Commit Graph

2515 Commits

Author SHA1 Message Date
Nikolay
c995bdcdaf
Merge pull request #893 from Nick007J/master
Collective implementation in script
2020-12-24 17:22:28 +03:00
aap
70a279febc make screen droplets not crash without neo.txd 2020-12-24 09:41:35 +01:00
aap
40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap
309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
shfil
752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap
e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap
934c967825 core/FileLoader.cpp 2020-12-21 12:35:06 +01:00
erorcun
6b33765891 Car entering cancel test 2020-12-21 02:44:12 +03:00
aap
43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap
84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap
bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
Nikolay Korolev
dcb28bfd53 fix 2020-12-20 17:12:34 +03:00
Nikolay Korolev
db012aa9e0 Merge remote-tracking branch 'upstream/master' 2020-12-20 17:08:21 +03:00
Nikolay Korolev
fc72ff24d0 implemented collectives in script 2020-12-20 17:07:58 +03:00
aap
30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
Sergeanur
affd3c6baa buildings directory 2020-12-20 12:39:44 +02:00
erorcun
ae7cb92437 fixes to last HUD commits 2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
aap
df5bafc80c anim fixes 2020-12-18 23:47:38 +01:00
aap
a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
erorcun
dd579c4080 Fix 2020-12-17 02:47:48 +03:00
Sergeanur
9a9b1e7574 Fix placement of some script functions 2020-12-16 23:28:06 +02:00
erorcun
8e45439205 Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
aap
387a6a0877 update librw 2020-12-16 15:49:51 +01:00
aap
7d89e955fe ;end of fucking waterlevel 2020-12-16 13:38:09 +01:00
aap
c42463bf4e more tidy water sync 2020-12-16 13:32:13 +01:00
aap
c4c92c357f tidy water sync 2020-12-16 13:25:23 +01:00
erorcun
23b5e664dc Sync Frontend with miami 3/3 2020-12-16 00:38:26 +03:00
aap
703750a1ff
Merge pull request #887 from waliedyassen/master-automobile-fixes
Few bug fixes in CAutomobile for re3
2020-12-15 17:09:45 +01:00
Walied K. Yassen
55414f7ef2
Few bug fixes in CAutomobile 2020-12-15 18:05:37 +02:00
erorcun
64b509af52 Make free cam collision code readable by aap, fixes 2020-12-15 17:49:43 +03:00
aap
6d3adf57e8 fixed water.dat code 2020-12-15 14:36:30 +01:00
aap
e594f1d81d
Merge pull request #883 from withmorten/waterlevel
add dev build code for generating waterpro.dat
2020-12-15 11:43:29 +01:00
Sergeanur
f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
withmorten
7be7845db0 add dev build code for generating waterpro.dat 2020-12-15 00:05:02 +01:00
shfil
3c8c20ea0b
Merge pull request #882 from GTAmodding/ShFil119-patch-1
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
2020-12-14 15:34:05 +01:00
shfil
3b8ac474a2
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
Fixes 881
2020-12-14 15:33:16 +01:00
Sergeanur
d6b5672e38
Merge pull request #876 from IlDucci/master
Final update on the Spanish translation
2020-12-14 12:56:51 +02:00
Seemann
0563478de0 Fix some formatting issues 2020-12-14 11:18:46 +02:00
Sergeanur
f42a01f653 CPed::SetWeaponLockOnTarget 2020-12-14 09:47:07 +02:00
erorcun
c0652b8203 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-14 02:52:14 +03:00
erorcun
0448ae662f Fix language initialization call order 2020-12-14 02:50:34 +03:00
IlDucci
c058310f76 Never say never. Syncing two strings with VC and a minor style fix. 2020-12-14 00:19:12 +01:00
IlDucci
8c31e1bab0 Final update on the Spanish translation
Did one last proofread/editing pass, but also a full test of the game's main story and some side missions.

Here's a list of the most relevant changes:
 - Changed a few terms to match later games (Wanted level, Paramedic, dollar sign order, Insane Stunt, Wasted!...)
 - Changed all the control help messages from "Press the X button" to "Press X", as the PC version can display more than one key/input per control. That way, both a single button and multiple buttons won't read wrong.
 - Added some missing accents on demostrative pronouns and the word "solo" (following the old RAE grammar rules from 1999, this is a stylistic choice to respect the translations of the era).
 - Fixed a couple of Latin American dialogues.
 - Fixed some strings from the credits cutting into two lines and blocking the next text.
 - Overall fine-tuning and naturalization of the text.
2020-12-13 16:52:23 +01:00