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# if defined RW_D3D9 || defined RWLIBS
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# define DIRECTINPUT_VERSION 0x0800
# include <dinput.h>
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# endif
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# define FORCE_PC_SCALING
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# define WITHWINDOWS
# include "common.h"
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# ifndef PS2_MENU
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# include "crossplatform.h"
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# include "platform.h"
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# include "Frontend.h"
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# include "Font.h"
# include "Pad.h"
# include "Text.h"
# include "main.h"
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# include "RwHelper.h"
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# include "Timer.h"
# include "Game.h"
# include "DMAudio.h"
# include "FileMgr.h"
# include "Streaming.h"
# include "TxdStore.h"
# include "General.h"
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# include "GenericGameStorage.h"
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# include "Script.h"
# include "Camera.h"
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# include "ControllerConfig.h"
# include "Vehicle.h"
# include "MBlur.h"
# include "PlayerSkin.h"
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# include "PlayerInfo.h"
# include "World.h"
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# include "Renderer.h"
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# include "CdStream.h"
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# include "Radar.h"
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# include "Stats.h"
# include "Messages.h"
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# include "FileLoader.h"
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# include "frontendoption.h"
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// Game has colors inlined in code.
// For easier modification we collect them here:
const CRGBA LABEL_COLOR ( 235 , 170 , 50 , 255 ) ;
const CRGBA SELECTION_HIGHLIGHTBG_COLOR ( 100 , 200 , 50 , 50 ) ;
const CRGBA MENUOPTION_COLOR = LABEL_COLOR ;
const CRGBA SELECTEDMENUOPTION_COLOR ( 255 , 217 , 106 , 255 ) ;
const CRGBA HEADER_COLOR ( 0 , 0 , 0 , 255 ) ;
const CRGBA DARKMENUOPTION_COLOR ( 155 , 117 , 6 , 255 ) ;
const CRGBA SLIDERON_COLOR = SELECTEDMENUOPTION_COLOR ;
const CRGBA SLIDEROFF_COLOR ( 185 , 120 , 0 , 255 ) ;
const CRGBA LIST_BACKGROUND_COLOR ( 200 , 200 , 50 , 50 ) ;
const CRGBA LIST_OPTION_COLOR ( 155 , 155 , 155 , 255 ) ;
const CRGBA INACTIVE_RADIO_COLOR ( 225 , 0 , 0 , 170 ) ;
const CRGBA SCROLLBAR_COLOR = LABEL_COLOR ;
const CRGBA CONTSETUP_HIGHLIGHTBG_COLOR ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , 210 ) ;
const CRGBA CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , 150 ) ;
// This is PS2 menu leftover, and variable name is original. They forgot it here and used in PrintBriefs once (but didn't use the output)
# if defined(FIX_BUGS) && !defined(PS2_LIKE_MENU)
const CRGBA TEXT_COLOR = LABEL_COLOR ;
# else
const CRGBA TEXT_COLOR = CRGBA ( 150 , 110 , 30 , 255 ) ; // PS2 option color
# endif
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# define TIDY_UP_PBP // ProcessButtonPresses
# define MAX_VISIBLE_LIST_ROW 30
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# define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
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# define SCROLLABLE_PAGES
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# define RED_DELETE_BACKGROUND
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# ifdef SCROLLABLE_STATS_PAGE
# define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
# else
# define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
# endif
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# define hasNativeList(screen) (screen == MENUPAGE_MULTIPLAYER_FIND_GAME || screen == MENUPAGE_SKIN_SELECT \
| | screen = = MENUPAGE_KEYBOARD_CONTROLS )
# ifdef SCROLLABLE_PAGES
# define MAX_VISIBLE_OPTION 12
# define MAX_VISIBLE_OPTION_ON_SCREEN (hasNativeList(m_nCurrScreen) ? MAX_VISIBLE_LIST_ROW : MAX_VISIBLE_OPTION)
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# define SCREEN_HAS_AUTO_SCROLLBAR (m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen))
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int GetOptionCount ( int screen )
{
int i = 0 ;
for ( ; i < NUM_MENUROWS & & aScreens [ screen ] . m_aEntries [ i ] . m_Action ! = MENUACTION_NOTHING ; i + + ) ;
return i ;
}
# define SETUP_SCROLLING(screen) \
if ( ! hasNativeList ( screen ) ) { \
m_nTotalListRow = GetOptionCount ( screen ) ; \
if ( m_nTotalListRow > MAX_VISIBLE_OPTION ) { \
m_nSelectedListRow = 0 ; \
m_nFirstVisibleRowOnList = 0 ; \
m_nScrollbarTopMargin = 0 ; \
} \
}
# else
# define MAX_VISIBLE_OPTION_ON_SCREEN MAX_VISIBLE_LIST_ROW
# define SETUP_SCROLLING(screen)
# endif
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# ifdef TRIANGLE_BACK_BUTTON
# define GetBackJustUp GetTriangleJustUp
# define GetBackJustDown GetTriangleJustDown
# elif defined(CIRCLE_BACK_BUTTON)
# define GetBackJustUp GetCircleJustUp
# define GetBackJustDown GetCircleJustDown
# else
# define GetBackJustUp GetSquareJustUp
# define GetBackJustDown GetSquareJustDown
# endif
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# ifdef MENU_MAP
bool CMenuManager : : bMenuMapActive = false ;
float CMenuManager : : fMapSize ;
float CMenuManager : : fMapCenterY ;
float CMenuManager : : fMapCenterX ;
# endif
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# ifdef PS2_LIKE_MENU
BottomBarOption bbNames [ 8 ] ;
int bbTabCount = 0 ;
bool bottomBarActive = false ;
int pendingScreen = - 1 ;
int pendingOption = - 1 ;
int curBottomBarOption = - 1 ;
int hoveredBottomBarOption = - 1 ;
# endif
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# ifdef CUTSCENE_BORDERS_SWITCH
bool CMenuManager : : m_PrefsCutsceneBorders = true ;
# endif
# ifdef MULTISAMPLING
int8 CMenuManager : : m_nPrefsMSAALevel = 0 ;
int8 CMenuManager : : m_nDisplayMSAALevel = 0 ;
# endif
# ifdef NO_ISLAND_LOADING
int8 CMenuManager : : m_PrefsIslandLoading = ISLAND_LOADING_LOW ;
# endif
# ifdef USE_PRECISE_MEASUREMENT_CONVERTION
# define MILES_IN_METER 0.000621371192f
# define FEET_IN_METER 3.28084f
# else
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# define MILES_IN_METER (1 / 1670.f)
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# define FEET_IN_METER 3.33f
# endif
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int32 CMenuManager : : OS_Language = LANG_ENGLISH ;
int8 CMenuManager : : m_PrefsUseVibration ;
int8 CMenuManager : : m_DisplayControllerOnFoot ;
int8 CMenuManager : : m_PrefsVsync = 1 ;
int8 CMenuManager : : m_PrefsVsyncDisp = 1 ;
int8 CMenuManager : : m_PrefsFrameLimiter = 1 ;
int8 CMenuManager : : m_PrefsShowSubtitles = 1 ;
int8 CMenuManager : : m_PrefsSpeakers ;
int32 CMenuManager : : m_ControlMethod ;
int8 CMenuManager : : m_PrefsDMA = 1 ;
int32 CMenuManager : : m_PrefsLanguage ;
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uint8 CMenuManager : : m_PrefsStereoMono ; // unused except restore settings
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bool CMenuManager : : m_PrefsAllowNastyGame = true ;
bool CMenuManager : : m_bStartUpFrontEndRequested ;
bool CMenuManager : : m_bShutDownFrontEndRequested ;
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# ifdef ASPECT_RATIO_SCALE
int8 CMenuManager : : m_PrefsUseWideScreen = AR_AUTO ;
# else
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int8 CMenuManager : : m_PrefsUseWideScreen ;
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# endif
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int8 CMenuManager : : m_PrefsRadioStation ;
int32 CMenuManager : : m_PrefsBrightness = 256 ;
float CMenuManager : : m_PrefsLOD = CRenderer : : ms_lodDistScale ;
int8 CMenuManager : : m_bFrontEnd_ReloadObrTxtGxt ;
int32 CMenuManager : : m_PrefsMusicVolume = 102 ;
int32 CMenuManager : : m_PrefsSfxVolume = 102 ;
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char CMenuManager : : m_PrefsSkinFile [ 256 ] = DEFAULT_SKIN_NAME ;
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int32 CMenuManager : : m_KeyPressedCode = - 1 ;
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float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE ;
float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE ;
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bool holdingScrollBar ; // *(bool*)0x628D59; // not original name
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int32 CMenuManager : : m_SelectedMap ;
int32 CMenuManager : : m_SelectedGameType ;
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// Used in a hidden menu
uint8 CMenuManager : : m_PrefsPlayerRed = 255 ;
uint8 CMenuManager : : m_PrefsPlayerGreen = 128 ;
uint8 CMenuManager : : m_PrefsPlayerBlue ; // why??
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CMenuManager FrontEndMenuManager ;
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uint32 TimeToStopPadShaking ;
char * pEditString ;
int32 * pControlEdit ;
bool DisplayComboButtonErrMsg ;
int32 MouseButtonJustClicked ;
int32 JoyButtonJustClicked ;
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//int32 *pControlTemp = 0;
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# ifndef MASTER
bool CMenuManager : : m_PrefsMarketing = false ;
bool CMenuManager : : m_PrefsDisableTutorials = false ;
# endif // !MASTER
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const char * FrontendFilenames [ ] [ 2 ] = {
{ " fe2_mainpanel_ul " , " " } ,
{ " fe2_mainpanel_ur " , " " } ,
{ " fe2_mainpanel_dl " , " " } ,
{ " fe2_mainpanel_dr " , " " } ,
{ " fe2_mainpanel_dr2 " , " " } ,
{ " fe2_tabactive " , " " } ,
{ " fe_iconbrief " , " " } ,
{ " fe_iconstats " , " " } ,
{ " fe_iconcontrols " , " " } ,
{ " fe_iconsave " , " " } ,
{ " fe_iconaudio " , " " } ,
{ " fe_icondisplay " , " " } ,
{ " fe_iconlanguage " , " " } ,
{ " fe_controller " , " " } ,
{ " fe_controllersh " , " " } ,
{ " fe_arrows1 " , " " } ,
{ " fe_arrows2 " , " " } ,
{ " fe_arrows3 " , " " } ,
{ " fe_arrows4 " , " " } ,
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{ " fe_radio1 " , " " } ,
{ " fe_radio2 " , " " } ,
{ " fe_radio3 " , " " } ,
{ " fe_radio4 " , " " } ,
{ " fe_radio5 " , " " } ,
{ " fe_radio6 " , " " } ,
{ " fe_radio7 " , " " } ,
{ " fe_radio8 " , " " } ,
{ " fe_radio9 " , " " } ,
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} ;
# ifdef MENU_MAP
const char * MapFilenames [ ] [ 2 ] = {
{ " mapMid01 " , " mapMid01A " } ,
{ " mapMid02 " , " mapMid02A " } ,
{ " mapMid03 " , " mapMid03A " } ,
{ " mapBot01 " , " mapBot01A " } ,
{ " mapBot02 " , " mapBot02A " } ,
{ " mapBot03 " , " mapBot03A " } ,
{ " mapTop01 " , " mapTop01A " } ,
{ " mapTop02 " , " mapTop02A " } ,
{ " mapTop03 " , " mapTop03A " } ,
} ;
CSprite2d CMenuManager : : m_aMapSprites [ NUM_MAP_SPRITES ] ;
# endif
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// 0x5F3344
const char * MenuFilenames [ ] [ 2 ] = {
{ " connection24 " , " " } ,
{ " findgame24 " , " " } ,
{ " hostgame24 " , " " } ,
{ " mainmenu24 " , " " } ,
{ " Playersetup24 " , " " } ,
{ " singleplayer24 " , " " } ,
{ " multiplayer24 " , " " } ,
{ " dmalogo128 " , " dmalogo128m " } ,
{ " gtaLogo128 " , " gtaLogo128 " } ,
{ " rockstarLogo128 " , " rockstarlogo128m " } ,
{ " gamespy256 " , " gamespy256a " } ,
{ " mouse " , " mousetimera " } ,
{ " mousetimer " , " mousetimera " } ,
{ " mp3logo " , " mp3logoA " } ,
{ " downOFF " , " buttonA " } ,
{ " downON " , " buttonA " } ,
{ " upOff " , " buttonA " } ,
{ " upON " , " buttonA " } ,
{ " gta3logo256 " , " gta3logo256m " } ,
{ nil , nil }
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} ;
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# define MENU_X_RIGHT_ALIGNED(x) SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - (x))
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# ifdef ASPECT_RATIO_SCALE
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// All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X.
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# define MENU_X_LEFT_ALIGNED(x) SCALE_AND_CENTER_X(x)
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# define MENU_X(x) SCREEN_SCALE_X(x)
# define MENU_Y(y) SCREEN_SCALE_Y(y)
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# else
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# define MENU_X_LEFT_ALIGNED(x) StretchX(x)
# define MENU_X(x) StretchX(x)
# define MENU_Y(y) StretchY(y)
# endif
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# ifdef PS2_LIKE_MENU
# define PAGE_NAME_X MENU_X_RIGHT_ALIGNED
# else
# define PAGE_NAME_X SCREEN_SCALE_FROM_RIGHT
# endif
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// Seperate func. in VC
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# define ChangeScreen(screen, option, updateDelay, clearAlpha) \
do { \
m_nPrevScreen = m_nCurrScreen ; \
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int newOpt = option ; \
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SETUP_SCROLLING ( screen ) \
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m_nCurrScreen = screen ; \
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m_nCurrOption = newOpt ; \
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if ( updateDelay ) \
m_nScreenChangeDelayTimer = CTimer : : GetTimeInMillisecondsPauseMode ( ) ; \
if ( clearAlpha ) \
m_nMenuFadeAlpha = 0 ; \
} while ( 0 )
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# define SET_FONT_FOR_MENU_HEADER \
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CFont : : SetColor ( CRGBA ( HEADER_COLOR . r , HEADER_COLOR . g , HEADER_COLOR . b , FadeIn ( 255 ) ) ) ; \
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CFont : : SetRightJustifyOn ( ) ; \
CFont : : SetScale ( MENU_X ( MENUHEADER_WIDTH ) , MENU_Y ( MENUHEADER_HEIGHT ) ) ; \
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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# define RESET_FONT_FOR_NEW_PAGE \
CFont : : SetBackgroundOff ( ) ; \
CFont : : SetScale ( MENU_X ( MENUACTION_SCALE_MULT ) , MENU_Y ( MENUACTION_SCALE_MULT ) ) ; \
CFont : : SetPropOn ( ) ; \
CFont : : SetCentreOff ( ) ; \
CFont : : SetJustifyOn ( ) ; \
CFont : : SetRightJustifyOff ( ) ; \
CFont : : SetBackGroundOnlyTextOn ( ) ; \
CFont : : SetWrapx ( MENU_X_RIGHT_ALIGNED ( MENU_X_MARGIN ) ) ; \
CFont : : SetRightJustifyWrap ( MENU_X_LEFT_ALIGNED ( MENU_X_MARGIN - 2.0f ) ) ;
# define SET_FONT_FOR_HELPER_TEXT \
CFont : : SetCentreOn ( ) ; \
CFont : : SetScale ( MENU_X ( SMALLESTTEXT_X_SCALE ) , MENU_Y ( SMALLESTTEXT_Y_SCALE ) ) ; \
CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
# define SET_FONT_FOR_LIST_ITEM \
CFont : : SetRightJustifyOff ( ) ; \
CFont : : SetScale ( MENU_X ( SMALLESTTEXT_X_SCALE ) , MENU_Y ( SMALLESTTEXT_Y_SCALE ) ) ; \
CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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# define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
do { \
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lastActiveBarX = DisplaySlider ( MENU_X_RIGHT_ALIGNED ( MENUSLIDER_X + columnWidth ) , MENU_Y ( bitAboveNextItemY ) , MENU_Y ( smallestSliderBar ) , MENU_Y ( usableLineHeight ) , MENU_X ( MENUSLIDER_UNK ) , value ) ; \
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if ( i ! = m_nCurrOption | | ! itemsAreSelectable ) \
break ; \
\
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if ( CheckHover ( hoverStartX , lastActiveBarX - MENU_X ( 10.0f ) , MENU_Y ( nextYToUse ) , MENU_Y ( 28.0f + nextYToUse ) ) ) \
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m_nHoverOption = decreaseAction ; \
\
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if ( ! CheckHover ( MENU_X ( 10.0f ) + lastActiveBarX , hoverEndX , MENU_Y ( nextYToUse ) , MENU_Y ( 28.0f + nextYToUse ) ) ) \
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break ; \
\
m_nHoverOption = increaseAction ; \
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if ( m_nMousePosX < MENU_X_RIGHT_ALIGNED ( MENUSLIDER_X + columnWidth ) ) \
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m_nHoverOption = HOVEROPTION_NOT_HOVERING ; \
} while ( 0 )
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# define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
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do { \
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sprite . Draw ( x , y , MENU_X ( MENURADIO_ICON_SCALE ) , MENU_Y ( MENURADIO_ICON_SCALE ) , radioId = = m_PrefsRadioStation ? CRGBA ( 255 , 255 , 255 , 255 ) : \
CRGBA ( INACTIVE_RADIO_COLOR . r , INACTIVE_RADIO_COLOR . g , INACTIVE_RADIO_COLOR . b , INACTIVE_RADIO_COLOR . a ) ) ; \
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if ( CheckHover ( x , x + MENU_X ( MENURADIO_ICON_SCALE ) , y , y + MENU_Y ( MENURADIO_ICON_SCALE ) ) ) \
m_nHoverOption = hoverOpt ; \
} while ( 0 )
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// --- Functions not in the game/inlined starts
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void
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CMenuManager : : ScrollUpListByOne ( )
{
if ( m_nSelectedListRow = = m_nFirstVisibleRowOnList ) {
if ( m_nFirstVisibleRowOnList > 0 ) {
m_nSelectedListRow - - ;
m_nFirstVisibleRowOnList - - ;
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m_nScrollbarTopMargin - = SCROLLBAR_MAX_HEIGHT / m_nTotalListRow ;
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}
} else {
m_nSelectedListRow - - ;
}
}
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void
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CMenuManager : : ScrollDownListByOne ( )
{
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if ( m_nSelectedListRow = = m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1 ) {
if ( m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN ) {
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m_nSelectedListRow + + ;
m_nFirstVisibleRowOnList + + ;
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m_nScrollbarTopMargin + = SCROLLBAR_MAX_HEIGHT / m_nTotalListRow ;
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}
} else {
if ( m_nSelectedListRow < m_nTotalListRow - 1 ) {
m_nSelectedListRow + + ;
}
}
}
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void
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CMenuManager : : PageUpList ( bool playSoundOnSuccess )
{
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if ( m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN ) {
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if ( m_nFirstVisibleRowOnList > 0 ) {
if ( playSoundOnSuccess )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nFirstVisibleRowOnList = Max ( 0 , m_nFirstVisibleRowOnList - MAX_VISIBLE_OPTION_ON_SCREEN ) ;
m_nSelectedListRow = Min ( m_nSelectedListRow , m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1 ) ;
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} else {
m_nFirstVisibleRowOnList = 0 ;
m_nSelectedListRow = 0 ;
}
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m_nScrollbarTopMargin = ( SCROLLBAR_MAX_HEIGHT / m_nTotalListRow ) * m_nFirstVisibleRowOnList ;
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}
}
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void
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CMenuManager : : PageDownList ( bool playSoundOnSuccess )
{
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if ( m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN ) {
if ( m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN ) {
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if ( playSoundOnSuccess )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nFirstVisibleRowOnList = Min ( m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN , m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN ) ;
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m_nSelectedListRow = Max ( m_nSelectedListRow , m_nFirstVisibleRowOnList ) ;
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} else {
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m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN ;
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m_nSelectedListRow = m_nTotalListRow - 1 ;
}
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m_nScrollbarTopMargin = ( SCROLLBAR_MAX_HEIGHT / m_nTotalListRow ) * m_nFirstVisibleRowOnList ;
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}
}
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# ifdef CUSTOM_FRONTEND_OPTIONS
bool ScreenHasOption ( int screen , const char * gxtKey )
{
for ( int i = 0 ; i < NUM_MENUROWS ; i + + ) {
if ( strcmp ( gxtKey , aScreens [ screen ] . m_aEntries [ i ] . m_EntryName ) = = 0 )
return true ;
}
return false ;
}
# endif
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void
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CMenuManager : : ThingsToDoBeforeGoingBack ( )
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{
if ( ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) & & strcmp ( m_aSkinName , m_PrefsSkinFile ) ! = 0 ) {
CWorld : : Players [ 0 ] . SetPlayerSkin ( m_PrefsSkinFile ) ;
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# ifdef CUSTOM_FRONTEND_OPTIONS
} else if ( ScreenHasOption ( m_nCurrScreen , " FEA_3DH " ) ) {
# else
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} else if ( m_nCurrScreen = = MENUPAGE_SOUND_SETTINGS ) {
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# endif
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if ( m_nPrefsAudio3DProviderIndex ! = - 1 )
m_nPrefsAudio3DProviderIndex = DMAudio . GetCurrent3DProviderIndex ( ) ;
# ifdef TIDY_UP_PBP
DMAudio . StopFrontEndTrack ( ) ;
OutputDebugString ( " FRONTEND AUDIO TRACK STOPPED " ) ;
# endif
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# ifdef CUSTOM_FRONTEND_OPTIONS
} else if ( ScreenHasOption ( m_nCurrScreen , " FED_RES " ) ) {
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# else
} else if ( m_nCurrScreen = = MENUPAGE_DISPLAY_SETTINGS ) {
# endif
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m_nDisplayVideoMode = m_nPrefsVideoMode ;
}
if ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) {
CPlayerSkin : : EndFrontendSkinEdit ( ) ;
}
if ( ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) | | ( m_nCurrScreen = = MENUPAGE_KEYBOARD_CONTROLS ) ) {
m_nTotalListRow = 0 ;
}
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# ifdef SCROLLABLE_PAGES
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if ( SCREEN_HAS_AUTO_SCROLLBAR ) {
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m_nSelectedListRow = 0 ;
m_nFirstVisibleRowOnList = 0 ;
m_nScrollbarTopMargin = 0 ;
}
# endif
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# ifdef CUSTOM_FRONTEND_OPTIONS
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CMenuScreenCustom : : CMenuEntry & option = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] ;
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if ( option . m_Action = = MENUACTION_CFO_DYNAMIC )
if ( option . m_CFODynamic - > buttonPressFunc )
option . m_CFODynamic - > buttonPressFunc ( FEOPTION_ACTION_FOCUSLOSS ) ;
if ( option . m_Action = = MENUACTION_CFO_SELECT & & option . m_CFOSelect - > onlyApplyOnEnter & & option . m_CFOSelect - > lastSavedValue ! = option . m_CFOSelect - > displayedValue )
option . m_CFOSelect - > displayedValue = * option . m_CFO - > value = option . m_CFOSelect - > lastSavedValue ;
if ( aScreens [ m_nCurrScreen ] . returnPrevPageFunc ) {
aScreens [ m_nCurrScreen ] . returnPrevPageFunc ( ) ;
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}
# endif
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}
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int8
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CMenuManager : : GetPreviousPageOption ( )
{
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# ifndef CUSTOM_FRONTEND_OPTIONS
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return ! m_bGameNotLoaded ? aScreens [ m_nCurrScreen ] . m_ParentEntry [ 1 ] : aScreens [ m_nCurrScreen ] . m_ParentEntry [ 0 ] ;
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# else
int8 prevPage = ! m_bGameNotLoaded ? aScreens [ m_nCurrScreen ] . m_PreviousPage [ 1 ] : aScreens [ m_nCurrScreen ] . m_PreviousPage [ 0 ] ;
if ( prevPage = = - 1 ) // Game also does same
return 0 ;
prevPage = prevPage = = MENUPAGE_NONE ? ( ! m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU ) : prevPage ;
for ( int i = 0 ; i < NUM_MENUROWS ; i + + ) {
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if ( aScreens [ prevPage ] . m_aEntries [ i ] . m_Action > = MENUACTION_NOTHING ) { // CFO check
if ( aScreens [ prevPage ] . m_aEntries [ i ] . m_TargetMenu = = m_nCurrScreen ) {
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return i ;
}
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}
}
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// This shouldn't happen
return 0 ;
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# endif
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}
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void
CMenuManager : : ProcessList ( bool & goBack , bool & optionSelected )
{
if ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) {
m_nTotalListRow = m_nSkinsTotal ;
}
if ( m_nCurrScreen = = MENUPAGE_KEYBOARD_CONTROLS ) {
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// GetNumOptionsCntrlConfigScreens would have been a better choice
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m_nTotalListRow = m_ControlMethod = = CONTROL_CLASSIC ? 30 : 25 ;
if ( m_nSelectedListRow > m_nTotalListRow )
m_nSelectedListRow = m_nTotalListRow - 1 ;
}
# ifndef TIDY_UP_PBP
if ( CPad : : GetPad ( 0 ) - > GetEnterJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustDown ( ) ) {
m_bShowMouse = 0 ;
optionSelected = true ;
}
# endif
if ( CPad : : GetPad ( 0 ) - > GetBackspaceJustDown ( ) & & m_nCurrScreen = = MENUPAGE_KEYBOARD_CONTROLS & & ! field_535 ) {
if ( m_nCurrExLayer = = HOVEROPTION_LIST ) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
m_bWaitingForNewKeyBind = true ;
m_bStartWaitingForKeyBind = true ;
m_bKeyChangeNotProcessed = true ;
pControlEdit = & m_KeyPressedCode ;
}
} else {
field_535 = false ;
}
static uint32 lastTimeClickedScrollButton = 0 ;
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - lastTimeClickedScrollButton > = 200 ) {
m_bPressedPgUpOnList = false ;
m_bPressedPgDnOnList = false ;
m_bPressedUpOnList = false ;
m_bPressedDownOnList = false ;
m_bPressedScrollButton = false ;
lastTimeClickedScrollButton = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
}
if ( CPad : : GetPad ( 0 ) - > GetTabJustDown ( ) ) {
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
m_bShowMouse = false ;
switch ( m_nCurrExLayer ) {
case HOVEROPTION_BACK :
default :
m_nCurrExLayer = HOVEROPTION_LIST ;
break ;
case HOVEROPTION_LIST :
m_nCurrExLayer = HOVEROPTION_USESKIN ;
break ;
case HOVEROPTION_USESKIN :
m_nCurrExLayer = HOVEROPTION_BACK ;
}
if ( ( ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) & & ( m_nCurrExLayer = = HOVEROPTION_USESKIN ) ) & & strcmp ( m_aSkinName , m_PrefsSkinFile ) = = 0 ) {
m_nCurrExLayer = HOVEROPTION_BACK ;
}
if ( ( m_nCurrScreen = = MENUPAGE_KEYBOARD_CONTROLS ) & & ( m_nCurrExLayer = = HOVEROPTION_USESKIN ) ) {
m_nCurrExLayer = HOVEROPTION_BACK ;
}
}
bool pressed = false ;
if ( CPad : : GetPad ( 0 ) - > GetUp ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadUp ( ) | | CPad : : GetPad ( 0 ) - > GetDPadUpJustDown ( ) ) {
m_bShowMouse = false ;
pressed = true ;
} else if ( CPad : : GetPad ( 0 ) - > GetMouseWheelUpJustUp ( ) ) {
m_bShowMouse = true ;
pressed = true ;
}
// Up
if ( pressed ) {
m_nCurrExLayer = HOVEROPTION_LIST ;
if ( ! m_bPressedUpOnList ) {
m_bPressedUpOnList = true ;
lastTimeClickedScrollButton = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
ScrollUpListByOne ( ) ;
}
} else {
m_bPressedUpOnList = false ;
}
pressed = false ;
if ( CPad : : GetPad ( 0 ) - > GetDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadDown ( ) | | CPad : : GetPad ( 0 ) - > GetDPadDownJustDown ( ) ) {
m_bShowMouse = false ;
pressed = true ;
} else if ( CPad : : GetPad ( 0 ) - > GetMouseWheelDownJustDown ( ) ) {
m_bShowMouse = true ;
pressed = true ;
}
// Down
if ( pressed ) {
m_nCurrExLayer = HOVEROPTION_LIST ;
if ( ! m_bPressedDownOnList ) {
m_bPressedDownOnList = true ;
lastTimeClickedScrollButton = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
ScrollDownListByOne ( ) ;
}
} else {
m_bPressedDownOnList = false ;
}
if ( m_nCurrScreen ! = MENUPAGE_KEYBOARD_CONTROLS ) {
if ( ! CPad : : GetPad ( 0 ) - > GetPageUp ( ) ) {
m_bPressedPgUpOnList = false ;
} else {
m_nCurrExLayer = HOVEROPTION_LIST ;
if ( ! m_bPressedPgUpOnList ) {
m_bPressedPgUpOnList = true ;
lastTimeClickedScrollButton = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
m_bShowMouse = false ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
PageUpList ( false ) ;
}
}
if ( ! CPad : : GetPad ( 0 ) - > GetPageDown ( ) ) {
m_bPressedPgDnOnList = false ;
} else {
m_nCurrExLayer = HOVEROPTION_LIST ;
if ( ! m_bPressedPgDnOnList ) {
m_bPressedPgDnOnList = true ;
lastTimeClickedScrollButton = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
m_bShowMouse = false ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
PageDownList ( false ) ;
}
}
if ( CPad : : GetPad ( 0 ) - > GetHome ( ) ) {
m_nCurrExLayer = HOVEROPTION_LIST ;
m_bShowMouse = false ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
if ( m_nTotalListRow > = MAX_VISIBLE_OPTION_ON_SCREEN ) {
m_nFirstVisibleRowOnList = 0 ;
}
m_nSelectedListRow = 0 ;
m_nScrollbarTopMargin = ( SCROLLBAR_MAX_HEIGHT / m_nTotalListRow ) * m_nFirstVisibleRowOnList ;
}
if ( CPad : : GetPad ( 0 ) - > GetEnd ( ) ) {
m_nCurrExLayer = HOVEROPTION_LIST ;
m_bShowMouse = false ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
if ( m_nTotalListRow > = MAX_VISIBLE_OPTION_ON_SCREEN ) {
m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN ;
}
m_nSelectedListRow = m_nTotalListRow - 1 ;
m_nScrollbarTopMargin = ( SCROLLBAR_MAX_HEIGHT / m_nTotalListRow ) * m_nFirstVisibleRowOnList ;
}
}
# ifndef TIDY_UP_PBP
if ( CPad : : GetPad ( 0 ) - > GetEscapeJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetBackJustDown ( ) ) {
m_bShowMouse = false ;
goBack = true ;
}
# endif
if ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustDown ( ) ) {
switch ( m_nHoverOption ) {
case HOVEROPTION_BACK :
goBack = true ;
break ;
case HOVEROPTION_PAGEUP :
PageUpList ( true ) ;
break ;
case HOVEROPTION_PAGEDOWN :
PageDownList ( true ) ;
break ;
case HOVEROPTION_USESKIN :
if ( m_nSkinsTotal > 0 ) {
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
m_pSelectedSkin = m_pSkinListHead . nextSkin ;
strcpy ( m_PrefsSkinFile , m_aSkinName ) ;
CWorld : : Players [ 0 ] . SetPlayerSkin ( m_PrefsSkinFile ) ;
SaveSettings ( ) ;
}
}
}
if ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustDown ( ) ) {
switch ( m_nHoverOption ) {
case HOVEROPTION_OVER_SCROLL_UP :
m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP ;
break ;
case HOVEROPTION_OVER_SCROLL_DOWN :
m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN ;
break ;
case HOVEROPTION_LIST :
m_nHoverOption = HOVEROPTION_SKIN ;
}
} else if ( ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustUp ( ) )
& & ( ( m_nHoverOption = = HOVEROPTION_CLICKED_SCROLL_UP | | ( m_nHoverOption = = HOVEROPTION_CLICKED_SCROLL_DOWN ) ) ) ) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
}
if ( ! CPad : : GetPad ( 0 ) - > GetLeftMouse ( ) ) {
holdingScrollBar = false ;
} else {
if ( ( m_nHoverOption = = HOVEROPTION_HOLDING_SCROLLBAR ) | | holdingScrollBar ) {
holdingScrollBar = true ;
// TODO: This part is a bit hard to reverse. Not much code tho
assert ( 0 & & " Holding scrollbar isn't done yet " ) ;
} else {
switch ( m_nHoverOption ) {
case HOVEROPTION_OVER_SCROLL_UP :
case HOVEROPTION_CLICKED_SCROLL_UP :
if ( ! m_bPressedScrollButton ) {
m_bPressedScrollButton = true ;
lastTimeClickedScrollButton = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
ScrollUpListByOne ( ) ;
}
break ;
case HOVEROPTION_OVER_SCROLL_DOWN :
case HOVEROPTION_CLICKED_SCROLL_DOWN :
if ( ! m_bPressedScrollButton ) {
m_bPressedScrollButton = true ;
lastTimeClickedScrollButton = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
ScrollDownListByOne ( ) ;
}
break ;
default :
m_bPressedScrollButton = false ;
}
}
}
}
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// ------ Functions not in the game/inlined ends
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void
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CMenuManager : : BuildStatLine ( Const char * text , void * stat , bool itsFloat , void * stat2 )
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{
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if ( ! text )
return ;
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# ifdef MORE_LANGUAGES
if ( CFont : : IsJapanese ( ) & & stat2 )
if ( itsFloat )
sprintf ( gString2 , " %.2f/%.2f " , * ( float * ) stat , * ( float * ) stat2 ) ;
else
sprintf ( gString2 , " %d/%d " , * ( int * ) stat , * ( int * ) stat2 ) ;
else
# endif
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if ( stat2 ) {
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if ( itsFloat )
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sprintf ( gString2 , " %.2f %s %.2f " , * ( float * ) stat , UnicodeToAscii ( TheText . Get ( " FEST_OO " ) ) , * ( float * ) stat2 ) ;
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else
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sprintf ( gString2 , " %d %s %d " , * ( int * ) stat , UnicodeToAscii ( TheText . Get ( " FEST_OO " ) ) , * ( int * ) stat2 ) ;
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} else if ( stat ) {
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if ( itsFloat )
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sprintf ( gString2 , " %.2f " , * ( float * ) stat ) ;
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else
sprintf ( gString2 , " %d " , * ( int * ) stat ) ;
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} else
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gString2 [ 0 ] = ' \0 ' ;
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UnicodeStrcpy ( gUString , TheText . Get ( text ) ) ;
AsciiToUnicode ( gString2 , gUString2 ) ;
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}
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void
CMenuManager : : CentreMousePointer ( )
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{
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if ( SCREEN_WIDTH * 0.5f ! = 0.0f & & 0.0f ! = SCREEN_HEIGHT * 0.5f ) {
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# if defined RW_D3D9 || defined RWLIBS
tagPOINT Point ;
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Point . x = SCREEN_WIDTH / 2 ;
Point . y = SCREEN_HEIGHT / 2 ;
ClientToScreen ( PSGLOBAL ( window ) , & Point ) ;
SetCursorPos ( Point . x , Point . y ) ;
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# elif defined RW_GL3
glfwSetCursorPos ( PSGLOBAL ( window ) , SCREEN_WIDTH / 2 , SCREEN_HEIGHT / 2 ) ;
# endif
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PSGLOBAL ( lastMousePos . x ) = SCREEN_WIDTH / 2 ;
PSGLOBAL ( lastMousePos . y ) = SCREEN_HEIGHT / 2 ;
}
}
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void
CMenuManager : : CheckCodesForControls ( int typeOfControl )
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{
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DisplayComboButtonErrMsg = false ;
bool invalidKey = false ;
bool escPressed = false ;
eControllerType typeToSave ;
// GetStartOptionsCntrlConfigScreens();
e_ControllerAction action = ( e_ControllerAction ) m_CurrCntrlAction ;
if ( typeOfControl = = KEYBOARD ) {
if ( * pControlEdit = = rsESC ) {
escPressed = true ;
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} else if ( * pControlEdit ! = rsF1 & & * pControlEdit ! = rsF2 & & * pControlEdit ! = rsF3 & & * pControlEdit ! = rsF9 & &
* pControlEdit ! = rsLWIN & & * pControlEdit ! = rsRWIN & & * pControlEdit ! = rsRALT ) {
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typeToSave = KEYBOARD ;
if ( ControlsManager . GetControllerKeyAssociatedWithAction ( action , KEYBOARD ) ! = rsNULL & &
* pControlEdit ! = ControlsManager . GetControllerKeyAssociatedWithAction ( action , KEYBOARD ) ) {
typeToSave = OPTIONAL_EXTRA ;
}
} else {
invalidKey = true ;
}
} else if ( typeOfControl = = MOUSE ) {
typeToSave = MOUSE ;
} else if ( typeOfControl = = JOYSTICK ) {
typeToSave = JOYSTICK ;
if ( ControlsManager . GetIsActionAButtonCombo ( action ) )
DisplayComboButtonErrMsg = true ;
}
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# ifdef FIX_BUGS
if ( ! escPressed & & ! invalidKey )
# endif
ControlsManager . ClearSettingsAssociatedWithAction ( action , typeToSave ) ;
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if ( ! DisplayComboButtonErrMsg & & ! escPressed & & ! invalidKey ) {
if ( typeOfControl = = KEYBOARD ) {
ControlsManager . DeleteMatchingActionInitiators ( action , * pControlEdit , KEYBOARD ) ;
ControlsManager . DeleteMatchingActionInitiators ( action , * pControlEdit , OPTIONAL_EXTRA ) ;
} else {
if ( typeOfControl = = MOUSE ) {
ControlsManager . DeleteMatchingActionInitiators ( action , MouseButtonJustClicked , MOUSE ) ;
} else if ( typeOfControl = = JOYSTICK ) {
ControlsManager . DeleteMatchingActionInitiators ( action , JoyButtonJustClicked , JOYSTICK ) ;
}
}
if ( typeOfControl = = KEYBOARD ) {
ControlsManager . SetControllerKeyAssociatedWithAction ( action , * pControlEdit , typeToSave ) ;
} else if ( typeOfControl = = MOUSE ) {
ControlsManager . SetControllerKeyAssociatedWithAction ( action , MouseButtonJustClicked , typeToSave ) ;
} else {
if ( typeOfControl = = JOYSTICK ) {
ControlsManager . SetControllerKeyAssociatedWithAction ( action , JoyButtonJustClicked , typeToSave ) ;
}
}
pControlEdit = nil ;
m_bWaitingForNewKeyBind = false ;
m_KeyPressedCode = - 1 ;
m_bStartWaitingForKeyBind = false ;
SaveSettings ( ) ;
}
if ( escPressed ) {
pControlEdit = nil ;
m_bWaitingForNewKeyBind = false ;
m_KeyPressedCode = - 1 ;
m_bStartWaitingForKeyBind = false ;
SaveSettings ( ) ;
}
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}
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bool
CMenuManager : : CheckHover ( int x1 , int x2 , int y1 , int y2 )
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{
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return m_nMousePosX > x1 & & m_nMousePosX < x2 & &
m_nMousePosY > y1 & & m_nMousePosY < y2 ;
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}
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void
CMenuManager : : CheckSliderMovement ( int value )
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{
switch ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ) {
case MENUACTION_BRIGHTNESS :
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m_PrefsBrightness + = value * ( 512 / 16 ) ;
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m_PrefsBrightness = clamp ( m_PrefsBrightness , 0 , 511 ) ;
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break ;
case MENUACTION_DRAWDIST :
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if ( value > 0 )
m_PrefsLOD + = ( ( 1.8f - 0.8f ) / 16.0f ) ;
else
m_PrefsLOD - = ( ( 1.8f - 0.8f ) / 16.0f ) ;
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m_PrefsLOD = clamp ( m_PrefsLOD , 0.8f , 1.8f ) ;
CRenderer : : ms_lodDistScale = m_PrefsLOD ;
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break ;
case MENUACTION_MUSICVOLUME :
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m_PrefsMusicVolume + = value * ( 128 / 16 ) ;
m_PrefsMusicVolume = clamp ( m_PrefsMusicVolume , 0 , 127 ) ;
DMAudio . SetMusicMasterVolume ( m_PrefsMusicVolume ) ;
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break ;
case MENUACTION_SFXVOLUME :
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m_PrefsSfxVolume + = value * ( 128 / 16 ) ;
m_PrefsSfxVolume = clamp ( m_PrefsSfxVolume , 0 , 127 ) ;
DMAudio . SetEffectsMasterVolume ( m_PrefsSfxVolume ) ;
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break ;
case MENUACTION_MOUSESENS :
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TheCamera . m_fMouseAccelHorzntl + = value * 1.0f / 200.0f / 15.0f ; // ???
TheCamera . m_fMouseAccelHorzntl = clamp ( TheCamera . m_fMouseAccelHorzntl , 1.0f / 3200.0f , 1.0f / 200.0f ) ;
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# ifdef FIX_BUGS
TheCamera . m_fMouseAccelVertical = TheCamera . m_fMouseAccelHorzntl + 0.0005f ;
# else
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TheCamera . m_fMouseAccelVertical = TheCamera . m_fMouseAccelHorzntl ;
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# endif
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break ;
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default :
return ;
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}
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SaveSettings ( ) ;
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}
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void
CMenuManager : : DisplayHelperText ( )
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{
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// there was a unused static bool
static uint32 LastFlash = 0 ;
int32 alpha ;
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if ( m_nHelperTextMsgId ! = 0 & & m_nHelperTextMsgId ! = 1 ) {
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// FIX: High fps bug
# ifndef FIX_BUGS
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - LastFlash > 10 ) {
LastFlash = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
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m_nHelperTextAlpha - = 2 ;
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}
# else
static float fadeAlpha = 0.0f ; // To keep it precisely
if ( m_nHelperTextAlpha > = 255 & & fadeAlpha < 250 ) fadeAlpha = m_nHelperTextAlpha ;
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// -2 per every 33 ms (1000.f/30.f - original frame limiter fps)
fadeAlpha - = ( frameTime / 33.0f ) * 2.0f ;
m_nHelperTextAlpha = fadeAlpha ;
# endif
if ( m_nHelperTextAlpha < 1 )
ResetHelperText ( ) ;
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alpha = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha ;
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}
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SET_FONT_FOR_HELPER_TEXT
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// TODO: name this cases?
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switch ( m_nHelperTextMsgId ) {
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case 0 :
{
int action = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ;
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if ( action ! = MENUACTION_CHANGEMENU & & action ! = MENUACTION_KEYBOARDCTRLS & & action ! = MENUACTION_RESTOREDEF ) {
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CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , 255 ) ) ;
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( HELPER_TEXT_LEFT_MARGIN ) , SCREEN_SCALE_FROM_BOTTOM ( HELPER_TEXT_BOTTOM_MARGIN ) , TheText . Get ( " FET_MIG " ) ) ;
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}
break ;
}
case 1 :
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , 255 ) ) ;
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( HELPER_TEXT_LEFT_MARGIN ) , SCREEN_SCALE_FROM_BOTTOM ( HELPER_TEXT_BOTTOM_MARGIN ) , TheText . Get ( " FET_APP " ) ) ;
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break ;
case 2 :
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , alpha ) ) ;
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( HELPER_TEXT_LEFT_MARGIN ) , SCREEN_SCALE_FROM_BOTTOM ( HELPER_TEXT_BOTTOM_MARGIN ) , TheText . Get ( " FET_HRD " ) ) ;
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break ;
case 3 :
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , alpha ) ) ;
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( HELPER_TEXT_LEFT_MARGIN ) , SCREEN_SCALE_FROM_BOTTOM ( HELPER_TEXT_BOTTOM_MARGIN ) , TheText . Get ( " FET_RSO " ) ) ;
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break ;
case 4 :
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , alpha ) ) ;
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( HELPER_TEXT_LEFT_MARGIN ) , SCREEN_SCALE_FROM_BOTTOM ( HELPER_TEXT_BOTTOM_MARGIN ) , TheText . Get ( " FET_RSC " ) ) ;
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break ;
default :
break ;
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}
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CFont : : SetRightJustifyOff ( ) ;
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}
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int
CMenuManager : : DisplaySlider ( float x , float y , float mostLeftBarSize , float mostRightBarSize , float rectSize , float progress )
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{
CRGBA color ;
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float maxBarHeight ;
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int lastActiveBarX = 0 ;
float curBarX = 0.0f ;
float spacing = SCREEN_SCALE_X ( 10.0f ) ;
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for ( int i = 0 ; i < 16 ; i + + ) {
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curBarX = i * rectSize / 16.0f + x ;
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if ( i / 16.0f + 1 / 32.0f < progress ) {
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color = CRGBA ( SLIDERON_COLOR . r , SLIDERON_COLOR . g , SLIDERON_COLOR . b , FadeIn ( 255 ) ) ;
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lastActiveBarX = curBarX ;
} else
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color = CRGBA ( SLIDEROFF_COLOR . r , SLIDEROFF_COLOR . g , SLIDEROFF_COLOR . b , FadeIn ( 255 ) ) ;
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maxBarHeight = Max ( mostLeftBarSize , mostRightBarSize ) ;
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float curBarFreeSpace = ( ( 16 - i ) * mostLeftBarSize + i * mostRightBarSize ) / 16.0f ;
float left = curBarX ;
float top = y + maxBarHeight - curBarFreeSpace ;
float right = spacing + curBarX ;
float bottom = y + maxBarHeight ;
float shadowOffset = SCREEN_SCALE_X ( 2.0f ) ;
CSprite2d : : DrawRect ( CRect ( left + shadowOffset , top + shadowOffset , right + shadowOffset , bottom + shadowOffset ) , CRGBA ( 0 , 0 , 0 , FadeIn ( 200 ) ) ) ; // Shadow
CSprite2d : : DrawRect ( CRect ( left , top , right , bottom ) , color ) ;
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}
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return lastActiveBarX ;
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}
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void
CMenuManager : : DoSettingsBeforeStartingAGame ( )
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{
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# ifdef PC_PLAYER_CONTROLS
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CCamera : : m_bUseMouse3rdPerson = m_ControlMethod = = CONTROL_STANDARD ;
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# endif
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if ( m_PrefsVsyncDisp ! = m_PrefsVsync )
m_PrefsVsync = m_PrefsVsyncDisp ;
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DMAudio . Service ( ) ;
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m_bWantToRestart = true ;
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ShutdownJustMenu ( ) ;
UnloadTextures ( ) ;
DMAudio . SetEffectsFadeVol ( 0 ) ;
DMAudio . SetMusicFadeVol ( 0 ) ;
DMAudio . ResetTimers ( CTimer : : GetTimeInMilliseconds ( ) ) ;
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}
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void
CMenuManager : : Draw ( )
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{
CFont : : SetBackgroundOff ( ) ;
CFont : : SetPropOn ( ) ;
CFont : : SetCentreOff ( ) ;
CFont : : SetJustifyOn ( ) ;
CFont : : SetBackGroundOnlyTextOn ( ) ;
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# if GTA_VERSION >= GTA3_PC_11 && defined(DRAW_MENU_VERSION_TEXT)
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CFont : : SetColor ( CRGBA ( LABEL_COLOR . r , LABEL_COLOR . g , LABEL_COLOR . b , FadeIn ( 255 ) ) ) ;
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CFont : : SetRightJustifyOn ( ) ;
CFont : : SetFontStyle ( FONT_HEADING ) ;
CFont : : SetScale ( MENU_X ( 0.7f ) , MENU_Y ( 0.5f ) ) ;
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CFont : : SetWrapx ( SCREEN_WIDTH ) ;
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CFont : : SetRightJustifyWrap ( 0.0f ) ;
strcpy ( gString , " V1.1 " ) ;
AsciiToUnicode ( gString , gUString ) ;
CFont : : PrintString ( SCREEN_WIDTH / 10 , SCREEN_HEIGHT / 45 , gUString ) ;
# endif
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CFont : : SetWrapx ( MENU_X_RIGHT_ALIGNED ( MENU_X_MARGIN ) ) ;
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CFont : : SetRightJustifyWrap ( MENU_X_LEFT_ALIGNED ( MENU_X_MARGIN - 2.0f ) ) ;
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switch ( m_nCurrScreen ) {
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case MENUPAGE_STATS :
PrintStats ( ) ;
break ;
case MENUPAGE_BRIEFS :
PrintBriefs ( ) ;
break ;
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# ifdef MENU_MAP
case MENUPAGE_MAP :
PrintMap ( ) ;
break ;
# endif
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}
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// Header height isn't accounted, we will add that later.
float nextYToUse = 40.0f ;
// Page name
# ifdef PS2_SAVE_DIALOG
if ( ! m_bRenderGameInMenu )
# endif
if ( aScreens [ m_nCurrScreen ] . m_ScreenName [ 0 ] ! = ' \0 ' ) {
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SET_FONT_FOR_MENU_HEADER
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CFont : : PrintString ( PAGE_NAME_X ( MENUHEADER_POS_X ) , SCREEN_SCALE_FROM_BOTTOM ( MENUHEADER_POS_Y ) , TheText . Get ( aScreens [ m_nCurrScreen ] . m_ScreenName ) ) ;
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// Weird place to put that.
nextYToUse + = 24.0f + 10.0f ;
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}
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetScale ( MENU_X ( MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X ) , MENU_Y ( MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y ) ) ;
CFont : : SetRightJustifyOff ( ) ;
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CFont : : SetColor ( CRGBA ( LABEL_COLOR . r , LABEL_COLOR . g , LABEL_COLOR . b , FadeIn ( 255 ) ) ) ;
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// Label
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wchar * str ;
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if ( aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_Action = = MENUACTION_LABEL ) {
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switch ( m_nCurrScreen ) {
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case MENUPAGE_LOAD_SLOT_CONFIRM :
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if ( m_bGameNotLoaded )
str = TheText . Get ( " FES_LCG " ) ;
else
str = TheText . Get ( aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_EntryName ) ;
break ;
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case MENUPAGE_SAVE_OVERWRITE_CONFIRM :
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if ( Slots [ m_nCurrSaveSlot + 1 ] = = SLOT_EMPTY )
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str = TheText . Get ( " FESZ_QZ " ) ;
else
str = TheText . Get ( aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_EntryName ) ;
break ;
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case MENUPAGE_EXIT :
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if ( m_bGameNotLoaded )
str = TheText . Get ( " FEQ_SRW " ) ;
else
str = TheText . Get ( aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_EntryName ) ;
break ;
default :
str = TheText . Get ( aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_EntryName ) ;
break ;
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}
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2020-01-07 09:23:09 -05:00
# ifdef FIX_BUGS
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// Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in here.
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( MENU_X_MARGIN ) , MENU_Y ( MENUACTION_POS_Y ) , str ) ;
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# else
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CFont : : PrintString ( MENU_X_MARGIN , MENUACTION_POS_Y , str ) ;
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# endif
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}
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// Not a bug, we just want HFoV+ on menu
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# ifdef ASPECT_RATIO_SCALE
CFont : : SetCentreSize ( SCREEN_SCALE_X ( DEFAULT_SCREEN_WIDTH ) ) ;
# else
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CFont : : SetCentreSize ( SCREEN_WIDTH ) ;
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# endif
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# ifdef PS2_LIKE_MENU
bool itemsAreSelectable = ! bottomBarActive ;
# else
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bool itemsAreSelectable = true ;
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# endif
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int lineHeight ;
int headerHeight ;
int columnWidth ;
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switch ( m_nCurrScreen ) {
case MENUPAGE_STATS :
case MENUPAGE_BRIEFS :
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columnWidth = 320 ;
headerHeight = 240 ;
lineHeight = 24 ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE ) ) ;
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CFont : : SetCentreOn ( ) ;
break ;
case MENUPAGE_SOUND_SETTINGS :
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case MENUPAGE_DISPLAY_SETTINGS :
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case MENUPAGE_MULTIPLAYER_CREATE :
case MENUPAGE_SKIN_SELECT_OLD :
case MENUPAGE_CONTROLLER_PC_OLD1 :
case MENUPAGE_CONTROLLER_PC_OLD2 :
case MENUPAGE_CONTROLLER_PC_OLD3 :
case MENUPAGE_CONTROLLER_PC_OLD4 :
case MENUPAGE_CONTROLLER_DEBUG :
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case MENUPAGE_MOUSE_CONTROLS :
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columnWidth = 50 ;
headerHeight = 0 ;
lineHeight = 20 ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE ) ) ;
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CFont : : SetRightJustifyOff ( ) ;
break ;
case MENUPAGE_CHOOSE_LOAD_SLOT :
case MENUPAGE_CHOOSE_DELETE_SLOT :
case MENUPAGE_CHOOSE_SAVE_SLOT :
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columnWidth = 120 ;
headerHeight = 38 ;
lineHeight = 20 ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE ) ) ;
2019-11-09 10:17:54 -05:00
CFont : : SetRightJustifyOff ( ) ;
break ;
case MENUPAGE_NEW_GAME_RELOAD :
case MENUPAGE_LOAD_SLOT_CONFIRM :
case MENUPAGE_DELETE_SLOT_CONFIRM :
case MENUPAGE_SAVE_OVERWRITE_CONFIRM :
case MENUPAGE_EXIT :
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columnWidth = 320 ;
headerHeight = 60 ;
lineHeight = 24 ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE ) ) ;
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CFont : : SetCentreOn ( ) ;
break ;
case MENUPAGE_START_MENU :
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columnWidth = 320 ;
headerHeight = 140 ;
lineHeight = 24 ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE ) ) ;
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CFont : : SetCentreOn ( ) ;
break ;
case MENUPAGE_PAUSE_MENU :
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columnWidth = 320 ;
headerHeight = 117 ;
lineHeight = 24 ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE ) ) ;
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CFont : : SetCentreOn ( ) ;
break ;
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# ifdef PS2_SAVE_DIALOG
case MENUPAGE_SAVE :
columnWidth = 180 ;
headerHeight = 60 ;
lineHeight = 24 ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE ) ) ;
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break ;
# endif
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default :
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# ifdef CUSTOM_FRONTEND_OPTIONS
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CCustomScreenLayout * custom = aScreens [ m_nCurrScreen ] . layout ;
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if ( custom ) {
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columnWidth = custom - > columnWidth ;
headerHeight = custom - > headerHeight ;
lineHeight = custom - > lineHeight ;
CFont : : SetFontStyle ( FONT_LOCALE ( custom - > font ) ) ;
CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = custom - > fontScaleX ) , MENU_Y ( MENU_TEXT_SIZE_Y = custom - > fontScaleY ) ) ;
if ( custom - > alignment = = FESCREEN_LEFT_ALIGN ) {
CFont : : SetCentreOff ( ) ;
CFont : : SetRightJustifyOff ( ) ;
} else if ( custom - > alignment = = FESCREEN_RIGHT_ALIGN ) {
CFont : : SetCentreOff ( ) ;
CFont : : SetRightJustifyOn ( ) ;
} else {
CFont : : SetRightJustifyOff ( ) ;
CFont : : SetCentreOn ( ) ;
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}
}
if ( ! custom )
# endif
{
columnWidth = 320 ;
headerHeight = 40 ;
lineHeight = 24 ;
CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE ) , MENU_Y ( MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE ) ) ;
CFont : : SetCentreOn ( ) ;
}
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break ;
}
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# ifdef PS2_LIKE_MENU
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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# endif
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switch ( m_nCurrScreen ) {
case MENUPAGE_CONTROLLER_PC_OLD1 :
case MENUPAGE_CONTROLLER_PC_OLD2 :
case MENUPAGE_CONTROLLER_PC_OLD3 :
case MENUPAGE_CONTROLLER_PC_OLD4 :
case MENUPAGE_CONTROLLER_DEBUG :
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if ( m_bWaitingForNewKeyBind )
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itemsAreSelectable = false ;
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2020-04-10 11:06:49 -04:00
DrawControllerScreenExtraText ( nextYToUse - 8.0f , MENU_X_LEFT_ALIGNED ( 350 ) , lineHeight ) ;
2019-11-09 10:17:54 -05:00
break ;
default :
break ;
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}
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float usableLineHeight = lineHeight * 0.9f ; // also height of biggest bar in slider
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float smallestSliderBar = lineHeight * 0.1f ;
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bool foundTheHoveringItem = false ;
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wchar unicodeTemp [ 64 ] ;
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char asciiTemp [ 32 ] ;
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2020-05-09 06:43:08 -04:00
# ifdef MENU_MAP
if ( m_nCurrScreen = = MENUPAGE_MAP ) {
// Back button
wchar * backTx = TheText . Get ( " FEDS_TB " ) ;
CFont : : SetDropShadowPosition ( 1 ) ;
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CFont : : SetDropColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 255 ) ) ) ;
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CFont : : PrintString ( MENU_X ( 60.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 120.0f ) , backTx ) ;
CFont : : SetDropShadowPosition ( 0 ) ;
if ( ! CheckHover ( MENU_X ( 30.0f ) , MENU_X ( 30.0f ) + CFont : : GetStringWidth ( backTx ) , SCREEN_SCALE_FROM_BOTTOM ( 125.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 105.0f ) ) ) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
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m_nCurrOption = m_nOptionMouseHovering = 0 ;
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} else {
m_nHoverOption = HOVEROPTION_RANDOM_ITEM ;
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m_nCurrOption = m_nOptionMouseHovering = 1 ;
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}
return ;
}
# endif
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# ifdef CUSTOM_FRONTEND_OPTIONS
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// Thanks R*, for checking mouse hovering in Draw().
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static int lastSelectedOpt = m_nCurrOption ;
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# endif
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# ifdef SCROLLABLE_PAGES
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int firstOption = SCREEN_HAS_AUTO_SCROLLBAR ? m_nFirstVisibleRowOnList : 0 ;
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for ( int i = firstOption ; i < firstOption + MAX_VISIBLE_OPTION & & i < NUM_MENUROWS ; + + i ) {
# else
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for ( int i = 0 ; i < NUM_MENUROWS ; + + i ) {
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# endif
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# ifdef CUSTOM_FRONTEND_OPTIONS
bool isOptionDisabled = false ;
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# endif
// Hide back button
# ifdef PS2_LIKE_MENU
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if ( ( i = = NUM_MENUROWS - 1 | | aScreens [ m_nCurrScreen ] . m_aEntries [ i + 1 ] . m_EntryName [ 0 ] = = ' \0 ' ) & & strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_EntryName , " FEDS_TB " ) = = 0 )
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break ;
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# endif
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if ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_Action ! = MENUACTION_LABEL & & aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_EntryName [ 0 ] ! = ' \0 ' ) {
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wchar * rightText = nil ;
wchar * leftText ;
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2019-06-25 08:25:39 -04:00
if ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_SaveSlot > = SAVESLOT_1 & & aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_SaveSlot < = SAVESLOT_8 ) {
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CFont : : SetRightJustifyOff ( ) ;
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leftText = GetNameOfSavedGame ( i - 1 ) ;
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if ( Slots [ i ] ! = SLOT_EMPTY )
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rightText = GetSavedGameDateAndTime ( i - 1 ) ;
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if ( leftText [ 0 ] = = ' \0 ' ) {
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sprintf ( gString , " FEM_SL%d " , i ) ;
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leftText = TheText . Get ( gString ) ;
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}
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} else {
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leftText = TheText . Get ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_EntryName ) ;
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}
switch ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_Action ) {
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case MENUACTION_CHANGEMENU : {
switch ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_TargetMenu ) {
case MENUPAGE_MULTIPLAYER_MAP :
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switch ( m_SelectedMap ) {
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case 0 :
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rightText = TheText . Get ( " FEM_MA0 " ) ;
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break ;
case 1 :
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rightText = TheText . Get ( " FEM_MA1 " ) ;
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break ;
case 2 :
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rightText = TheText . Get ( " FEM_MA2 " ) ;
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break ;
case 3 :
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rightText = TheText . Get ( " FEM_MA3 " ) ;
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break ;
case 4 :
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rightText = TheText . Get ( " FEM_MA4 " ) ;
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break ;
case 5 :
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rightText = TheText . Get ( " FEM_MA5 " ) ;
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break ;
case 6 :
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rightText = TheText . Get ( " FEM_MA6 " ) ;
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break ;
case 7 :
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rightText = TheText . Get ( " FEM_MA7 " ) ;
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break ;
default :
break ;
}
break ;
case MENUPAGE_MULTIPLAYER_MODE :
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switch ( m_SelectedGameType ) {
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case 0 :
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rightText = TheText . Get ( " FEN_TY0 " ) ;
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break ;
case 1 :
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rightText = TheText . Get ( " FEN_TY1 " ) ;
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break ;
case 2 :
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rightText = TheText . Get ( " FEN_TY2 " ) ;
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break ;
case 3 :
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rightText = TheText . Get ( " FEN_TY3 " ) ;
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break ;
case 4 :
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rightText = TheText . Get ( " FEN_TY4 " ) ;
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break ;
case 5 :
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rightText = TheText . Get ( " FEN_TY5 " ) ;
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break ;
case 6 :
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rightText = TheText . Get ( " FEN_TY6 " ) ;
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break ;
case 7 :
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rightText = TheText . Get ( " FEN_TY7 " ) ;
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break ;
default :
break ;
}
break ;
default :
break ;
}
2019-11-09 10:17:54 -05:00
break ;
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}
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case MENUACTION_CTRLVIBRATION :
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if ( m_PrefsUseVibration )
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rightText = TheText . Get ( " FEM_ON " ) ;
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else
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rightText = TheText . Get ( " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
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case MENUACTION_CTRLCONFIG :
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switch ( CPad : : GetPad ( 0 ) - > Mode ) {
case 0 :
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rightText = TheText . Get ( " FEC_CF1 " ) ;
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break ;
case 1 :
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rightText = TheText . Get ( " FEC_CF2 " ) ;
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break ;
case 2 :
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rightText = TheText . Get ( " FEC_CF3 " ) ;
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break ;
case 3 :
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rightText = TheText . Get ( " FEC_CF4 " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-07-10 07:42:48 -04:00
}
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_CTRLDISPLAY :
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if ( m_DisplayControllerOnFoot )
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rightText = TheText . Get ( " FEC_ONF " ) ;
2019-11-09 10:17:54 -05:00
else
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( " FEC_INC " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_FRAMESYNC :
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rightText = TheText . Get ( m_PrefsVsyncDisp ? " FEM_ON " : " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_FRAMELIMIT :
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rightText = TheText . Get ( m_PrefsFrameLimiter ? " FEM_ON " : " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_TRAILS :
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rightText = TheText . Get ( CMBlur : : BlurOn ? " FEM_ON " : " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_SUBTITLES :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( m_PrefsShowSubtitles ? " FEM_ON " : " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_WIDESCREEN :
2019-07-03 11:26:15 -04:00
# ifndef ASPECT_RATIO_SCALE
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rightText = TheText . Get ( m_PrefsUseWideScreen ? " FEM_ON " : " FEM_OFF " ) ;
2019-07-03 11:26:15 -04:00
# else
switch ( m_PrefsUseWideScreen ) {
case AR_AUTO :
2020-05-10 22:55:57 -04:00
sprintf ( asciiTemp , " AUTO " ) ;
2019-07-03 11:26:15 -04:00
break ;
case AR_4_3 :
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sprintf ( asciiTemp , " 4:3 " ) ;
2019-07-03 11:26:15 -04:00
break ;
case AR_16_9 :
2020-05-10 22:55:57 -04:00
sprintf ( asciiTemp , " 16:9 " ) ;
2019-07-03 11:26:15 -04:00
break ;
2019-07-11 17:29:59 -04:00
}
2020-05-10 22:55:57 -04:00
AsciiToUnicode ( asciiTemp , unicodeTemp ) ;
rightText = unicodeTemp ;
2019-07-03 11:26:15 -04:00
# endif
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_RADIO :
2020-01-07 09:23:09 -05:00
if ( m_PrefsRadioStation > USERTRACK )
2019-11-09 10:17:54 -05:00
break ;
2019-06-24 20:34:29 -04:00
sprintf ( gString , " FEA_FM%d " , m_PrefsRadioStation ) ;
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( gString ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_SETDBGFLAG :
2020-03-01 06:19:42 -05:00
rightText = TheText . Get ( CTheScripts : : IsDebugOn ( ) ? " FEM_ON " : " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( gbBigWhiteDebugLightSwitchedOn ? " FEM_ON " : " FEM_OFF " ) ;
2019-11-09 10:17:54 -05:00
break ;
case MENUACTION_PEDROADGROUPS :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( gbShowPedRoadGroups ? " FEM_ON " : " FEM_OFF " ) ;
2019-11-09 10:17:54 -05:00
break ;
case MENUACTION_CARROADGROUPS :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( gbShowCarRoadGroups ? " FEM_ON " : " FEM_OFF " ) ;
2019-11-09 10:17:54 -05:00
break ;
case MENUACTION_COLLISIONPOLYS :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( gbShowCollisionPolys ? " FEM_ON " : " FEM_OFF " ) ;
2019-11-09 10:17:54 -05:00
break ;
case MENUACTION_SHOWCULL :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( gbShowCullZoneDebugStuff ? " FEM_ON " : " FEM_OFF " ) ;
2019-11-09 10:17:54 -05:00
break ;
case MENUACTION_SHOWHEADBOB :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( TheCamera . m_bHeadBob ? " FEM_ON " : " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_INVVERT :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( MousePointerStateHelper . bInvertVertically ? " FEM_OFF " : " FEM_ON " ) ;
2019-06-24 20:34:29 -04:00
break ;
2020-02-27 11:07:36 -05:00
case MENUACTION_SCREENRES :
AsciiToUnicode ( _psGetVideoModeList ( ) [ m_nDisplayVideoMode ] , unicodeTemp ) ;
rightText = unicodeTemp ;
2019-11-09 10:17:54 -05:00
break ;
2020-02-27 11:07:36 -05:00
case MENUACTION_AUDIOHW :
2019-07-03 11:26:15 -04:00
if ( m_nPrefsAudio3DProviderIndex = = - 1 )
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( " FEA_NAH " ) ;
2019-06-24 20:34:29 -04:00
else {
2020-01-10 17:48:05 -05:00
char * provider = DMAudio . Get3DProviderName ( m_nPrefsAudio3DProviderIndex ) ;
2019-11-09 10:17:54 -05:00
if ( ! strcmp ( strupr ( provider ) , " DIRECTSOUND3D HARDWARE SUPPORT " ) ) {
strcpy ( provider , " DSOUND3D HARDWARE SUPPORT " ) ;
2020-01-10 17:48:05 -05:00
} else if ( ! strcmp ( strupr ( provider ) , " DIRECTSOUND3D SOFTWARE EMULATION " ) ) {
2019-11-09 10:17:54 -05:00
strcpy ( provider , " DSOUND3D SOFTWARE EMULATION " ) ;
}
2020-02-27 11:07:36 -05:00
AsciiToUnicode ( provider , unicodeTemp ) ;
rightText = unicodeTemp ;
2019-06-24 20:34:29 -04:00
}
break ;
2020-01-07 09:23:09 -05:00
case MENUACTION_SPEAKERCONF : {
2019-07-03 11:26:15 -04:00
if ( m_nPrefsAudio3DProviderIndex = = - 1 )
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( " FEA_NAH " ) ;
2019-06-24 20:34:29 -04:00
else {
switch ( m_PrefsSpeakers ) {
case 0 :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( " FEA_2SP " ) ;
2019-06-24 20:34:29 -04:00
break ;
case 1 :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( " FEA_EAR " ) ;
2019-06-24 20:34:29 -04:00
break ;
case 2 :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( " FEA_4SP " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-07-10 07:42:48 -04:00
}
2019-06-24 20:34:29 -04:00
}
break ;
2020-01-07 09:23:09 -05:00
}
case MENUACTION_CTRLMETHOD : {
2019-06-24 20:34:29 -04:00
switch ( m_ControlMethod ) {
case 0 :
2020-02-27 11:07:36 -05:00
leftText = TheText . Get ( " FET_SCN " ) ;
2019-06-24 20:34:29 -04:00
break ;
case 1 :
2020-02-27 11:07:36 -05:00
leftText = TheText . Get ( " FET_CCN " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-07-10 07:42:48 -04:00
}
2019-06-24 20:34:29 -04:00
break ;
2020-01-07 09:23:09 -05:00
}
2019-06-25 02:19:47 -04:00
case MENUACTION_DYNAMICACOUSTIC :
2020-02-27 11:07:36 -05:00
rightText = TheText . Get ( m_PrefsDMA ? " FEM_ON " : " FEM_OFF " ) ;
2019-06-24 20:34:29 -04:00
break ;
2019-06-25 02:19:47 -04:00
case MENUACTION_MOUSESTEER :
2020-03-30 22:54:19 -04:00
rightText = TheText . Get ( CVehicle : : m_bDisableMouseSteering ? " FEM_OFF " : " FEM_ON " ) ;
2019-07-11 17:29:59 -04:00
break ;
2020-08-19 13:30:57 -04:00
# ifdef CUSTOM_FRONTEND_OPTIONS
2020-10-27 22:11:34 -04:00
case MENUACTION_CFO_DYNAMIC :
case MENUACTION_CFO_SELECT :
CMenuScreenCustom : : CMenuEntry & option = aScreens [ m_nCurrScreen ] . m_aEntries [ i ] ;
if ( option . m_Action = = MENUACTION_CFO_SELECT ) {
2020-12-15 16:38:26 -05:00
if ( option . m_CFOSelect - > onlyApplyOnEnter ) {
if ( m_nCurrOption ! = i ) {
if ( option . m_CFOSelect - > displayedValue ! = option . m_CFOSelect - > lastSavedValue )
SetHelperText ( 3 ) ; // Restored original value
// If that was previously selected option, restore it to default value.
// if (m_nCurrOption != lastSelectedOpt && lastSelectedOpt == i)
option . m_CFOSelect - > displayedValue = option . m_CFOSelect - > lastSavedValue = * option . m_CFO - > value ;
} else {
if ( option . m_CFOSelect - > displayedValue ! = * option . m_CFO - > value )
SetHelperText ( 1 ) ; // Enter to apply
else if ( m_nHelperTextMsgId = = 1 )
ResetHelperText ( ) ; // Applied
}
}
// To whom manipulate option.m_CFO->value of select options externally (like RestoreDef functions)
2020-10-27 22:11:34 -04:00
if ( * option . m_CFO - > value ! = option . m_CFOSelect - > lastSavedValue )
option . m_CFOSelect - > displayedValue = option . m_CFOSelect - > lastSavedValue = * option . m_CFO - > value ;
if ( option . m_CFOSelect - > displayedValue > = option . m_CFOSelect - > numRightTexts | | option . m_CFOSelect - > displayedValue < 0 )
option . m_CFOSelect - > displayedValue = 0 ;
rightText = TheText . Get ( option . m_CFOSelect - > rightTexts [ option . m_CFOSelect - > displayedValue ] ) ;
} else if ( option . m_Action = = MENUACTION_CFO_DYNAMIC ) {
2020-12-15 16:38:26 -05:00
if ( m_nCurrOption ! = lastSelectedOpt & & lastSelectedOpt = = i ) {
if ( option . m_CFODynamic - > buttonPressFunc )
option . m_CFODynamic - > buttonPressFunc ( FEOPTION_ACTION_FOCUSLOSS ) ;
}
2020-10-27 22:11:34 -04:00
if ( option . m_CFODynamic - > drawFunc ) {
rightText = option . m_CFODynamic - > drawFunc ( & isOptionDisabled , m_nCurrOption = = i ) ;
2020-08-19 13:30:57 -04:00
}
}
break ;
# endif
2019-07-10 07:42:48 -04:00
}
2019-06-24 20:34:29 -04:00
2020-01-07 09:23:09 -05:00
float nextItemY = headerHeight + nextYToUse ;
float bitAboveNextItemY = nextItemY - 2.0f ;
int nextYToCheck = bitAboveNextItemY ;
if ( ! foundTheHoveringItem ) {
2020-11-09 18:06:59 -05:00
# ifdef SCROLLABLE_PAGES
for ( int rowToCheck = firstOption + ( aScreens [ m_nCurrScreen ] . m_aEntries [ firstOption ] . m_Action = = MENUACTION_LABEL ) ; rowToCheck < firstOption + MAX_VISIBLE_OPTION & & rowToCheck < NUM_MENUROWS ; + + rowToCheck ) {
# else
2020-01-07 09:23:09 -05:00
for ( int rowToCheck = aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_Action = = MENUACTION_LABEL ; rowToCheck < NUM_MENUROWS ; + + rowToCheck ) {
2020-11-09 18:06:59 -05:00
# endif
2020-01-07 09:23:09 -05:00
if ( aScreens [ m_nCurrScreen ] . m_aEntries [ rowToCheck ] . m_Action = = MENUACTION_NOTHING )
break ;
2020-11-09 18:06:59 -05:00
// Hide back button
# ifdef PS2_LIKE_MENU
if ( ( rowToCheck = = NUM_MENUROWS - 1 | | aScreens [ m_nCurrScreen ] . m_aEntries [ rowToCheck + 1 ] . m_EntryName [ 0 ] = = ' \0 ' ) & &
2020-12-25 08:18:13 -05:00
strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ rowToCheck ] . m_EntryName , " FEDS_TB " ) = = 0 )
2020-11-09 18:06:59 -05:00
break ;
# endif
2020-01-07 09:23:09 -05:00
int extraOffset = 0 ;
if ( aScreens [ m_nCurrScreen ] . m_aEntries [ rowToCheck ] . m_Action = = MENUACTION_RADIO )
2020-04-18 09:05:06 -04:00
extraOffset = MENURADIO_ICON_SCALE ;
2020-01-07 09:23:09 -05:00
// There were many unused codes in here to calculate how much space will texts gonna take.
// FIX: nextYToCheck already starts with Y - 2, let's sync it with green bar bounds.
# ifdef FIX_BUGS
if ( m_nMousePosY > MENU_Y ( nextYToCheck ) & &
# else
if ( m_nMousePosY > MENU_Y ( nextYToCheck - 2 ) & &
# endif
m_nMousePosY < MENU_Y ( ( nextYToCheck + 2 ) + usableLineHeight ) ) {
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static int oldOption = - 99 ;
static int oldScreen = m_nCurrScreen ;
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m_nOptionMouseHovering = rowToCheck ;
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if ( m_nMouseOldPosX ! = m_nMousePosX | | m_nMouseOldPosY ! = m_nMousePosY ) {
m_nCurrOption = rowToCheck ;
m_bShowMouse = true ;
}
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if ( oldOption ! = m_nCurrOption ) {
if ( oldScreen = = m_nCurrScreen & & m_bShowMouse )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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oldOption = m_nCurrOption ;
oldScreen = m_nCurrScreen ;
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}
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if ( oldScreen = = m_nPrevScreen )
oldScreen = m_nCurrScreen ;
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m_nHoverOption = HOVEROPTION_RANDOM_ITEM ;
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foundTheHoveringItem = true ;
break ;
}
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m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
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nextYToCheck + = extraOffset + lineHeight ;
}
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}
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// Green bar behind selected option
# ifdef PS2_SAVE_DIALOG
if ( ! m_bRenderGameInMenu )
# endif
if ( i = = m_nCurrOption & & itemsAreSelectable ) {
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# ifdef PS2_LIKE_MENU
CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 29.0f ) , MENU_Y ( bitAboveNextItemY ) ,
MENU_X_RIGHT_ALIGNED ( 29.0f ) , MENU_Y ( usableLineHeight + nextItemY ) ) ,
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CRGBA ( SELECTION_HIGHLIGHTBG_COLOR . r , SELECTION_HIGHLIGHTBG_COLOR . g , SELECTION_HIGHLIGHTBG_COLOR . b , FadeIn ( SELECTION_HIGHLIGHTBG_COLOR . a ) ) ) ;
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# else
// We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
CSprite2d : : DrawRect ( CRect ( StretchX ( 10.0f ) , MENU_Y ( bitAboveNextItemY ) ,
SCREEN_STRETCH_FROM_RIGHT ( 11.0f ) , MENU_Y ( usableLineHeight + nextItemY ) ) ,
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CRGBA ( SELECTION_HIGHLIGHTBG_COLOR . r , SELECTION_HIGHLIGHTBG_COLOR . g , SELECTION_HIGHLIGHTBG_COLOR . b , FadeIn ( SELECTION_HIGHLIGHTBG_COLOR . a ) ) ) ;
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# endif
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}
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CFont : : SetColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 90 ) ) ) ;
// Button and it's shadow
for ( int textLayer = 0 ; textLayer < 2 ; textLayer + + ) {
if ( ! CFont : : Details . centre )
CFont : : SetRightJustifyOff ( ) ;
float itemY = MENU_Y ( textLayer + nextItemY ) ;
float itemX = MENU_X_LEFT_ALIGNED ( textLayer + columnWidth ) ;
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CFont : : PrintString ( itemX , itemY , leftText ) ;
if ( rightText ) {
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if ( ! CFont : : Details . centre )
CFont : : SetRightJustifyOn ( ) ;
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if ( textLayer = = 1 )
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if ( ! strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_EntryName , " FED_RES " ) & & ! m_bGameNotLoaded
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# ifdef CUSTOM_FRONTEND_OPTIONS
| | isOptionDisabled
# endif
)
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CFont : : SetColor ( CRGBA ( DARKMENUOPTION_COLOR . r , DARKMENUOPTION_COLOR . g , DARKMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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CFont : : PrintString ( MENU_X_RIGHT_ALIGNED ( columnWidth - textLayer ) , itemY , rightText ) ;
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}
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if ( i = = m_nCurrOption & & itemsAreSelectable ) {
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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} else {
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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}
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}
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if ( m_nPrefsAudio3DProviderIndex = = DMAudio . GetCurrent3DProviderIndex ( ) ) {
if ( ! strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FEA_3DH " ) & & m_nHelperTextMsgId = = 1 )
ResetHelperText ( ) ;
}
if ( m_nDisplayVideoMode = = m_nPrefsVideoMode ) {
if ( ! strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FED_RES " ) & & m_nHelperTextMsgId = = 1 )
ResetHelperText ( ) ;
}
if ( m_nPrefsAudio3DProviderIndex ! = DMAudio . GetCurrent3DProviderIndex ( ) ) {
if ( ! strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FEA_3DH " ) )
SetHelperText ( 1 ) ;
}
if ( m_nDisplayVideoMode ! = m_nPrefsVideoMode ) {
if ( ! strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FED_RES " ) )
SetHelperText ( 1 ) ;
}
if ( m_nPrefsAudio3DProviderIndex ! = DMAudio . GetCurrent3DProviderIndex ( ) ) {
if ( strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FEA_3DH " ) ! = 0
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// To make assigning built-in actions to new custom options possible.
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# ifdef CUSTOM_FRONTEND_OPTIONS
& & ScreenHasOption ( m_nCurrScreen , " FEA_3DH " )
# else
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& & m_nCurrScreen = = MENUPAGE_SOUND_SETTINGS
# endif
& & m_nPrefsAudio3DProviderIndex ! = - 1 ) {
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m_nPrefsAudio3DProviderIndex = DMAudio . GetCurrent3DProviderIndex ( ) ;
SetHelperText ( 3 ) ;
}
}
if ( m_nDisplayVideoMode ! = m_nPrefsVideoMode ) {
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if ( strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FED_RES " ) ! = 0
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// To make assigning built-in actions to new custom options possible.
# ifdef CUSTOM_FRONTEND_OPTIONS
& & ScreenHasOption ( m_nCurrScreen , " FED_RES " )
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# else
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& & m_nCurrScreen = = MENUPAGE_DISPLAY_SETTINGS
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# endif
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) {
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m_nDisplayVideoMode = m_nPrefsVideoMode ;
SetHelperText ( 3 ) ;
}
}
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// Sliders
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int lastActiveBarX ;
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switch ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_Action ) {
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case MENUACTION_BRIGHTNESS :
ProcessSlider ( m_PrefsBrightness / 512.0f , HOVEROPTION_INCREASE_BRIGHTNESS , HOVEROPTION_DECREASE_BRIGHTNESS , MENU_X_LEFT_ALIGNED ( 170.0f ) , SCREEN_WIDTH ) ;
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break ;
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case MENUACTION_DRAWDIST :
ProcessSlider ( ( m_PrefsLOD - 0.8f ) * 1.0f , HOVEROPTION_INCREASE_DRAWDIST , HOVEROPTION_DECREASE_DRAWDIST , MENU_X_LEFT_ALIGNED ( 170.0f ) , SCREEN_WIDTH ) ;
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break ;
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case MENUACTION_MUSICVOLUME :
ProcessSlider ( m_PrefsMusicVolume / 128.0f , HOVEROPTION_INCREASE_MUSICVOLUME , HOVEROPTION_DECREASE_MUSICVOLUME , MENU_X_LEFT_ALIGNED ( 170.0f ) , SCREEN_WIDTH ) ;
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break ;
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case MENUACTION_SFXVOLUME :
ProcessSlider ( m_PrefsSfxVolume / 128.0f , HOVEROPTION_INCREASE_SFXVOLUME , HOVEROPTION_DECREASE_SFXVOLUME , MENU_X_LEFT_ALIGNED ( 170.0f ) , SCREEN_WIDTH ) ;
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break ;
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case MENUACTION_MOUSESENS :
ProcessSlider ( TheCamera . m_fMouseAccelHorzntl * 200.0f , HOVEROPTION_INCREASE_MOUSESENS , HOVEROPTION_DECREASE_MOUSESENS , MENU_X_LEFT_ALIGNED ( 200.0f ) , SCREEN_WIDTH ) ;
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break ;
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}
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// Needed after the bug fix in Font.cpp
# ifdef FIX_BUGS
if ( ! CFont : : Details . centre )
CFont : : SetRightJustifyOff ( ) ;
# endif
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// 60.0 is silly
nextYToUse + = lineHeight * CFont : : GetNumberLines ( MENU_X_LEFT_ALIGNED ( 60.0f ) , MENU_Y ( nextYToUse ) , leftText ) ;
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// Radio icons
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if ( aScreens [ m_nCurrScreen ] . m_aEntries [ i ] . m_Action = = MENUACTION_RADIO ) {
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ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO1 ] , MENU_X_LEFT_ALIGNED ( 30.0f ) , MENU_Y ( nextYToUse ) , 0 , HOVEROPTION_RADIO_0 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO2 ] , MENU_X_LEFT_ALIGNED ( 90.0f ) , MENU_Y ( nextYToUse ) , 1 , HOVEROPTION_RADIO_1 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO5 ] , MENU_X_LEFT_ALIGNED ( 150.0f ) , MENU_Y ( nextYToUse ) , 2 , HOVEROPTION_RADIO_2 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO7 ] , MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( nextYToUse ) , 3 , HOVEROPTION_RADIO_3 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO8 ] , MENU_X_LEFT_ALIGNED ( 270.0f ) , MENU_Y ( nextYToUse ) , 4 , HOVEROPTION_RADIO_4 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO3 ] , MENU_X_LEFT_ALIGNED ( 320.0f ) , MENU_Y ( nextYToUse ) , 5 , HOVEROPTION_RADIO_5 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO4 ] , MENU_X_LEFT_ALIGNED ( 360.0f ) , MENU_Y ( nextYToUse ) , 6 , HOVEROPTION_RADIO_6 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO6 ] , MENU_X_LEFT_ALIGNED ( 420.0f ) , MENU_Y ( nextYToUse ) , 7 , HOVEROPTION_RADIO_7 ) ;
ProcessRadioIcon ( m_aFrontEndSprites [ FE_RADIO9 ] , MENU_X_LEFT_ALIGNED ( 480.0f ) , MENU_Y ( nextYToUse ) , 8 , HOVEROPTION_RADIO_8 ) ;
if ( DMAudio . IsMP3RadioChannelAvailable ( ) )
ProcessRadioIcon ( m_aMenuSprites [ MENUSPRITE_MP3LOGO ] , MENU_X_LEFT_ALIGNED ( 540.0f ) , MENU_Y ( nextYToUse ) , 9 , HOVEROPTION_RADIO_9 ) ;
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nextYToUse + = 70.0f ;
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}
}
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}
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# ifdef CUSTOM_FRONTEND_OPTIONS
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lastSelectedOpt = m_nCurrOption ;
# endif
# ifdef SCROLLABLE_PAGES
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# define SCROLLBAR_BOTTOM_Y 125.0f // only for background, scrollbar's itself is calculated
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# define SCROLLBAR_RIGHT_X 36.0f
# define SCROLLBAR_WIDTH 9.5f
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# define SCROLLBAR_TOP_Y 64
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if ( SCREEN_HAS_AUTO_SCROLLBAR ) {
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// Scrollbar background
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CSprite2d : : DrawRect ( CRect ( MENU_X_RIGHT_ALIGNED ( SCROLLBAR_RIGHT_X - 2 ) , MENU_Y ( SCROLLBAR_TOP_Y ) ,
MENU_X_RIGHT_ALIGNED ( SCROLLBAR_RIGHT_X - 2 - SCROLLBAR_WIDTH ) , SCREEN_SCALE_FROM_BOTTOM ( SCROLLBAR_BOTTOM_Y ) ) , CRGBA ( 100 , 100 , 66 , FadeIn ( 205 ) ) ) ;
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float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / ( m_nTotalListRow / ( float ) MAX_VISIBLE_OPTION ) ;
float scrollbarBottom , scrollbarTop ;
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scrollbarBottom = MENU_Y ( SCROLLBAR_TOP_Y - 8 + m_nScrollbarTopMargin + scrollbarHeight ) ;
scrollbarTop = MENU_Y ( SCROLLBAR_TOP_Y + m_nScrollbarTopMargin ) ;
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// Scrollbar shadow
CSprite2d : : DrawRect ( CRect ( MENU_X_RIGHT_ALIGNED ( SCROLLBAR_RIGHT_X - 4 ) , scrollbarTop ,
MENU_X_RIGHT_ALIGNED ( SCROLLBAR_RIGHT_X - 1 - SCROLLBAR_WIDTH ) , scrollbarBottom + MENU_Y ( 1.0f ) ) ,
CRGBA ( 50 , 50 , 50 , FadeIn ( 255 ) ) ) ;
// Scrollbar
CSprite2d : : DrawRect ( CRect ( MENU_X_RIGHT_ALIGNED ( SCROLLBAR_RIGHT_X - 4 ) , scrollbarTop ,
MENU_X_RIGHT_ALIGNED ( SCROLLBAR_RIGHT_X - SCROLLBAR_WIDTH ) , scrollbarBottom ) ,
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CRGBA ( SCROLLBAR_COLOR . r , SCROLLBAR_COLOR . g , SCROLLBAR_COLOR . b , FadeIn ( 255 ) ) ) ;
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}
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# endif
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switch ( m_nCurrScreen ) {
case MENUPAGE_CONTROLLER_SETTINGS :
case MENUPAGE_SOUND_SETTINGS :
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case MENUPAGE_DISPLAY_SETTINGS :
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case MENUPAGE_SKIN_SELECT :
case MENUPAGE_CONTROLLER_PC :
case MENUPAGE_MOUSE_CONTROLS :
DisplayHelperText ( ) ;
break ;
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# ifdef CUSTOM_FRONTEND_OPTIONS
default :
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if ( aScreens [ m_nCurrScreen ] . layout ) {
if ( aScreens [ m_nCurrScreen ] . layout - > showLeftRightHelper ) {
DisplayHelperText ( ) ;
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}
}
break ;
# endif
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}
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if ( m_nCurrScreen = = MENUPAGE_CONTROLLER_SETTINGS )
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PrintController ( ) ;
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else if ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT_OLD ) {
CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 180 ) , MENU_Y ( 98 ) , MENU_X_LEFT_ALIGNED ( 230 ) , MENU_Y ( 123 ) ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 181 ) , MENU_Y ( 99 ) , MENU_X_LEFT_ALIGNED ( 229 ) , MENU_Y ( 122 ) ) , CRGBA ( m_PrefsPlayerRed , m_PrefsPlayerGreen , m_PrefsPlayerBlue , FadeIn ( 255 ) ) ) ;
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}
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}
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int
CMenuManager : : GetNumOptionsCntrlConfigScreens ( void )
{
int number = 0 ;
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switch ( m_nCurrScreen ) {
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case MENUPAGE_CONTROLLER_PC_OLD3 :
number = 2 ;
break ;
case MENUPAGE_CONTROLLER_DEBUG :
number = 4 ;
break ;
case MENUPAGE_KEYBOARD_CONTROLS :
switch ( m_ControlMethod ) {
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case CONTROL_STANDARD :
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number = 25 ;
break ;
case CONTROL_CLASSIC :
number = 30 ;
break ;
}
break ;
}
return number ;
}
void
CMenuManager : : DrawControllerBound ( int32 yStart , int32 xStart , int32 unused , int8 column )
{
int controllerAction = PED_FIREWEAPON ;
// GetStartOptionsCntrlConfigScreens();
int numOptions = GetNumOptionsCntrlConfigScreens ( ) ;
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int nextY = MENU_Y ( yStart ) ;
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int bindingMargin = MENU_X ( 3.0f ) ;
float rowHeight ;
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switch ( m_ControlMethod ) {
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case CONTROL_STANDARD :
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rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT ;
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break ;
case CONTROL_CLASSIC :
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rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT ;
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break ;
default :
break ;
}
// MENU_Y(rowHeight * 0.0f + yStart);
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for ( int optionIdx = 0 ; optionIdx < numOptions ; nextY = MENU_Y ( + + optionIdx * rowHeight + yStart ) ) {
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int nextX = xStart ;
int bindingsForThisOpt = 0 ;
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int contSetOrder = SETORDER_1 ;
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CFont : : SetColor ( CRGBA ( LIST_OPTION_COLOR . r , LIST_OPTION_COLOR . g , LIST_OPTION_COLOR . b , FadeIn ( LIST_OPTION_COLOR . a ) ) ) ;
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if ( column = = CONTSETUP_PED_COLUMN ) {
switch ( optionIdx ) {
case 0 :
controllerAction = PED_FIREWEAPON ;
break ;
case 1 :
controllerAction = PED_CYCLE_WEAPON_RIGHT ;
break ;
case 2 :
controllerAction = PED_CYCLE_WEAPON_LEFT ;
break ;
case 3 :
controllerAction = GO_FORWARD ;
break ;
case 4 :
controllerAction = GO_BACK ;
break ;
case 5 :
controllerAction = GO_LEFT ;
break ;
case 6 :
controllerAction = GO_RIGHT ;
break ;
case 7 :
controllerAction = PED_SNIPER_ZOOM_IN ;
break ;
case 8 :
controllerAction = PED_SNIPER_ZOOM_OUT ;
break ;
case 9 :
controllerAction = VEHICLE_ENTER_EXIT ;
break ;
case 10 :
case 11 :
case 12 :
case 16 :
case 18 :
case 19 :
case 20 :
case 21 :
controllerAction = - 1 ;
break ;
case 13 :
controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS ;
break ;
case 14 :
controllerAction = PED_JUMPING ;
break ;
case 15 :
controllerAction = PED_SPRINT ;
break ;
case 17 :
controllerAction = PED_LOCK_TARGET ;
break ;
case 22 :
controllerAction = PED_LOOKBEHIND ;
break ;
case 23 :
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if ( m_ControlMethod = = CONTROL_STANDARD )
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controllerAction = - 1 ;
else
controllerAction = PED_1RST_PERSON_LOOK_LEFT ;
break ;
case 24 :
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if ( m_ControlMethod = = CONTROL_STANDARD )
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controllerAction = - 1 ;
else
controllerAction = PED_1RST_PERSON_LOOK_RIGHT ;
break ;
case 25 :
controllerAction = PED_1RST_PERSON_LOOK_UP ;
break ;
case 26 :
controllerAction = PED_1RST_PERSON_LOOK_DOWN ;
break ;
case 27 :
controllerAction = PED_CYCLE_TARGET_LEFT ;
break ;
case 28 :
controllerAction = PED_CYCLE_TARGET_RIGHT ;
break ;
case 29 :
controllerAction = PED_CENTER_CAMERA_BEHIND_PLAYER ;
break ;
default :
break ;
}
} else if ( column = = CONTSETUP_VEHICLE_COLUMN ) {
switch ( optionIdx ) {
case 0 :
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# ifdef BIND_VEHICLE_FIREWEAPON
controllerAction = VEHICLE_FIREWEAPON ;
# else
controllerAction = PED_FIREWEAPON ;
# endif
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break ;
case 1 :
case 2 :
case 7 :
case 8 :
case 14 :
case 15 :
case 17 :
case 25 :
case 26 :
case 27 :
case 28 :
case 29 :
controllerAction = - 1 ;
break ;
case 3 :
controllerAction = VEHICLE_ACCELERATE ;
break ;
case 4 :
controllerAction = VEHICLE_BRAKE ;
break ;
case 5 :
controllerAction = GO_LEFT ;
break ;
case 6 :
controllerAction = GO_RIGHT ;
break ;
case 9 :
controllerAction = VEHICLE_ENTER_EXIT ;
break ;
case 10 :
controllerAction = VEHICLE_CHANGE_RADIO_STATION ;
break ;
case 11 :
controllerAction = VEHICLE_HORN ;
break ;
case 12 :
controllerAction = TOGGLE_SUBMISSIONS ;
break ;
case 13 :
controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS ;
break ;
case 16 :
controllerAction = VEHICLE_HANDBRAKE ;
break ;
case 18 :
controllerAction = VEHICLE_TURRETLEFT ;
break ;
case 19 :
controllerAction = VEHICLE_TURRETRIGHT ;
break ;
case 20 :
controllerAction = VEHICLE_TURRETUP ;
break ;
case 21 :
controllerAction = VEHICLE_TURRETDOWN ;
break ;
case 22 :
controllerAction = - 2 ;
break ;
case 23 :
controllerAction = VEHICLE_LOOKLEFT ;
break ;
case 24 :
controllerAction = VEHICLE_LOOKRIGHT ;
break ;
default :
break ;
}
}
int bindingWhite = 155 ;
// Highlight selected column(and make its text black)
if ( m_nSelectedListRow = = optionIdx ) {
int bgY = m_nSelectedListRow * rowHeight + yStart + 1.0f ;
if ( m_nCurrExLayer = = HOVEROPTION_LIST ) {
if ( column = = CONTSETUP_PED_COLUMN & & m_nSelectedContSetupColumn = = CONTSETUP_PED_COLUMN ) {
# ifdef FIX_BUGS
if ( controllerAction = = - 1 ) {
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CSprite2d : : DrawRect ( CRect ( nextX , MENU_Y ( bgY ) , nextX + MENU_X ( CONTSETUP_BOUND_COLUMN_WIDTH ) ,
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MENU_Y ( bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT ) ) , CRGBA ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . r , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . g , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . a ) ) ) ;
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} else {
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CSprite2d : : DrawRect ( CRect ( nextX , MENU_Y ( bgY ) , nextX + MENU_X ( CONTSETUP_BOUND_COLUMN_WIDTH ) ,
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MENU_Y ( bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT ) ) , CRGBA ( CONTSETUP_HIGHLIGHTBG_COLOR . r , CONTSETUP_HIGHLIGHTBG_COLOR . g , CONTSETUP_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_HIGHLIGHTBG_COLOR . a ) ) ) ;
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}
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# else
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if ( controllerAction = = - 1 ) {
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CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( bgY ) ,
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MENU_X_LEFT_ALIGNED ( 400.0f ) , MENU_Y ( bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT ) ) , CRGBA ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . r , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . g , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . a ) ) ) ;
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} else {
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CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( bgY ) ,
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MENU_X_LEFT_ALIGNED ( 400.0f ) , MENU_Y ( bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT ) ) , CRGBA ( CONTSETUP_HIGHLIGHTBG_COLOR . r , CONTSETUP_HIGHLIGHTBG_COLOR . g , CONTSETUP_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_HIGHLIGHTBG_COLOR . a ) ) ) ;
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}
# endif
CFont : : SetColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 255 ) ) ) ;
bindingWhite = 0 ;
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} else if ( column = = CONTSETUP_VEHICLE_COLUMN & & m_nSelectedContSetupColumn = = CONTSETUP_VEHICLE_COLUMN ) {
# ifdef FIX_BUGS
if ( controllerAction = = - 1 ) {
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CSprite2d : : DrawRect ( CRect ( nextX , MENU_Y ( bgY ) , nextX + MENU_X ( CONTSETUP_BOUND_COLUMN_WIDTH ) ,
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MENU_Y ( bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT ) ) , CRGBA ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . r , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . g , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . a ) ) ) ;
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} else {
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CSprite2d : : DrawRect ( CRect ( nextX , MENU_Y ( bgY ) , nextX + MENU_X ( CONTSETUP_BOUND_COLUMN_WIDTH ) ,
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MENU_Y ( bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT ) ) , CRGBA ( CONTSETUP_HIGHLIGHTBG_COLOR . r , CONTSETUP_HIGHLIGHTBG_COLOR . g , CONTSETUP_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_HIGHLIGHTBG_COLOR . a ) ) ) ;
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}
# else
if ( controllerAction = = - 1 ) {
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CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 410.0f ) , MENU_Y ( bgY ) , MENU_X_LEFT_ALIGNED ( 600.0f ) , MENU_Y ( bgY + 10 ) ) , CRGBA ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . r , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . g , CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR . a ) ) ) ;
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} else {
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CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 410.0f ) , MENU_Y ( bgY ) , MENU_X_LEFT_ALIGNED ( 600.0f ) , MENU_Y ( bgY + 10 ) ) , CRGBA ( CONTSETUP_HIGHLIGHTBG_COLOR . r , CONTSETUP_HIGHLIGHTBG_COLOR . g , CONTSETUP_HIGHLIGHTBG_COLOR . b , FadeIn ( CONTSETUP_HIGHLIGHTBG_COLOR . a ) ) ) ;
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}
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# endif
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CFont : : SetColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 255 ) ) ) ;
bindingWhite = 0 ;
}
}
}
// Print bindings, including seperator (-) between them
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CFont : : SetScale ( MENU_X ( 0.25f ) , MENU_Y ( SMALLESTTEXT_Y_SCALE ) ) ;
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for ( ; contSetOrder < MAX_SETORDERS & & controllerAction ! = - 1 ; contSetOrder + + ) {
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wchar * settingText = ControlsManager . GetControllerSettingTextWithOrderNumber ( ( e_ControllerAction ) controllerAction , ( eContSetOrder ) contSetOrder ) ;
if ( settingText ) {
+ + bindingsForThisOpt ;
if ( bindingsForThisOpt > 1 ) {
wchar * seperator = TheText . Get ( " FEC_IBT " ) ;
CFont : : SetColor ( CRGBA ( 20 , 20 , 20 , FadeIn ( 80 ) ) ) ;
CFont : : PrintString ( nextX , nextY , seperator ) ;
CFont : : SetColor ( CRGBA ( bindingWhite , bindingWhite , bindingWhite , FadeIn ( 255 ) ) ) ;
nextX + = CFont : : GetStringWidth ( seperator , true ) + bindingMargin ;
}
CFont : : PrintString ( nextX , nextY , settingText ) ;
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# ifdef MORE_LANGUAGES
if ( CFont : : IsJapanese ( ) )
nextX + = CFont : : GetStringWidth_Jap ( settingText ) + bindingMargin ;
else
# endif
nextX + = CFont : : GetStringWidth ( settingText , true ) + bindingMargin ;
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}
}
if ( controllerAction = = - 1 ) {
CFont : : SetColor ( CRGBA ( 20 , 20 , 20 , FadeIn ( 80 ) ) ) ;
CFont : : PrintString ( nextX , nextY , TheText . Get ( " FEC_NUS " ) ) ; // not used
} else if ( controllerAction = = - 2 ) {
CFont : : SetColor ( CRGBA ( 20 , 20 , 20 , FadeIn ( 80 ) ) ) ;
CFont : : PrintString ( nextX , nextY , TheText . Get ( " FEC_CMP " ) ) ; // combo: l+r
} else if ( bindingsForThisOpt = = 0 ) {
if ( m_nSelectedListRow ! = optionIdx ) {
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
CFont : : PrintString ( nextX , nextY , TheText . Get ( " FEC_UNB " ) ) ; // unbound
} else if ( m_bWaitingForNewKeyBind ) {
if ( column ! = m_nSelectedContSetupColumn ) {
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
CFont : : PrintString ( nextX , nextY , TheText . Get ( " FEC_UNB " ) ) ; // unbound
}
} else {
if ( column ! = m_nSelectedContSetupColumn ) {
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
CFont : : PrintString ( nextX , nextY , TheText . Get ( " FEC_UNB " ) ) ; // unbound
}
}
if ( column = = CONTSETUP_PED_COLUMN & & m_nSelectedContSetupColumn = = CONTSETUP_PED_COLUMN | |
column = = CONTSETUP_VEHICLE_COLUMN & & m_nSelectedContSetupColumn = = CONTSETUP_VEHICLE_COLUMN ) {
if ( optionIdx = = m_nSelectedListRow & & controllerAction ! = - 1 & & controllerAction ! = - 2 ) {
m_CurrCntrlAction = controllerAction ;
if ( m_bWaitingForNewKeyBind ) {
static bool showWaitingText = false ;
if ( bindingsForThisOpt > 0 ) {
wchar * seperator = TheText . Get ( " FEC_IBT " ) ;
CFont : : PrintString ( nextX , nextY , seperator ) ;
nextX + = CFont : : GetStringWidth ( seperator , true ) + bindingMargin ;
}
static uint32 lastWaitingTextFlash = 0 ;
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - lastWaitingTextFlash > 150 ) {
showWaitingText = ! showWaitingText ;
lastWaitingTextFlash = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
}
if ( showWaitingText ) {
CFont : : SetColor ( CRGBA ( 55 , 55 , 55 , FadeIn ( 255 ) ) ) ;
CFont : : PrintString ( nextX , nextY , TheText . Get ( " FEC_QUE " ) ) ; // "???"
}
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SET_FONT_FOR_HELPER_TEXT
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CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
if ( m_bKeyChangeNotProcessed ) {
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 275.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 114.0f ) , TheText . Get ( " FET_CIG " ) ) ; // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
} else {
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 275.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 114.0f ) , TheText . Get ( " FET_RIG " ) ) ; // SELECT A NEW CONTROL FOR THIS ACTION OR ESC TO CANCEL
}
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SET_FONT_FOR_LIST_ITEM
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if ( ! m_bKeyIsOK )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_bKeyIsOK = true ;
} else {
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SET_FONT_FOR_HELPER_TEXT
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CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 275.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 114.0f ) , TheText . Get ( " FET_CIG " ) ) ; // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
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SET_FONT_FOR_LIST_ITEM
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m_bKeyIsOK = false ;
m_bKeyChangeNotProcessed = false ;
}
} else if ( optionIdx = = m_nSelectedListRow ) {
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SET_FONT_FOR_HELPER_TEXT
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CFont : : SetColor ( CRGBA ( 55 , 55 , 55 , FadeIn ( 255 ) ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 275.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 114.0f ) , TheText . Get ( " FET_EIG " ) ) ; // CANNOT SET A CONTROL FOR THIS ACTION
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SET_FONT_FOR_LIST_ITEM
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}
}
}
}
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void
CMenuManager : : DrawControllerScreenExtraText ( int yStart , int xStart , int lineHeight )
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{
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int extraTextStart = GetStartOptionsCntrlConfigScreens ( ) ;
int numOpts = GetNumOptionsCntrlConfigScreens ( ) ;
int spacing = MENU_X ( 10.0f ) ;
for ( int i = extraTextStart ; i < extraTextStart + numOpts ; i + + ) {
int numTextsPrinted = 0 ;
int nextX = xStart ;
for ( int j = 1 ; j < 5 ; j + + ) {
wchar * text = ControlsManager . GetControllerSettingTextWithOrderNumber ( ( e_ControllerAction ) i , ( eContSetOrder ) j ) ;
if ( text )
+ + numTextsPrinted ;
if ( text ) {
// Seperator
if ( numTextsPrinted > 1 ) {
CFont : : PrintString ( nextX , MENU_Y ( yStart ) , TheText . Get ( " FEC_IBT " ) ) ;
nextX = CFont : : GetStringWidth ( TheText . Get ( " FEC_IBT " ) , true ) + spacing + nextX ;
}
CFont : : PrintString ( nextX , MENU_Y ( yStart ) , text ) ;
}
if ( text )
nextX = CFont : : GetStringWidth ( text , true ) + spacing + nextX ;
}
if ( m_nCurrOption = = i - extraTextStart & & m_bWaitingForNewKeyBind ) {
static bool waitingTextVisible = false ;
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// Seperator
if ( numTextsPrinted > 0 ) {
CFont : : PrintString ( nextX , MENU_Y ( yStart ) , TheText . Get ( " FEC_IBT " ) ) ;
nextX = CFont : : GetStringWidth ( TheText . Get ( " FEC_IBT " ) , true ) + spacing + nextX ;
}
static uint32 lastStateChange = 0 ;
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - lastStateChange > 150 ) {
waitingTextVisible = ! waitingTextVisible ;
lastStateChange = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
}
if ( waitingTextVisible ) {
CFont : : SetColor ( CRGBA ( 255 , 255 , 0 , FadeIn ( 255 ) ) ) ;
CFont : : PrintString ( nextX , MENU_Y ( yStart ) , TheText . Get ( " FEC_QUE " ) ) ;
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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}
}
yStart + = lineHeight ;
}
wchar * error = nil ;
if ( DisplayComboButtonErrMsg )
error = ControlsManager . GetButtonComboText ( ( e_ControllerAction ) ( m_nCurrOption + extraTextStart ) ) ;
if ( error ) {
CFont : : SetColor ( CRGBA ( 233 , 22 , 159 , 255 ) ) ;
CFont : : PrintString ( xStart , MENU_Y ( yStart + 10 ) , error ) ;
}
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}
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void
CMenuManager : : DrawControllerSetupScreen ( )
{
float rowHeight ;
switch ( m_ControlMethod ) {
case CONTROL_STANDARD :
rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT ;
break ;
case CONTROL_CLASSIC :
rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT ;
break ;
default :
break ;
}
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RESET_FONT_FOR_NEW_PAGE
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SET_FONT_FOR_MENU_HEADER
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switch ( m_ControlMethod ) {
case CONTROL_STANDARD :
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CFont : : PrintString ( PAGE_NAME_X ( MENUHEADER_POS_X ) , SCREEN_SCALE_FROM_BOTTOM ( MENUHEADER_POS_Y ) ,
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TheText . Get ( aScreens [ m_nCurrScreen ] . m_ScreenName ) ) ;
break ;
case CONTROL_CLASSIC :
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CFont : : PrintString ( PAGE_NAME_X ( MENUHEADER_POS_X ) , SCREEN_SCALE_FROM_BOTTOM ( MENUHEADER_POS_Y ) ,
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TheText . Get ( " FET_CTI " ) ) ;
break ;
default :
break ;
}
wchar * actionTexts [ 31 ] ;
actionTexts [ 0 ] = TheText . Get ( " FEC_FIR " ) ;
actionTexts [ 1 ] = TheText . Get ( " FEC_NWE " ) ;
actionTexts [ 2 ] = TheText . Get ( " FEC_PWE " ) ;
actionTexts [ 3 ] = TheText . Get ( " FEC_FOR " ) ;
actionTexts [ 4 ] = TheText . Get ( " FEC_BAC " ) ;
actionTexts [ 5 ] = TheText . Get ( " FEC_LEF " ) ;
actionTexts [ 6 ] = TheText . Get ( " FEC_RIG " ) ;
actionTexts [ 7 ] = TheText . Get ( " FEC_ZIN " ) ;
actionTexts [ 8 ] = TheText . Get ( " FEC_ZOT " ) ;
actionTexts [ 9 ] = TheText . Get ( " FEC_EEX " ) ;
actionTexts [ 10 ] = TheText . Get ( " FEC_RAD " ) ;
actionTexts [ 11 ] = TheText . Get ( " FEC_HRN " ) ;
actionTexts [ 12 ] = TheText . Get ( " FEC_SUB " ) ;
actionTexts [ 13 ] = TheText . Get ( " FEC_CMR " ) ;
actionTexts [ 14 ] = TheText . Get ( " FEC_JMP " ) ;
actionTexts [ 15 ] = TheText . Get ( " FEC_SPN " ) ;
actionTexts [ 16 ] = TheText . Get ( " FEC_HND " ) ;
actionTexts [ 17 ] = TheText . Get ( " FEC_TAR " ) ;
if ( m_ControlMethod = = CONTROL_CLASSIC ) {
actionTexts [ 18 ] = TheText . Get ( " FEC_TFL " ) ;
actionTexts [ 19 ] = TheText . Get ( " FEC_TFR " ) ;
actionTexts [ 20 ] = TheText . Get ( " FEC_TFU " ) ;
actionTexts [ 21 ] = TheText . Get ( " FEC_TFD " ) ;
actionTexts [ 22 ] = TheText . Get ( " FEC_LBA " ) ;
actionTexts [ 23 ] = TheText . Get ( " FEC_LOL " ) ;
actionTexts [ 24 ] = TheText . Get ( " FEC_LOR " ) ;
actionTexts [ 25 ] = TheText . Get ( " FEC_LUD " ) ;
actionTexts [ 26 ] = TheText . Get ( " FEC_LDU " ) ;
actionTexts [ 27 ] = TheText . Get ( " FEC_NTR " ) ;
actionTexts [ 28 ] = TheText . Get ( " FEC_PTT " ) ;
actionTexts [ 29 ] = TheText . Get ( " FEC_CEN " ) ;
actionTexts [ 30 ] = nil ;
} else {
actionTexts [ 18 ] = TheText . Get ( " FEC_TFL " ) ;
actionTexts [ 19 ] = TheText . Get ( " FEC_TFR " ) ;
actionTexts [ 20 ] = TheText . Get ( " FEC_TFU " ) ;
actionTexts [ 21 ] = TheText . Get ( " FEC_TFD " ) ;
actionTexts [ 22 ] = TheText . Get ( " FEC_LBA " ) ;
actionTexts [ 23 ] = TheText . Get ( " FEC_LOL " ) ;
actionTexts [ 24 ] = TheText . Get ( " FEC_LOR " ) ;
actionTexts [ 25 ] = nil ;
}
// Gray panel background
CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( CONTSETUP_LIST_LEFT ) , MENU_Y ( CONTSETUP_LIST_TOP ) ,
MENU_X_RIGHT_ALIGNED ( CONTSETUP_LIST_RIGHT ) , SCREEN_SCALE_FROM_BOTTOM ( CONTSETUP_LIST_BOTTOM ) ) ,
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CRGBA ( LIST_BACKGROUND_COLOR . r , LIST_BACKGROUND_COLOR . g , LIST_BACKGROUND_COLOR . b , FadeIn ( LIST_BACKGROUND_COLOR . a ) ) ) ;
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if ( m_nCurrExLayer = = HOVEROPTION_LIST )
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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else
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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// List header
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENUACTION_SCALE_MULT ) , MENU_Y ( MENUACTION_SCALE_MULT ) ) ;
CFont : : SetRightJustifyOff ( ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_1_X ) , MENU_Y ( CONTSETUP_LIST_TOP ) , TheText . Get ( " FET_CAC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_2_X ) , MENU_Y ( CONTSETUP_LIST_TOP ) , TheText . Get ( " FET_CFT " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_3_X ) , MENU_Y ( CONTSETUP_LIST_TOP ) , TheText . Get ( " FET_CCR " ) ) ;
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SET_FONT_FOR_LIST_ITEM
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int yStart ;
if ( m_ControlMethod = = CONTROL_CLASSIC )
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yStart = CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT + 1 ;
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else
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yStart = CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT + 5 ;
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float optionYBottom = yStart + rowHeight ;
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for ( int i = 0 ; i < ARRAY_SIZE ( actionTexts ) ; + + i ) {
wchar * actionText = actionTexts [ i ] ;
if ( ! actionText )
break ;
if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( CONTSETUP_LIST_LEFT + 2.0f ) & &
m_nMousePosX < MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH ) ) {
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if ( m_nMousePosY > MENU_Y ( i * rowHeight + yStart ) & & m_nMousePosY < MENU_Y ( i * rowHeight + optionYBottom ) ) {
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if ( m_nOptionMouseHovering ! = i & & m_nCurrExLayer = = HOVEROPTION_LIST )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nOptionMouseHovering = i ;
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if ( m_nMouseOldPosX ! = m_nMousePosX | | m_nMouseOldPosY ! = m_nMousePosY ) {
m_nCurrExLayer = HOVEROPTION_LIST ;
m_nSelectedListRow = i ;
// why different number for 3rd column hovering X?? this function is a mess
# ifdef FIX_BUGS
if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( 0.0f ) & & m_nMousePosX < MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH ) ) {
# else
if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( 0.0f ) & & m_nMousePosX < MENU_X_LEFT_ALIGNED ( 370.0f ) ) {
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# endif
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if ( m_nSelectedContSetupColumn ! = CONTSETUP_PED_COLUMN & & m_nCurrExLayer = = HOVEROPTION_LIST )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN ;
# ifdef FIX_BUGS
} else if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH ) & & m_nMousePosX < SCREEN_WIDTH ) {
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# else
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} else if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( 370.0f ) & & m_nMousePosX < SCREEN_WIDTH ) {
# endif
if ( m_nSelectedContSetupColumn ! = CONTSETUP_VEHICLE_COLUMN & & m_nCurrExLayer = = HOVEROPTION_LIST )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN ;
}
}
// what??
if ( m_nHoverOption = = HOVEROPTION_SKIN ) {
if ( i = = m_nSelectedListRow ) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
m_bWaitingForNewKeyBind = true ;
m_bStartWaitingForKeyBind = true ;
pControlEdit = & m_KeyPressedCode ;
}
} else
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
}
}
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if ( m_nSelectedListRow ! = i )
CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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else if ( m_nCurrExLayer = = HOVEROPTION_LIST )
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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CFont : : SetRightJustifyOff ( ) ;
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if ( m_PrefsLanguage = = LANGUAGE_GERMAN & & ( i = = 20 | | i = = 21 ) )
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CFont : : SetScale ( MENU_X ( 0.32f ) , MENU_Y ( SMALLESTTEXT_Y_SCALE ) ) ;
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else
CFont : : SetScale ( MENU_X ( SMALLESTTEXT_X_SCALE ) , MENU_Y ( SMALLESTTEXT_Y_SCALE ) ) ;
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_1_X ) , MENU_Y ( i * rowHeight + yStart ) , actionText ) ;
}
DrawControllerBound ( yStart , MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_2_X ) , rowHeight , CONTSETUP_PED_COLUMN ) ;
DrawControllerBound ( yStart , MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_3_X ) , rowHeight , CONTSETUP_VEHICLE_COLUMN ) ;
CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X ) , MENU_Y ( MENU_TEXT_SIZE_Y ) ) ;
if ( ( m_nMousePosX > MENU_X_RIGHT_ALIGNED ( CONTSETUP_BACK_RIGHT ) - CFont : : GetStringWidth ( TheText . Get ( " FEDS_TB " ) , true )
& & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( CONTSETUP_BACK_RIGHT ) & & m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM ( CONTSETUP_BACK_BOTTOM )
& & m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM ( CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT ) ) | | m_nCurrExLayer = = HOVEROPTION_BACK ) {
m_nHoverOption = HOVEROPTION_BACK ;
} else if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( CONTSETUP_LIST_LEFT + 2.0f ) & & m_nMousePosX < MENU_X_LEFT_ALIGNED ( CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH )
& & m_nMousePosY > MENU_Y ( CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT ) & & m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM ( CONTSETUP_LIST_BOTTOM + 5.0f ) ) {
m_nHoverOption = HOVEROPTION_LIST ;
} else {
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
}
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// Back button and it's shadow
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X ) , MENU_Y ( MENU_TEXT_SIZE_Y ) ) ;
CFont : : SetRightJustifyOn ( ) ;
CFont : : SetColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 90 ) ) ) ;
for ( int i = 0 ; i < 2 ; i + + ) {
CFont : : PrintString ( MENU_X_RIGHT_ALIGNED ( CONTSETUP_BACK_RIGHT - 2.0f - i ) ,
SCREEN_SCALE_FROM_BOTTOM ( CONTSETUP_BACK_BOTTOM - 4.0f - i ) , TheText . Get ( " FEDS_TB " ) ) ;
if ( m_nHoverOption = = HOVEROPTION_BACK )
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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else
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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}
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}
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void
CMenuManager : : DrawFrontEnd ( )
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{
CFont : : SetAlphaFade ( 255.0f ) ;
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# ifdef PS2_LIKE_MENU
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# define setBbItem(a, b, c) strcpy(a.name, b); a.screenId = c;
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if ( m_nCurrScreen = = MENUPAGE_NONE ) {
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if ( m_bGameNotLoaded ) {
if ( bbTabCount ! = 6 ) {
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setBbItem ( bbNames [ 0 ] , " FEB_SAV " , MENUPAGE_NEW_GAME )
setBbItem ( bbNames [ 1 ] , " FEB_CON " , MENUPAGE_CONTROLLER_PC )
setBbItem ( bbNames [ 2 ] , " FEB_AUD " , MENUPAGE_SOUND_SETTINGS )
setBbItem ( bbNames [ 3 ] , " FEB_DIS " , MENUPAGE_DISPLAY_SETTINGS )
setBbItem ( bbNames [ 4 ] , " FEB_LAN " , MENUPAGE_LANGUAGE_SETTINGS )
setBbItem ( bbNames [ 5 ] , " FESZ_QU " , MENUPAGE_EXIT )
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bbTabCount = 6 ;
}
} else {
if ( bbTabCount ! = 8 ) {
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setBbItem ( bbNames [ 0 ] , " FEB_STA " , MENUPAGE_STATS )
setBbItem ( bbNames [ 1 ] , " FEB_SAV " , MENUPAGE_NEW_GAME )
setBbItem ( bbNames [ 2 ] , " FEB_BRI " , MENUPAGE_BRIEFS )
setBbItem ( bbNames [ 3 ] , " FEB_CON " , MENUPAGE_CONTROLLER_PC )
setBbItem ( bbNames [ 4 ] , " FEB_AUD " , MENUPAGE_SOUND_SETTINGS )
setBbItem ( bbNames [ 5 ] , " FEB_DIS " , MENUPAGE_DISPLAY_SETTINGS )
setBbItem ( bbNames [ 6 ] , " FEB_LAN " , MENUPAGE_LANGUAGE_SETTINGS )
setBbItem ( bbNames [ 7 ] , " FESZ_QU " , MENUPAGE_EXIT )
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bbTabCount = 8 ;
}
}
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m_nCurrScreen = bbNames [ 0 ] . screenId ;
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bottomBarActive = true ;
curBottomBarOption = 0 ;
}
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# undef setBbItem
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# else
if ( m_nCurrScreen = = MENUPAGE_NONE ) {
if ( m_bGameNotLoaded ) {
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m_nCurrScreen = MENUPAGE_START_MENU ;
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} else {
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m_nCurrScreen = MENUPAGE_PAUSE_MENU ;
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}
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}
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# endif
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if ( m_nCurrOption = = 0 & & aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_Action = = MENUACTION_LABEL )
m_nCurrOption = 1 ;
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# ifdef PS2_SAVE_DIALOG
if ( m_bRenderGameInMenu )
DrawFrontEndSaveZone ( ) ;
else
# endif
DrawFrontEndNormal ( ) ;
PrintErrorMessage ( ) ;
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}
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# ifdef PS2_SAVE_DIALOG
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void
CMenuManager : : DrawFrontEndSaveZone ( )
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{
CSprite2d : : InitPerFrame ( ) ;
CFont : : InitPerFrame ( ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERNEAREST ) ;
// Not original dimensions, have been changed to fit PC screen & PC menu layout.
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CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( 30.0f ) , MENU_Y ( 50.0f ) , MENU_X_RIGHT_ALIGNED ( 30.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 50.0f ) ) , CRGBA ( 0 , 0 , 0 , 175 ) ) ;
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m_nMenuFadeAlpha = 255 ;
RwRenderStateSet ( rwRENDERSTATETEXTUREADDRESS , ( void * ) rwTEXTUREADDRESSCLAMP ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
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Draw ( ) ;
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CFont : : DrawFonts ( ) ;
// Draw mouse
RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERLINEAR ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREADDRESS , ( void * ) rwTEXTUREADDRESSCLAMP ) ;
if ( m_bShowMouse ) {
RwRenderStateSet ( rwRENDERSTATESRCBLEND , ( void * ) rwBLENDSRCALPHA ) ;
RwRenderStateSet ( rwRENDERSTATEDESTBLEND , ( void * ) rwBLENDINVSRCALPHA ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) TRUE ) ;
CRect mouse ( 0.0f , 0.0f , MENU_X ( 75.0f ) , MENU_Y ( 75.0f ) ) ;
CRect shad ( MENU_X ( 10.0f ) , MENU_Y ( 3.0f ) , MENU_X ( 85.0f ) , MENU_Y ( 78.0f ) ) ;
mouse . Translate ( m_nMousePosX , m_nMousePosY ) ;
shad . Translate ( m_nMousePosX , m_nMousePosY ) ;
if ( field_518 = = 4 ) {
m_aMenuSprites [ MENUSPRITE_MOUSET ] . Draw ( shad , CRGBA ( 100 , 100 , 100 , 50 ) ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
m_aMenuSprites [ MENUSPRITE_MOUSET ] . Draw ( mouse , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
} else {
m_aMenuSprites [ MENUSPRITE_MOUSE ] . Draw ( shad , CRGBA ( 100 , 100 , 100 , 50 ) ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
m_aMenuSprites [ MENUSPRITE_MOUSE ] . Draw ( mouse , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
}
}
}
# endif
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# ifdef PS2_LIKE_MENU
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void
CMenuManager : : DrawFrontEndNormal ( )
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{
CSprite2d : : InitPerFrame ( ) ;
CFont : : InitPerFrame ( ) ;
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RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERLINEAR ) ;
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if ( ! m_bGameNotLoaded ) {
CSprite2d * bg = LoadSplash ( nil ) ;
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bg - > Draw ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 48 , 48 , 48 , 255 ) ) ;
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} else {
CSprite2d : : DrawRect ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 0 , 0 , 0 , 255 ) ) ;
}
RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERNEAREST ) ;
RwRenderStateSet ( rwRENDERSTATEZTESTENABLE , ( void * ) FALSE ) ;
RwRenderStateSet ( rwRENDERSTATEZWRITEENABLE , ( void * ) FALSE ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) TRUE ) ;
m_aFrontEndSprites [ FE2_MAINPANEL_UL ] . Draw ( CRect ( MENU_X_LEFT_ALIGNED ( 0.0f ) , 0.0f , SCREEN_WIDTH / 2 , SCREEN_HEIGHT / 2 ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
m_aFrontEndSprites [ FE2_MAINPANEL_UR ] . Draw ( CRect ( SCREEN_WIDTH / 2 , 0.0f , MENU_X_RIGHT_ALIGNED ( 0.0f ) , SCREEN_HEIGHT / 2 ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
m_aFrontEndSprites [ FE2_MAINPANEL_DL ] . Draw ( CRect ( MENU_X_LEFT_ALIGNED ( 0.0f ) , SCREEN_HEIGHT / 2 , SCREEN_WIDTH / 2 , SCREEN_HEIGHT ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
m_aFrontEndSprites [ FE2_MAINPANEL_DR ] . Draw ( CRect ( SCREEN_WIDTH / 2 , SCREEN_HEIGHT / 2 , MENU_X_RIGHT_ALIGNED ( 0.0f ) , SCREEN_HEIGHT ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
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RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERLINEAR ) ;
eFrontendSprites currentSprite ;
switch ( m_nCurrScreen ) {
case MENUPAGE_STATS :
case MENUPAGE_START_MENU :
case MENUPAGE_PAUSE_MENU :
case MENUPAGE_EXIT :
currentSprite = FE_ICONSTATS ;
break ;
case MENUPAGE_LANGUAGE_SETTINGS :
currentSprite = FE_ICONLANGUAGE ;
break ;
case MENUPAGE_CHOOSE_LOAD_SLOT :
case MENUPAGE_CHOOSE_DELETE_SLOT :
case MENUPAGE_NEW_GAME_RELOAD :
case MENUPAGE_LOAD_SLOT_CONFIRM :
case MENUPAGE_DELETE_SLOT_CONFIRM :
currentSprite = FE_ICONSAVE ;
break ;
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case MENUPAGE_DISPLAY_SETTINGS :
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currentSprite = FE_ICONDISPLAY ;
break ;
case MENUPAGE_SOUND_SETTINGS :
currentSprite = FE_ICONAUDIO ;
break ;
case MENUPAGE_CONTROLLER_PC :
case MENUPAGE_OPTIONS :
case MENUPAGE_CONTROLLER_SETTINGS :
case MENUPAGE_KEYBOARD_CONTROLS :
case MENUPAGE_MOUSE_CONTROLS :
currentSprite = FE_ICONCONTROLS ;
break ;
default :
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/*case MENUPAGE_NEW_GAME: */
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/*case MENUPAGE_BRIEFS: */
currentSprite = FE_ICONBRIEF ;
break ;
}
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static float fadeAlpha = 0.0f ;
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if ( m_nMenuFadeAlpha < 255 ) {
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if ( m_nMenuFadeAlpha = = 0 & & fadeAlpha > 1.0f ) fadeAlpha = 0.0f ;
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
fadeAlpha + = ( frameTime ) * 20.f / 33.f ;
m_nMenuFadeAlpha = fadeAlpha ;
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} else {
// TODO: what is this? waiting mouse?
if ( field_518 = = 4 ) {
if ( m_nHoverOption = = HOVEROPTION_3 | | m_nHoverOption = = HOVEROPTION_4 | |
m_nHoverOption = = HOVEROPTION_5 | | m_nHoverOption = = HOVEROPTION_6 | | m_nHoverOption = = HOVEROPTION_7 )
field_518 = 2 ;
else
field_518 = 1 ;
}
}
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m_aFrontEndSprites [ currentSprite ] . Draw ( CRect ( MENU_X_LEFT_ALIGNED ( 50.0f ) , MENU_Y ( 50.0f ) , MENU_X_RIGHT_ALIGNED ( 50.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 95.0f ) ) , CRGBA ( 255 , 255 , 255 , m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha ) ) ;
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RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERNEAREST ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREADDRESS , ( void * ) rwTEXTUREADDRESSCLAMP ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
switch ( m_nCurrScreen ) {
case MENUPAGE_SKIN_SELECT :
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DrawPlayerSetupScreen ( ) ;
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break ;
case MENUPAGE_KEYBOARD_CONTROLS :
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DrawControllerSetupScreen ( ) ;
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break ;
default :
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Draw ( ) ;
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break ;
}
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// Positions/style from PS2 menu, credits to Fire_Head
/* Draw controller buttons */
CFont : : SetFontStyle ( FONT_BANK ) ;
CFont : : SetBackgroundOff ( ) ;
CFont : : SetScale ( SCREEN_SCALE_X ( 0.35f ) , SCREEN_SCALE_Y ( 0.64f ) ) ;
CFont : : SetPropOn ( ) ;
CFont : : SetCentreOff ( ) ;
CFont : : SetJustifyOn ( ) ;
CFont : : SetRightJustifyOff ( ) ;
CFont : : SetBackGroundOnlyTextOn ( ) ;
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CFont : : SetWrapx ( MENU_X_RIGHT_ALIGNED ( MENU_X_MARGIN ) ) ; // 600.0f
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CFont : : SetColor ( CRGBA ( 16 , 16 , 16 , 255 ) ) ;
switch ( m_nCurrScreen ) {
// Page names overlaps buttons on those.
case MENUPAGE_MOUSE_CONTROLS :
case MENUPAGE_KEYBOARD_CONTROLS :
break ;
default :
{
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 52.0f ) , MENU_Y ( 360.0f ) , TheText . Get ( " FEDS_SE " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 52.0f ) , MENU_Y ( 372.0f ) , TheText . Get ( " FEDS_BA " ) ) ;
if ( ! m_bGameNotLoaded )
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 52.0f ) , MENU_Y ( 384.0f ) , TheText . Get ( " FEDS_ST " ) ) ;
if ( bottomBarActive )
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 242.0f ) , MENU_Y ( 372.0f ) , TheText . Get ( " FEDS_AM " ) ) ; // <>-CHANGE MENU
else if ( m_nCurrScreen ! = MENUPAGE_STATS & & m_nCurrScreen ! = MENUPAGE_BRIEFS ) {
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 242.0f ) , MENU_Y ( 360.0f + 3.5f ) , TheText . Get ( " FEA_UP " ) ) ; // ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 242.0f ) , MENU_Y ( 384.0f - 3.5f ) , TheText . Get ( " FEA_DO " ) ) ; // =
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 242.0f - 10.0f ) , MENU_Y ( 372.0f ) , TheText . Get ( " FEA_LE " ) ) ; // <
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 242.0f + 11.0f ) , MENU_Y ( 372.0f ) , TheText . Get ( " FEA_RI " ) ) ; // >
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 242.0f + 20.0f ) , MENU_Y ( 372.0f ) , TheText . Get ( " FEDSAS3 " ) ) ; // - CHANGE SELECTION
}
break ;
}
}
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# define optionWidth MENU_X(66.0f)
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# define rawOptionHeight 22.0f
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# define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f)
# define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight)
# define leftPadding MENU_X_LEFT_ALIGNED(90.0f)
wchar * str ;
hoveredBottomBarOption = - 1 ;
if ( curBottomBarOption ! = - 1 ) {
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// This active tab sprite is needlessly big
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m_aFrontEndSprites [ FE2_TABACTIVE ] . Draw ( CRect ( leftPadding - MENU_X ( 2.0f ) + ( optionWidth ) * curBottomBarOption , optionTop ,
leftPadding - MENU_X ( 5.0f ) + optionWidth * ( curBottomBarOption + 2 ) , optionBottom + MENU_Y ( rawOptionHeight - 9.0f ) ) ,
CRGBA ( CRGBA ( 255 , 255 , 255 , 255 ) ) ) ;
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for ( int i = 0 ; i < bbTabCount ; i + + ) {
float xStart = leftPadding + optionWidth * i ;
if ( CheckHover ( xStart , xStart + optionWidth , optionTop , optionBottom ) )
hoveredBottomBarOption = i ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetScale ( MENU_X ( 0.35f ) , MENU_Y ( 0.7f ) ) ;
CFont : : SetRightJustifyOff ( ) ;
if ( hoveredBottomBarOption = = i & & hoveredBottomBarOption ! = curBottomBarOption )
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , 255 ) ) ;
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else {
if ( bottomBarActive | | curBottomBarOption = = i )
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CFont : : SetColor ( CRGBA ( HEADER_COLOR . r , HEADER_COLOR . g , HEADER_COLOR . b , 255 ) ) ;
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else
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CFont : : SetColor ( CRGBA ( HEADER_COLOR . r , HEADER_COLOR . g , HEADER_COLOR . b , 110 ) ) ;
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}
str = TheText . Get ( bbNames [ i ] . name ) ;
CFont : : PrintString ( xStart + MENU_X ( 4.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 39.0f ) , str ) ;
}
}
# undef optionBottom
# undef optionTop
# undef leftPadding
# undef optionWidth
# undef rawOptionHeight
CFont : : DrawFonts ( ) ;
// Draw mouse
RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERLINEAR ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREADDRESS , ( void * ) rwTEXTUREADDRESSCLAMP ) ;
if ( m_bShowMouse ) {
RwRenderStateSet ( rwRENDERSTATESRCBLEND , ( void * ) rwBLENDSRCALPHA ) ;
RwRenderStateSet ( rwRENDERSTATEDESTBLEND , ( void * ) rwBLENDINVSRCALPHA ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) TRUE ) ;
CRect mouse ( 0.0f , 0.0f , MENU_X ( 75.0f ) , MENU_Y ( 75.0f ) ) ;
CRect shad ( MENU_X ( 10.0f ) , MENU_Y ( 3.0f ) , MENU_X ( 85.0f ) , MENU_Y ( 78.0f ) ) ;
mouse . Translate ( m_nMousePosX , m_nMousePosY ) ;
shad . Translate ( m_nMousePosX , m_nMousePosY ) ;
if ( field_518 = = 4 ) {
m_aMenuSprites [ MENUSPRITE_MOUSET ] . Draw ( shad , CRGBA ( 100 , 100 , 100 , 50 ) ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
m_aMenuSprites [ MENUSPRITE_MOUSET ] . Draw ( mouse , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
} else {
m_aMenuSprites [ MENUSPRITE_MOUSE ] . Draw ( shad , CRGBA ( 100 , 100 , 100 , 50 ) ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
m_aMenuSprites [ MENUSPRITE_MOUSE ] . Draw ( mouse , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
}
}
}
# else
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void
CMenuManager : : DrawFrontEndNormal ( )
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{
CSprite2d : : InitPerFrame ( ) ;
CFont : : InitPerFrame ( ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERLINEAR ) ;
LoadSplash ( nil ) ;
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eMenuSprites previousSprite ;
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if ( m_nMenuFadeAlpha < 255 ) {
switch ( m_nPrevScreen ) {
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case MENUPAGE_STATS :
case MENUPAGE_START_MENU :
case MENUPAGE_PAUSE_MENU :
previousSprite = MENUSPRITE_MAINMENU ;
break ;
case MENUPAGE_NEW_GAME :
case MENUPAGE_CHOOSE_LOAD_SLOT :
case MENUPAGE_CHOOSE_DELETE_SLOT :
case MENUPAGE_NEW_GAME_RELOAD :
case MENUPAGE_LOAD_SLOT_CONFIRM :
case MENUPAGE_DELETE_SLOT_CONFIRM :
case MENUPAGE_EXIT :
previousSprite = MENUSPRITE_SINGLEPLAYER ;
break ;
case MENUPAGE_MULTIPLAYER_MAIN :
previousSprite = MENUSPRITE_MULTIPLAYER ;
break ;
case MENUPAGE_MULTIPLAYER_MAP :
case MENUPAGE_MULTIPLAYER_FIND_GAME :
case MENUPAGE_SKIN_SELECT :
case MENUPAGE_KEYBOARD_CONTROLS :
case MENUPAGE_MOUSE_CONTROLS :
previousSprite = MENUSPRITE_FINDGAME ;
break ;
case MENUPAGE_MULTIPLAYER_CONNECTION :
case MENUPAGE_MULTIPLAYER_MODE :
previousSprite = MENUSPRITE_CONNECTION ;
break ;
case MENUPAGE_MULTIPLAYER_CREATE :
previousSprite = MENUSPRITE_HOSTGAME ;
break ;
case MENUPAGE_SKIN_SELECT_OLD :
case MENUPAGE_OPTIONS :
previousSprite = MENUSPRITE_PLAYERSET ;
break ;
default :
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# ifdef CUSTOM_FRONTEND_OPTIONS
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CCustomScreenLayout * custom = aScreens [ m_nPrevScreen ] . layout ;
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if ( custom ) {
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previousSprite = custom - > sprite ;
break ;
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}
if ( ! custom )
# endif
previousSprite = MENUSPRITE_MAINMENU ;
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break ;
}
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if ( m_nPrevScreen = = m_nCurrScreen )
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CSprite2d : : DrawRect ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 0 , 0 , 0 , 255 - m_nMenuFadeAlpha ) ) ;
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else
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m_aMenuSprites [ previousSprite ] . Draw ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 255 , 255 , 255 , 255 - m_nMenuFadeAlpha ) ) ;
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}
RwRenderStateSet ( rwRENDERSTATEZTESTENABLE , ( void * ) FALSE ) ;
RwRenderStateSet ( rwRENDERSTATEZWRITEENABLE , ( void * ) FALSE ) ;
eMenuSprites currentSprite = MENUSPRITE_MAINMENU ; // actually uninitialized
switch ( m_nCurrScreen ) {
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case MENUPAGE_STATS :
case MENUPAGE_START_MENU :
case MENUPAGE_PAUSE_MENU :
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currentSprite = MENUSPRITE_MAINMENU ;
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break ;
case MENUPAGE_NEW_GAME :
case MENUPAGE_CHOOSE_LOAD_SLOT :
case MENUPAGE_CHOOSE_DELETE_SLOT :
case MENUPAGE_NEW_GAME_RELOAD :
case MENUPAGE_LOAD_SLOT_CONFIRM :
case MENUPAGE_DELETE_SLOT_CONFIRM :
case MENUPAGE_EXIT :
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currentSprite = MENUSPRITE_SINGLEPLAYER ;
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break ;
case MENUPAGE_MULTIPLAYER_MAIN :
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currentSprite = MENUSPRITE_MULTIPLAYER ;
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break ;
case MENUPAGE_MULTIPLAYER_MAP :
case MENUPAGE_MULTIPLAYER_FIND_GAME :
case MENUPAGE_SKIN_SELECT :
case MENUPAGE_KEYBOARD_CONTROLS :
case MENUPAGE_MOUSE_CONTROLS :
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currentSprite = MENUSPRITE_FINDGAME ;
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break ;
case MENUPAGE_MULTIPLAYER_CONNECTION :
case MENUPAGE_MULTIPLAYER_MODE :
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currentSprite = MENUSPRITE_CONNECTION ;
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break ;
case MENUPAGE_MULTIPLAYER_CREATE :
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currentSprite = MENUSPRITE_HOSTGAME ;
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break ;
case MENUPAGE_SKIN_SELECT_OLD :
case MENUPAGE_OPTIONS :
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currentSprite = MENUSPRITE_PLAYERSET ;
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break ;
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# ifdef CUSTOM_FRONTEND_OPTIONS
default :
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CCustomScreenLayout * custom = aScreens [ m_nCurrScreen ] . layout ;
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if ( custom ) {
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previousSprite = custom - > sprite ;
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}
break ;
# endif
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}
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if ( m_nMenuFadeAlpha < 255 ) {
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// Famous transparent menu bug
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# ifdef FIX_BUGS
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static float fadeAlpha = 0.0f ;
if ( m_nMenuFadeAlpha = = 0 & & fadeAlpha > 1.0f ) fadeAlpha = 0.0f ;
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
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fadeAlpha + = ( frameTime ) * 20.f / 33.f ;
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m_nMenuFadeAlpha = fadeAlpha ;
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# else
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static uint32 LastFade = 0 ;
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if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - LastFade > 10 ) {
m_nMenuFadeAlpha + = 20 ;
LastFade = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
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}
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# endif
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if ( m_nMenuFadeAlpha > 255 ) {
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m_aMenuSprites [ currentSprite ] . Draw ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
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} else {
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RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) TRUE ) ;
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m_aMenuSprites [ currentSprite ] . Draw ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 255 , 255 , 255 , m_nMenuFadeAlpha ) ) ;
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}
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} else {
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m_aMenuSprites [ currentSprite ] . Draw ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
// TODO: what is this? waiting mouse?
if ( field_518 = = 4 ) {
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if ( m_nHoverOption = = HOVEROPTION_3 | | m_nHoverOption = = HOVEROPTION_4 | |
m_nHoverOption = = HOVEROPTION_5 | | m_nHoverOption = = HOVEROPTION_6 | | m_nHoverOption = = HOVEROPTION_7 )
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field_518 = 2 ;
else
field_518 = 1 ;
}
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}
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# ifdef RED_DELETE_BACKGROUND
if ( m_nCurrScreen = = MENUPAGE_CHOOSE_DELETE_SLOT | | m_nCurrScreen = = MENUPAGE_DELETE_SLOT_CONFIRM ) {
CSprite2d : : Draw2DPolygon ( SCREEN_STRETCH_X ( 18.0f ) , MENU_Y ( 8.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 20.0f ) , MENU_Y ( 8.0f ) ,
SCREEN_STRETCH_X ( 12.0f ) , MENU_Y ( 11.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 14.0f ) , MENU_Y ( 11.0f ) ,
CRGBA ( 150 , 0 , 0 , 140 ) ) ;
CSprite2d : : Draw2DPolygon ( SCREEN_STRETCH_X ( 12.0f ) , MENU_Y ( 11.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 14.0f ) , MENU_Y ( 11.0f ) ,
SCREEN_STRETCH_X ( 10.0f ) , MENU_Y ( 16.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 12.0f ) , MENU_Y ( 16.0f ) ,
CRGBA ( 150 , 0 , 0 , 140 ) ) ;
CSprite2d : : Draw2DPolygon ( SCREEN_STRETCH_X ( 10.0f ) , MENU_Y ( 16.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 12.0f ) , MENU_Y ( 16.0f ) ,
SCREEN_STRETCH_X ( 10.0f ) , SCREEN_SCALE_Y ( 431.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 12.0f ) , SCREEN_SCALE_Y ( 431.0f ) ,
CRGBA ( 150 , 0 , 0 , 140 ) ) ;
CSprite2d : : Draw2DPolygon ( SCREEN_STRETCH_X ( 10.0f ) , SCREEN_SCALE_Y ( 431.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 12.0f ) , SCREEN_SCALE_Y ( 431.0f ) ,
SCREEN_STRETCH_X ( 12.0f ) , SCREEN_SCALE_Y ( 435.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 14.0f ) , SCREEN_SCALE_Y ( 435.0f ) ,
CRGBA ( 150 , 0 , 0 , 140 ) ) ;
CSprite2d : : Draw2DPolygon ( SCREEN_STRETCH_X ( 12.0f ) , SCREEN_SCALE_Y ( 435.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 14.0f ) , SCREEN_SCALE_Y ( 435.0f ) ,
SCREEN_STRETCH_X ( 18.0f ) , SCREEN_SCALE_Y ( 438.0f ) ,
SCREEN_WIDTH - SCREEN_STRETCH_X ( 20.0f ) , SCREEN_SCALE_Y ( 438.0f ) ,
CRGBA ( 150 , 0 , 0 , 140 ) ) ;
// yellow bar
CSprite2d : : DrawRect ( CRect ( MENU_X ( 13.0f ) , SCREEN_STRETCH_FROM_BOTTOM ( 96.0f ) ,
SCREEN_STRETCH_FROM_RIGHT ( 11.0f ) , SCREEN_STRETCH_FROM_BOTTOM ( 59.0f ) ) ,
CRGBA ( 235 , 170 , 50 , 255 ) ) ;
}
# endif
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// GTA LOGO
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RwRenderStateSet ( rwRENDERSTATESRCBLEND , ( void * ) rwBLENDSRCALPHA ) ;
RwRenderStateSet ( rwRENDERSTATEDESTBLEND , ( void * ) rwBLENDINVSRCALPHA ) ;
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if ( m_nCurrScreen = = MENUPAGE_START_MENU | | m_nCurrScreen = = MENUPAGE_PAUSE_MENU ) {
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if ( CGame : : frenchGame | | CGame : : germanGame | | ! CGame : : nastyGame )
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m_aMenuSprites [ MENUSPRITE_GTA3LOGO ] . Draw ( CRect ( MENU_X_LEFT_ALIGNED ( 205.0f ) , MENU_Y ( 70.0f ) , MENU_X_LEFT_ALIGNED ( 435.0f ) , MENU_Y ( 180.0f ) ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
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else
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m_aMenuSprites [ MENUSPRITE_GTALOGO ] . Draw ( CRect ( MENU_X_LEFT_ALIGNED ( 225.0f ) , MENU_Y ( 40.0f ) , MENU_X_LEFT_ALIGNED ( 415.0f ) , MENU_Y ( 210.0f ) ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
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}
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RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERNEAREST ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREADDRESS , ( void * ) rwTEXTUREADDRESSCLAMP ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
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switch ( m_nCurrScreen ) {
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case MENUPAGE_SKIN_SELECT :
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DrawPlayerSetupScreen ( ) ;
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break ;
case MENUPAGE_KEYBOARD_CONTROLS :
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DrawControllerSetupScreen ( ) ;
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break ;
default :
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Draw ( ) ;
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break ;
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}
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CFont : : DrawFonts ( ) ;
// Draw mouse
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RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERLINEAR ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREADDRESS , ( void * ) rwTEXTUREADDRESSCLAMP ) ;
if ( m_bShowMouse ) {
RwRenderStateSet ( rwRENDERSTATESRCBLEND , ( void * ) rwBLENDSRCALPHA ) ;
RwRenderStateSet ( rwRENDERSTATEDESTBLEND , ( void * ) rwBLENDINVSRCALPHA ) ;
RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) TRUE ) ;
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CRect mouse ( 0.0f , 0.0f , MENU_X ( 75.0f ) , MENU_Y ( 75.0f ) ) ;
CRect shad ( MENU_X ( 10.0f ) , MENU_Y ( 3.0f ) , MENU_X ( 85.0f ) , MENU_Y ( 78.0f ) ) ;
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mouse . Translate ( m_nMousePosX , m_nMousePosY ) ;
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shad . Translate ( m_nMousePosX , m_nMousePosY ) ;
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if ( field_518 = = 4 ) {
m_aMenuSprites [ MENUSPRITE_MOUSET ] . Draw ( shad , CRGBA ( 100 , 100 , 100 , 50 ) ) ;
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RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
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m_aMenuSprites [ MENUSPRITE_MOUSET ] . Draw ( mouse , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
} else {
m_aMenuSprites [ MENUSPRITE_MOUSE ] . Draw ( shad , CRGBA ( 100 , 100 , 100 , 50 ) ) ;
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RwRenderStateSet ( rwRENDERSTATEVERTEXALPHAENABLE , ( void * ) FALSE ) ;
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m_aMenuSprites [ MENUSPRITE_MOUSE ] . Draw ( mouse , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
}
}
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}
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# endif
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void
CMenuManager : : DrawPlayerSetupScreen ( )
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{
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RESET_FONT_FOR_NEW_PAGE
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SET_FONT_FOR_MENU_HEADER
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CFont : : PrintString ( PAGE_NAME_X ( MENUHEADER_POS_X ) , SCREEN_SCALE_FROM_BOTTOM ( MENUHEADER_POS_Y ) , TheText . Get ( " FET_PS " ) ) ;
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// lstrcpy's changed with strcpy
if ( ! m_bSkinsEnumerated ) {
OutputDebugString ( " Enumerating skin filenames from skins... " ) ;
m_pSkinListHead . nextSkin = nil ;
m_pSelectedSkin = & m_pSkinListHead ;
m_pSelectedSkin - > nextSkin = new tSkinInfo ;
m_pSelectedSkin = m_pSelectedSkin - > nextSkin ;
m_pSelectedSkin - > skinId = 0 ;
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strcpy ( m_pSelectedSkin - > skinNameOriginal , DEFAULT_SKIN_NAME ) ;
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strcpy ( m_pSelectedSkin - > skinNameDisplayed , UnicodeToAscii ( TheText . Get ( " FET_DSN " ) ) ) ;
int nextSkinId = 1 ;
m_pSelectedSkin - > nextSkin = nil ;
WIN32_FIND_DATA FindFileData ;
SYSTEMTIME SystemTime ;
HANDLE handle = FindFirstFile ( " skins \\ *.bmp " , & FindFileData ) ;
for ( int i = 1 ; handle ! = INVALID_HANDLE_VALUE & & i ; i = FindNextFile ( handle , & FindFileData ) ) {
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if ( strcmp ( FindFileData . cFileName , DEFAULT_SKIN_NAME ) ! = 0 ) {
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m_pSelectedSkin - > nextSkin = new tSkinInfo ;
m_pSelectedSkin = m_pSelectedSkin - > nextSkin ;
m_pSelectedSkin - > skinId = nextSkinId ;
strcpy ( m_pSelectedSkin - > skinNameOriginal , FindFileData . cFileName ) ;
strcpy ( m_pSelectedSkin - > skinNameDisplayed , FindFileData . cFileName ) ;
FileTimeToSystemTime ( & FindFileData . ftLastWriteTime , & SystemTime ) ;
GetDateFormat ( LOCALE_USER_DEFAULT , DATE_SHORTDATE , & SystemTime , 0 , m_pSelectedSkin - > date , 255 ) ;
+ + nextSkinId ;
m_pSelectedSkin - > nextSkin = nil ;
}
}
FindClose ( handle ) ;
m_nSkinsTotal = nextSkinId ;
char nameTemp [ 256 ] ;
for ( m_pSelectedSkin = m_pSkinListHead . nextSkin ; m_pSelectedSkin ; m_pSelectedSkin = m_pSelectedSkin - > nextSkin ) {
// Drop extension
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int oldLength = ( int ) strlen ( m_pSelectedSkin - > skinNameDisplayed ) ;
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m_pSelectedSkin - > skinNameDisplayed [ oldLength - 4 ] = ' \0 ' ;
m_pSelectedSkin - > skinNameOriginal [ oldLength - 4 ] = ' \0 ' ;
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// Fill to 40 bytes-39 chars, idk why. This is done in sepearate function in game.
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strncpy ( nameTemp , m_pSelectedSkin - > skinNameDisplayed , 39 ) ; // game doesn't do that, but in our day strncpy to same string is forbidden
strncpy ( m_pSelectedSkin - > skinNameDisplayed , nameTemp , 39 ) ;
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if ( oldLength - 4 > 39 )
m_pSelectedSkin - > skinNameDisplayed [ 39 ] = ' \0 ' ;
// Make string lowercase, except first letter
strlwr ( m_pSelectedSkin - > skinNameDisplayed ) ;
strncpy ( nameTemp , m_pSelectedSkin - > skinNameDisplayed , 1 ) ;
strupr ( nameTemp ) ;
strncpy ( m_pSelectedSkin - > skinNameDisplayed , nameTemp , 1 ) ;
// Change some chars
# ifdef FIX_BUGS
for ( int k = 0 ; m_pSelectedSkin - > skinNameDisplayed [ k ] ! = ' \0 ' ; + + k ) {
# else
for ( int k = 0 ; m_pSelectedSkin - > skinNameOriginal [ k ] ! = ' \0 ' ; + + k ) {
# endif
if ( ! strncmp ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " _ " , 1 ) )
strncpy ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " " , 1 ) ;
if ( ! strncmp ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " @ " , 1 ) )
strncpy ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " " , 1 ) ;
if ( ! strncmp ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " { " , 1 ) )
strncpy ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " ( " , 1 ) ;
if ( ! strncmp ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " } " , 1 ) )
strncpy ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " ) " , 1 ) ;
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if ( ! strncmp ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " £ " , 1 ) )
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strncpy ( & m_pSelectedSkin - > skinNameDisplayed [ k ] , " $ " , 1 ) ;
}
// Make letters after whitespace uppercase
for ( int l = 0 ; m_pSelectedSkin - > skinNameDisplayed [ l ] ! = ' \0 ' ; + + l ) {
if ( ! strncmp ( & m_pSelectedSkin - > skinNameDisplayed [ l ] , " " , 1 ) ) {
if ( m_pSelectedSkin - > skinNameDisplayed [ l + 1 ] ) {
strncpy ( nameTemp , & m_pSelectedSkin - > skinNameDisplayed [ l + 1 ] , 1 ) ;
strupr ( nameTemp ) ;
strncpy ( & m_pSelectedSkin - > skinNameDisplayed [ l + 1 ] , nameTemp , 1 ) ;
}
}
}
}
OutputDebugString ( " Finished enumerating skin files. " ) ;
m_bSkinsEnumerated = true ;
}
CSprite2d : : DrawRect ( CRect ( MENU_X_LEFT_ALIGNED ( PLAYERSETUP_LIST_LEFT ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) ,
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MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM ) ) ,
CRGBA ( LIST_BACKGROUND_COLOR . r , LIST_BACKGROUND_COLOR . g , LIST_BACKGROUND_COLOR . b , FadeIn ( LIST_BACKGROUND_COLOR . a ) ) ) ;
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// Header (Skin - Date)
if ( m_nCurrExLayer = = HOVEROPTION_LIST ) {
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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} else {
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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}
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( MENUACTION_SCALE_MULT ) , MENU_Y ( MENUACTION_SCALE_MULT ) ) ;
CFont : : SetRightJustifyOn ( ) ;
CFont : : PrintString ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_DATE_COLUMN_RIGHT ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) , TheText . Get ( " FES_DAT " ) ) ;
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switch ( m_PrefsLanguage ) {
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case LANGUAGE_FRENCH :
case LANGUAGE_SPANISH :
CFont : : SetScale ( MENU_X ( 0.6f ) , MENU_Y ( MENUACTION_SCALE_MULT ) ) ;
break ;
default :
CFont : : SetScale ( MENU_X ( MENUACTION_SCALE_MULT ) , MENU_Y ( MENUACTION_SCALE_MULT ) ) ;
break ;
}
CFont : : SetRightJustifyOff ( ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( PLAYERSETUP_SKIN_COLUMN_LEFT ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) , TheText . Get ( " FES_SKN " ) ) ;
// Skin list
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SET_FONT_FOR_LIST_ITEM
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if ( m_nSkinsTotal > 0 ) {
for ( m_pSelectedSkin = m_pSkinListHead . nextSkin ; m_pSelectedSkin - > skinId ! = m_nFirstVisibleRowOnList ;
m_pSelectedSkin = m_pSelectedSkin - > nextSkin ) ;
int rowTextY = PLAYERSETUP_LIST_BODY_TOP - 1 ;
int orderInVisibles = 0 ;
int rowEndY = PLAYERSETUP_LIST_BODY_TOP + PLAYERSETUP_ROW_HEIGHT + 1 ;
int rowStartY = PLAYERSETUP_LIST_BODY_TOP ;
for ( int rowIdx = m_nFirstVisibleRowOnList ;
rowIdx < m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW & & m_pSelectedSkin ; ) {
if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( PLAYERSETUP_LIST_LEFT ) & & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT ) ) {
if ( m_nMousePosY > MENU_Y ( rowStartY ) & & m_nMousePosY < MENU_Y ( rowEndY ) ) {
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m_nOptionMouseHovering = rowIdx ;
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if ( m_nMouseOldPosX ! = m_nMousePosX | | m_nMouseOldPosY ! = m_nMousePosY ) {
m_nCurrExLayer = HOVEROPTION_LIST ;
}
if ( m_nHoverOption = = HOVEROPTION_SKIN ) {
if ( rowIdx = = m_nSelectedListRow ) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
if ( m_nSkinsTotal > 0 ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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strcpy ( m_PrefsSkinFile , m_aSkinName ) ;
CWorld : : Players [ 0 ] . SetPlayerSkin ( m_PrefsSkinFile ) ;
SaveSettings ( ) ;
}
} else {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nCurrExLayer = HOVEROPTION_LIST ;
m_nSelectedListRow = rowIdx ;
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
}
}
}
}
// Preview skin/change color of row when we focused on another row.
if ( orderInVisibles = = m_nSelectedListRow - m_nFirstVisibleRowOnList ) {
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
static int lastSelectedSkin = - 1 ;
if ( m_nSelectedListRow ! = lastSelectedSkin ) {
strcpy ( m_aSkinName , m_pSelectedSkin - > skinNameOriginal ) ;
CWorld : : Players [ 0 ] . SetPlayerSkin ( m_aSkinName ) ;
}
lastSelectedSkin = m_nSelectedListRow ;
} else if ( ! strcmp ( m_PrefsSkinFile , m_pSelectedSkin - > skinNameOriginal ) ) {
CFont : : SetColor ( CRGBA ( 255 , 255 , 155 , FadeIn ( 255 ) ) ) ;
} else {
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CFont : : SetColor ( CRGBA ( LIST_OPTION_COLOR . r , LIST_OPTION_COLOR . g , LIST_OPTION_COLOR . b , FadeIn ( LIST_OPTION_COLOR . a ) ) ) ;
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}
wchar unicodeTemp [ 80 ] ;
AsciiToUnicode ( m_pSelectedSkin - > skinNameDisplayed , unicodeTemp ) ;
CFont : : SetRightJustifyOff ( ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( PLAYERSETUP_SKIN_COLUMN_LEFT ) , MENU_Y ( rowTextY ) , unicodeTemp ) ;
// If not "Default skin" option
if ( rowIdx ! = 0 ) {
char dateTemp [ 32 ] ;
sprintf ( dateTemp , " %s " , m_pSelectedSkin - > date ) ;
AsciiToUnicode ( dateTemp , unicodeTemp ) ;
CFont : : SetRightJustifyOn ( ) ;
CFont : : PrintString ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_DATE_COLUMN_RIGHT ) , MENU_Y ( rowTextY ) , unicodeTemp ) ;
}
+ + orderInVisibles ;
rowEndY + = PLAYERSETUP_ROW_HEIGHT ;
rowStartY + = PLAYERSETUP_ROW_HEIGHT ;
rowTextY + = PLAYERSETUP_ROW_HEIGHT ;
+ + rowIdx ;
m_pSelectedSkin = m_pSelectedSkin - > nextSkin ;
}
// Scrollbar background
CSprite2d : : DrawRect ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBAR_WIDTH ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM ) ) , CRGBA ( 100 , 100 , 66 , FadeIn ( 205 ) ) ) ;
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float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / ( m_nSkinsTotal / ( float ) MAX_VISIBLE_LIST_ROW ) ;
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float scrollbarBottom , scrollbarTop ;
if ( m_nSkinsTotal < = MAX_VISIBLE_LIST_ROW ) {
scrollbarBottom = SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 4.0f ) ;
scrollbarTop = MENU_Y ( PLAYERSETUP_LIST_BODY_TOP ) ;
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// Scrollbar shadow
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CSprite2d : : DrawRect ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 4 ) , scrollbarTop ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH ) , scrollbarBottom + MENU_Y ( 1.0f ) ) , CRGBA ( 50 , 50 , 50 , FadeIn ( 255 ) ) ) ;
} else {
# ifdef FIX_BUGS
scrollbarBottom = MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight ) ;
scrollbarTop = MENU_Y ( PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin ) ;
# else
scrollbarBottom = MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 4 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal ) ;
scrollbarTop = MENU_Y ( SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin ) ;
# endif
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// Scrollbar shadow
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CSprite2d : : DrawRect ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 4 ) , scrollbarTop ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH ) , scrollbarBottom + MENU_Y ( 1.0f ) ) ,
CRGBA ( 50 , 50 , 50 , FadeIn ( 255 ) ) ) ;
}
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// Scrollbar
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CSprite2d : : DrawRect ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 4 ) , scrollbarTop ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH ) , scrollbarBottom ) ,
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CRGBA ( SCROLLBAR_COLOR . r , SCROLLBAR_COLOR . g , SCROLLBAR_COLOR . b , FadeIn ( 255 ) ) ) ;
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// FIX: Scroll button dimensions are buggy, because:
// 1 - stretches the original image
// 2 - leaves gap between button and scrollbar
if ( m_nHoverOption = = HOVEROPTION_CLICKED_SCROLL_UP ) {
# ifdef FIX_BUGS
m_aMenuSprites [ MENUSPRITE_UPON ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) , MENU_Y ( PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# else
m_aMenuSprites [ MENUSPRITE_UPON ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) ,
MENU_X_RIGHT_ALIGNED ( - 20.0f ) , MENU_Y ( PLAYERSETUP_LIST_TOP + 58 ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# endif
} else {
# ifdef FIX_BUGS
m_aMenuSprites [ MENUSPRITE_UPOFF ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 3 ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) , MENU_Y ( PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# else
m_aMenuSprites [ MENUSPRITE_UPOFF ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 3 ) , MENU_Y ( PLAYERSETUP_LIST_TOP ) ,
MENU_X_RIGHT_ALIGNED ( - 21.0f ) , MENU_Y ( PLAYERSETUP_LIST_TOP + 58 ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# endif
}
if ( m_nHoverOption = = HOVEROPTION_CLICKED_SCROLL_DOWN ) {
# ifdef FIX_BUGS
m_aMenuSprites [ MENUSPRITE_DOWNON ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 ) ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# else
m_aMenuSprites [ MENUSPRITE_DOWNON ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 ) , SCREEN_SCALE_FROM_BOTTOM ( 141.0f ) ,
MENU_X_RIGHT_ALIGNED ( - 20.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 83.0f ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# endif
} else {
# ifdef FIX_BUGS
m_aMenuSprites [ MENUSPRITE_DOWNOFF ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 3 ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 ) ,
MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# else
m_aMenuSprites [ MENUSPRITE_DOWNOFF ] . Draw ( CRect ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 3 ) , SCREEN_SCALE_FROM_BOTTOM ( 141.0f ) ,
MENU_X_RIGHT_ALIGNED ( - 21.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 83.0f ) ) ,
CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
# endif
}
CPlayerSkin : : RenderFrontendSkinEdit ( ) ;
// Big apply button
if ( strcmp ( m_aSkinName , m_PrefsSkinFile ) ! = 0 ) {
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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switch ( m_PrefsLanguage ) {
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case LANGUAGE_FRENCH :
CFont : : SetScale ( MENU_X ( 1.1f ) , MENU_Y ( 1.9f ) ) ;
break ;
case LANGUAGE_GERMAN :
CFont : : SetScale ( MENU_X ( 0.85f ) , MENU_Y ( 1.9f ) ) ;
break ;
case LANGUAGE_ITALIAN :
case LANGUAGE_SPANISH :
CFont : : SetScale ( MENU_X ( 1.4f ) , MENU_Y ( 1.9f ) ) ;
break ;
default :
CFont : : SetScale ( MENU_X ( 1.9f ) , MENU_Y ( 1.9f ) ) ;
break ;
}
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 120 ) ) ) ;
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CFont : : SetRightJustifyOff ( ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 20.0f ) , MENU_Y ( 220.0f ) , TheText . Get ( " FET_APL " ) ) ;
}
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( SMALLTEXT_X_SCALE ) , MENU_Y ( SMALLTEXT_Y_SCALE ) ) ;
if ( ( m_nMousePosX > MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 1 ) - CFont : : GetStringWidth ( TheText . Get ( " FEDS_TB " ) , true )
& & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 1 )
& & m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM - 3 )
& & m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM - 26 ) )
| | m_nCurrExLayer = = HOVEROPTION_BACK ) {
if ( m_nHoverOption ! = HOVEROPTION_BACK )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nHoverOption = HOVEROPTION_BACK ;
} else if ( ( strcmp ( m_aSkinName , m_PrefsSkinFile ) ! = 0
& & m_nMousePosX > MENU_X_LEFT_ALIGNED ( PLAYERSETUP_LIST_LEFT )
& & m_nMousePosX < MENU_X_LEFT_ALIGNED ( PLAYERSETUP_LIST_LEFT ) + CFont : : GetStringWidth ( TheText . Get ( " FES_SET " ) , true )
& & m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM - 3 )
& & m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM - 26 ) )
| | m_nCurrExLayer = = HOVEROPTION_USESKIN ) {
if ( m_nHoverOption ! = HOVEROPTION_USESKIN )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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m_nHoverOption = HOVEROPTION_USESKIN ;
} else if ( m_nMousePosX > MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 )
& & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2 )
& & m_nMousePosY > MENU_Y ( PLAYERSETUP_LIST_TOP )
& & m_nMousePosY < MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 3 ) ) {
if ( m_nHoverOption ! = HOVEROPTION_CLICKED_SCROLL_UP & & m_nHoverOption ! = HOVEROPTION_CLICKED_SCROLL_DOWN )
m_nHoverOption = HOVEROPTION_OVER_SCROLL_UP ;
} else if ( m_nMousePosX > MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 )
& & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2 )
& & m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 )
& & m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM ) ) {
if ( m_nHoverOption ! = HOVEROPTION_CLICKED_SCROLL_UP & & m_nHoverOption ! = HOVEROPTION_CLICKED_SCROLL_DOWN )
m_nHoverOption = HOVEROPTION_OVER_SCROLL_DOWN ;
} else if ( m_nMousePosX > MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 )
& & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2 )
& & m_nMousePosY > MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 3 )
# ifdef FIX_BUGS
& & m_nMousePosY < MENU_Y ( PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin ) ) {
# else
& & m_nMousePosY < MENU_Y ( SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin ) ) {
# endif
m_nHoverOption = HOVEROPTION_PAGEUP ;
} else if ( m_nMousePosX > MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 2 )
& & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2 )
# ifdef FIX_BUGS
& & m_nMousePosY > MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight )
# else
& & m_nMousePosY > MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nTotalListRow )
# endif
& & m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 ) ) {
m_nHoverOption = HOVEROPTION_PAGEDOWN ;
} else if ( m_nMousePosX > MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 4 )
& & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH )
# ifdef FIX_BUGS
& & m_nMousePosY > MENU_Y ( PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin )
& & m_nMousePosY < MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight ) ) {
# else
& & m_nMousePosY > MENU_Y ( SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin )
& & m_nMousePosY < MENU_Y ( PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nTotalListRow ) ) {
# endif
m_nHoverOption = HOVEROPTION_HOLDING_SCROLLBAR ;
} else if ( m_nMousePosX > MENU_X_LEFT_ALIGNED ( PLAYERSETUP_LIST_LEFT ) & & m_nMousePosX < MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT )
& & m_nMousePosY > MENU_Y ( PLAYERSETUP_LIST_BODY_TOP + 1 ) & & m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM ) ) {
m_nHoverOption = HOVEROPTION_LIST ;
} else {
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
}
}
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_HEADING ) ) ;
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CFont : : SetScale ( MENU_X ( SMALLTEXT_X_SCALE ) , MENU_Y ( SMALLTEXT_Y_SCALE ) ) ;
CFont : : SetRightJustifyOn ( ) ;
CFont : : SetColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 90 ) ) ) ;
// Back button
for ( int i = 0 ; i < 2 ; i + + ) {
CFont : : PrintString ( MENU_X_RIGHT_ALIGNED ( PLAYERSETUP_LIST_RIGHT - 3 - i ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM - 5 - i ) , TheText . Get ( " FEDS_TB " ) ) ;
if ( m_nHoverOption = = HOVEROPTION_BACK ) {
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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} else {
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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}
}
CFont : : SetRightJustifyOff ( ) ;
CFont : : SetColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 90 ) ) ) ;
// Use skin button
for ( int i = 0 ; i < 2 ; i + + ) {
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( i + PLAYERSETUP_LIST_LEFT ) , SCREEN_SCALE_FROM_BOTTOM ( PLAYERSETUP_LIST_BOTTOM - 5 - i ) , TheText . Get ( " FES_SET " ) ) ;
if ( ! strcmp ( m_aSkinName , m_PrefsSkinFile ) ) {
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CFont : : SetColor ( CRGBA ( DARKMENUOPTION_COLOR . r , DARKMENUOPTION_COLOR . g , DARKMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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} else if ( m_nHoverOption = = HOVEROPTION_USESKIN ) {
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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} else {
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CFont : : SetColor ( CRGBA ( MENUOPTION_COLOR . r , MENUOPTION_COLOR . g , MENUOPTION_COLOR . b , FadeIn ( 255 ) ) ) ;
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}
}
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}
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int
CMenuManager : : FadeIn ( int alpha )
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{
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if ( m_nCurrScreen = = MENUPAGE_LOADING_IN_PROGRESS | |
m_nCurrScreen = = MENUPAGE_SAVING_IN_PROGRESS | |
m_nCurrScreen = = MENUPAGE_DELETING )
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return alpha ;
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return Min ( m_nMenuFadeAlpha , alpha ) ;
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}
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void
CMenuManager : : FilterOutColorMarkersFromString ( wchar * str , CRGBA & newColor )
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{
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int newIdx = 0 ;
wchar copy [ 256 ] , * c ;
UnicodeStrcpy ( copy , str ) ;
for ( c = copy ; * c ! = ' \0 ' ; c + + ) {
if ( * c = = ' ~ ' ) {
c + + ;
switch ( * c ) {
case ' b ' : newColor = CRGBA ( 40 , 40 , 255 , 255 ) ; break ;
case ' g ' : newColor = CRGBA ( 40 , 235 , 40 , 255 ) ; break ;
// There is no case for "h", is that a mistake?
case ' l ' : newColor = CRGBA ( 0 , 0 , 0 , 255 ) ; break ;
case ' p ' : newColor = CRGBA ( 255 , 0 , 255 , 255 ) ; break ;
case ' r ' : newColor = CRGBA ( 255 , 0 , 0 , 255 ) ; break ;
case ' w ' : newColor = CRGBA ( 255 , 255 , 255 , 255 ) ; break ;
case ' y ' : newColor = CRGBA ( 255 , 255 , 0 , 255 ) ; break ;
}
while ( * c ! = ' ~ ' ) c + + ;
} else {
str [ newIdx + + ] = * c ;
}
}
str [ newIdx ] = ' \0 ' ;
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}
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int
CMenuManager : : GetStartOptionsCntrlConfigScreens ( )
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{
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int number = 0 ;
switch ( m_nCurrScreen ) {
case MENUPAGE_CONTROLLER_PC_OLD3 :
number = 34 ;
break ;
case MENUPAGE_CONTROLLER_DEBUG :
number = 35 ;
break ;
case MENUPAGE_KEYBOARD_CONTROLS :
number = 0 ;
break ;
default :
break ;
}
return number ;
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}
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void
CMenuManager : : InitialiseChangedLanguageSettings ( )
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{
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if ( m_bFrontEnd_ReloadObrTxtGxt ) {
m_bFrontEnd_ReloadObrTxtGxt = false ;
CTimer : : Stop ( ) ;
TheText . Unload ( ) ;
TheText . Load ( ) ;
CTimer : : Update ( ) ;
CGame : : frenchGame = false ;
CGame : : germanGame = false ;
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# ifdef MORE_LANGUAGES
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CGame : : russianGame = false ;
CGame : : japaneseGame = false ;
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switch ( m_PrefsLanguage ) {
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case LANGUAGE_POLISH :
CFont : : ReloadFonts ( FONT_LANGSET_POLISH ) ;
break ;
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case LANGUAGE_RUSSIAN :
CFont : : ReloadFonts ( FONT_LANGSET_RUSSIAN ) ;
break ;
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case LANGUAGE_JAPANESE :
CFont : : ReloadFonts ( FONT_LANGSET_JAPANESE ) ;
break ;
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default :
CFont : : ReloadFonts ( FONT_LANGSET_EFIGS ) ;
break ;
}
# endif
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switch ( m_PrefsLanguage ) {
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case LANGUAGE_FRENCH :
CGame : : frenchGame = true ;
break ;
case LANGUAGE_GERMAN :
CGame : : germanGame = true ;
break ;
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# ifdef MORE_LANGUAGES
case LANGUAGE_RUSSIAN :
CGame : : russianGame = true ;
break ;
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case LANGUAGE_JAPANESE :
CGame : : japaneseGame = true ;
break ;
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# endif
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default :
break ;
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}
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}
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}
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void
CMenuManager : : LoadAllTextures ( )
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{
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if ( m_bSpritesLoaded )
return ;
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CentreMousePointer ( ) ;
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DMAudio . ChangeMusicMode ( MUSICMODE_FRONTEND ) ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_STARTING , 0 ) ;
m_nCurrOption = 0 ;
m_PrefsRadioStation = DMAudio . GetRadioInCar ( ) ;
if ( DMAudio . IsMP3RadioChannelAvailable ( ) ) {
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if ( m_PrefsRadioStation > USERTRACK )
m_PrefsRadioStation = CGeneral : : GetRandomNumber ( ) % 10 ;
} else if ( m_PrefsRadioStation > CHATTERBOX )
m_PrefsRadioStation = CGeneral : : GetRandomNumber ( ) % 9 ;
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CFileMgr : : SetDir ( " " ) ;
//CFileMgr::SetDir("");
CTimer : : Stop ( ) ;
CStreaming : : MakeSpaceFor ( 350 * CDSTREAM_SECTOR_SIZE ) ; // twice of it in mobile
CStreaming : : ImGonnaUseStreamingMemory ( ) ;
CGame : : TidyUpMemory ( false , true ) ;
CTxdStore : : PushCurrentTxd ( ) ;
int frontendTxdSlot = CTxdStore : : FindTxdSlot ( " frontend " ) ;
if ( frontendTxdSlot = = - 1 )
frontendTxdSlot = CTxdStore : : AddTxdSlot ( " frontend " ) ;
printf ( " LOAD frontend \n " ) ;
CTxdStore : : LoadTxd ( frontendTxdSlot , " MODELS/FRONTEND.TXD " ) ;
CTxdStore : : AddRef ( frontendTxdSlot ) ;
CTxdStore : : SetCurrentTxd ( frontendTxdSlot ) ;
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# if GTA_VERSION < GTA3_PC_11
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CStreaming : : IHaveUsedStreamingMemory ( ) ;
CTimer : : Update ( ) ;
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# endif
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for ( int i = 0 ; i < ARRAY_SIZE ( FrontendFilenames ) ; i + + ) {
m_aFrontEndSprites [ i ] . SetTexture ( FrontendFilenames [ i ] [ 0 ] , FrontendFilenames [ i ] [ 1 ] ) ;
m_aFrontEndSprites [ i ] . SetAddressing ( rwTEXTUREADDRESSBORDER ) ;
}
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int menuTxdSlot = CTxdStore : : FindTxdSlot ( " menu " ) ;
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if ( menuTxdSlot = = - 1 )
menuTxdSlot = CTxdStore : : AddTxdSlot ( " menu " ) ;
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printf ( " LOAD sprite \n " ) ;
CTxdStore : : LoadTxd ( menuTxdSlot , " MODELS/MENU.TXD " ) ;
CTxdStore : : AddRef ( menuTxdSlot ) ;
CTxdStore : : SetCurrentTxd ( menuTxdSlot ) ;
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for ( int i = 0 ; i < ARRAY_SIZE ( MenuFilenames ) ; i + + ) {
m_aMenuSprites [ i ] . SetTexture ( MenuFilenames [ i ] [ 0 ] , MenuFilenames [ i ] [ 1 ] ) ;
m_aMenuSprites [ i ] . SetAddressing ( rwTEXTUREADDRESSBORDER ) ;
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}
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# ifdef MENU_MAP
for ( int i = 0 ; i < ARRAY_SIZE ( MapFilenames ) ; i + + ) {
m_aMapSprites [ i ] . SetTexture ( MapFilenames [ i ] [ 0 ] , MapFilenames [ i ] [ 1 ] ) ;
m_aMapSprites [ i ] . SetAddressing ( rwTEXTUREADDRESSBORDER ) ;
}
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fMapSize = SCREEN_HEIGHT * 2.0f ;
fMapCenterX = 0.0f ;
fMapCenterY = 0.0f ;
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# endif
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# if GTA_VERSION >= GTA3_PC_11
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CStreaming : : IHaveUsedStreamingMemory ( ) ;
CTimer : : Update ( ) ;
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# endif
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m_bSpritesLoaded = true ;
CTxdStore : : PopCurrentTxd ( ) ;
}
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void
CMenuManager : : LoadSettings ( )
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{
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CFileMgr : : SetDirMyDocuments ( ) ;
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int fileHandle = CFileMgr : : OpenFile ( " gta3.set " , " r " ) ;
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int32 prevLang = m_PrefsLanguage ;
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# if GTA_VERSION >= GTA3_PC_11
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CMBlur : : BlurOn = ( _dwOperatingSystemVersion ! = OS_WIN98 ) ;
# else
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CMBlur : : BlurOn = true ;
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# endif
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MousePointerStateHelper . bInvertVertically = true ;
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// 50 is silly
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char Ver [ 50 ] ;
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if ( fileHandle ) {
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CFileMgr : : Read ( fileHandle , Ver , 29 ) ;
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if ( strncmp ( Ver , TopLineEmptyFile , sizeof ( TopLineEmptyFile ) - 1 ) ) {
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CFileMgr : : Seek ( fileHandle , 0 , 0 ) ;
ControlsManager . LoadSettings ( fileHandle ) ;
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# ifdef IMPROVED_VIDEOMODE
CFileMgr : : Read ( fileHandle , ( char * ) & m_nPrefsWidth , sizeof ( m_nPrefsWidth ) ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_nPrefsHeight , sizeof ( m_nPrefsHeight ) ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_nPrefsDepth , sizeof ( m_nPrefsDepth ) ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_nPrefsWindowed , sizeof ( m_nPrefsWindowed ) ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_nPrefsSubsystem , sizeof ( m_nPrefsSubsystem ) ) ;
if ( m_nPrefsWindowed ! = 0 & & m_nPrefsWindowed ! = 1 ) {
// garbage data from vanilla settings file
// let skeleton find something
m_nPrefsWidth = 0 ;
m_nPrefsHeight = 0 ;
m_nPrefsDepth = 0 ;
m_nPrefsWindowed = 0 ;
m_nPrefsSubsystem = 0 ;
}
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m_nSelectedScreenMode = m_nPrefsWindowed ;
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# else
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CFileMgr : : Read ( fileHandle , gString , 20 ) ;
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# endif
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CFileMgr : : Read ( fileHandle , gString , 20 ) ;
CFileMgr : : Read ( fileHandle , gString , 4 ) ;
CFileMgr : : Read ( fileHandle , gString , 4 ) ;
CFileMgr : : Read ( fileHandle , gString , 1 ) ;
CFileMgr : : Read ( fileHandle , gString , 1 ) ;
CFileMgr : : Read ( fileHandle , gString , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & TheCamera . m_bHeadBob , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & TheCamera . m_fMouseAccelHorzntl , 4 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & TheCamera . m_fMouseAccelVertical , 4 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & MousePointerStateHelper . bInvertVertically , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & CVehicle : : m_bDisableMouseSteering , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsSfxVolume , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsMusicVolume , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsRadioStation , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsSpeakers , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_nPrefsAudio3DProviderIndex , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsDMA , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsBrightness , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsLOD , 4 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsShowSubtitles , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsUseWideScreen , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsVsyncDisp , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsFrameLimiter , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_nDisplayVideoMode , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & CMBlur : : BlurOn , 1 ) ;
CFileMgr : : Read ( fileHandle , m_PrefsSkinFile , 256 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_ControlMethod , 1 ) ;
CFileMgr : : Read ( fileHandle , ( char * ) & m_PrefsLanguage , 1 ) ;
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}
}
CFileMgr : : CloseFile ( fileHandle ) ;
CFileMgr : : SetDir ( " " ) ;
m_PrefsVsync = m_PrefsVsyncDisp ;
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CRenderer : : ms_lodDistScale = m_PrefsLOD ;
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if ( m_nPrefsAudio3DProviderIndex = = - 1 )
m_nPrefsAudio3DProviderIndex = - 2 ;
if ( m_PrefsLanguage = = prevLang )
m_bLanguageLoaded = false ;
else {
m_bLanguageLoaded = true ;
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// Already called in InitialiseChangedLanguageSettings
/*
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TheText . Unload ( ) ;
TheText . Load ( ) ;
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*/
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m_bFrontEnd_ReloadObrTxtGxt = true ;
InitialiseChangedLanguageSettings ( ) ;
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OutputDebugString ( " The previously saved language is now in use " ) ;
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}
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WIN32_FIND_DATA FindFileData ;
char skinfile [ 256 + 16 ] ; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260).
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bool SkinFound = false ;
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HANDLE handle = FindFirstFile ( " skins \\ *.bmp " , & FindFileData ) ;
for ( int i = 1 ; handle ! = INVALID_HANDLE_VALUE & & i ; i = FindNextFile ( handle , & FindFileData ) ) {
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strcpy ( skinfile , m_PrefsSkinFile ) ;
strcat ( skinfile , " .bmp " ) ;
if ( strcmp ( FindFileData . cFileName , skinfile ) = = 0 )
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SkinFound = true ;
}
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FindClose ( handle ) ;
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if ( ! SkinFound ) {
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OutputDebugString ( " Default skin set as no other skins are available OR saved skin not found! " ) ;
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strcpy ( m_PrefsSkinFile , DEFAULT_SKIN_NAME ) ;
strcpy ( m_aSkinName , DEFAULT_SKIN_NAME ) ;
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}
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# ifdef LOAD_INI_SETTINGS
LoadINISettings ( ) ; // needs frontend options to be loaded
# endif
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}
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void
CMenuManager : : SaveSettings ( )
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{
static char RubbishString [ 48 ] = " stuffmorestuffevenmorestuff etc " ;
CFileMgr : : SetDirMyDocuments ( ) ;
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int fileHandle = CFileMgr : : OpenFile ( " gta3.set " , " w+ " ) ;
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if ( fileHandle ) {
ControlsManager . SaveSettings ( fileHandle ) ;
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# ifdef IMPROVED_VIDEOMODE
CFileMgr : : Write ( fileHandle , ( char * ) & m_nPrefsWidth , sizeof ( m_nPrefsWidth ) ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_nPrefsHeight , sizeof ( m_nPrefsHeight ) ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_nPrefsDepth , sizeof ( m_nPrefsDepth ) ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_nPrefsWindowed , sizeof ( m_nPrefsWindowed ) ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_nPrefsSubsystem , sizeof ( m_nPrefsSubsystem ) ) ;
# else
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CFileMgr : : Write ( fileHandle , RubbishString , 20 ) ;
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# endif
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CFileMgr : : Write ( fileHandle , RubbishString , 20 ) ;
CFileMgr : : Write ( fileHandle , RubbishString , 4 ) ;
CFileMgr : : Write ( fileHandle , RubbishString , 4 ) ;
CFileMgr : : Write ( fileHandle , RubbishString , 1 ) ;
CFileMgr : : Write ( fileHandle , RubbishString , 1 ) ;
CFileMgr : : Write ( fileHandle , RubbishString , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & TheCamera . m_bHeadBob , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & TheCamera . m_fMouseAccelHorzntl , 4 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & TheCamera . m_fMouseAccelVertical , 4 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & MousePointerStateHelper . bInvertVertically , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & CVehicle : : m_bDisableMouseSteering , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsSfxVolume , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsMusicVolume , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsRadioStation , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsSpeakers , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_nPrefsAudio3DProviderIndex , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsDMA , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsBrightness , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsLOD , sizeof ( m_PrefsLOD ) ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsShowSubtitles , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsUseWideScreen , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsVsyncDisp , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsFrameLimiter , 1 ) ;
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CFileMgr : : Write ( fileHandle , ( char * ) & m_nPrefsVideoMode , 1 ) ;
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CFileMgr : : Write ( fileHandle , ( char * ) & CMBlur : : BlurOn , 1 ) ;
CFileMgr : : Write ( fileHandle , m_PrefsSkinFile , 256 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_ControlMethod , 1 ) ;
CFileMgr : : Write ( fileHandle , ( char * ) & m_PrefsLanguage , 1 ) ;
}
CFileMgr : : CloseFile ( fileHandle ) ;
CFileMgr : : SetDir ( " " ) ;
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# ifdef LOAD_INI_SETTINGS
SaveINISettings ( ) ;
# endif
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}
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bool DoRWStuffStartOfFrame ( int16 TopRed , int16 TopGreen , int16 TopBlue , int16 BottomRed , int16 BottomGreen , int16 BottomBlue , int16 Alpha ) ;
void DoRWStuffEndOfFrame ( void ) ;
void
CMenuManager : : MessageScreen ( const char * text )
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{
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CSprite2d * splash = LoadSplash ( nil ) ;
if ( ! DoRWStuffStartOfFrame ( 0 , 0 , 0 , 0 , 0 , 0 , 255 ) )
return ;
CSprite2d : : SetRecipNearClip ( ) ;
CSprite2d : : InitPerFrame ( ) ;
CFont : : InitPerFrame ( ) ;
DefinedState ( ) ;
RwRenderStateSet ( rwRENDERSTATETEXTUREADDRESS , ( void * ) rwTEXTUREADDRESSCLAMP ) ;
splash - > Draw ( CRect ( 0.0f , 0.0f , SCREEN_WIDTH , SCREEN_HEIGHT ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
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CFont : : SetBackgroundOff ( ) ;
CFont : : SetPropOn ( ) ;
CFont : : SetJustifyOn ( ) ;
CFont : : SetBackGroundOnlyTextOn ( ) ;
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CFont : : SetWrapx ( SCREEN_WIDTH - StretchX ( 170.0f ) ) ; // unused
CFont : : SetRightJustifyWrap ( SCREEN_WIDTH - StretchX ( 170.0f ) ) ; // unused
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CSprite2d : : DrawRect ( CRect ( StretchX ( 120.0f ) , StretchY ( 150.0f ) , SCREEN_WIDTH - StretchX ( 120.0f ) , SCREEN_HEIGHT - StretchY ( 220.0f ) ) , CRGBA ( 50 , 50 , 50 , 210 ) ) ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetCentreSize ( SCREEN_SCALE_X ( 380.0f ) ) ;
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CFont : : SetCentreOn ( ) ;
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CFont : : SetColor ( CRGBA ( SELECTEDMENUOPTION_COLOR . r , SELECTEDMENUOPTION_COLOR . g , SELECTEDMENUOPTION_COLOR . b , 255 ) ) ;
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CFont : : SetScale ( SCREEN_SCALE_X ( SMALLTEXT_X_SCALE ) , SCREEN_SCALE_Y ( SMALLTEXT_Y_SCALE ) ) ;
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CFont : : PrintString ( StretchX ( 320.0f ) , StretchY ( 170.0f ) , TheText . Get ( text ) ) ;
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CFont : : DrawFonts ( ) ;
DoRWStuffEndOfFrame ( ) ;
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}
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void
CMenuManager : : PickNewPlayerColour ( )
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{
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m_PrefsPlayerRed = 0 ;
m_PrefsPlayerGreen = 0 ;
m_PrefsPlayerBlue = 0 ;
while ( true ) {
int sum = m_PrefsPlayerRed + m_PrefsPlayerGreen + m_PrefsPlayerBlue ;
if ( sum > = 100 & & sum < = 650 )
break ;
m_PrefsPlayerRed = CGeneral : : GetRandomNumber ( ) ;
m_PrefsPlayerGreen = CGeneral : : GetRandomNumber ( ) ;
m_PrefsPlayerBlue = CGeneral : : GetRandomNumber ( ) ;
}
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}
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void
CMenuManager : : PrintBriefs ( )
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{
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CFont : : SetColor ( CRGBA ( LABEL_COLOR . r , LABEL_COLOR . g , LABEL_COLOR . b , FadeIn ( 255 ) ) ) ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetRightJustifyOff ( ) ;
CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X * 0.7 ) , MENU_Y ( MENU_TEXT_SIZE_Y * 0.9 ) ) ; // second mulipliers are double, idk why
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float nextY = BRIEFS_TOP_MARGIN ;
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CRGBA newColor ;
for ( int i = 4 ; i > = 0 ; i - - ) {
tPreviousBrief & brief = CMessages : : PreviousBriefs [ i ] ;
if ( brief . m_pText ) {
CMessages : : InsertNumberInString ( brief . m_pText ,
brief . m_nNumber [ 0 ] , brief . m_nNumber [ 1 ] ,
brief . m_nNumber [ 2 ] , brief . m_nNumber [ 3 ] ,
brief . m_nNumber [ 4 ] , brief . m_nNumber [ 5 ] , gUString ) ;
CMessages : : InsertStringInString ( gUString , brief . m_pString ) ;
CMessages : : InsertPlayerControlKeysInString ( gUString ) ;
newColor = TEXT_COLOR ;
FilterOutColorMarkersFromString ( gUString , newColor ) ;
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if ( newColor ! = TEXT_COLOR ) {
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newColor . r / = 2 ;
newColor . g / = 2 ;
newColor . b / = 2 ;
}
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# ifdef PS2_LIKE_MENU
CFont : : SetDropColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 255 ) ) ) ;
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CFont : : SetDropShadowPosition ( 1 ) ;
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# endif
# if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
newColor . a = FadeIn ( 255 ) ;
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CFont : : SetColor ( newColor ) ;
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# endif
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CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( BRIEFS_LINE_X ) , nextY , gUString ) ;
nextY + = MENU_Y ( BRIEFS_LINE_HEIGHT ) ;
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}
}
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# ifdef PS2_LIKE_MENU
CFont : : SetDropShadowPosition ( 0 ) ;
# endif
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}
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// Not sure about name. Not to be confused with CPad::PrintErrorMessage
void
CMenuManager : : PrintErrorMessage ( )
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{
if ( ! CPad : : bDisplayNoControllerMessage & & ! CPad : : bObsoleteControllerMessage )
return ;
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CSprite2d : : DrawRect ( CRect ( SCREEN_SCALE_X ( 20.0f ) , SCREEN_SCALE_Y ( 140.0f ) , SCREEN_SCALE_FROM_RIGHT ( 20.0f ) , SCREEN_SCALE_FROM_BOTTOM ( 120.0f ) ) , CRGBA ( 64 , 16 , 16 , 224 ) ) ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetBackgroundOff ( ) ;
CFont : : SetPropOn ( ) ;
CFont : : SetCentreOff ( ) ;
CFont : : SetJustifyOn ( ) ;
CFont : : SetRightJustifyOff ( ) ;
CFont : : SetBackGroundOnlyTextOn ( ) ;
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CFont : : SetWrapx ( SCREEN_SCALE_FROM_RIGHT ( MENU_X_MARGIN ) ) ;
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# ifdef FIX_BUGS
CFont : : PrintString ( SCREEN_SCALE_X ( 50.0f ) , SCREEN_SCALE_Y ( 180.0f ) , TheText . Get ( CPad : : bDisplayNoControllerMessage ? " NOCONT " : " WRCONT " ) ) ;
# else
CFont : : PrintString ( SCREEN_SCALE_X ( 50.0f ) , SCREEN_SCALE_Y ( 40.0f ) , TheText . Get ( CPad : : bDisplayNoControllerMessage ? " NOCONT " : " WRCONT " ) ) ;
# endif
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CFont : : DrawFonts ( ) ;
}
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void
CMenuManager : : PrintStats ( )
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{
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int rowNum = ConstructStatLine ( 99999 ) ;
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# if GTA_VERSION >= GTA3_PC_11
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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# endif
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CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X * 0.7 ) , MENU_Y ( MENU_TEXT_SIZE_Y * 0.9 ) ) ; // second mulipliers are double, idk why
float nextYChange , y , alphaMult ;
// Scroll stats with mouse
# ifdef SCROLLABLE_STATS_PAGE
static float scrollY = 0 ;
static uint32 lastChange = m_nScreenChangeDelayTimer ;
if ( CPad : : GetPad ( 0 ) - > GetLeftMouse ( ) ) {
scrollY + = ( m_nMouseOldPosY - m_nMousePosY ) ;
lastChange = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
} else {
scrollY + = MENU_Y ( STATS_SLIDE_Y_PER_SECOND ) / 1000.0f * ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - lastChange ) ;
lastChange = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
}
# else
// MENU_Y(30.0f) per second
float scrollY = MENU_Y ( STATS_SLIDE_Y_PER_SECOND ) * ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - m_nScreenChangeDelayTimer ) / 1000.0f ;
# endif
for ( int row = 0 ; row < rowNum ; + + row ) {
// Put just got hidden text at the top back to the bottom, in circular fashion
for ( y = MENU_Y ( STATS_ROW_HEIGHT - 1 ) * row + SCREEN_HEIGHT - scrollY ; MENU_Y ( STATS_PUT_BACK_TO_BOTTOM_Y ) > y ; y + = nextYChange ) {
nextYChange = ( MENU_Y ( STATS_ROW_HEIGHT ) + rowNum ) * MENU_Y ( STATS_ROW_HEIGHT - 1 ) ;
}
// If it's still on screen
if ( y > 0.0f & & SCREEN_HEIGHT > y ) {
ConstructStatLine ( row ) ;
// But about to dim from top
if ( y - MENU_Y ( STATS_BOTTOM_MARGIN ) < MENU_Y ( STATS_TOP_DIMMING_AREA_LENGTH ) ) {
if ( ( y - MENU_Y ( STATS_BOTTOM_MARGIN ) ) / MENU_Y ( STATS_TOP_DIMMING_AREA_LENGTH ) < 0.0f )
alphaMult = 0.0f ;
else
alphaMult = ( y - MENU_Y ( STATS_BOTTOM_MARGIN ) ) / MENU_Y ( STATS_TOP_DIMMING_AREA_LENGTH ) ;
// About to dim from bottom
} else if ( y > SCREEN_SCALE_FROM_BOTTOM ( STATS_TOP_DIMMING_AREA_LENGTH ) - MENU_Y ( STATS_BOTTOM_DIMMING_AREA_LENGTH ) ) {
if ( ( SCREEN_SCALE_FROM_BOTTOM ( STATS_BOTTOM_DIMMING_AREA_LENGTH ) - y ) / MENU_Y ( STATS_TOP_DIMMING_AREA_LENGTH ) < 0.0f )
alphaMult = 0.0f ;
else
alphaMult = ( SCREEN_SCALE_FROM_BOTTOM ( STATS_BOTTOM_DIMMING_AREA_LENGTH ) - y ) / MENU_Y ( STATS_TOP_DIMMING_AREA_LENGTH ) ;
} else
alphaMult = 1.0f ;
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CFont : : SetColor ( CRGBA ( LABEL_COLOR . r , LABEL_COLOR . g , LABEL_COLOR . b , FadeIn ( 255.0f * alphaMult ) ) ) ;
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CFont : : SetRightJustifyOff ( ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( STATS_ROW_X_MARGIN ) , y - MENU_Y ( STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN ) , gUString ) ;
CFont : : SetRightJustifyOn ( ) ;
CFont : : PrintString ( MENU_X_RIGHT_ALIGNED ( STATS_ROW_X_MARGIN ) , y - MENU_Y ( STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN ) , gUString2 ) ;
}
}
// Game doesn't do that, but it's better
float nextX = MENU_X_LEFT_ALIGNED ( STATS_RATING_X ) ;
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CFont : : SetColor ( CRGBA ( LABEL_COLOR . r , LABEL_COLOR . g , LABEL_COLOR . b , FadeIn ( 255 ) ) ) ;
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CFont : : SetRightJustifyOff ( ) ;
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CFont : : PrintString ( nextX , MENU_Y ( STATS_RATING_Y ) , TheText . Get ( " CRIMRA " ) ) ;
# ifdef MORE_LANGUAGES
if ( CFont : : IsJapanese ( ) )
nextX + = MENU_X ( 10.0f ) + CFont : : GetStringWidth_Jap ( TheText . Get ( " CRIMRA " ) ) ;
else
# endif
nextX + = MENU_X ( 10.0f ) + CFont : : GetStringWidth ( TheText . Get ( " CRIMRA " ) , true ) ;
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UnicodeStrcpy ( gUString , CStats : : FindCriminalRatingString ( ) ) ;
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CFont : : PrintString ( nextX , MENU_Y ( STATS_RATING_Y ) , gUString ) ;
# ifdef MORE_LANGUAGES
if ( CFont : : IsJapanese ( ) )
nextX + = MENU_X ( 6.0f ) + CFont : : GetStringWidth_Jap ( gUString ) ;
else
# endif
nextX + = MENU_X ( 6.0f ) + CFont : : GetStringWidth ( gUString , true ) ;
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sprintf ( gString , " %d " , CStats : : FindCriminalRatingNumber ( ) ) ;
AsciiToUnicode ( gString , gUString ) ;
CFont : : PrintString ( nextX , MENU_Y ( STATS_RATING_Y ) , gUString ) ;
// ::Draw already does that.
/*
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SET_FONT_FOR_MENU_HEADER
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CFont : : PrintString ( PAGE_NAME_X ( MENUHEADER_POS_X ) , SCREEN_SCALE_FROM_BOTTOM ( MENUHEADER_POS_Y ) , TheText . Get ( aScreens [ m_nCurrScreen ] . m_ScreenName ) ) ;
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*/
CFont : : SetScale ( MENU_X ( MENU_TEXT_SIZE_X ) , MENU_Y ( MENU_TEXT_SIZE_Y ) ) ;
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}
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void
CMenuManager : : Process ( void )
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{
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m_bMenuStateChanged = false ;
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if ( ! m_bSaveMenuActive & & TheCamera . GetScreenFadeStatus ( ) ! = FADE_0 )
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return ;
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m_bWantToRestart = false ;
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InitialiseChangedLanguageSettings ( ) ;
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// Just a hack by R* to not make game continuously resume/pause. But we it seems we can live with it.
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if ( CPad : : GetPad ( 0 ) - > GetEscapeJustDown ( ) )
RequestFrontEndStartUp ( ) ;
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SwitchMenuOnAndOff ( ) ;
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// Be able to re-open menu correctly.
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if ( m_bMenuActive ) {
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// Load frontend textures.
LoadAllTextures ( ) ;
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// Set save/delete game pages.
if ( m_nCurrScreen = = MENUPAGE_DELETING ) {
bool SlotPopulated = false ;
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if ( PcSaveHelper . DeleteSlot ( m_nCurrSaveSlot ) ) {
PcSaveHelper . PopulateSlotInfo ( ) ;
SlotPopulated = true ;
}
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if ( SlotPopulated )
ChangeScreen ( MENUPAGE_DELETE_SUCCESS , 0 , true , false ) ;
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else
SaveLoadFileError_SetUpErrorScreen ( ) ;
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}
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if ( m_nCurrScreen = = MENUPAGE_SAVING_IN_PROGRESS ) {
int8 SaveSlot = PcSaveHelper . SaveSlot ( m_nCurrSaveSlot ) ;
PcSaveHelper . PopulateSlotInfo ( ) ;
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if ( SaveSlot )
ChangeScreen ( MENUPAGE_SAVE_SUCCESSFUL , 0 , true , false ) ;
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else
SaveLoadFileError_SetUpErrorScreen ( ) ;
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}
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if ( m_nCurrScreen = = MENUPAGE_LOADING_IN_PROGRESS ) {
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# ifdef MISSION_REPLAY
if ( doingMissionRetry ) {
RetryMission ( 2 , 0 ) ;
m_nCurrSaveSlot = SLOT_COUNT ;
doingMissionRetry = false ;
}
# endif
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if ( CheckSlotDataValid ( m_nCurrSaveSlot ) ) {
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# ifdef USE_DEBUG_SCRIPT_LOADER
scriptToLoad = 0 ;
# endif
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# ifdef PC_PLAYER_CONTROLS
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TheCamera . m_bUseMouse3rdPerson = m_ControlMethod = = CONTROL_STANDARD ;
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# endif
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if ( m_PrefsVsyncDisp ! = m_PrefsVsync )
m_PrefsVsync = m_PrefsVsyncDisp ;
DMAudio . Service ( ) ;
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m_bWantToRestart = true ;
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RequestFrontEndShutDown ( ) ;
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m_bWantToLoad = true ;
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b_FoundRecentSavedGameWantToLoad = true ;
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DMAudio . SetEffectsFadeVol ( 0 ) ;
DMAudio . SetMusicFadeVol ( 0 ) ;
DMAudio . ResetTimers ( CTimer : : GetTimeInMilliseconds ( ) ) ;
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} else
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SaveLoadFileError_SetUpErrorScreen ( ) ;
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}
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ProcessButtonPresses ( ) ;
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// Set binding keys.
if ( pEditString & & CPad : : EditString ( pEditString , 0 ) = = nil ) {
if ( * pEditString = = 0 )
strcpy ( pEditString , " NoName " ) ;
pEditString = nil ;
SaveSettings ( ) ;
}
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if ( m_bWaitingForNewKeyBind ) {
if ( m_bStartWaitingForKeyBind )
m_bStartWaitingForKeyBind = false ;
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else {
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pControlEdit = CPad : : EditCodesForControls ( pControlEdit , 1 ) ;
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JoyButtonJustClicked = false ;
MouseButtonJustClicked = false ;
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if ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustDown ( ) )
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MouseButtonJustClicked = 1 ;
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else if ( CPad : : GetPad ( 0 ) - > GetRightMouseJustUp ( ) )
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MouseButtonJustClicked = 3 ;
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else if ( CPad : : GetPad ( 0 ) - > GetMiddleMouseJustUp ( ) )
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MouseButtonJustClicked = 2 ;
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else if ( CPad : : GetPad ( 0 ) - > GetMouseWheelUpJustUp ( ) )
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MouseButtonJustClicked = 4 ;
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else if ( CPad : : GetPad ( 0 ) - > GetMouseWheelDownJustUp ( ) )
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MouseButtonJustClicked = 5 ;
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else if ( CPad : : GetPad ( 0 ) - > GetMouseX1JustUp ( ) )
MouseButtonJustClicked = 6 ;
else if ( CPad : : GetPad ( 0 ) - > GetMouseX2JustUp ( ) )
MouseButtonJustClicked = 7 ;
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JoyButtonJustClicked = ControlsManager . GetJoyButtonJustDown ( ) ;
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int32 TypeOfControl = KEYBOARD ;
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if ( JoyButtonJustClicked )
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TypeOfControl = JOYSTICK ;
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if ( MouseButtonJustClicked )
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TypeOfControl = MOUSE ;
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if ( * pControlEdit ! = rsNULL )
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TypeOfControl = KEYBOARD ;
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if ( ! m_bKeyIsOK ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_FAIL , 0 ) ;
pControlEdit = nil ;
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m_bWaitingForNewKeyBind = false ;
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m_KeyPressedCode = - 1 ;
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m_bStartWaitingForKeyBind = false ;
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} else if ( ! m_bKeyChangeNotProcessed ) {
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if ( * pControlEdit ! = rsNULL | | MouseButtonJustClicked | | JoyButtonJustClicked )
CheckCodesForControls ( TypeOfControl ) ;
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field_535 = true ;
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} else {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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for ( int i = 0 ; i < 4 ; i + + )
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ControlsManager . ClearSettingsAssociatedWithAction ( ( e_ControllerAction ) m_CurrCntrlAction , ( eControllerType ) i ) ;
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m_bKeyIsOK = false ;
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m_bKeyChangeNotProcessed = false ;
pControlEdit = nil ;
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m_bWaitingForNewKeyBind = false ;
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m_KeyPressedCode = - 1 ;
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m_bStartWaitingForKeyBind = false ;
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}
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}
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}
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if ( ( m_nCurrScreen = = MENUPAGE_NO_MEMORY_CARD | | m_nCurrScreen = = MENUPAGE_PS2_LOAD_FAILED ) & & CTimer : : GetTimeInMillisecondsPauseMode ( ) > field_558 ) {
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m_nCurrScreen = m_nPrevScreen ;
m_nCurrOption = 0 ;
}
// Reset pad shaking.
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if ( TimeToStopPadShaking & & TimeToStopPadShaking < CTimer : : GetTimeInMillisecondsPauseMode ( ) ) {
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CPad : : StopPadsShaking ( ) ;
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TimeToStopPadShaking = 0 ;
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}
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} else {
UnloadTextures ( ) ;
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m_bRenderGameInMenu = false ;
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// byte_5F33E4 = 1; // unused
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ChangeScreen ( MENUPAGE_NONE , 0 , false , false ) ;
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pEditString = nil ;
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m_bWaitingForNewKeyBind = false ;
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}
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if ( ! m_bWantToRestart ) {
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if ( m_bGameNotLoaded )
DMAudio . Service ( ) ;
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}
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}
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void
CMenuManager : : ProcessButtonPresses ( void )
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{
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if ( pEditString | | pControlEdit )
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return ;
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bool goBack = false ;
bool optionSelected = false ;
bool goUp = false ;
bool goDown = false ;
# ifdef TIDY_UP_PBP
bool assumeIncrease = false ;
# endif
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# ifdef USE_DEBUG_SCRIPT_LOADER
if ( m_nCurrScreen = = MENUPAGE_START_MENU | | m_nCurrScreen = = MENUPAGE_NEW_GAME | | m_nCurrScreen = = MENUPAGE_NEW_GAME_RELOAD ) {
# ifdef RW_GL3
if ( glfwGetKey ( PSGLOBAL ( window ) , GLFW_KEY_R ) = = GLFW_PRESS ) {
scriptToLoad = 1 ;
DoSettingsBeforeStartingAGame ( ) ;
return ;
}
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if ( glfwGetKey ( PSGLOBAL ( window ) , GLFW_KEY_D ) = = GLFW_PRESS ) {
scriptToLoad = 2 ;
DoSettingsBeforeStartingAGame ( ) ;
return ;
}
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# elif defined _WIN32
if ( GetAsyncKeyState ( ' R ' ) & 0x8000 ) {
scriptToLoad = 1 ;
DoSettingsBeforeStartingAGame ( ) ;
return ;
}
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if ( GetAsyncKeyState ( ' D ' ) & 0x8000 ) {
scriptToLoad = 2 ;
DoSettingsBeforeStartingAGame ( ) ;
return ;
}
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# endif
}
# endif
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if ( ! m_bShowMouse & & ( m_nMouseOldPosX ! = m_nMousePosX | | m_nMouseOldPosY ! = m_nMousePosY ) ) {
m_bShowMouse = true ;
}
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m_nMouseOldPosX = m_nMousePosX ;
m_nMouseOldPosY = m_nMousePosY ;
m_nMousePosX = m_nMouseTempPosX ;
m_nMousePosY = m_nMouseTempPosY ;
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if ( m_nMousePosX < 0 ) m_nMousePosX = 0 ;
if ( m_nMousePosX > SCREEN_WIDTH ) m_nMousePosX = SCREEN_WIDTH ;
if ( m_nMousePosY < 0 ) m_nMousePosY = 0 ;
if ( m_nMousePosY > SCREEN_HEIGHT ) m_nMousePosY = SCREEN_HEIGHT ;
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if ( hasNativeList ( m_nCurrScreen ) ) {
// Not split to seperate function in III as in VC, but we need it for scrollable pages :)
ProcessList ( goBack , optionSelected ) ;
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} else if ( isPlainTextScreen ( m_nCurrScreen ) ) {
# ifndef TIDY_UP_PBP
if ( CPad : : GetPad ( 0 ) - > GetEnterJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetLeftMouseJustDown ( ) ) {
optionSelected = true ;
}
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if ( CPad : : GetPad ( 0 ) - > GetEscapeJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetBackJustUp ( ) ) {
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if ( m_nCurrScreen ! = MENUPAGE_START_MENU ) {
goBack = true ;
}
}
# endif
} else {
if ( CPad : : GetPad ( 0 ) - > GetDownJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadDown ( ) | | CPad : : GetPad ( 0 ) - > GetDPadDownJustDown ( ) ) {
m_bShowMouse = false ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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goDown = true ;
} else if ( CPad : : GetPad ( 0 ) - > GetUpJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadUp ( ) | | CPad : : GetPad ( 0 ) - > GetDPadUpJustDown ( ) ) {
m_bShowMouse = false ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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goUp = true ;
}
# ifndef TIDY_UP_PBP
if ( ( m_nCurrOption = = 0 ) & & ( m_nCurrScreen = = MENUPAGE_PAUSE_MENU ) ) {
if ( CPad : : GetPad ( 0 ) - > GetEnterJustUp ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustUp ( ) ) {
m_bShowMouse = false ;
optionSelected = true ;
}
} else {
if ( CPad : : GetPad ( 0 ) - > GetEnterJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustDown ( ) ) {
m_bShowMouse = false ;
optionSelected = true ;
}
}
# endif
if ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustUp ( ) ) {
# ifndef TIDY_UP_PBP
if ( ( ( m_nCurrOption = = 0 ) & & ( m_nCurrScreen = = MENUPAGE_PAUSE_MENU ) ) & &
# else
if ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action = = MENUACTION_RESUME & &
# endif
( m_nHoverOption = = HOVEROPTION_RANDOM_ITEM ) ) {
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m_nCurrOption = m_nOptionMouseHovering ;
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optionSelected = true ;
}
} else if ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustDown ( ) ) {
# ifdef TIDY_UP_PBP
if ( m_nHoverOption > = HOVEROPTION_RADIO_0 & & m_nHoverOption < = HOVEROPTION_RADIO_9 ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0 ;
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SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
} else if ( m_nHoverOption = = HOVEROPTION_RANDOM_ITEM
& & aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ! = MENUACTION_RESUME ) {
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m_nCurrOption = m_nOptionMouseHovering ;
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optionSelected = true ;
}
# else
switch ( m_nHoverOption ) {
case HOVEROPTION_RADIO_0 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = HEAD_RADIO ;
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SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_1 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = DOUBLE_CLEF ;
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SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_2 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = JAH_RADIO ;
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SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_3 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = RISE_FM ;
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SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_4 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = LIPS_106 ;
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SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_5 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = GAME_FM ;
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SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_6 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = MSX_FM ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_7 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = FLASHBACK ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_8 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = CHATTERBOX ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RADIO_9 :
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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m_PrefsRadioStation = USERTRACK ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
2020-04-10 11:06:49 -04:00
DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
2020-03-17 14:03:13 -04:00
OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
case HOVEROPTION_RANDOM_ITEM :
if ( ( ( m_nCurrOption ! = 0 ) | | ( m_nCurrScreen ! = MENUPAGE_PAUSE_MENU ) ) {
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m_nCurrOption = m_nOptionMouseHovering ;
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optionSelected = true ;
}
break ;
}
# endif
}
if ( CPad : : GetPad ( 0 ) - > GetLeftMouse ( ) ) {
# ifndef TIDY_UP_PBP
switch ( m_nHoverOption ) {
case HOVEROPTION_INCREASE_BRIGHTNESS :
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m_PrefsBrightness = m_PrefsBrightness + 32 ;
if ( m_PrefsBrightness < 0 ) {
m_PrefsBrightness = 0 ;
2020-03-17 14:03:13 -04:00
}
2020-04-10 11:06:49 -04:00
if ( 510 < m_PrefsBrightness ) {
m_PrefsBrightness = 511 ;
2020-03-17 14:03:13 -04:00
}
SaveSettings ( ) ;
break ;
case HOVEROPTION_DECREASE_BRIGHTNESS :
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m_PrefsBrightness = m_PrefsBrightness - 32 ;
if ( m_PrefsBrightness < 0 ) {
m_PrefsBrightness = 0 ;
2020-03-17 14:03:13 -04:00
}
2020-04-10 11:06:49 -04:00
if ( 510 < m_PrefsBrightness ) {
m_PrefsBrightness = 511 ;
2020-03-17 14:03:13 -04:00
}
SaveSettings ( ) ;
break ;
case HOVEROPTION_INCREASE_DRAWDIST :
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m_PrefsLOD = m_PrefsLOD + ( 1.0f / 16 ) ;
2020-03-17 14:03:13 -04:00
m_PrefsLOD = min ( 1.8f , m_PrefsLOD ) ;
2020-04-10 11:06:49 -04:00
CRenderer : : ms_lodDistScale = m_PrefsLOD ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
case HOVEROPTION_DECREASE_DRAWDIST :
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m_PrefsLOD = m_PrefsLOD - ( 1.0f / 16 ) ;
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m_PrefsLOD = max ( 0.8f , m_PrefsLOD ) ;
2020-04-10 11:06:49 -04:00
CRenderer : : ms_lodDistScale = m_PrefsLOD ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
case HOVEROPTION_INCREASE_MUSICVOLUME :
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m_PrefsMusicVolume = m_PrefsMusicVolume + 8 ;
2020-03-17 14:03:13 -04:00
m_PrefsMusicVolume = clamp ( m_PrefsMusicVolume , 0 , 127 ) ;
2020-04-10 11:06:49 -04:00
DMAudio . SetMusicMasterVolume ( uchar ) ( m_PrefsMusicVolume ) ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
case HOVEROPTION_DECREASE_MUSICVOLUME :
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m_PrefsMusicVolume = m_PrefsMusicVolume - 8 ;
if ( m_PrefsMusicVolume < 0 ) {
m_PrefsMusicVolume = 0 ;
2020-03-17 14:03:13 -04:00
}
2020-04-10 11:06:49 -04:00
if ( 126 < m_PrefsMusicVolume ) {
m_PrefsMusicVolume = 127 ;
2020-03-17 14:03:13 -04:00
}
2020-04-10 11:06:49 -04:00
DMAudio . SetMusicMasterVolume ( uchar ) ( m_PrefsMusicVolume ) ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
case HOVEROPTION_INCREASE_SFXVOLUME :
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m_PrefsSFXVolume = m_PrefsSFXVolume + 8 ;
if ( m_PrefsSFXVolume < 0 ) {
m_PrefsSFXVolume = 0 ;
2020-03-17 14:03:13 -04:00
}
2020-04-10 11:06:49 -04:00
if ( 126 < m_PrefsSFXVolume ) {
m_PrefsSFXVolume = 127 ;
2020-03-17 14:03:13 -04:00
}
2020-04-10 11:06:49 -04:00
DMAudio . SetEffectsMasterVolume ( uchar ) ( m_PrefsSFXVolume ) ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
case HOVEROPTION_DECREASE_SFXVOLUME :
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m_PrefsSFXVolume = m_PrefsSFXVolume - 8 ;
if ( m_PrefsSFXVolume < 0 ) {
m_PrefsSFXVolume = 0 ;
2020-03-17 14:03:13 -04:00
}
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if ( 126 < m_PrefsSFXVolume ) {
m_PrefsSFXVolume = 127 ;
2020-03-17 14:03:13 -04:00
}
2020-04-10 11:06:49 -04:00
DMAudio . SetEffectsMasterVolume ( uchar ) ( m_PrefsSFXVolume ) ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
case HOVEROPTION_INCREASE_MOUSESENS :
TheCamera . m_fMouseAccelHorzntl + = ( 1.0f / 3000 ) ;
TheCamera . m_fMouseAccelHorzntl = clamp ( TheCamera . m_fMouseAccelHorzntl , 1.0f / 3200 , 1.0f / 200 ) ;
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# ifdef FIX_BUGS
TheCamera . m_fMouseAccelVertical = TheCamera . m_fMouseAccelHorzntl + 0.0005f ;
# else
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TheCamera . m_fMouseAccelVertical = TheCamera . m_fMouseAccelHorzntl ;
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# endif
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
case HOVEROPTION_DECREASE_MOUSESENS :
TheCamera . m_fMouseAccelHorzntl - = ( 1.0f / 3000 ) ;
TheCamera . m_fMouseAccelHorzntl = clamp ( TheCamera . m_fMouseAccelHorzntl , 1.0f / 3200 , 1.0f / 200 ) ;
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# ifdef FIX_BUGS
TheCamera . m_fMouseAccelVertical = TheCamera . m_fMouseAccelHorzntl + 0.0005f ;
# else
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TheCamera . m_fMouseAccelVertical = TheCamera . m_fMouseAccelHorzntl ;
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# endif
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
break ;
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}
2020-03-17 14:03:13 -04:00
# else
switch ( m_nHoverOption ) {
case HOVEROPTION_INCREASE_BRIGHTNESS :
case HOVEROPTION_INCREASE_DRAWDIST :
case HOVEROPTION_INCREASE_MUSICVOLUME :
case HOVEROPTION_INCREASE_SFXVOLUME :
case HOVEROPTION_INCREASE_MOUSESENS :
CheckSliderMovement ( 1 ) ;
break ;
case HOVEROPTION_DECREASE_BRIGHTNESS :
case HOVEROPTION_DECREASE_DRAWDIST :
case HOVEROPTION_DECREASE_MUSICVOLUME :
case HOVEROPTION_DECREASE_SFXVOLUME :
case HOVEROPTION_DECREASE_MOUSESENS :
CheckSliderMovement ( - 1 ) ;
break ;
}
# endif
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}
# ifdef SCROLLABLE_PAGES
if ( m_nTotalListRow > MAX_VISIBLE_OPTION ) {
bool temp = false ;
m_nSelectedListRow = m_nCurrOption ;
// ignore detected back/select states, it's our screen's job
ProcessList ( temp , temp ) ;
// and ignore our screen's goUp/Down, now it's ProcessList's job
goUp = false ;
goDown = false ;
m_nCurrOption = m_nSelectedListRow ;
}
// Prevent sound on scroll. Mouse wheel is now belongs to us!
if ( ! ( m_nTotalListRow > MAX_VISIBLE_OPTION & & ( CPad : : GetPad ( 0 ) - > GetMouseWheelUpJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetMouseWheelDownJustDown ( ) ) ) )
# endif
2020-03-17 14:03:13 -04:00
if ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustUp ( ) | | CPad : : GetPad ( 0 ) - > GetLeftJustUp ( ) | | CPad : : GetPad ( 0 ) - > GetRightJustUp ( )
| | CPad : : GetPad ( 0 ) - > GetDPadLeftJustUp ( ) | | CPad : : GetPad ( 0 ) - > GetDPadRightJustUp ( )
| | CPad : : GetPad ( 0 ) - > GetAnaloguePadLeftJustUp ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadRightJustUp ( )
| | CPad : : GetPad ( 0 ) - > GetMouseWheelUpJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetMouseWheelDownJustDown ( ) ) {
int option = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ;
if ( option = = MENUACTION_BRIGHTNESS | | option = = MENUACTION_DRAWDIST )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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else if ( option = = MENUACTION_SFXVOLUME )
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_AUDIO_TEST , 0 ) ;
else if ( option = = MENUACTION_MOUSESENS )
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
2020-03-17 14:03:13 -04:00
}
2020-11-09 18:06:59 -05:00
2020-03-17 14:03:13 -04:00
# ifndef TIDY_UP_PBP
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if ( CPad : : GetPad ( 0 ) - > GetBackJustDown ( ) ) {
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if ( m_nCurrScreen ! = MENUPAGE_START_MENU & & m_nCurrScreen ! = MENUPAGE_PAUSE_MENU ) {
m_bShowMouse = false ;
goBack = true ;
}
}
if ( CPad : : GetPad ( 0 ) - > GetEscapeJustDown ( ) ) {
if ( m_nCurrScreen ! = MENUPAGE_START_MENU ) {
m_bShowMouse = false ;
goBack = true ;
}
}
if ( ( ( goDown ) | | ( goUp ) ) | | ( optionSelected ) ) {
goBack = false ;
}
# endif
2020-11-09 18:06:59 -05:00
}
2020-03-17 14:03:13 -04:00
// Centralized enter/back (except some conditions)
# ifdef TIDY_UP_PBP
if ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ! = MENUACTION_RESUME ) {
if ( CPad : : GetPad ( 0 ) - > GetEnterJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustDown ( ) | |
( isPlainTextScreen ( m_nCurrScreen ) & & CPad : : GetPad ( 0 ) - > GetLeftMouseJustDown ( ) ) ) {
if ( ! isPlainTextScreen ( m_nCurrScreen ) )
m_bShowMouse = false ;
optionSelected = true ;
}
} else {
if ( CPad : : GetPad ( 0 ) - > GetEnterJustUp ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustUp ( ) ) {
m_bShowMouse = false ;
optionSelected = true ;
}
2019-07-03 11:26:15 -04:00
}
2019-07-02 07:59:19 -04:00
2020-03-17 14:03:13 -04:00
if ( ! goDown & & ! goUp & & ! optionSelected ) {
if ( m_nCurrScreen ! = MENUPAGE_START_MENU ) {
if ( isPlainTextScreen ( m_nCurrScreen ) ) {
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if ( CPad : : GetPad ( 0 ) - > GetEscapeJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetBackJustUp ( ) ) {
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goBack = true ;
}
} else {
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if ( CPad : : GetPad ( 0 ) - > GetEscapeJustDown ( ) | | ( m_nCurrScreen ! = MENUPAGE_PAUSE_MENU & & CPad : : GetPad ( 0 ) - > GetBackJustDown ( ) ) ) {
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m_bShowMouse = false ;
goBack = true ;
}
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}
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}
}
# endif
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# ifdef PS2_LIKE_MENU
if ( CPad : : GetPad ( 0 ) - > GetLeftMouseJustDown ( ) & & hoveredBottomBarOption ! = - 1 ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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bottomBarActive = false ;
curBottomBarOption = hoveredBottomBarOption ;
ChangeScreen ( bbNames [ curBottomBarOption ] . screenId , 0 , true , false ) ;
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if ( bbNames [ curBottomBarOption ] . screenId = = MENUPAGE_SOUND_SETTINGS )
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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return ;
} else if ( bottomBarActive ) {
if ( CPad : : GetPad ( 0 ) - > GetEnterJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustDown ( ) ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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bottomBarActive = false ;
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if ( bbNames [ curBottomBarOption ] . screenId = = MENUPAGE_SOUND_SETTINGS )
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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return ;
} else if ( CPad : : GetPad ( 0 ) - > GetLeftJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadLeft ( ) | | CPad : : GetPad ( 0 ) - > GetDPadLeftJustDown ( )
| | CPad : : GetPad ( 0 ) - > GetUpJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadUp ( ) | | CPad : : GetPad ( 0 ) - > GetDPadUpJustDown ( ) ) {
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m_bShowMouse = false ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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curBottomBarOption = ( ( curBottomBarOption + bbTabCount ) - 1 ) % bbTabCount ;
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ChangeScreen ( bbNames [ curBottomBarOption ] . screenId , 0 , true , true ) ;
return ;
} else if ( CPad : : GetPad ( 0 ) - > GetRightJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadRight ( ) | | CPad : : GetPad ( 0 ) - > GetDPadRightJustDown ( )
| | CPad : : GetPad ( 0 ) - > GetDownJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadDown ( ) | | CPad : : GetPad ( 0 ) - > GetDPadDownJustDown ( ) ) {
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m_bShowMouse = false ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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curBottomBarOption = ( ( curBottomBarOption + bbTabCount ) + 1 ) % bbTabCount ;
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ChangeScreen ( bbNames [ curBottomBarOption ] . screenId , 0 , true , true ) ;
return ;
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}
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optionSelected = false ;
goDown = false ;
goUp = false ;
}
# endif
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int prevOption = m_nCurrOption ;
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if ( goDown & & ( m_nCurrScreen ! = MENUPAGE_MULTIPLAYER_FIND_GAME ) ) {
m_nCurrOption + + ;
if ( m_nCurrOption = = NUM_MENUROWS | | ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action = = MENUACTION_NOTHING ) ) {
m_nCurrOption = 0 ;
}
}
if ( goUp & & ( m_nCurrScreen ! = MENUPAGE_MULTIPLAYER_FIND_GAME ) ) {
if ( m_nCurrOption = = ( aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_Action = = MENUACTION_LABEL ) ) {
while ( m_nCurrOption ! = NUM_MENUROWS - 1
& & aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption + 1 ] . m_Action ! = MENUACTION_NOTHING ) {
m_nCurrOption + + ;
}
} else {
m_nCurrOption - - ;
}
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}
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// Hide back button
# ifdef PS2_LIKE_MENU
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if ( ( goUp | | goDown ) & & m_nCurrScreen ! = MENUPAGE_MULTIPLAYER_FIND_GAME & & strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FEDS_TB " ) = = 0 )
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m_nCurrOption = goUp ? m_nCurrOption - 1 : ( aScreens [ m_nCurrScreen ] . m_aEntries [ 0 ] . m_Action = = MENUACTION_LABEL ) ;
# endif
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if ( optionSelected ) {
int option = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ;
if ( ( option = = MENUACTION_CHANGEMENU ) | | ( option = = MENUACTION_POPULATESLOTS_CHANGEMENU ) ) {
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if ( strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FEDS_TB " ) ! = 0 & &
strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FESZ_CA " ) ! = 0 ) {
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if ( m_nCurrScreen = = MENUPAGE_CHOOSE_DELETE_SLOT ) {
if ( Slots [ aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_SaveSlot - 1 ] = = SLOT_EMPTY )
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_FAIL , 0 ) ;
else
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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} else
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NEW_PAGE , 0 ) ;
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} else {
// This is duplicate, back button already processed below
# ifndef TIDY_UP_PBP
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_EXIT , 0 ) ;
if ( m_nCurrScreen = = MENUPAGE_SOUND_SETTINGS ) {
DMAudio . StopFrontEndTrack ( ) ;
OutputDebugString ( " FRONTEND AUDIO TRACK STOPPED " ) ;
}
# endif
}
} else if ( option = = MENUACTION_CHECKSAVE ) {
if ( Slots [ aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_SaveSlot - 1 ] = = SLOT_EMPTY ) {
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_FAIL , 0 ) ;
} else {
if ( m_nCurrScreen ! = MENUPAGE_NEW_GAME_RELOAD ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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}
}
} else if ( option ! = MENUACTION_CHANGEMENU & & option ! = MENUACTION_BRIGHTNESS & & option ! = MENUACTION_DRAWDIST
& & option ! = MENUACTION_MUSICVOLUME & & option ! = MENUACTION_SFXVOLUME
& & option ! = MENUACTION_CHECKSAVE & & option ! = MENUACTION_UNK24
& & option ! = MENUACTION_MOUSESENS & & option ! = MENUACTION_SCREENRES ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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}
if ( ( m_nCurrScreen = = MENUPAGE_KEYBOARD_CONTROLS ) | | ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) ) {
switch ( m_nCurrExLayer ) {
default :
goBack = true ;
break ;
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case HOVEROPTION_LIST :
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if ( m_nCurrScreen = = MENUPAGE_KEYBOARD_CONTROLS ) {
m_bWaitingForNewKeyBind = true ;
m_bStartWaitingForKeyBind = true ;
pControlEdit = & m_KeyPressedCode ;
}
if ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) {
strcpy ( m_PrefsSkinFile , m_aSkinName ) ;
CWorld : : Players [ 0 ] . SetPlayerSkin ( m_PrefsSkinFile ) ;
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m_nCurrExLayer = HOVEROPTION_BACK ;
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SaveSettings ( ) ;
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}
m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
break ;
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case HOVEROPTION_USESKIN :
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m_nHoverOption = HOVEROPTION_NOT_HOVERING ;
strcpy ( m_PrefsSkinFile , m_aSkinName ) ;
CWorld : : Players [ 0 ] . SetPlayerSkin ( m_PrefsSkinFile ) ;
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m_nCurrExLayer = HOVEROPTION_BACK ;
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SaveSettings ( ) ;
break ;
}
} else if ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_TargetMenu = = MENUPAGE_NEW_GAME_RELOAD & & m_bGameNotLoaded ) {
DoSettingsBeforeStartingAGame ( ) ;
/* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
// .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if.
*/
} else if ( m_nCurrScreen = = MENUPAGE_SKIN_SELECT ) {
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if ( m_nSkinsTotal > 0 ) {
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m_pSelectedSkin = m_pSkinListHead . nextSkin ;
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strcpy ( m_PrefsSkinFile , m_aSkinName ) ;
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CWorld : : Players [ 0 ] . SetPlayerSkin ( m_PrefsSkinFile ) ;
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SaveSettings ( ) ;
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} else {
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# ifndef TIDY_UP_PBP
ChangeScreen ( ! m_bGameNotLoaded ? aScreens [ m_nCurrScreen ] . m_PreviousPage [ 1 ] : aScreens [ m_nCurrScreen ] . m_PreviousPage [ 0 ] ,
GetPreviousPageOption ( ) , true , true ) ;
# else
goBack = true ;
# endif
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}
} else if ( m_nCurrScreen ! = MENUPAGE_MULTIPLAYER_FIND_GAME ) {
option = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ;
switch ( option ) {
case MENUACTION_RADIO :
# ifdef TIDY_UP_PBP
assumeIncrease = true ;
# else
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+ + m_PrefsRadioStation ;
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if ( DMAudio . IsMP3RadioChannelAvailable ( ) ) {
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if ( m_PrefsRadioStation > USERTRACK )
m_PrefsRadioStation = HEAD_RADIO ;
} else if ( m_PrefsRadioStation > CHATTERBOX ) {
m_PrefsRadioStation = USERTRACK ;
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}
SaveSettings ( ) ;
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DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
# endif
break ;
case MENUACTION_LANG_ENG :
m_PrefsLanguage = LANGUAGE_AMERICAN ;
m_bFrontEnd_ReloadObrTxtGxt = true ;
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InitialiseChangedLanguageSettings ( ) ;
SaveSettings ( ) ;
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break ;
case MENUACTION_LANG_FRE :
m_PrefsLanguage = LANGUAGE_FRENCH ;
m_bFrontEnd_ReloadObrTxtGxt = true ;
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InitialiseChangedLanguageSettings ( ) ;
SaveSettings ( ) ;
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break ;
case MENUACTION_LANG_GER :
m_PrefsLanguage = LANGUAGE_GERMAN ;
m_bFrontEnd_ReloadObrTxtGxt = true ;
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InitialiseChangedLanguageSettings ( ) ;
SaveSettings ( ) ;
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break ;
case MENUACTION_LANG_ITA :
m_PrefsLanguage = LANGUAGE_ITALIAN ;
m_bFrontEnd_ReloadObrTxtGxt = true ;
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InitialiseChangedLanguageSettings ( ) ;
SaveSettings ( ) ;
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break ;
case MENUACTION_LANG_SPA :
m_PrefsLanguage = LANGUAGE_SPANISH ;
m_bFrontEnd_ReloadObrTxtGxt = true ;
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InitialiseChangedLanguageSettings ( ) ;
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SaveSettings ( ) ;
break ;
case MENUACTION_POPULATESLOTS_CHANGEMENU :
PcSaveHelper . PopulateSlotInfo ( ) ;
// fall through
case MENUACTION_CHANGEMENU :
{
bool changeMenu = true ;
int saveSlot = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_SaveSlot ;
// This should be unused.
if ( saveSlot > = 2 & & saveSlot < = 9 ) {
m_nCurrSaveSlot = saveSlot - 2 ;
switch ( m_nCurrScreen ) {
case MENUPAGE_CHOOSE_LOAD_SLOT :
if ( Slots [ m_nCurrSaveSlot + 1 ] ! = SLOT_EMPTY )
changeMenu = false ;
break ;
case MENUPAGE_CHOOSE_DELETE_SLOT :
if ( Slots [ m_nCurrSaveSlot + 1 ] = = SLOT_EMPTY )
changeMenu = false ;
break ;
}
}
if ( changeMenu ) {
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if ( strcmp ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_EntryName , " FEDS_TB " ) = = 0 ) {
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# ifndef TIDY_UP_PBP
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ResetHelperText ( ) ;
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ChangeScreen ( ! m_bGameNotLoaded ? aScreens [ m_nCurrScreen ] . m_PreviousPage [ 1 ] : aScreens [ m_nCurrScreen ] . m_PreviousPage [ 0 ] ,
GetPreviousPageOption ( ) , true , true ) ;
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# else
goBack = true ;
break ;
# endif
} else {
ChangeScreen ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_TargetMenu , 0 , true , true ) ;
}
}
break ;
}
case MENUACTION_CHECKSAVE :
{
int saveSlot = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_SaveSlot ;
if ( saveSlot > = 2 & & saveSlot < = 9 ) {
m_nCurrSaveSlot = saveSlot - 2 ;
if ( Slots [ m_nCurrSaveSlot + 1 ] ! = SLOT_EMPTY & & Slots [ m_nCurrSaveSlot + 1 ] ! = SLOT_CORRUPTED ) {
ChangeScreen ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_TargetMenu , 0 , true , true ) ;
}
}
break ;
}
case MENUACTION_NEWGAME :
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DoSettingsBeforeStartingAGame ( ) ;
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break ;
case MENUACTION_RELOADIDE :
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CFileLoader : : ReloadObjectTypes ( " GTA3.IDE " ) ;
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break ;
case MENUACTION_RELOADIPL :
CGame : : ReloadIPLs ( ) ;
break ;
case MENUACTION_SHOWCULL :
gbShowCullZoneDebugStuff = ! gbShowCullZoneDebugStuff ;
break ;
case MENUACTION_MEMCARDSAVECONFIRM :
return ;
case MENUACTION_RESUME_FROM_SAVEZONE :
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RequestFrontEndShutDown ( ) ;
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break ;
case MENUACTION_MPMAP_LIBERTY :
case MENUACTION_MPMAP_REDLIGHT :
case MENUACTION_MPMAP_CHINATOWN :
case MENUACTION_MPMAP_TOWER :
case MENUACTION_MPMAP_SEWER :
case MENUACTION_MPMAP_INDUSTPARK :
case MENUACTION_MPMAP_DOCKS :
case MENUACTION_MPMAP_STAUNTON :
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m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY ;
SaveSettings ( ) ;
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ChangeScreen ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_TargetMenu , 0 , true , true ) ;
break ;
case MENUACTION_MPMAP_DEATHMATCH1 :
case MENUACTION_MPMAP_DEATHMATCH2 :
case MENUACTION_MPMAP_TEAMDEATH1 :
case MENUACTION_MPMAP_TEAMDEATH2 :
case MENUACTION_MPMAP_STASH :
case MENUACTION_MPMAP_CAPTURE :
case MENUACTION_MPMAP_RATRACE :
case MENUACTION_MPMAP_DOMINATION :
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m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1 ;
SaveSettings ( ) ;
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ChangeScreen ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_TargetMenu , 0 , true , true ) ;
break ;
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case MENUACTION_KEYBOARDCTRLS :
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ChangeScreen ( MENUPAGE_KEYBOARD_CONTROLS , 0 , true , true ) ;
m_nSelectedListRow = 0 ;
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m_nCurrExLayer = HOVEROPTION_LIST ;
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break ;
case MENUACTION_GETKEY :
m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens ( ) + m_nCurrOption ;
m_bKeyIsOK = true ;
m_bWaitingForNewKeyBind = true ;
m_bStartWaitingForKeyBind = true ;
pControlEdit = & m_KeyPressedCode ;
break ;
case MENUACTION_CANCELGAME :
DMAudio . Service ( ) ;
RsEventHandler ( rsQUITAPP , nil ) ;
break ;
case MENUACTION_RESUME :
# ifndef TIDY_UP_PBP
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if ( m_PrefsVsyncDisp ! = m_PrefsVsync ) {
m_PrefsVsync = m_PrefsVsyncDisp ;
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}
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RequestFrontEndShutDown ( ) ;
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# else
goBack = true ;
# endif
break ;
case MENUACTION_DONTCANCEL :
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ChangeScreen ( ! m_bGameNotLoaded ? aScreens [ m_nCurrScreen ] . m_PreviousPage [ 1 ] : aScreens [ m_nCurrScreen ] . m_PreviousPage [ 0 ] ,
GetPreviousPageOption ( ) , true , true ) ;
2020-03-17 14:03:13 -04:00
break ;
case MENUACTION_SCREENRES :
if ( m_nDisplayVideoMode ! = m_nPrefsVideoMode ) {
m_nPrefsVideoMode = m_nDisplayVideoMode ;
_psSelectScreenVM ( m_nPrefsVideoMode ) ;
SetHelperText ( 0 ) ;
SaveSettings ( ) ;
}
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break ;
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case MENUACTION_AUDIOHW :
{
int selectedProvider = m_nPrefsAudio3DProviderIndex ;
if ( selectedProvider ! = - 1 ) {
m_nPrefsAudio3DProviderIndex = DMAudio . SetCurrent3DProvider ( m_nPrefsAudio3DProviderIndex ) ;
if ( selectedProvider = = m_nPrefsAudio3DProviderIndex ) {
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SetHelperText ( 0 ) ;
} else {
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_FAIL , 0 ) ;
SetHelperText ( 4 ) ;
}
SaveSettings ( ) ;
}
break ;
}
case MENUACTION_SPEAKERCONF :
# ifndef TIDY_UP_PBP
if ( m_nPrefsAudio3DProviderIndex ! = - 1 ) {
if ( - - m_PrefsSpeakers < 0 )
m_PrefsSpeakers = 2 ;
DMAudio . SetSpeakerConfig ( m_PrefsSpeakers ) ;
SaveSettings ( ) ;
}
# else
assumeIncrease = true ;
# endif
break ;
case MENUACTION_PLAYERSETUP :
CPlayerSkin : : BeginFrontendSkinEdit ( ) ;
ChangeScreen ( MENUPAGE_SKIN_SELECT , 0 , true , true ) ;
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m_nCurrExLayer = HOVEROPTION_LIST ;
m_bSkinsEnumerated = false ;
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break ;
case MENUACTION_RESTOREDEF :
if ( m_nCurrScreen = = MENUPAGE_SOUND_SETTINGS ) {
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m_PrefsSfxVolume = 102 ;
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m_PrefsSpeakers = 0 ;
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m_PrefsMusicVolume = 102 ;
m_PrefsStereoMono = 0 ;
m_PrefsRadioStation = HEAD_RADIO ;
2020-03-17 14:03:13 -04:00
DMAudio . SetMusicMasterVolume ( 102 ) ;
2020-04-10 11:06:49 -04:00
DMAudio . SetEffectsMasterVolume ( m_PrefsSfxVolume ) ;
DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
2020-03-17 14:03:13 -04:00
SaveSettings ( ) ;
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} else if ( m_nCurrScreen = = MENUPAGE_DISPLAY_SETTINGS ) {
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m_PrefsFrameLimiter = true ;
m_PrefsBrightness = 256 ;
m_PrefsVsyncDisp = true ;
m_PrefsLOD = 1.2f ;
m_PrefsVsync = true ;
2020-03-17 14:03:13 -04:00
CRenderer : : ms_lodDistScale = 1.2f ;
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# ifdef ASPECT_RATIO_SCALE
m_PrefsUseWideScreen = AR_AUTO ;
# else
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m_PrefsUseWideScreen = false ;
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# endif
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m_PrefsShowSubtitles = true ;
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m_nDisplayVideoMode = m_nPrefsVideoMode ;
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# if GTA_VERSION >= GTA3_PC_11
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if ( _dwOperatingSystemVersion = = OS_WIN98 ) {
CMBlur : : BlurOn = false ;
CMBlur : : MotionBlurClose ( ) ;
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} else {
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CMBlur : : BlurOn = true ;
CMBlur : : MotionBlurOpen ( Scene . camera ) ;
}
# else
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CMBlur : : BlurOn = true ;
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# endif
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# ifdef CUSTOM_FRONTEND_OPTIONS
extern void RestoreDefGraphics ( int8 ) ;
extern void RestoreDefDisplay ( int8 ) ;
RestoreDefGraphics ( FEOPTION_ACTION_SELECT ) ;
RestoreDefDisplay ( FEOPTION_ACTION_SELECT ) ;
# endif
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SaveSettings ( ) ;
} else if ( ( m_nCurrScreen ! = MENUPAGE_SKIN_SELECT_OLD ) & & ( m_nCurrScreen = = MENUPAGE_CONTROLLER_PC ) ) {
ControlsManager . MakeControllerActionsBlank ( ) ;
ControlsManager . InitDefaultControlConfiguration ( ) ;
ControlsManager . InitDefaultControlConfigMouse ( MousePointerStateHelper . GetMouseSetUp ( ) ) ;
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# if !defined RW_GL3
if ( AllValidWinJoys . m_aJoys [ JOYSTICK1 ] . m_bInitialised ) {
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DIDEVCAPS devCaps ;
devCaps . dwSize = sizeof ( DIDEVCAPS ) ;
PSGLOBAL ( joy1 ) - > GetCapabilities ( & devCaps ) ;
ControlsManager . InitDefaultControlConfigJoyPad ( devCaps . dwButtons ) ;
}
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# else
if ( PSGLOBAL ( joy1id ) ! = - 1 & & glfwJoystickPresent ( PSGLOBAL ( joy1id ) ) ) {
int count ;
glfwGetJoystickButtons ( PSGLOBAL ( joy1id ) , & count ) ;
ControlsManager . InitDefaultControlConfigJoyPad ( count ) ;
}
# endif
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m_ControlMethod = CONTROL_STANDARD ;
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# ifdef FIX_BUGS
MousePointerStateHelper . bInvertVertically = true ;
TheCamera . m_fMouseAccelVertical = 0.003f ;
# else
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MousePointerStateHelper . bInvertVertically = false ;
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# endif
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TheCamera . m_fMouseAccelHorzntl = 0.0025f ;
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CVehicle : : m_bDisableMouseSteering = true ;
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TheCamera . m_bHeadBob = false ;
SaveSettings ( ) ;
}
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SetHelperText ( 2 ) ;
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break ;
case MENUACTION_CTRLMETHOD :
# ifndef TIDY_UP_PBP
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if ( m_ControlMethod = = CONTROL_CLASSIC ) {
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CCamera : : m_bUseMouse3rdPerson = true ;
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m_ControlMethod = CONTROL_STANDARD ;
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} else {
CCamera : : m_bUseMouse3rdPerson = false ;
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m_ControlMethod = CONTROL_CLASSIC ;
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}
SaveSettings ( ) ;
# else
assumeIncrease = true ;
# endif
break ;
case MENUACTION_LOADRADIO :
ChangeScreen ( MENUPAGE_SOUND_SETTINGS , 0 , true , true ) ;
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DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " STARTED PLAYING FRONTEND AUDIO TRACK " ) ;
break ;
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# ifdef MISSION_REPLAY
case MENUACTION_REJECT_RETRY :
doingMissionRetry = false ;
AllowMissionReplay = 0 ;
RequestFrontEndShutDown ( ) ;
break ;
case MENUACTION_UNK114 :
doingMissionRetry = false ;
RequestFrontEndShutDown ( ) ;
RetryMission ( 2 , 0 ) ;
return ;
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# endif
# ifdef CUSTOM_FRONTEND_OPTIONS
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case MENUACTION_CFO_SELECT :
case MENUACTION_CFO_DYNAMIC :
CMenuScreenCustom : : CMenuEntry & option = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] ;
if ( option . m_Action = = MENUACTION_CFO_SELECT ) {
if ( ! option . m_CFOSelect - > onlyApplyOnEnter ) {
option . m_CFOSelect - > displayedValue + + ;
if ( option . m_CFOSelect - > displayedValue > = option . m_CFOSelect - > numRightTexts | | option . m_CFOSelect - > displayedValue < 0 )
option . m_CFOSelect - > displayedValue = 0 ;
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}
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int8 oldValue = * option . m_CFO - > value ;
* option . m_CFO - > value = option . m_CFOSelect - > lastSavedValue = option . m_CFOSelect - > displayedValue ;
if ( option . m_CFOSelect - > save )
SaveSettings ( ) ;
if ( option . m_CFOSelect - > displayedValue ! = oldValue & & option . m_CFOSelect - > changeFunc )
option . m_CFOSelect - > changeFunc ( oldValue , option . m_CFOSelect - > displayedValue ) ;
} else if ( option . m_Action = = MENUACTION_CFO_DYNAMIC ) {
if ( option . m_CFODynamic - > buttonPressFunc )
option . m_CFODynamic - > buttonPressFunc ( FEOPTION_ACTION_SELECT ) ;
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}
break ;
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# endif
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}
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}
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ProcessOnOffMenuOptions ( ) ;
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}
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if ( goBack ) {
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ResetHelperText ( ) ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_BACK , 0 ) ;
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# ifdef PS2_LIKE_MENU
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if ( m_nCurrScreen = = MENUPAGE_PAUSE_MENU | | bottomBarActive ) {
# else
if ( m_nCurrScreen = = MENUPAGE_PAUSE_MENU ) {
# endif
if ( ! m_bGameNotLoaded & & ! m_bMenuStateChanged ) {
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if ( m_PrefsVsyncDisp ! = m_PrefsVsync ) {
m_PrefsVsync = m_PrefsVsyncDisp ;
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}
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RequestFrontEndShutDown ( ) ;
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}
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// We're already resuming, we don't need further processing.
# if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
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return ;
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# endif
}
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# ifdef PS2_SAVE_DIALOG
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else if ( m_nCurrScreen = = MENUPAGE_CHOOSE_SAVE_SLOT | | m_nCurrScreen = = MENUPAGE_SAVE ) {
# else
else if ( m_nCurrScreen = = MENUPAGE_CHOOSE_SAVE_SLOT ) {
# endif
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RequestFrontEndShutDown ( ) ;
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}
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// It's now in ThingsToDoBeforeGoingBack()
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# ifndef TIDY_UP_PBP
else if ( m_nCurrScreen = = MENUPAGE_SOUND_SETTINGS ) {
DMAudio . StopFrontEndTrack ( ) ;
OutputDebugString ( " FRONTEND AUDIO TRACK STOPPED " ) ;
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}
# endif
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int oldScreen = ! m_bGameNotLoaded ? aScreens [ m_nCurrScreen ] . m_PreviousPage [ 1 ] : aScreens [ m_nCurrScreen ] . m_PreviousPage [ 0 ] ;
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int oldOption = GetPreviousPageOption ( ) ;
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if ( oldScreen ! = - 1 ) {
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ThingsToDoBeforeGoingBack ( ) ;
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# ifdef PS2_LIKE_MENU
if ( ! bottomBarActive & &
( oldScreen = = MENUPAGE_NONE | | oldScreen = = MENUPAGE_OPTIONS ) ) {
bottomBarActive = true ;
} else
# endif
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{
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ChangeScreen ( oldScreen , oldOption , true , true ) ;
}
// We will go back for sure at this point, why process other things?!
# ifdef FIX_BUGS
return ;
# endif
}
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}
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# ifdef PS2_LIKE_MENU
if ( bottomBarActive )
return ;
# endif
int changeValueBy = 0 ;
bool decrease = false ;
# ifdef TIDY_UP_PBP
bool increase = assumeIncrease ;
# else
bool increase = false ;
# endif
if ( CPad : : GetPad ( 0 ) - > GetLeft ( ) | | CPad : : GetPad ( 0 ) - > GetPedWalkLeftRight ( ) < 0 | | CPad : : GetPad ( 0 ) - > GetDPadLeft ( ) ) {
static uint32 lastSliderDecrease = 0 ;
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - lastSliderDecrease > 150 ) {
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CheckSliderMovement ( - 1 ) ;
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lastSliderDecrease = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
}
} else if ( CPad : : GetPad ( 0 ) - > GetRight ( ) | | CPad : : GetPad ( 0 ) - > GetPedWalkLeftRight ( ) > 0 | | CPad : : GetPad ( 0 ) - > GetDPadRight ( ) ) {
static uint32 lastSliderIncrease = 0 ;
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) - lastSliderIncrease > 150 ) {
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CheckSliderMovement ( 1 ) ;
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lastSliderIncrease = CTimer : : GetTimeInMillisecondsPauseMode ( ) ;
}
}
if ( CPad : : GetPad ( 0 ) - > GetRightJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadRight ( ) | | CPad : : GetPad ( 0 ) - > GetDPadRightJustDown ( ) ) {
m_bShowMouse = false ;
increase = true ;
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} else if (
# ifdef SCROLLABLE_PAGES
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! SCREEN_HAS_AUTO_SCROLLBAR & &
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# endif
CPad : : GetPad ( 0 ) - > GetMouseWheelUpJustDown ( ) & & m_nCurrScreen ! = MENUPAGE_KEYBOARD_CONTROLS ) {
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increase = true ;
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CheckSliderMovement ( 1 ) ;
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m_bShowMouse = true ;
}
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if ( CPad : : GetPad ( 0 ) - > GetLeftJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetAnaloguePadLeft ( ) | | CPad : : GetPad ( 0 ) - > GetDPadLeftJustDown ( ) ) {
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m_bShowMouse = false ;
decrease = true ;
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} else if (
# ifdef SCROLLABLE_PAGES
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! SCREEN_HAS_AUTO_SCROLLBAR & &
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# endif
CPad : : GetPad ( 0 ) - > GetMouseWheelDownJustDown ( ) & & m_nCurrScreen ! = MENUPAGE_KEYBOARD_CONTROLS ) {
decrease = true ;
CheckSliderMovement ( - 1 ) ;
m_bShowMouse = true ;
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}
if ( increase )
changeValueBy + + ;
else if ( decrease )
changeValueBy - - ;
if ( changeValueBy ! = 0 ) {
switch ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ) {
case MENUACTION_RADIO :
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m_PrefsRadioStation + = changeValueBy ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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if ( DMAudio . IsMP3RadioChannelAvailable ( ) ) {
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if ( m_PrefsRadioStation < HEAD_RADIO )
m_PrefsRadioStation = USERTRACK ;
if ( m_PrefsRadioStation > USERTRACK )
m_PrefsRadioStation = HEAD_RADIO ;
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} else {
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if ( m_PrefsRadioStation < HEAD_RADIO )
m_PrefsRadioStation = CHATTERBOX ;
if ( m_PrefsRadioStation > CHATTERBOX )
m_PrefsRadioStation = HEAD_RADIO ;
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}
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SaveSettings ( ) ;
DMAudio . SetRadioInCar ( m_PrefsRadioStation ) ;
DMAudio . PlayFrontEndTrack ( m_PrefsRadioStation , 1 ) ;
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OutputDebugString ( " FRONTEND RADIO STATION CHANGED " ) ;
break ;
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# ifdef ASPECT_RATIO_SCALE
case MENUACTION_WIDESCREEN :
if ( changeValueBy > 0 ) {
m_PrefsUseWideScreen + + ;
if ( m_PrefsUseWideScreen > 2 )
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m_PrefsUseWideScreen = 0 ;
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} else {
m_PrefsUseWideScreen - - ;
if ( m_PrefsUseWideScreen < 0 )
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m_PrefsUseWideScreen = 2 ;
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}
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
# endif
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case MENUACTION_SCREENRES :
if ( m_bGameNotLoaded ) {
RwChar * * videoMods = _psGetVideoModeList ( ) ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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if ( changeValueBy > 0 ) {
do {
+ + m_nDisplayVideoMode ;
if ( m_nDisplayVideoMode > = _psGetNumVideModes ( ) )
m_nDisplayVideoMode = 0 ;
} while ( ! videoMods [ m_nDisplayVideoMode ] ) ;
} else {
do {
- - m_nDisplayVideoMode ;
if ( m_nDisplayVideoMode < 0 )
m_nDisplayVideoMode = _psGetNumVideModes ( ) - 1 ;
} while ( ! videoMods [ m_nDisplayVideoMode ] ) ;
}
}
break ;
case MENUACTION_AUDIOHW :
if ( m_nPrefsAudio3DProviderIndex ! = - 1 ) {
m_nPrefsAudio3DProviderIndex + = changeValueBy ;
m_nPrefsAudio3DProviderIndex = clamp ( m_nPrefsAudio3DProviderIndex , 0 , DMAudio . GetNum3DProvidersAvailable ( ) - 1 ) ;
}
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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break ;
case MENUACTION_SPEAKERCONF :
if ( m_nPrefsAudio3DProviderIndex ! = - 1 ) {
m_PrefsSpeakers - = changeValueBy ;
m_PrefsSpeakers = clamp ( m_PrefsSpeakers , 0 , 2 ) ;
DMAudio . SetSpeakerConfig ( m_PrefsSpeakers ) ;
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SaveSettings ( ) ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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}
break ;
case MENUACTION_CTRLMETHOD :
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m_ControlMethod = ! m_ControlMethod ;
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CCamera : : m_bUseMouse3rdPerson = ! m_ControlMethod ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
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break ;
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# ifdef CUSTOM_FRONTEND_OPTIONS
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case MENUACTION_CFO_SELECT :
case MENUACTION_CFO_DYNAMIC :
CMenuScreenCustom : : CMenuEntry & option = aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] ;
if ( option . m_Action = = MENUACTION_CFO_SELECT ) {
if ( changeValueBy > 0 ) {
option . m_CFOSelect - > displayedValue + + ;
if ( option . m_CFOSelect - > displayedValue > = option . m_CFOSelect - > numRightTexts )
option . m_CFOSelect - > displayedValue = 0 ;
} else {
option . m_CFOSelect - > displayedValue - - ;
if ( option . m_CFOSelect - > displayedValue < 0 )
option . m_CFOSelect - > displayedValue = option . m_CFOSelect - > numRightTexts - 1 ;
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}
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if ( ! option . m_CFOSelect - > onlyApplyOnEnter ) {
int8 oldValue = * option . m_CFO - > value ;
* option . m_CFO - > value = option . m_CFOSelect - > lastSavedValue = option . m_CFOSelect - > displayedValue ;
if ( option . m_CFOSelect - > save )
SaveSettings ( ) ;
if ( option . m_CFOSelect - > displayedValue ! = oldValue & & option . m_CFOSelect - > changeFunc )
option . m_CFOSelect - > changeFunc ( oldValue , option . m_CFOSelect - > displayedValue ) ;
}
} else if ( option . m_Action = = MENUACTION_CFO_DYNAMIC & & option . m_CFODynamic - > buttonPressFunc ) {
option . m_CFODynamic - > buttonPressFunc ( changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT ) ;
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}
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
# endif
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}
ProcessOnOffMenuOptions ( ) ;
if ( m_nCurrScreen = = MENUPAGE_KEYBOARD_CONTROLS ) {
if ( changeValueBy < 1 ) {
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m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN ;
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} else {
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m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN ;
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}
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_NAVIGATION , 0 ) ;
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}
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}
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}
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void
CMenuManager : : ProcessOnOffMenuOptions ( )
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{
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switch ( aScreens [ m_nCurrScreen ] . m_aEntries [ m_nCurrOption ] . m_Action ) {
case MENUACTION_CTRLVIBRATION :
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m_PrefsUseVibration = ! m_PrefsUseVibration ;
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if ( m_PrefsUseVibration ) {
CPad : : GetPad ( 0 ) - > StartShake ( 350 , 150 ) ;
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TimeToStopPadShaking = CTimer : : GetTimeInMillisecondsPauseMode ( ) + 500 ;
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}
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
case MENUACTION_CTRLCONFIG :
CPad : : GetPad ( 0 ) - > Mode + + ;
if ( CPad : : GetPad ( 0 ) - > Mode > 3 )
CPad : : GetPad ( 0 ) - > Mode = 0 ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
case MENUACTION_CTRLDISPLAY :
m_DisplayControllerOnFoot = ! m_DisplayControllerOnFoot ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
case MENUACTION_FRAMESYNC :
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m_PrefsVsyncDisp = ! m_PrefsVsyncDisp ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
case MENUACTION_FRAMELIMIT :
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m_PrefsFrameLimiter = ! m_PrefsFrameLimiter ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
case MENUACTION_TRAILS :
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CMBlur : : BlurOn = ! CMBlur : : BlurOn ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
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if ( CMBlur : : BlurOn )
CMBlur : : MotionBlurOpen ( Scene . camera ) ;
else
CMBlur : : MotionBlurClose ( ) ;
break ;
case MENUACTION_SUBTITLES :
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m_PrefsShowSubtitles = ! m_PrefsShowSubtitles ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
# ifndef ASPECT_RATIO_SCALE
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case MENUACTION_WIDESCREEN :
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m_PrefsUseWideScreen = ! m_PrefsUseWideScreen ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
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# endif
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case MENUACTION_SETDBGFLAG :
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CTheScripts : : InvertDebugFlag ( ) ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
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case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT :
gbBigWhiteDebugLightSwitchedOn = ! gbBigWhiteDebugLightSwitchedOn ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
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case MENUACTION_PEDROADGROUPS :
gbShowPedRoadGroups = ! gbShowPedRoadGroups ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
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case MENUACTION_CARROADGROUPS :
gbShowCarRoadGroups = ! gbShowCarRoadGroups ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
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case MENUACTION_COLLISIONPOLYS :
gbShowCollisionPolys = ! gbShowCollisionPolys ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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break ;
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case MENUACTION_MP_PLAYERCOLOR :
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PickNewPlayerColour ( ) ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
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break ;
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case MENUACTION_SHOWHEADBOB :
TheCamera . m_bHeadBob = ! TheCamera . m_bHeadBob ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
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case MENUACTION_INVVERT :
MousePointerStateHelper . bInvertVertically = ! MousePointerStateHelper . bInvertVertically ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
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case MENUACTION_DYNAMICACOUSTIC :
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m_PrefsDMA = ! m_PrefsDMA ;
DMAudio . SetDynamicAcousticModelingStatus ( m_PrefsDMA ) ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
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case MENUACTION_MOUSESTEER :
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CVehicle : : m_bDisableMouseSteering = ! CVehicle : : m_bDisableMouseSteering ;
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DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
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SaveSettings ( ) ;
break ;
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}
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}
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void
CMenuManager : : RequestFrontEndShutDown ( )
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{
m_bShutDownFrontEndRequested = true ;
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DMAudio . ChangeMusicMode ( MUSICMODE_GAME ) ;
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}
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void
CMenuManager : : RequestFrontEndStartUp ( )
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{
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m_bStartUpFrontEndRequested = true ;
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}
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void
CMenuManager : : ResetHelperText ( )
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{
m_nHelperTextMsgId = 0 ;
m_nHelperTextAlpha = 300 ;
}
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void
CMenuManager : : SaveLoadFileError_SetUpErrorScreen ( )
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{
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switch ( PcSaveHelper . nErrorCode ) {
case SAVESTATUS_ERR_SAVE_CREATE :
case SAVESTATUS_ERR_SAVE_WRITE :
case SAVESTATUS_ERR_SAVE_CLOSE :
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ChangeScreen ( MENUPAGE_SAVE_FAILED , 0 , true , false ) ;
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break ;
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case SAVESTATUS_ERR_LOAD_OPEN :
case SAVESTATUS_ERR_LOAD_READ :
case SAVESTATUS_ERR_LOAD_CLOSE :
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ChangeScreen ( MENUPAGE_LOAD_FAILED , 0 , true , false ) ;
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break ;
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case SAVESTATUS_ERR_DATA_INVALID :
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ChangeScreen ( MENUPAGE_LOAD_FAILED_2 , 0 , true , false ) ;
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break ;
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case SAVESTATUS_DELETEFAILED8 :
case SAVESTATUS_DELETEFAILED9 :
case SAVESTATUS_DELETEFAILED10 :
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ChangeScreen ( MENUPAGE_DELETE_FAILED , 0 , true , false ) ;
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break ;
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default : break ;
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}
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}
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void
CMenuManager : : SetHelperText ( int text )
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{
m_nHelperTextMsgId = text ;
m_nHelperTextAlpha = 300 ;
}
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void
CMenuManager : : ShutdownJustMenu ( )
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{
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// In case we're windowed, keep mouse centered while in game. Done in main.cpp in other conditions.
# if defined(RW_GL3) && defined(IMPROVED_VIDEOMODE)
glfwSetInputMode ( PSGLOBAL ( window ) , GLFW_CURSOR , GLFW_CURSOR_DISABLED ) ;
# endif
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m_bMenuActive = false ;
CTimer : : EndUserPause ( ) ;
}
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float
CMenuManager : : StretchX ( float x )
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{
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if ( SCREEN_WIDTH = = DEFAULT_SCREEN_WIDTH )
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return x ;
else
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// We won't make this SCREEN_SCALE, because many cases relies on stretching and we want the code to be portable.
// Instead we will use MENU_X_LEFT_ALIGNED or SCREEN_SCALE_X when needed.
return SCREEN_STRETCH_X ( x ) ;
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}
float CMenuManager : : StretchY ( float y )
{
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if ( SCREEN_HEIGHT = = DEFAULT_SCREEN_HEIGHT )
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return y ;
else
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return SCREEN_STRETCH_Y ( y ) ;
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}
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void
CMenuManager : : SwitchMenuOnAndOff ( )
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{
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bool menuWasActive = GetIsMenuActive ( ) ;
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// Reminder: You need REGISTER_START_BUTTON defined to make it work.
if ( CPad : : GetPad ( 0 ) - > GetStartJustDown ( )
# ifdef FIX_BUGS
& & ! m_bGameNotLoaded
# endif
| | m_bShutDownFrontEndRequested | | m_bStartUpFrontEndRequested ) {
m_bMenuActive = ! m_bMenuActive ;
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if ( m_bShutDownFrontEndRequested )
m_bMenuActive = false ;
if ( m_bStartUpFrontEndRequested )
m_bMenuActive = true ;
if ( m_bMenuActive ) {
CTimer : : StartUserPause ( ) ;
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} else {
# ifdef PS2_LIKE_MENU
bottomBarActive = false ;
# endif
# ifdef FIX_BUGS
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ThingsToDoBeforeGoingBack ( ) ;
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# endif
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ShutdownJustMenu ( ) ;
SaveSettings ( ) ;
m_bStartUpFrontEndRequested = false ;
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pControlEdit = nil ;
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m_bShutDownFrontEndRequested = false ;
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DisplayComboButtonErrMsg = false ;
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# ifdef REGISTER_START_BUTTON
int16 start1 = CPad : : GetPad ( 0 ) - > PCTempJoyState . Start , start2 = CPad : : GetPad ( 0 ) - > PCTempKeyState . Start ,
start3 = CPad : : GetPad ( 0 ) - > OldState . Start , start4 = CPad : : GetPad ( 0 ) - > NewState . Start ;
# endif
CPad : : GetPad ( 0 ) - > Clear ( false ) ;
CPad : : GetPad ( 1 ) - > Clear ( false ) ;
# ifdef REGISTER_START_BUTTON
CPad : : GetPad ( 0 ) - > PCTempJoyState . Start = start1 ;
CPad : : GetPad ( 0 ) - > PCTempKeyState . Start = start2 ;
CPad : : GetPad ( 0 ) - > OldState . Start = start3 ;
CPad : : GetPad ( 0 ) - > NewState . Start = start4 ;
# endif
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m_nCurrScreen = MENUPAGE_NONE ;
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}
}
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// Just entered the save/safe zone
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if ( m_bSaveMenuActive & & ! m_bQuitGameNoCD ) {
m_bSaveMenuActive = false ;
m_bMenuActive = true ;
CTimer : : StartUserPause ( ) ;
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# ifdef PS2_SAVE_DIALOG
m_nCurrScreen = MENUPAGE_SAVE ;
m_bRenderGameInMenu = true ;
# else
m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT ;
# endif
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PcSaveHelper . PopulateSlotInfo ( ) ;
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m_nCurrOption = 0 ;
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}
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/* // PS2 leftover
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if ( m_nCurrScreen ! = MENUPAGE_SOUND_SETTINGS & & gMusicPlaying )
{
DMAudio . StopFrontEndTrack ( ) ;
OutputDebugString ( " FRONTEND AUDIO TRACK STOPPED " ) ;
gMusicPlaying = 0 ;
}
*/
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if ( m_bMenuActive ! = menuWasActive ) {
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m_bMenuStateChanged = true ;
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// In case we're windowed, keep mouse centered while in game. Done in main.cpp in other conditions.
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# if defined(RW_GL3) && defined(IMPROVED_VIDEOMODE)
glfwSetInputMode ( PSGLOBAL ( window ) , GLFW_CURSOR , m_bMenuActive & & m_nPrefsWindowed ? GLFW_CURSOR_HIDDEN : GLFW_CURSOR_DISABLED ) ;
# endif
}
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m_bStartUpFrontEndRequested = false ;
m_bShutDownFrontEndRequested = false ;
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}
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void
CMenuManager : : UnloadTextures ( )
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{
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if ( ! m_bSpritesLoaded )
return ;
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2020-01-07 09:23:09 -05:00
printf ( " REMOVE frontend \n " ) ;
for ( int i = 0 ; i < ARRAY_SIZE ( FrontendFilenames ) ; + + i )
m_aFrontEndSprites [ i ] . Delete ( ) ;
2019-06-24 20:34:29 -04:00
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int frontend = CTxdStore : : FindTxdSlot ( " frontend " ) ;
CTxdStore : : RemoveTxd ( frontend ) ;
2019-06-24 20:34:29 -04:00
2020-01-07 09:23:09 -05:00
printf ( " REMOVE menu textures \n " ) ;
for ( int i = 0 ; i < ARRAY_SIZE ( MenuFilenames ) ; + + i )
m_aMenuSprites [ i ] . Delete ( ) ;
2020-04-06 19:15:55 -04:00
# ifdef MENU_MAP
for ( int i = 0 ; i < ARRAY_SIZE ( MapFilenames ) ; + + i )
m_aMapSprites [ i ] . Delete ( ) ;
# endif
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int menu = CTxdStore : : FindTxdSlot ( " menu " ) ;
CTxdStore : : RemoveTxd ( menu ) ;
m_bSpritesLoaded = false ;
2019-06-24 20:34:29 -04:00
}
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void
CMenuManager : : WaitForUserCD ( )
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{
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CSprite2d * splash ;
char * splashscreen = nil ;
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# if (!(defined RANDOMSPLASH) && GTA_VERSION < GTA3_PC_11)
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if ( CGame : : frenchGame | | CGame : : germanGame | | ! CGame : : nastyGame )
splashscreen = " mainsc2 " ;
else
splashscreen = " mainsc1 " ;
# endif
splash = LoadSplash ( splashscreen ) ;
if ( RsGlobal . quit )
return ;
HandleExit ( ) ;
CPad : : UpdatePads ( ) ;
MessageScreen ( " NO_PCCD " ) ;
if ( CPad : : GetPad ( 0 ) - > GetEscapeJustDown ( ) ) {
m_bQuitGameNoCD = true ;
RsEventHandler ( rsQUITAPP , nil ) ;
2019-07-03 11:26:15 -04:00
}
2019-07-02 15:22:16 -04:00
}
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void
CMenuManager : : PrintController ( void )
{
// FIX: Originally this function doesn't have StretchX/Y, everything had constant pixel size (due to screen was abandoned early?)
// Also texts and their alignment were very bad, so I tried to make them readable (commented out the original code, and marked the ones I added with X)
m_aFrontEndSprites [ FE_CONTROLLERSH ] . Draw ( MENU_X_LEFT_ALIGNED ( 160.0f ) , MENU_Y ( 160.0f ) , MENU_X ( 240.0f ) , MENU_Y ( 180.0f ) , CRGBA ( 0 , 0 , 0 , 255 ) ) ;
m_aFrontEndSprites [ FE_CONTROLLER ] . Draw ( MENU_X_LEFT_ALIGNED ( 160.0f ) , MENU_Y ( 160.0f ) , MENU_X ( 235.2f ) , MENU_Y ( 175.2f ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
if ( m_DisplayControllerOnFoot ) {
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) & 0x400 )
m_aFrontEndSprites [ FE_ARROWS1 ] . Draw ( MENU_X_LEFT_ALIGNED ( 160.0f ) , MENU_Y ( 160.0f ) , MENU_X ( 235.2f ) , MENU_Y ( 175.2f ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
else
m_aFrontEndSprites [ FE_ARROWS3 ] . Draw ( MENU_X_LEFT_ALIGNED ( 160.0f ) , MENU_Y ( 160.0f ) , MENU_X ( 235.2f ) , MENU_Y ( 175.2f ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
} else {
if ( CTimer : : GetTimeInMillisecondsPauseMode ( ) & 0x400 )
m_aFrontEndSprites [ FE_ARROWS2 ] . Draw ( MENU_X_LEFT_ALIGNED ( 160.0f ) , MENU_Y ( 160.0f ) , MENU_X ( 235.2f ) , MENU_Y ( 175.2f ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
else
m_aFrontEndSprites [ FE_ARROWS4 ] . Draw ( MENU_X_LEFT_ALIGNED ( 160.0f ) , MENU_Y ( 160.0f ) , MENU_X ( 235.2f ) , MENU_Y ( 175.2f ) , CRGBA ( 255 , 255 , 255 , 255 ) ) ;
}
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ; // X
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// CFont::SetScale(0.4f, 0.4f);
2020-04-12 22:32:11 -04:00
CFont : : SetScale ( MENU_X ( SMALLESTTEXT_X_SCALE ) , MENU_Y ( SMALLESTTEXT_Y_SCALE ) ) ; // X
2020-04-04 07:39:58 -04:00
// CFont::SetColor(CRGBA(128, 128, 128, FadeIn(255)));
CFont : : SetDropColor ( CRGBA ( 0 , 0 , 0 , FadeIn ( 255 ) ) ) ; // X
CFont : : SetDropShadowPosition ( 1 ) ; // X
CFont : : SetColor ( CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ; // X
if ( m_DisplayControllerOnFoot ) {
switch ( CPad : : GetPad ( 0 ) - > Mode ) {
case 0 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_LOF " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_MOV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_MOV " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWR " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_TAR " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_JUM " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_ENV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_ATT " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_RUN " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_FPC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_LB3 " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_R3 " ) ) ;
break ;
case 1 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_LOF " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_MOV " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_NA " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWR " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_TAR " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_JUM " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_ENV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_ATT " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_RUN " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_FPC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_LB3 " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_R3 " ) ) ;
break ;
case 2 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_ENV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_MOV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_MOV " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWR " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_TAR " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_JUM " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_LOF " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_RUN " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_ATT " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_FPC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_LB3 " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_R3 " ) ) ;
break ;
case 3 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_TAR " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_NA " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_MOV " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_CWR " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_TAR " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_JUM " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_LOF " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_RUN " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_ATT " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_FPC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_LB3 " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_R3 " ) ) ;
break ;
default :
return ;
}
} else {
switch ( CPad : : GetPad ( 0 ) - > Mode ) {
case 0 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_LL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_RSC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_VES " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_VES " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_HO3 " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_LB " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_LR " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_HAB " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_BRA " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_EXV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_CAW " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_ACC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_TUC " ) ) ;
// FIX: Coordinates of this line is undefined in PC...
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 304.0f ) , TheText . Get ( " FEC_SM3 " ) ) ;
break ;
case 1 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_LL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_HOR " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_VES " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_NA " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_RSC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_LB " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_LR " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_HAB " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_BRA " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_EXV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_CAW " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_ACC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_TUC " ) ) ;
// FIX: Coordinates of this line is undefined in PC...
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 304.0f ) , TheText . Get ( " FEC_SM3 " ) ) ;
break ;
case 2 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_LL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_EXV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_VES " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_VES " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_RS3 " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_LB " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_LR " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_HOR " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_BRA " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_HAB " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_CAW " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_ACC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_TUC " ) ) ;
// FIX: Coordinates of this line is undefined in PC...
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 304.0f ) , TheText . Get ( " FEC_SM3 " ) ) ;
break ;
case 3 :
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 210.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_LL " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_HAB " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_TUC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 156.0f ) , MENU_Y ( 257.0f ) , TheText . Get ( " FEC_VES " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 263.0f ) , MENU_Y ( 301.0f ) , TheText . Get ( " FEC_HO3 " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 290.0f ) , MENU_Y ( 288.0f ) , TheText . Get ( " FEC_CAM " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 344.0f ) , MENU_Y ( 146.0f ) , TheText . Get ( " FEC_PAU " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 185.0f ) , TheText . Get ( " FEC_LB " ) ) ;
CFont : : SetRightJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 304.0f ) , MENU_Y ( 178.0f ) , TheText . Get ( " FEC_LR " ) ) ;
CFont : : SetJustifyOn ( ) ; // X
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 212.0f ) , TheText . Get ( " FEC_CAW " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 225.0f ) , TheText . Get ( " FEC_SMT " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 238.0f ) , TheText . Get ( " FEC_EXV " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 254.0f ) , TheText . Get ( " FEC_RSC " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 269.0f ) , TheText . Get ( " FEC_NA " ) ) ;
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 282.0f ) , TheText . Get ( " FEC_ACC " ) ) ;
// FIX: Coordinates of this line is undefined in PC...
CFont : : PrintString ( MENU_X_LEFT_ALIGNED ( 398.0f ) , MENU_Y ( 304.0f ) , TheText . Get ( " FEC_BRA " ) ) ;
break ;
default :
return ;
}
}
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CFont : : SetDropShadowPosition ( 0 ) ; // X
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}
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# ifdef MENU_MAP
# define ZOOM(x, y, in) \
do { \
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if ( fMapSize > SCREEN_HEIGHT * 3.0f & & in ) \
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break ; \
float z2 = in ? 1.1f : 1.f / 1.1f ; \
fMapCenterX + = ( x - fMapCenterX ) * ( 1.0f - z2 ) ; \
fMapCenterY + = ( y - fMapCenterY ) * ( 1.0f - z2 ) ; \
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\
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if ( fMapSize < SCREEN_HEIGHT / 2 & & ! in ) \
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break ; \
\
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fMapSize * = z2 ; \
} while ( 0 ) \
void
CMenuManager : : PrintMap ( void )
{
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CFont : : SetJustifyOn ( ) ;
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bMenuMapActive = true ;
CRadar : : InitFrontEndMap ( ) ;
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if ( m_nMenuFadeAlpha < 255 & & fMapCenterX = = 0.f & & fMapCenterY = = 0.f ) {
// Just entered. We need to do these transformations in here, because Radar knows whether map is active or not
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CVector2D radarSpacePlayer ;
CVector2D screenSpacePlayer ;
CRadar : : TransformRealWorldPointToRadarSpace ( radarSpacePlayer , CVector2D ( FindPlayerCoors ( ) ) ) ;
CRadar : : TransformRadarPointToScreenSpace ( screenSpacePlayer , radarSpacePlayer ) ;
fMapCenterX = ( - screenSpacePlayer . x ) + SCREEN_WIDTH / 2 ;
fMapCenterY = ( - screenSpacePlayer . y ) + SCREEN_HEIGHT / 2 ;
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}
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// Because fMapSize is half of the map length, and map consists of 3x3 tiles.
float halfTile = fMapSize / 3.0f ;
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// Darken background a bit
CSprite2d : : DrawRect ( CRect ( 0 , 0 ,
SCREEN_WIDTH , SCREEN_HEIGHT ) ,
CRGBA ( 0 , 0 , 0 , FadeIn ( 128 ) ) ) ;
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RwRenderStateSet ( rwRENDERSTATETEXTUREFILTER , ( void * ) rwFILTERLINEAR ) ;
if ( SCREEN_WIDTH > = fMapCenterX - fMapSize | | SCREEN_HEIGHT > = fMapCenterY - fMapSize ) {
m_aMapSprites [ MAPTOP1 ] . Draw ( CRect ( fMapCenterX - fMapSize , fMapCenterY - fMapSize ,
fMapCenterX - halfTile , fMapCenterY - halfTile ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
if ( SCREEN_WIDTH > = fMapCenterX - halfTile | | SCREEN_HEIGHT > = fMapCenterY - fMapSize ) {
m_aMapSprites [ MAPTOP2 ] . Draw ( CRect ( fMapCenterX - halfTile , fMapCenterY - fMapSize ,
fMapCenterX + halfTile , fMapCenterY - halfTile ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
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if ( SCREEN_WIDTH > = fMapCenterX + halfTile | | SCREEN_HEIGHT > = fMapCenterY - fMapSize ) {
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m_aMapSprites [ MAPTOP3 ] . Draw ( CRect ( fMapCenterX + halfTile , fMapCenterY - fMapSize ,
fMapCenterX + fMapSize , fMapCenterY - halfTile ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
if ( SCREEN_WIDTH > = fMapCenterX - fMapSize | | SCREEN_HEIGHT > = fMapCenterY - halfTile ) {
m_aMapSprites [ MAPMID1 ] . Draw ( CRect ( fMapCenterX - fMapSize , fMapCenterY - halfTile ,
fMapCenterX - halfTile , fMapCenterY + halfTile ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
if ( SCREEN_WIDTH > = fMapCenterX - halfTile | | SCREEN_HEIGHT > = fMapCenterY - halfTile ) {
m_aMapSprites [ MAPMID2 ] . Draw ( CRect ( fMapCenterX - halfTile , fMapCenterY - halfTile ,
fMapCenterX + halfTile , fMapCenterY + halfTile ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
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if ( SCREEN_WIDTH > = fMapCenterX + halfTile | | SCREEN_HEIGHT > = fMapCenterY - halfTile ) {
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m_aMapSprites [ MAPMID3 ] . Draw ( CRect ( fMapCenterX + halfTile , fMapCenterY - halfTile ,
fMapCenterX + fMapSize , fMapCenterY + halfTile ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
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if ( SCREEN_WIDTH > = fMapCenterX - fMapSize | | SCREEN_HEIGHT > = fMapCenterY + halfTile ) {
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m_aMapSprites [ MAPBOT1 ] . Draw ( CRect ( fMapCenterX - fMapSize , fMapCenterY + halfTile ,
fMapCenterX - halfTile , fMapCenterY + fMapSize ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
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if ( SCREEN_WIDTH > = fMapCenterX - halfTile | | SCREEN_HEIGHT > = fMapCenterY + halfTile ) {
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m_aMapSprites [ MAPBOT2 ] . Draw ( CRect ( fMapCenterX - halfTile , fMapCenterY + halfTile ,
fMapCenterX + halfTile , fMapCenterY + fMapSize ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
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if ( SCREEN_WIDTH > = fMapCenterX + halfTile | | SCREEN_HEIGHT > = fMapCenterY + halfTile ) {
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m_aMapSprites [ MAPBOT3 ] . Draw ( CRect ( fMapCenterX + halfTile , fMapCenterY + halfTile ,
fMapCenterX + fMapSize , fMapCenterY + fMapSize ) , CRGBA ( 255 , 255 , 255 , FadeIn ( 255 ) ) ) ;
}
CRadar : : DrawBlips ( ) ;
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static CVector2D mapCrosshair ;
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if ( m_nMenuFadeAlpha ! = 255 & & ! m_bShowMouse ) {
mapCrosshair . x = SCREEN_WIDTH / 2 ;
mapCrosshair . y = SCREEN_HEIGHT / 2 ;
} else if ( m_bShowMouse ) {
mapCrosshair . x = m_nMousePosX ;
mapCrosshair . y = m_nMousePosY ;
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}
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CSprite2d : : DrawRect ( CRect ( mapCrosshair . x - MENU_X ( 1.0f ) , 0.0f ,
mapCrosshair . x + MENU_X ( 1.0f ) , SCREEN_HEIGHT ) ,
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CRGBA ( 0 , 0 , 0 , 150 ) ) ;
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CSprite2d : : DrawRect ( CRect ( 0.0f , mapCrosshair . y + MENU_X ( 1.0f ) ,
SCREEN_WIDTH , mapCrosshair . y - MENU_X ( 1.0f ) ) ,
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CRGBA ( 0 , 0 , 0 , 150 ) ) ;
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// Adding marker
if ( m_nMenuFadeAlpha > = 255 ) {
if ( CPad : : GetPad ( 0 ) - > GetRightMouseJustDown ( ) | | CPad : : GetPad ( 0 ) - > GetCrossJustDown ( ) ) {
if ( mapCrosshair . y > fMapCenterY - fMapSize & & mapCrosshair . y < fMapCenterY + fMapSize & &
mapCrosshair . x > fMapCenterX - fMapSize & & mapCrosshair . x < fMapCenterX + fMapSize ) {
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float diffX = fMapCenterX - fMapSize , diffY = fMapCenterY - fMapSize ;
float x = ( ( mapCrosshair . x - diffX ) / ( fMapSize * 2 ) ) * 4000.0f - 2000.0f ;
float y = 2000.0f - ( ( mapCrosshair . y - diffY ) / ( fMapSize * 2 ) ) * 4000.0f ;
CRadar : : ToggleTargetMarker ( x , y ) ;
DMAudio . PlayFrontEndSound ( SOUND_FRONTEND_MENU_SETTING_CHANGE , 0 ) ;
}
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}
}
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if ( CPad : : GetPad ( 0 ) - > GetLeftMouse ( ) ) {
fMapCenterX + = m_nMousePosX - m_nMouseOldPosX ;
fMapCenterY + = m_nMousePosY - m_nMouseOldPosY ;
} else if ( CPad : : GetPad ( 0 ) - > GetLeft ( ) | | CPad : : GetPad ( 0 ) - > GetDPadLeft ( ) ) {
fMapCenterX + = 15.0f ;
} else if ( CPad : : GetPad ( 0 ) - > GetRight ( ) | | CPad : : GetPad ( 0 ) - > GetDPadRight ( ) ) {
fMapCenterX - = 15.0f ;
} else if ( CPad : : GetPad ( 0 ) - > GetLeftStickX ( ) ) {
fMapCenterX - = CPad : : GetPad ( 0 ) - > GetLeftStickX ( ) / 128.0f * 20.0f ;
}
if ( CPad : : GetPad ( 0 ) - > GetUp ( ) | | CPad : : GetPad ( 0 ) - > GetDPadUp ( ) ) {
fMapCenterY + = 15.0f ;
} else if ( CPad : : GetPad ( 0 ) - > GetDown ( ) | | CPad : : GetPad ( 0 ) - > GetDPadDown ( ) ) {
fMapCenterY - = 15.0f ;
} else if ( CPad : : GetPad ( 0 ) - > GetLeftStickY ( ) ) {
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fMapCenterY - = CPad : : GetPad ( 0 ) - > GetLeftStickY ( ) / 128.0f * 20.0f ;
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}
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if ( CPad : : GetPad ( 0 ) - > GetMouseWheelDown ( ) | | CPad : : GetPad ( 0 ) - > GetPageDown ( ) | | CPad : : GetPad ( 0 ) - > GetRightShoulder2 ( ) ) {
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if ( CPad : : GetPad ( 0 ) - > GetMouseWheelDown ( ) )
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ZOOM ( mapCrosshair . x , mapCrosshair . y , false ) ;
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else
ZOOM ( SCREEN_WIDTH / 2 , SCREEN_HEIGHT / 2 , false ) ;
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} else if ( CPad : : GetPad ( 0 ) - > GetMouseWheelUp ( ) | | CPad : : GetPad ( 0 ) - > GetPageUp ( ) | | CPad : : GetPad ( 0 ) - > GetRightShoulder1 ( ) ) {
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if ( CPad : : GetPad ( 0 ) - > GetMouseWheelUp ( ) )
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ZOOM ( mapCrosshair . x , mapCrosshair . y , true ) ;
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else
ZOOM ( SCREEN_WIDTH / 2 , SCREEN_HEIGHT / 2 , true ) ;
}
if ( fMapCenterX - fMapSize > SCREEN_WIDTH / 2 )
fMapCenterX = fMapSize + SCREEN_WIDTH / 2 ;
if ( fMapCenterX + fMapSize < SCREEN_WIDTH / 2 )
fMapCenterX = SCREEN_WIDTH / 2 - fMapSize ;
if ( fMapCenterY + fMapSize < SCREEN_HEIGHT - MENU_Y ( 60.0f ) )
fMapCenterY = SCREEN_HEIGHT - MENU_Y ( 60.0f ) - fMapSize ;
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fMapCenterY = Min ( fMapCenterY , fMapSize ) ; // To not show beyond north border
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bMenuMapActive = false ;
CSprite2d : : DrawRect ( CRect ( MENU_X ( 14.0f ) , SCREEN_STRETCH_FROM_BOTTOM ( 95.0f ) ,
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SCREEN_STRETCH_FROM_RIGHT ( 11.0f ) , SCREEN_STRETCH_FROM_BOTTOM ( 59.0f ) ) ,
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CRGBA ( 235 , 170 , 50 , 255 ) ) ;
CFont : : SetScale ( MENU_X ( 0.4f ) , MENU_Y ( 0.7f ) ) ;
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CFont : : SetFontStyle ( FONT_LOCALE ( FONT_BANK ) ) ;
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CFont : : SetColor ( CRGBA ( HEADER_COLOR . r , HEADER_COLOR . g , HEADER_COLOR . b , FadeIn ( 255 ) ) ) ;
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float nextX = MENU_X ( 30.0f ) , nextY = 95.0f ;
wchar * text ;
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# ifdef MORE_LANGUAGES
# define TEXT_PIECE(key,extraSpace) \
text = TheText . Get ( key ) ; \
CFont : : PrintString ( nextX , SCREEN_SCALE_FROM_BOTTOM ( nextY ) , text ) ; \
if ( CFont : : IsJapanese ( ) ) \
nextX + = CFont : : GetStringWidth_Jap ( text ) + MENU_X ( extraSpace ) ; \
else \
nextX + = CFont : : GetStringWidth ( text , true ) + MENU_X ( extraSpace ) ;
# else
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# define TEXT_PIECE(key,extraSpace) \
text = TheText . Get ( key ) ; CFont : : PrintString ( nextX , SCREEN_SCALE_FROM_BOTTOM ( nextY ) , text ) ; nextX + = CFont : : GetStringWidth ( text , true ) + MENU_X ( extraSpace ) ;
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# endif
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TEXT_PIECE ( " FEC_MWF " , 3.0f ) ;
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TEXT_PIECE ( " FEC_PGU " , 1.0f ) ;
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TEXT_PIECE ( " FEC_IBT " , 1.0f ) ;
TEXT_PIECE ( " FEC_ZIN " , 20.0f ) ;
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TEXT_PIECE ( " FEC_MWB " , 3.0f ) ;
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TEXT_PIECE ( " FEC_PGD " , 1.0f ) ;
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TEXT_PIECE ( " FEC_IBT " , 1.0f ) ;
CFont : : PrintString ( nextX , SCREEN_SCALE_FROM_BOTTOM ( nextY ) , TheText . Get ( " FEC_ZOT " ) ) ; nextX = MENU_X ( 30.0f ) ; nextY - = 11.0f ;
TEXT_PIECE ( " FEC_UPA " , 2.0f ) ;
TEXT_PIECE ( " FEC_DWA " , 2.0f ) ;
TEXT_PIECE ( " FEC_LFA " , 2.0f ) ;
TEXT_PIECE ( " FEC_RFA " , 2.0f ) ;
TEXT_PIECE ( " FEC_MSL " , 1.0f ) ;
TEXT_PIECE ( " FEC_IBT " , 1.0f ) ;
CFont : : PrintString ( nextX , SCREEN_SCALE_FROM_BOTTOM ( nextY ) , TheText . Get ( " FEC_MOV " ) ) ; nextX = MENU_X ( 30.0f ) ; nextY - = 11.0f ;
TEXT_PIECE ( " FEC_MSR " , 2.0f ) ;
TEXT_PIECE ( " FEC_IBT " , 1.0f ) ;
CFont : : PrintString ( nextX , SCREEN_SCALE_FROM_BOTTOM ( nextY ) , TheText . Get ( " FEC_TAR " ) ) ;
# undef TEXT_PIECE
}
# undef ZOOM
# endif
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// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
int
CMenuManager : : ConstructStatLine ( int rowIdx )
{
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# define int_STAT_IS_FLOAT false
# define float_STAT_IS_FLOAT true
# define STAT_LINE_1(varType, left, right1) \
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do { \
if ( counter = = rowIdx ) { \
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varType a = right1 ; \
BuildStatLine ( left , & a , varType # # _STAT_IS_FLOAT , nil ) ; \
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return 0 ; \
} counter + + ; \
} while ( 0 )
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# define STAT_LINE_2(varType, left, right1, right2) \
do { \
if ( counter = = rowIdx ) { \
varType a = right1 ; \
varType b = right2 ; \
BuildStatLine ( left , & a , varType # # _STAT_IS_FLOAT , & b ) ; \
return 0 ; \
} counter + + ; \
} while ( 0 )
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# define TEXT_ON_LEFT_GXT(name) \
do { \
if ( counter = = rowIdx ) { \
BuildStatLine ( name , nil , false , nil ) ; \
return 0 ; \
} counter + + ; \
} while ( 0 )
# define TEXT_ON_RIGHT(text) \
do { \
if ( counter = = rowIdx ) { \
gUString [ 0 ] = ' \0 ' ; \
UnicodeStrcpy ( gUString2 , text ) ; \
return 0 ; \
} counter + + ; \
} while ( 0 )
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// Like TEXT_ON_LEFT_GXT, but counter wasn't initialized yet I think
if ( rowIdx = = 0 ) {
BuildStatLine ( " PL_STAT " , nil , false , nil ) ;
return 0 ;
}
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int percentCompleted = ( CStats : : TotalProgressInGame = = 0 ? 0 :
CStats : : ProgressMade * 100.0f / ( CGame : : nastyGame ? CStats : : TotalProgressInGame : CStats : : TotalProgressInGame - 1 ) ) ;
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percentCompleted = Min ( percentCompleted , 100 ) ;
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switch ( rowIdx ) {
// 0 is the heading text above
case 1 : {
BuildStatLine ( " PER_COM " , & percentCompleted , false , nil ) ;
return 0 ;
}
case 2 : {
BuildStatLine ( " NMISON " , & CStats : : MissionsGiven , false , nil ) ;
return 0 ;
}
case 3 : {
BuildStatLine ( " FEST_MP " , & CStats : : MissionsPassed , false , & CStats : : TotalNumberMissions ) ;
return 0 ;
}
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}
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int counter = 4 ;
if ( CGame : : nastyGame )
STAT_LINE_2 ( int , " FEST_RP " , CStats : : NumberKillFrenziesPassed , CStats : : TotalNumberKillFrenzies ) ;
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CPlayerInfo & player = CWorld : : Players [ CWorld : : PlayerInFocus ] ;
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// Hidden packages shouldn't be shown with percent
# ifdef FIX_BUGS
STAT_LINE_2 ( int , " PERPIC " , player . m_nCollectedPackages , player . m_nTotalPackages ) ;
# else
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float packagesPercent = 0.0f ;
if ( player . m_nTotalPackages ! = 0 )
packagesPercent = player . m_nCollectedPackages * 100.0f / player . m_nTotalPackages ;
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STAT_LINE_2 ( int , " PERPIC " , packagesPercent , 100 ) ;
# endif
STAT_LINE_2 ( int , " NOUNIF " , CStats : : NumberOfUniqueJumpsFound , CStats : : TotalNumberOfUniqueJumps ) ;
STAT_LINE_1 ( int , " DAYSPS " , CStats : : DaysPassed ) ;
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if ( CGame : : nastyGame ) {
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STAT_LINE_1 ( int , " PE_WAST " , CStats : : PeopleKilledByPlayer ) ;
STAT_LINE_1 ( int , " PE_WSOT " , CStats : : PeopleKilledByOthers ) ;
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}
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STAT_LINE_1 ( int , " CAR_EXP " , CStats : : CarsExploded ) ;
STAT_LINE_1 ( int , " TM_BUST " , CStats : : TimesArrested ) ;
STAT_LINE_1 ( int , " TM_DED " , CStats : : TimesDied ) ;
STAT_LINE_1 ( int , " GNG_WST " , CStats : : PedsKilledOfThisType [ PEDTYPE_GANG9 ] + CStats : : PedsKilledOfThisType [ PEDTYPE_GANG8 ]
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+ CStats : : PedsKilledOfThisType [ PEDTYPE_GANG7 ] + CStats : : PedsKilledOfThisType [ PEDTYPE_GANG6 ]
+ CStats : : PedsKilledOfThisType [ PEDTYPE_GANG5 ] + CStats : : PedsKilledOfThisType [ PEDTYPE_GANG4 ]
+ CStats : : PedsKilledOfThisType [ PEDTYPE_GANG3 ] + CStats : : PedsKilledOfThisType [ PEDTYPE_GANG2 ]
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+ CStats : : PedsKilledOfThisType [ PEDTYPE_GANG1 ] ) ;
STAT_LINE_1 ( int , " DED_CRI " , CStats : : PedsKilledOfThisType [ PEDTYPE_CRIMINAL ] ) ;
STAT_LINE_1 ( int , " HEL_DST " , CStats : : HelisDestroyed ) ;
STAT_LINE_1 ( int , " KGS_EXP " , CStats : : KgsOfExplosivesUsed ) ;
STAT_LINE_1 ( int , " ACCURA " , ( CStats : : InstantHitsFiredByPlayer = = 0 ? 0 :
CStats : : InstantHitsHitByPlayer * 100.0f / CStats : : InstantHitsFiredByPlayer ) ) ;
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if ( CStats : : ElBurroTime > 0 ) {
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STAT_LINE_1 ( int , " ELBURRO " , CStats : : ElBurroTime ) ;
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}
if ( CStats : : Record4x4One > 0 ) {
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STAT_LINE_1 ( int , " FEST_R1 " , CStats : : Record4x4One ) ;
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}
if ( CStats : : Record4x4Two > 0 ) {
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STAT_LINE_1 ( int , " FEST_R2 " , CStats : : Record4x4Two ) ;
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}
if ( CStats : : Record4x4Three > 0 ) {
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STAT_LINE_1 ( int , " FEST_R3 " , CStats : : Record4x4Three ) ;
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}
if ( CStats : : Record4x4Mayhem > 0 ) {
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STAT_LINE_1 ( int , " FEST_RM " , CStats : : Record4x4Mayhem ) ;
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}
if ( CStats : : LongestFlightInDodo > 0 ) {
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STAT_LINE_1 ( int , " FEST_LF " , CStats : : LongestFlightInDodo ) ;
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}
if ( CStats : : TimeTakenDefuseMission > 0 ) {
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STAT_LINE_1 ( int , " FEST_BD " , CStats : : TimeTakenDefuseMission ) ;
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}
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STAT_LINE_1 ( int , " CAR_CRU " , CStats : : CarsCrushed ) ;
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if ( CStats : : HighestScores [ 0 ] > 0 ) {
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TEXT_ON_LEFT_GXT ( " FEST_BB " ) ;
STAT_LINE_1 ( int , " FEST_H0 " , CStats : : HighestScores [ 0 ] ) ;
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}
if ( CStats : : HighestScores [ 4 ] + CStats : : HighestScores [ 3 ] + CStats : : HighestScores [ 2 ] + CStats : : HighestScores [ 1 ] > 0 ) {
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TEXT_ON_LEFT_GXT ( " FEST_GC " ) ;
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}
if ( CStats : : HighestScores [ 1 ] > 0 ) {
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STAT_LINE_1 ( int , " FEST_H1 " , CStats : : HighestScores [ 1 ] ) ;
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}
if ( CStats : : HighestScores [ 2 ] > 0 ) {
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STAT_LINE_1 ( int , " FEST_H2 " , CStats : : HighestScores [ 2 ] ) ;
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}
if ( CStats : : HighestScores [ 3 ] > 0 ) {
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STAT_LINE_1 ( int , " FEST_H3 " , CStats : : HighestScores [ 3 ] ) ;
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}
if ( CStats : : HighestScores [ 4 ] > 0 ) {
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STAT_LINE_1 ( int , " FEST_H4 " , CStats : : HighestScores [ 4 ] ) ;
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}
switch ( m_PrefsLanguage ) {
case LANGUAGE_AMERICAN :
# ifndef USE_MEASUREMENTS_IN_METERS
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STAT_LINE_1 ( float , " FEST_DF " , CStats : : DistanceTravelledOnFoot * MILES_IN_METER ) ;
STAT_LINE_1 ( float , " FEST_DC " , CStats : : DistanceTravelledInVehicle * MILES_IN_METER ) ;
STAT_LINE_1 ( int , " MMRAIN " , CStats : : mmRain ) ;
STAT_LINE_1 ( float , " MXCARD " , CStats : : MaximumJumpDistance * FEET_IN_METER ) ;
STAT_LINE_1 ( float , " MXCARJ " , CStats : : MaximumJumpHeight * FEET_IN_METER ) ;
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break ;
# endif
case LANGUAGE_FRENCH :
case LANGUAGE_GERMAN :
case LANGUAGE_ITALIAN :
case LANGUAGE_SPANISH :
# ifdef MORE_LANGUAGES
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case LANGUAGE_POLISH :
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case LANGUAGE_RUSSIAN :
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case LANGUAGE_JAPANESE :
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# endif
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STAT_LINE_1 ( float , " FESTDFM " , CStats : : DistanceTravelledOnFoot ) ;
STAT_LINE_1 ( float , " FESTDCM " , CStats : : DistanceTravelledInVehicle ) ;
STAT_LINE_1 ( int , " MMRAIN " , CStats : : mmRain ) ;
STAT_LINE_1 ( float , " MXCARDM " , CStats : : MaximumJumpDistance ) ;
STAT_LINE_1 ( float , " MXCARJM " , CStats : : MaximumJumpHeight ) ;
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break ;
default :
break ;
}
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STAT_LINE_1 ( int , " MXFLIP " , CStats : : MaximumJumpFlips ) ;
STAT_LINE_1 ( int , " MXJUMP " , CStats : : MaximumJumpSpins ) ;
TEXT_ON_LEFT_GXT ( " BSTSTU " ) ;
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switch ( CStats : : BestStuntJump ) {
case 1 :
TEXT_ON_RIGHT ( TheText . Get ( " INSTUN " ) ) ;
break ;
case 2 :
TEXT_ON_RIGHT ( TheText . Get ( " PRINST " ) ) ;
break ;
case 3 :
TEXT_ON_RIGHT ( TheText . Get ( " DBINST " ) ) ;
break ;
case 4 :
TEXT_ON_RIGHT ( TheText . Get ( " DBPINS " ) ) ;
break ;
case 5 :
TEXT_ON_RIGHT ( TheText . Get ( " TRINST " ) ) ;
break ;
case 6 :
TEXT_ON_RIGHT ( TheText . Get ( " PRTRST " ) ) ;
break ;
case 7 :
TEXT_ON_RIGHT ( TheText . Get ( " QUINST " ) ) ;
break ;
case 8 :
TEXT_ON_RIGHT ( TheText . Get ( " PQUINS " ) ) ;
break ;
default :
TEXT_ON_RIGHT ( TheText . Get ( " NOSTUC " ) ) ;
break ;
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}
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STAT_LINE_1 ( int , " PASDRO " , CStats : : PassengersDroppedOffWithTaxi ) ;
STAT_LINE_1 ( int , " MONTAX " , CStats : : MoneyMadeWithTaxi ) ;
STAT_LINE_1 ( int , " FEST_LS " , CStats : : LivesSavedWithAmbulance ) ;
STAT_LINE_1 ( int , " FEST_HA " , CStats : : HighestLevelAmbulanceMission ) ;
STAT_LINE_1 ( int , " FEST_CC " , CStats : : CriminalsCaught ) ;
STAT_LINE_1 ( int , " FEST_FE " , CStats : : FiresExtinguished ) ;
STAT_LINE_1 ( int , " DAYPLC " , CTimer : : GetTimeInMilliseconds ( ) + 100 ) ;
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return counter ;
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# undef STAT_LINE_1
# undef STAT_LINE_2
# undef TEXT_ON_LEFT_GXT
# undef TEXT_ON_RIGHT
# undef int_STAT_IS_FLOAT
# undef float_STAT_IS_FLOAT
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}
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# undef GetBackJustUp
# undef GetBackJustDown
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# undef ChangeScreen
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# endif