e
fixed ai bug
2020-02-02 03:21:21 +03:00
Nikolay Korolev
e4f1ab20f1
fixed bullion run
2020-02-02 01:43:04 +02:00
Sergeanur
c8f7732832
Replay crash fix
2020-02-01 23:01:25 +02:00
Sergeanur
2ff00bd0ee
Fix HAS_OBJECT_BEEN_DAMAGED
2020-02-01 21:47:04 +02:00
Sergeanur
ff831a8956
Removed dup hook
2020-02-01 20:02:04 +02:00
Sergeanur
3d69148497
Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget
2020-02-01 18:40:54 +02:00
Sergeanur
e2f8ad983d
Fix damage bar assert crash
2020-02-01 17:22:56 +02:00
Sergeanur
6e73d9220a
Fix CTheScripts::AddToInvisibilitySwapArray
2020-02-01 15:10:46 +02:00
Sergeanur
03c2489937
Fix Projectile Air Resistance
2020-02-01 00:41:03 +02:00
Sergeanur
4f33668c88
Fix SET_BOAT_CRUISE_SPEED
2020-01-31 22:28:22 +02:00
Sergeanur
0c581ce86a
Fix boat component
2020-01-31 21:02:08 +02:00
Sergeanur
79d2ab7619
More fixes
2020-01-31 19:16:13 +02:00
Sergeanur
74e215458b
Fixing IS_AREA_OCCUPIED command
2020-01-31 17:31:24 +02:00
Sergeanur
afd6b43ffb
Fixed wrong slot indexing in Frontend
2020-01-31 17:16:32 +02:00
Sergeanur
7df91ca2f9
Fix corrupt saves
2020-01-31 14:33:46 +02:00
aap
5794732ad4
Merge pull request #299 from Sergeanur/PedIK
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CPedIK finished, bit of CCamera
2020-01-31 12:57:43 +01:00
aap
8b367e8d18
Merge pull request #298 from Sergeanur/save
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save
2020-01-31 12:57:25 +01:00
aap
e1e76f510e
Merge pull request #300 from Sergeanur/Remote
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CRemote
2020-01-31 12:57:00 +01:00
Sergeanur
43bd2227a8
CRemote
2020-01-31 12:23:15 +02:00
Sergeanur
8373db1e7a
RC toyz crashfix
2020-01-31 12:12:49 +02:00
Sergeanur
3c550eb679
sizeofs n stuff
2020-01-31 10:12:36 +02:00
Sergeanur
2c8cce4655
suggested fixes
2020-01-30 18:15:27 +02:00
Sergeanur
81de0e0cbd
acos
2020-01-29 13:00:40 +02:00
Sergeanur
daf1fdf403
readme change
2020-01-29 02:00:23 +02:00
Sergeanur
633108b2d7
camera
2020-01-29 01:54:07 +02:00
Sergeanur
8a6cec8bed
CPedIK finished
2020-01-29 01:53:58 +02:00
Sergeanur
1561ab6440
Fixed autoaiming camera
2020-01-29 01:11:44 +02:00
Sergeanur
c6b6e9d0df
CDate separated
2020-01-28 00:16:38 +02:00
Sergeanur
f2a26070a7
fix var names
2020-01-27 18:31:20 +02:00
Sergeanur
fa4dbcab35
save
2020-01-27 18:22:51 +02:00
Sergeanur
fdbcd1fb68
Coronas is done
2020-01-26 23:15:15 +02:00
Sergeanur
3109979890
Replay is done
2020-01-26 22:20:51 +02:00
Sergeanur
169e026ed3
More unfinished classes
2020-01-26 22:06:22 +02:00
Sergeanur
0525e3930b
Fix invert mouse on/off
2020-01-26 21:54:20 +02:00
Sergeanur
36ecf74ee7
Merge pull request #296 from Sergeanur/audio
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audio stuff
2020-01-25 15:49:00 +02:00
Sergeanur
da253837d1
audio stuff
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Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00