13 lines
333 B
C++
13 lines
333 B
C++
#pragma once
|
|
|
|
class CGameLogic
|
|
{
|
|
public:
|
|
static void InitAtStartOfGame();
|
|
static void PassTime(uint32 time);
|
|
static void SortOutStreamingAndMemory(const CVector &pos);
|
|
static void Update();
|
|
static void RestorePlayerStuffDuringResurrection(class CPlayerPed *pPlayerPed, CVector pos, float angle);
|
|
|
|
static uint8 ActivePlayers;
|
|
}; |