.. |
Accident.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
Accident.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
AnimViewer.cpp
|
Make CBaseModelInfo fields protected
|
2020-05-05 15:06:55 +03:00 |
AnimViewer.h
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
Cam.cpp
|
Fix water UV on high FPS and inverted free camera
|
2020-05-08 14:34:21 +03:00 |
Camera.cpp
|
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
|
2020-05-05 18:32:46 +03:00 |
Camera.h
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
CdStream.cpp
|
Crossplatform work continues
|
2020-04-22 05:24:02 +03:00 |
CdStream.h
|
removed windows.h for most .cpps
|
2020-03-27 20:53:47 +01:00 |
Clock.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
Clock.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Collision.cpp
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
Collision.h
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
common.h
|
SetPosition, part 1
|
2020-05-02 15:13:09 +03:00 |
config.h
|
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
|
2020-05-05 18:32:46 +03:00 |
ControllerConfig.cpp
|
Allow keyboard controls for flying cheats
|
2020-04-28 12:05:52 +03:00 |
ControllerConfig.h
|
Remove struct workaround in CControllerConfigManager
|
2020-04-26 20:11:19 +03:00 |
Crime.h
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
Debug.cpp
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
Debug.h
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
Directory.cpp
|
fixed extra directory issues
|
2020-04-21 13:56:33 +02:00 |
Directory.h
|
fixed extra directory issues
|
2020-04-21 13:56:33 +02:00 |
EventList.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
EventList.h
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
FileLoader.cpp
|
got rid of superfluous enum; update librw
|
2020-05-07 12:48:57 +02:00 |
FileLoader.h
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
FileMgr.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
FileMgr.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Fire.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
Fire.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Frontend.cpp
|
Menu map fixes and resizable window on GLFW
|
2020-05-09 13:43:08 +03:00 |
Frontend.h
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
FrontEndControls.cpp
|
PS2 Frontend Controls
|
2020-04-05 21:21:53 +02:00 |
FrontEndControls.h
|
PS2 Frontend Controls
|
2020-04-05 21:21:53 +02:00 |
Game.cpp
|
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
|
2020-05-05 18:32:46 +03:00 |
Game.h
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
General.h
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
IniFile.cpp
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
IniFile.h
|
More refs removed
|
2020-04-16 15:30:47 +03:00 |
Lists.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
Lists.h
|
More audio (to hook and test)
|
2019-10-26 13:05:00 +02:00 |
main.cpp
|
few fixes
|
2020-04-25 00:41:17 +02:00 |
main.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
MenuScreens.h
|
Menu map fixes and resizable window on GLFW
|
2020-05-09 13:43:08 +03:00 |
obrstr.cpp
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
obrstr.h
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
Pad.cpp
|
implemented most of vice city path system
|
2020-05-03 16:09:37 +02:00 |
Pad.h
|
Switching pad modes and cheats when player is switching between controller and kb&m
|
2020-05-02 19:39:36 +03:00 |
patcher.cpp
|
Initial GLFW support
|
2020-04-26 13:29:50 +03:00 |
patcher.h
|
Remove assembly from patcher.h
|
2020-03-27 21:25:39 +01:00 |
Placeable.cpp
|
SetPosition, final part
|
2020-05-05 04:45:18 +03:00 |
Placeable.h
|
SetPosition, final part
|
2020-05-05 04:45:18 +03:00 |
PlayerInfo.cpp
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
PlayerInfo.h
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
Pools.cpp
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
Pools.h
|
changed saving compatibility
|
2020-05-02 18:02:17 +03:00 |
Profile.cpp
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
Profile.h
|
Debug font and CProfiles
|
2020-04-14 10:31:37 +03:00 |
Radar.cpp
|
Menu map fixes and resizable window on GLFW
|
2020-05-09 13:43:08 +03:00 |
Radar.h
|
Some refs removed, little fixes and teleport
|
2020-04-16 22:19:56 +03:00 |
re3.cpp
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
References.cpp
|
replays bug fix
|
2020-04-18 23:50:37 +03:00 |
References.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Stats.cpp
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
Stats.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Streaming.cpp
|
small fixes
|
2020-05-07 21:56:09 +02:00 |
Streaming.h
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
SurfaceTable.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
SurfaceTable.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
TempColModels.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
TempColModels.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
templates.h
|
small fixes
|
2020-05-07 21:56:09 +02:00 |
timebars.cpp
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
timebars.h
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
Timer.cpp
|
Crossplatform work continues
|
2020-04-22 05:24:02 +03:00 |
Timer.h
|
Fix water UV on high FPS and inverted free camera
|
2020-05-08 14:34:21 +03:00 |
TimeStep.cpp
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
TimeStep.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
User.cpp
|
some work on zones
|
2020-05-06 12:23:26 +02:00 |
User.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Wanted.cpp
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
Wanted.h
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
World.cpp
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
World.h
|
SetPosition, final part
|
2020-05-05 04:45:18 +03:00 |
ZoneCull.cpp
|
some work on zones
|
2020-05-06 12:23:26 +02:00 |
ZoneCull.h
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
Zones.cpp
|
some work on zones
|
2020-05-06 12:23:26 +02:00 |
Zones.h
|
some work on zones
|
2020-05-06 12:23:26 +02:00 |