Andrew Udvare
5454456cb3
VS Code settings for code and debugging (Linux x64 only)
2020-10-05 04:57:21 -04:00
shfil
c31e3e6823
Merge pull request #741 from ShFil119/fix/make_space
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Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 22:02:28 +02:00
eray orçunus
8c170a62ee
Fix some sanitizer errors, improve POSIX streamer
2020-10-04 22:39:54 +03:00
erorcun
ea4007a13c
Merge pull request #738 from erorcun/master
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Fixes, mouse AUX buttons, joystick detect menu, INI
2020-10-04 22:18:33 +03:00
erorcun
fae97f29c4
Merge branch 'master' into master
2020-10-04 22:12:57 +03:00
Filip Gawin
0ac2be0093
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 13:18:24 +02:00
Nikolay Korolev
39678ba5ca
small fix
2020-10-03 16:16:46 +03:00
erorcun
a8c19dfed8
Merge pull request #734 from Tatsh/macos
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macOS support
2020-10-03 13:22:08 +03:00
erorcun
fa65cf6017
Merge pull request #736 from Krutonium/master
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Readme Adjustments
2020-10-02 21:35:47 +03:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
Andrew Udvare
f6bc2b654c
CdStreamPosix: fix type issues
2020-10-01 20:45:38 -04:00
Andrew Udvare
34579ae9c3
premake5: Place macosx-amd64 after arm64
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Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-01 20:44:33 -04:00
Sergeanur
db8e7dbaff
New gxt lines
2020-10-01 15:10:16 +03:00
Andrew Udvare
bbb578c5b1
core/CdStreamPosix: switch to named semaphores to support macOS
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macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-01 03:21:06 -04:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
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This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
eray orçunus
ee3f5744f5
Merge branch 'master' of github.com:erorcun/re3
2020-09-30 20:54:42 +03:00
eray orçunus
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
Nikolay Korolev
1666995cd9
fixed bad bug
2020-09-30 16:29:39 +03:00
Krutonium
786ce15ab0
Separate Coding Style out into its own Document, and mention it from the Readme.
2020-09-30 06:54:57 -04:00
Filip Gawin
8235fe08d1
Fix more
2020-09-29 17:47:48 +02:00
Filip Gawin
e324f3dac0
Some more const
2020-09-29 17:43:34 +02:00
Filip Gawin
874b31d82b
Use Const instead of const (last commit)
2020-09-29 17:27:36 +02:00
Filip Gawin
eeb26cfc7d
Fix warning ISO C++11 does not allow conversion from string literal to
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'char *
2020-09-29 17:16:02 +02:00
Filip Gawin
8424eabf22
Fix build (if -> ifdef)
2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801
Make frequency more consistent with vanilla
2020-09-29 16:56:40 +02:00
Sergeanur
5144b5051c
Fix arg types
2020-09-28 21:37:59 +03:00
Nikolay Korolev
742ca47a43
fixed cargen
2020-09-28 21:25:14 +03:00
shfil
20167f341e
Merge pull request #722 from theR4K/master
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fix for frequency miscalculation
2020-09-28 20:05:28 +02:00
Roman Masanin
7576b003c6
change for better understanding
2020-09-28 20:48:28 +03:00
Greg V
7d03a6fe29
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
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CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V
7d31b7005a
Add non-amd64 architectures for bsd
2020-09-28 04:57:41 +03:00
Greg V
0205960a2f
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
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On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V
b95accb8ff
glfw: scale cursor position by the ratio of framebuffer to screen size
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This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V
5654347c5d
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
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Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
Roman Masanin
1ea89f5aed
Merge remote-tracking branch 'upstream/master'
2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758
fix for frequency misscalculation
2020-09-28 03:29:45 +03:00
eray orçunus
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540
Fixes
2020-09-27 04:39:25 +03:00
Filip Gawin
6cfac662a1
Add target arm64
2020-09-27 00:32:14 +02:00
Nikolay Korolev
48a10de41f
bug fixed
2020-09-26 21:25:40 +03:00
Nikolay Korolev
796ad66d72
fixed replay bug
2020-09-26 21:12:47 +03:00
shfil
db1137b5a1
Merge pull request #715 from Nick007J/master
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some SilentPatch fixes
2020-09-26 20:11:25 +02:00
Sergeanur
05e65baabe
Fix coronas reflections
2020-09-26 14:23:34 +03:00
Nikolay Korolev
2eb2e9ac12
fixed tab
2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c
silentpatch fixes
2020-09-26 13:30:22 +03:00
Nikolay Korolev
eefb0c817f
Merge remote-tracking branch 'upstream/master'
2020-09-26 13:28:33 +03:00
Nikolay Korolev
375c7df00f
Merge remote-tracking branch 'upstream/master'
2020-09-26 12:30:14 +03:00
Sergeanur
3f0a80f7c7
Fix MASTER build with glfw
2020-09-26 05:10:22 +03:00
Sergeanur
0ce8082bda
Fix OpenGL Z-write
2020-09-26 00:25:39 +03:00
shfil
6dfb32d285
Add link to steam store
2020-09-25 13:56:15 +02:00