Commit Graph

49 Commits

Author SHA1 Message Date
Sergeanur
d4c26396c7 Fix MemoryCard.cpp 2020-11-02 18:17:37 +02:00
Sergeanur
e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
Sergeanur
4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Sergeanur
732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
Fire_Head
7b22b7e2af
Update MemoryCard.cpp 2020-06-29 11:38:30 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head
b8f633de24 fixes 2020-06-28 01:57:01 +03:00
Fire-Head
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Nikolay Korolev
ec1d14971c mission replay 2020-05-27 00:25:12 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
eray orçunus
36e2bc95d3 Fix Windows build and premake 2020-05-11 20:10:01 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
Sergeanur
6a40c03442 Put camera modes compatibility under COMPATIBLE_SAVES 2020-05-03 00:15:28 +03:00
aap
4e630a1a38
Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
2020-04-29 10:26:36 +02:00
Sergeanur
299bbc47ec Changing prefixes for some audio fields 2020-04-28 14:00:38 +03:00
Sergeanur
fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
eray orçunus
c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Sergeanur
fce2e02444 Fix savename buffer overflow 2020-04-18 23:58:43 +03:00
Sergeanur
555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur
b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
Sergeanur
d455cd8a62 Default native resolution mode and small camera fixes 2020-04-16 00:46:09 +03:00
Sergeanur
a19fa8764f CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement 2020-04-14 13:08:03 +03:00
Wes Hampson
a19d5dbee1 Fixes 2020-04-13 11:20:57 -07:00
Wes Hampson
dbf6e155ff GenericLoad() done 2020-04-12 15:47:12 -07:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Fire-Head
3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
Sergeanur
97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
aap
e7c18fc17f removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
eray orçunus
0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
Wes Hampson
f35758a8f1 Use WriteDataToBufferPointer 2020-03-13 21:23:03 -07:00
Wes Hampson
3862cda231 Style fix, use CTimeStep 2020-03-13 13:47:53 -07:00
Wes Hampson
018fb3a929 Style fixes 2020-03-11 14:15:27 -07:00
Wes Hampson
81c4f75c63 Bugfixes, GenericSave() works now! 2020-03-11 14:08:10 -07:00
Wes Hampson
c7f16879df GenericSave complete, still needs some testing 2020-03-11 00:12:40 -07:00
Wes Hampson
5bc51f8462 Save SimpleVars, Scripts, and a few others 2020-03-10 20:27:41 -07:00
Wes Hampson
4fee2cbdd9 Begin work on GenericSave 2020-03-05 01:44:42 -08:00
eray orçunus
f307839a2b CPlayerPed done 2020-02-13 22:02:45 +03:00
Sergeanur
7df91ca2f9 Fix corrupt saves 2020-01-31 14:33:46 +02:00
Sergeanur
3c550eb679 sizeofs n stuff 2020-01-31 10:12:36 +02:00
Sergeanur
c6b6e9d0df CDate separated 2020-01-28 00:16:38 +02:00
Sergeanur
f2a26070a7 fix var names 2020-01-27 18:31:20 +02:00
Sergeanur
fa4dbcab35 save 2020-01-27 18:22:51 +02:00