Commit Graph

2309 Commits

Author SHA1 Message Date
aap
bb66028e74 pc radar fix 2021-01-19 21:33:09 +01:00
Sergeanur
a9b8d30ce0 Get rid of bitfields in CPool 2021-01-19 21:32:55 +02:00
Sergeanur
e6ef164441 Get rid of VuVector 2021-01-19 18:38:10 +02:00
withmorten
25d3066eae fix RWLIBS build without GTA_PS2_STUFF 2021-01-19 12:05:38 +01:00
Nikolay Korolev
ef59c623fd Merge remote-tracking branch 'upstream/master' 2021-01-18 23:59:16 +03:00
Nikolay Korolev
8c1f4ba65d fix 2021-01-18 23:59:07 +03:00
Sergeanur
91093305d6 Get rid of RwMatrix in CMatrix 2021-01-18 21:06:59 +02:00
aap
7687ce84ed wrong ifdef 2021-01-18 20:03:24 +01:00
withmorten
a6faa0384b fix common.h d3d includes 2021-01-17 22:10:04 +01:00
erorcun
deaaf3d22f Migrate from old .ini to new .ini 2021-01-17 21:33:53 +01:00
erorcun
448e41ecaa Store all settings in .INI 2021-01-17 21:33:53 +01:00
erorcun
5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
aap
357b67e3f5 vehicle fixes 2021-01-17 10:00:34 +01:00
Sergeanur
caa7d3177c Use of sized bool types for CFont 2021-01-16 16:05:27 +02:00
Nikolay Korolev
ad908f5dde fix 2021-01-14 00:16:55 +03:00
erorcun
a844cbbc3d hud ammo fix 2021-01-13 23:16:25 +03:00
erorcun
011a9cc775 Merge branch 'master' of https://github.com/GTAmodding/re3 2021-01-13 16:54:45 +03:00
erorcun
7f15e11b1b fix save loading, hopefully 2021-01-13 16:54:36 +03:00
aap
6aab948be2 more renames 2021-01-13 13:41:24 +01:00
aap
083aa700e9 anim velocity union 2021-01-13 13:06:31 +01:00
aap
7c3e43aa2e rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:11 +01:00
erorcun
57201187de Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
Filip Gawin
4097c20bdd Make cmake files more generic 2021-01-13 12:15:22 +01:00
aap
fb1bd1a5bd fix !FREE_CAM build 2021-01-13 10:48:55 +01:00
withmorten
6103677914 more securom fixes 2021-01-13 00:28:07 +01:00
withmorten
c210e1bae6 move stuff back into class; securom comments 2021-01-13 00:18:34 +01:00
withmorten
4a96c7c9f2 fix CreateInstance virtual overload order 2021-01-12 23:25:12 +01:00
aap
48ce6151f9 fix building with PED_SKIN 2021-01-12 18:55:21 +01:00
Sergeanur
be1e09aad4 Fix collective commands 2021-01-12 02:26:37 +02:00
Fire-Head
06fbbaa43f fix explosion jet 2021-01-11 21:12:11 +03:00
Nikolay Korolev
31dd135075 fuck 2021-01-11 20:53:03 +03:00
Nikolay Korolev
08e5c8e010 fixes 2021-01-11 17:22:07 +03:00
Anonymous Maarten
3519cbd3e5 conan: build re3 + librw with RelWithDebInfo build_type 2021-01-11 11:24:25 +01:00
Anonymous Maarten
6b8374f391 cmake: install files ready for copying in game folder 2021-01-11 11:24:25 +01:00
Anonymous Maarten
96e2ba19f8 cmake: add resource (settings windows icon) 2021-01-11 11:24:25 +01:00
Anonymous Maarten
b375e20c75 cmake: opus is now optional + libsndfile only when using openal 2021-01-11 11:24:25 +01:00
Anonymous Maarten
e9adfd8663 cmake: search for miles import library 2021-01-11 11:24:25 +01:00
Anonymous Maarten
8d0b4ede68 cmake: use openal/opusfile/mpg123/libsndfile correctly 2021-01-11 11:24:25 +01:00
Anonymous Maarten
9707eeb8cb audio: only use #pragma comment(lib, "xxx.lib") on MSVC 2021-01-11 11:24:25 +01:00
Anonymous Maarten
2f48d0c828 cmake: null audio is not possible + add cmake opus support 2021-01-11 11:24:25 +01:00
Anonymous Maarten
2ff9270279 cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependencies 2021-01-11 11:24:25 +01:00
Anonymous Maarten
8a157eee0a audio: only use #pragma comment(lib, xxx.lib) on MSVC 2021-01-11 01:12:44 +01:00
erorcun
8aaa3c4884 Automobile: fix 2021-01-10 23:52:37 +01:00
aap
cc2cebffb6 update librw 2021-01-10 18:43:11 +01:00
aap
4bb6740bf4 moved new renderer, fixed a bug 2021-01-09 18:22:02 +01:00
aap
9693184cea boat fix 2021-01-09 16:13:33 +01:00
aap
822f0bd40b cam sector fix 2021-01-09 12:11:52 +01:00
Fire-Head
02f6ed7da3 fix last commit, debugmenu options 2021-01-08 23:55:13 +03:00
Fire-Head
39a121351d Merge branch 'master' of https://github.com/GTAmodding/re3 2021-01-08 23:30:35 +03:00
Fire-Head
00d23c61d9 .ini for scaling, radar, sprites 2021-01-08 23:30:30 +03:00
Sergeanur
8eed6ae179 Use original names 2021-01-08 21:50:59 +02:00
Fire_Head
6e42c791cf
Merge pull request #909 from Fire-Head/master
Sprite Scaling Option
2021-01-08 19:43:31 +03:00
Fire-Head
368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Nikolay
c594d89dc5
Merge pull request #930 from Nick007J/master
PS2 combinations for our cheats
2021-01-08 18:52:37 +03:00
aap
223b49e3be little fixes 2021-01-08 13:51:50 +01:00
aap
ec61964bce unused var 2021-01-08 01:44:08 +01:00
Sergeanur
d8a04c9e43 Add MPG123_QUIET to mp3 files 2021-01-07 22:15:30 +02:00
Sergeanur
ef13866af6 Make opus available alongside other formats 2021-01-07 22:13:46 +02:00
Nikolay Korolev
168d3d7ddb PS2 combinations for our cheats 2021-01-07 19:30:12 +03:00
Nikolay Korolev
2173ceae95 missing changes 2021-01-07 18:36:02 +03:00
Nikolay Korolev
416a898943 minor refactoring 2021-01-07 16:33:42 +03:00
Sergeanur
02a28996f4 Cleanup and fixes for new decoders 2021-01-06 20:22:09 +02:00
Filip Gawin
36996af82b Fixes for CVbFile 2021-01-06 18:14:44 +01:00
Filip Gawin
145bd243e8 Small fixes for new wav decoder 2021-01-06 17:56:23 +01:00
Fire-Head
148383ff53 upd 2021-01-06 18:56:13 +03:00
Sergeanur
493f6cb578 Implementing our own WAV decoder to replace SndFile 2021-01-06 15:46:59 +02:00
aap
a6409fb445 fix 2021-01-05 20:58:39 +01:00
Sergeanur
d94e8e8faf duh 2021-01-05 21:31:49 +02:00
Sergeanur
fd4c2172f5 Add support of PS2 audio streams to OpenAL 2021-01-05 21:23:27 +02:00
erorcun
2e734a4750 Automobile: more pointless fixes 2021-01-05 13:45:20 +03:00
aap
e6ef2f12de first version of new renderer 2021-01-05 11:12:48 +01:00
Fire-Head
11de714d9d remake 2021-01-05 04:17:18 +03:00
Sergeanur
042e21115e More audio fix 2021-01-05 00:50:51 +02:00
Sergeanur
63e9f6d826 Audio fixes 2021-01-05 00:32:03 +02:00
Sergeanur
150f5302b7 Handle stereo panning in OAL manually for streams 2021-01-04 22:48:43 +02:00
Sergeanur
047f9c49ec Fix CEntity::UpdateRwFrame 2021-01-04 22:28:44 +02:00
Samilop Iter
8d782a1027
Update FileLoader.cpp 2021-01-04 18:07:39 +01:00
Samilop Iter
c2ff171364
Update FileLoader.cpp 2021-01-04 18:04:50 +01:00
erorcun
3b1400eaed Fixes from miami Entity/Physical proof-read 1 2021-01-04 16:28:30 +03:00
erorcun
2860f6e4a9 cfo fix 2021-01-04 16:03:54 +03:00
Filip Gawin
bbbfe65870 Port nerf of rain particles from miami 2021-01-04 00:16:32 +01:00
Nikolay Korolev
213a8eb905 fixed intro text line defaults 2021-01-03 18:59:03 +03:00
erorcun
ee05c7fe42 Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
erorcun
28ec412369 Ped: PlayerPed: sync with master 2021-01-03 18:29:09 +03:00
Sergeanur
941e70a701 Sync miami things 2021-01-03 16:44:21 +02:00
aap
0d05be4e31 slightly better variable name 2021-01-02 20:30:12 +01:00
aap
78fed0dfe7 "clarification" of handling code 2021-01-02 20:15:01 +01:00
erorcun
cdb65e9ced fix fix 2021-01-02 18:30:00 +03:00
erorcun
482ff4562f Vehicle: Automobile: fixes and style things 2021-01-02 18:27:11 +03:00
Sergeanur
38bca2332d Fix arg 2021-01-02 13:42:27 +02:00
Sergeanur
c587203ebe Pad2 fix 2021-01-02 13:28:10 +02:00
aap
716e322246 increase screen droplet splash dist 2021-01-01 23:33:25 +01:00
Filip Gawin
d3b11c2b8c Encode files to UTF-8 2021-01-01 20:55:35 +01:00
Filip Gawin
b3581bc0b4 Overhaul and enable cache for openal build 2021-01-01 16:43:26 +01:00
Sergeanur
c9a7fd9435 small CWorld fixes 2021-01-01 12:47:11 +02:00
Nikolay Korolev
2f05c64470 actual struct name 2021-01-01 13:35:23 +03:00
Filip Gawin
e9288dd005 CMoneyMessages::RegisterOne v2 2020-12-31 22:09:25 +01:00
aap
31000fb4f0 remove superfluous CWorld:: 2020-12-31 22:03:37 +01:00
aap
4e7c2b90f7 mult -> div 2020-12-31 21:58:03 +01:00
Filip Gawin
ff665fe27f Fix CMoneyMessages::RegisterOne 2020-12-31 21:43:53 +01:00
shfil
9938d04ca7
Fix UB in ProjectileInfo.cpp 2020-12-31 16:33:34 +01:00
aap
1a8a1c91cb fix UB 2020-12-31 16:14:46 +01:00
Fire-Head
bc7161754f fix compiling 2020-12-31 18:10:08 +03:00
Fire-Head
7a360b1181 hud cleanup 2020-12-31 07:56:50 +03:00
aap
77884e0a57 fix use of LoadFile 2020-12-30 15:08:10 +01:00
aap
14f7dbade8 fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Fire-Head
8fadca196b gxt key, default value 2020-12-29 22:16:52 +03:00
Fire-Head
30236a804d fix ini key 2020-12-29 21:01:36 +03:00
Fire_Head
89e2709304
Merge pull request #1 from GTAmodding/master
update
2020-12-29 20:51:37 +03:00
Fire-Head
224e805fe4 Sprite Scaling option 2020-12-29 20:24:16 +03:00
Sergeanur
f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur
c1caf380de
Merge pull request #904 from Sergeanur/bvf
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
aap
f7e52d7a21 fix neo screendroplet moving 2020-12-28 21:58:16 +01:00
Fire-Head
8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur
9c2f1b0833 More bike leftovers 2020-12-28 14:00:44 +02:00
Sergeanur
7eb96d5373 Add bike leftovers 2020-12-28 13:44:20 +02:00
Sergeanur
b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun
dc96a49dfd Ped: WeaponInfo: little fixes and renamings 2020-12-28 04:02:24 +03:00
erorcun
498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
aap
beb0ec673c rename unused field 2020-12-27 20:38:05 +01:00
aap
ab80ff7132 handling unit conversion 2020-12-27 20:34:12 +01:00
aap
4d2105bf55 tiny rendering fix 2020-12-27 18:22:04 +01:00
erorcun
8b9e9a07a0 Fix peds running to see dead peds in water 2020-12-27 17:05:37 +03:00
erorcun
0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap
c5010d443c fix a struct init 2020-12-26 15:41:57 +01:00
aap
075650b9f3 ffs 2020-12-26 15:22:23 +01:00
aap
7cdec23ef2 include case 2020-12-26 15:19:27 +01:00
aap
b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
Sergeanur
d459ef8820 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
aap
612470cb3f unfix particle bug 2020-12-26 11:43:43 +01:00
Sergeanur
2b96be0418 cVehicleParams ctor 2020-12-25 20:22:43 +02:00
Sergeanur
7a7061ea92 Use intensity in ProcessBoatEngine 2020-12-25 20:00:12 +02:00
Sergeanur
03c3eeb937 cAudioManager::ProcessBoatEngine fixes 2020-12-25 19:57:09 +02:00
Sergeanur
b8bf3cb790 cPedParams fixes 2020-12-25 17:39:49 +02:00
Sergeanur
b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
Sergeanur
687ff4bdbb Fix debug menu memory leak 2020-12-25 10:57:19 +02:00
Sergeanur
6d75374c41 Fix cAudioManager::ProcessSpecial 2020-12-25 09:06:49 +02:00
Sergeanur
de31bdc89f Small type use fixes 2020-12-25 08:59:32 +02:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
Nikolay Korolev
8cc3f867a6 fixed double explosion 2020-12-24 17:44:59 +03:00
Nikolay
c995bdcdaf
Merge pull request #893 from Nick007J/master
Collective implementation in script
2020-12-24 17:22:28 +03:00
aap
70a279febc make screen droplets not crash without neo.txd 2020-12-24 09:41:35 +01:00
aap
40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap
309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
shfil
752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap
e696d770be botched last commit 2020-12-21 12:38:02 +01:00