Commit Graph

  • 8d782a1027
    Update FileLoader.cpp Samilop Iter 2021-01-04 18:07:39 +0100
  • c2ff171364
    Update FileLoader.cpp Samilop Iter 2021-01-04 18:04:50 +0100
  • 3b1400eaed Fixes from miami Entity/Physical proof-read 1 erorcun 2021-01-04 16:28:30 +0300
  • 2860f6e4a9 cfo fix erorcun 2021-01-04 16:03:54 +0300
  • bbbfe65870 Port nerf of rain particles from miami Filip Gawin 2021-01-03 00:12:01 +0100
  • ab788a5316 Removing some minor extra spaces, tweaking the Spanish translation for re3 strings. IlDucci 2021-01-03 21:06:43 +0100
  • f1660d8e05 Revert "Fixing an original issue: removing unneeded white color codes in subtitles" IlDucci 2021-01-03 21:00:38 +0100
  • eac0d0c99a Revert "Restoring original English typos." IlDucci 2021-01-03 21:00:32 +0100
  • 52df1e65de Restoring original English typos. IlDucci 2021-01-02 14:21:17 +0100
  • bb5d2c501c Fixing an original issue: removing unneeded white color codes in subtitles IlDucci 2020-12-29 13:56:18 +0100
  • 213a8eb905 fixed intro text line defaults Nikolay Korolev 2021-01-03 18:59:03 +0300
  • ee05c7fe42 Frontend: disable windowed mode selector in game erorcun 2021-01-03 18:30:50 +0300
  • 28ec412369 Ped: PlayerPed: sync with master erorcun 2021-01-03 18:29:09 +0300
  • 941e70a701 Sync miami things Sergeanur 2021-01-03 16:44:21 +0200
  • 0d05be4e31 slightly better variable name aap 2021-01-02 20:30:12 +0100
  • 78fed0dfe7 "clarification" of handling code aap 2021-01-02 20:15:01 +0100
  • cdb65e9ced fix fix erorcun 2021-01-02 18:30:00 +0300
  • 482ff4562f Vehicle: Automobile: fixes and style things erorcun 2021-01-02 18:27:11 +0300
  • 38bca2332d Fix arg Sergeanur 2021-01-02 13:42:27 +0200
  • c587203ebe Pad2 fix Sergeanur 2021-01-02 13:28:10 +0200
  • 716e322246 increase screen droplet splash dist aap 2021-01-01 23:33:25 +0100
  • 3a0d99d24c
    Merge pull request #914 from ShFil119/utf8 shfil 2021-01-01 21:02:30 +0100
  • d3b11c2b8c Encode files to UTF-8 Filip Gawin 2021-01-01 20:53:25 +0100
  • e6914355dd
    Merge pull request #913 from ShFil119/oal_cache shfil 2021-01-01 17:39:11 +0100
  • b3581bc0b4 Overhaul and enable cache for openal build Filip Gawin 2021-01-01 16:43:26 +0100
  • c9a7fd9435 small CWorld fixes Sergeanur 2021-01-01 12:47:11 +0200
  • 2f05c64470 actual struct name Nikolay Korolev 2021-01-01 13:35:23 +0300
  • e9288dd005 CMoneyMessages::RegisterOne v2 Filip Gawin 2020-12-31 22:09:25 +0100
  • 31000fb4f0 remove superfluous CWorld:: aap 2020-12-31 22:03:37 +0100
  • 4e7c2b90f7 mult -> div aap 2020-12-31 21:58:03 +0100
  • ff665fe27f Fix CMoneyMessages::RegisterOne Filip Gawin 2020-12-31 21:43:53 +0100
  • 9938d04ca7
    Fix UB in ProjectileInfo.cpp shfil 2020-12-31 16:33:34 +0100
  • 1a8a1c91cb fix UB aap 2020-12-31 16:14:46 +0100
  • bc7161754f fix compiling Fire-Head 2020-12-31 18:10:08 +0300
  • 7a360b1181 hud cleanup Fire-Head 2020-12-31 07:56:50 +0300
  • 77884e0a57 fix use of LoadFile aap 2020-12-30 15:08:10 +0100
  • 14f7dbade8 fix custom pipes mem leak aap 2020-12-29 20:30:57 +0100
  • 8fadca196b gxt key, default value Fire-Head 2020-12-29 22:16:52 +0300
  • d39c145f60 Add sdk to gitignore Sergeanur 2020-12-29 20:23:57 +0200
  • b92a0dd8e2 Move mss dummy headers into vendor Filip Gawin 2020-12-29 19:16:49 +0100
  • 30236a804d fix ini key Fire-Head 2020-12-29 21:01:36 +0300
  • 24eb7c98f2 gxt changes Fire-Head 2020-12-29 20:58:15 +0300
  • bffaceb579 Remove sdk Filip Gawin 2020-12-29 18:53:36 +0100
  • 89e2709304
    Merge pull request #1 from GTAmodding/master Fire_Head 2020-12-29 20:51:37 +0300
  • 7b9e58f7c6 master gxt Fire-Head 2020-12-29 20:50:29 +0300
  • 737d41e184 Revert "fix gxt" Fire-Head 2020-12-29 20:35:03 +0300
  • 97f83c9fb2 fix gxt Fire-Head 2020-12-29 20:34:00 +0300
  • 224e805fe4 Sprite Scaling option Fire-Head 2020-12-29 20:24:16 +0300
  • f75460fc1d Reorder CEntity functions into their original order Sergeanur 2020-12-29 13:55:15 +0200
  • c1caf380de
    Merge pull request #904 from Sergeanur/bvf Sergeanur 2020-12-29 08:49:39 +0200
  • f7e52d7a21 fix neo screendroplet moving aap 2020-12-28 21:58:16 +0100
  • 8af298c668 multiple instances sema fix Fire-Head 2020-12-28 23:08:47 +0300
  • 9c2f1b0833 More bike leftovers Sergeanur 2020-12-28 13:59:03 +0200
  • 7eb96d5373 Add bike leftovers Sergeanur 2020-12-28 13:44:20 +0200
  • b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check Sergeanur 2020-12-28 08:36:21 +0200
  • dc96a49dfd Ped: WeaponInfo: little fixes and renamings erorcun 2020-12-28 03:25:26 +0300
  • 498d3a49ac just toggle waypoint erorcun 2020-12-28 00:15:05 +0300
  • 38a1fef5c1 move cfo populate func. erorcun 2020-12-27 23:46:15 +0300
  • cd24936ca9 Dynamically add pipelines options, only if neo.txd exists erorcun 2020-12-27 23:55:13 +0300
  • beb0ec673c rename unused field aap 2020-12-27 20:38:05 +0100
  • ab80ff7132 handling unit conversion aap 2020-12-27 20:34:12 +0100
  • 4d2105bf55 tiny rendering fix aap 2020-12-27 18:22:04 +0100
  • bea561d44d add neo files aap 2020-12-27 18:15:13 +0100
  • 4d095a7943 Add Toggle Waypoint text Sergeanur 2020-12-27 18:29:08 +0200
  • 8b9e9a07a0 Fix peds running to see dead peds in water erorcun 2020-12-27 17:05:37 +0300
  • 9ad2f39a60
    Merge pull request #902 from IlDucci/master Sergeanur 2020-12-27 13:55:03 +0200
  • 0b21fd02d3 Minor changes on the Spanish translation IlDucci 2020-12-27 12:44:06 +0100
  • 22f12596fd Update readme Sergeanur 2020-12-27 07:38:52 +0200
  • 0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default erorcun 2020-12-27 05:59:51 +0300
  • 36e64dbd22 signed/unsigned fixes, and some other fixes erorcun 2020-12-27 05:23:37 +0300
  • c5010d443c fix a struct init aap 2020-12-26 15:41:57 +0100
  • 075650b9f3 ffs aap 2020-12-26 15:22:23 +0100
  • 7cdec23ef2 include case aap 2020-12-26 15:19:27 +0100
  • b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default aap 2020-12-26 14:48:47 +0100
  • d459ef8820 Weapon flags changed from bit fields to bit mask (R* vision) Sergeanur 2020-12-26 14:21:45 +0200
  • 612470cb3f unfix particle bug aap 2020-12-26 11:43:43 +0100
  • 47b620396f
    insert logo to README erorcun 2020-12-26 12:06:22 +0300
  • 560bf30e9b
    Merge pull request #775 from hazelnot/icons erorcun 2020-12-26 12:02:34 +0300
  • 2b96be0418 cVehicleParams ctor Sergeanur 2020-12-25 20:22:43 +0200
  • 7a7061ea92 Use intensity in ProcessBoatEngine Sergeanur 2020-12-25 20:00:12 +0200
  • 03c3eeb937 cAudioManager::ProcessBoatEngine fixes Sergeanur 2020-12-25 19:57:09 +0200
  • b8bf3cb790 cPedParams fixes Sergeanur 2020-12-25 17:39:49 +0200
  • b12eef1d56 Fix use of strncmp Sergeanur 2020-12-25 15:18:13 +0200
  • 687ff4bdbb Fix debug menu memory leak Sergeanur 2020-12-25 10:57:19 +0200
  • 6d75374c41 Fix cAudioManager::ProcessSpecial Sergeanur 2020-12-25 09:06:49 +0200
  • de31bdc89f Small type use fixes Sergeanur 2020-12-25 08:59:32 +0200
  • f9cbe29c50
    Merge pull request #886 from erorcun/master erorcun 2020-12-24 20:47:26 +0300
  • 8cc3f867a6 fixed double explosion Nikolay Korolev 2020-12-24 17:44:59 +0300
  • c995bdcdaf
    Merge pull request #893 from Nick007J/master Nikolay 2020-12-24 17:22:28 +0300
  • 70a279febc make screen droplets not crash without neo.txd aap 2020-12-24 09:41:35 +0100
  • cede32cb9e Changed outline to black hazelnot 2020-12-23 19:00:15 +0200
  • 40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 aap 2020-12-21 20:48:48 +0100
  • 309a4613a4 option for PC controls aap 2020-12-21 20:48:40 +0100
  • 752fc0381a
    Fix character encoding shfil 2020-12-21 14:51:47 +0100
  • 1d7bdce0ef fix sizeof aap 2020-12-21 13:33:54 +0100
  • e696d770be botched last commit aap 2020-12-21 12:38:02 +0100
  • 934c967825 core/FileLoader.cpp aap 2020-12-21 12:35:06 +0100
  • 6b33765891 Car entering cancel test erorcun 2020-12-21 02:06:00 +0300
  • 43b4c8dd33 some more little ps2 fixes aap 2020-12-20 19:13:58 +0100
  • 84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 aap 2020-12-20 17:35:59 +0100