Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
Anonymous Maarten
5a1ea7bcf5
audio: define openal extensions in re3 owned namespace
2020-12-07 19:05:58 +01:00
withmorten
7e11f639aa
don't cast script param to uint8
2020-12-07 02:02:59 +01:00
withmorten
5e9a433b79
int32 enum fixed
2020-12-07 01:05:45 +01:00
withmorten
9e2ac26a1d
uint32 enums fixed
2020-12-07 01:04:23 +01:00
withmorten
b5ffea5c6e
uint16 enums fixed
2020-12-07 00:57:34 +01:00
withmorten
afdf8c25a0
int8 enums fixed
2020-12-07 00:56:12 +01:00
withmorten
4696e3f9c8
uint8 enums fixed
2020-12-07 00:36:40 +01:00
Anonymous Maarten
12d3893fe9
crossplatform is needed for casepath on non-Windows systems
2020-12-06 20:46:11 +01:00
Anonymous Maarten
3a66b17887
inttypes.h is part of the C++ standard, so prefix it
2020-12-06 20:46:11 +01:00
Nikolay
14eb0cd286
fixed parenthesis
2020-12-06 15:27:42 +03:00
Nikolay
efb28b888d
fixed ANCHOR_BOAT
2020-12-05 22:26:45 +03:00
aap
28a942735c
fix pMemoryTop
2020-12-05 14:50:54 +01:00
aap
466eee84e7
typo
2020-12-04 10:23:04 +01:00
aap
9714a37769
bit more GTA_VERSION and GTA_PS2
2020-12-04 01:12:58 +01:00
aap
5bed7afd79
forgot some junk
2020-12-03 16:56:32 +01:00
aap
a6c4d9b77c
forgot to wrap in FIX_BUGS
2020-12-03 16:07:16 +01:00
aap
955698d2d3
kludge to prevent dodo unique jumps
2020-12-03 16:05:28 +01:00
aap
13cefd3293
more PS2 stuff; memory movement done
2020-12-03 16:04:59 +01:00
aap
3c24505990
little fixes for animviewer
2020-12-03 09:34:09 +01:00
aap
448ba9b7e8
bla
2020-12-02 13:08:30 +01:00
aap
50bf0f27a0
rpDefaultGeometryInstance
2020-12-02 12:58:29 +01:00
aap
f576311814
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-02 10:38:39 +01:00
aap
fba657ff0c
better cam lod dist fix
2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Sergeanur
0b20fd7e77
Remove ifndef GTA_PS2 around replays
2020-12-01 22:35:53 +02:00
Sergeanur
9461998304
TexturePools
2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d
Add GTA_REPLAY
2020-12-01 22:08:05 +02:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
aap
b8bc54640d
fix cam-fix
2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
...
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
d6fab1bc53
cam stuff
2020-12-01 10:12:42 +01:00
aap
6dcbc8f062
Merge pull request #856 from ZLau92/patch-2
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Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01 10:00:58 +01:00
erorcun
4ec60676e7
Merge pull request #846 from withmorten/ini
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add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
...
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894
some more GTA_VERSION
2020-12-01 00:22:57 +01:00
aap
4b9fb631fc
added a few registered pointers and memory debug
2020-11-30 23:44:58 +01:00
Nikolay Korolev
a3b83a5d2f
Merge remote-tracking branch 'upstream/master'
2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4
small garages revision + small template stuff
2020-11-30 02:15:03 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
566282057a
add debug script hotkey
2020-11-29 11:37:06 +01:00
aap
5282696699
fix backface culling on vehicles
2020-11-29 11:36:26 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
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start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten
b1a431a740
add -console cmdline arg instead of #if 0/1
2020-11-28 17:57:10 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
b23bda6e45
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
Nikolay Korolev
f50a53e290
fix garages
2020-11-27 19:18:51 +03:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
Sergeanur
491274f188
CStreaming::PrintStreamingBufferState
2020-11-26 18:11:55 +02:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
aap
88baa9ce5f
implemented CMemoryHeap, not used or tested yet
2020-11-25 21:34:06 +01:00
aap
70d8bdc087
rename badly named camera variable
2020-11-24 15:20:41 +01:00
Sergeanur
bd3d09fef5
Script commands split to original files
2020-11-24 12:58:11 +02:00
Sergeanur
833bf4a619
Add some TODO stubs for unused code to be reversed
2020-11-23 18:59:50 +02:00
aap
b6da31cfaa
two unused functions
2020-11-23 09:38:51 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
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finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
103b8fb426
More audio fix
2020-11-22 23:24:38 +02:00
Sergeanur
c814a0a1a6
Renderer fix
2020-11-22 23:11:55 +02:00
Sergeanur
f010777e58
Audio fixes
2020-11-22 23:10:41 +02:00
Nikolay
222e7f56ff
one more fix
2020-11-22 02:31:52 +03:00
Nikolay
d24e1ee592
small improvement
2020-11-22 02:29:17 +03:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
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Neo screen droplets
2020-11-22 00:12:34 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
Sergeanur
9e45feb4fa
Reorganize CPed functions into their original cpp files
2020-11-19 21:12:20 +02:00
aap
02c7f8381b
neo screen droplets
2020-11-19 16:23:52 +01:00
aap
a0a8bb8d92
Merge pull request #822 from aap/master
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CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
aap
91f9c7938e
CPed review part1,2 re3
2020-11-18 12:38:47 +01:00
aap
9826fdf6d5
more fixes to librw stuff
2020-11-18 11:16:02 +01:00
aap
82b0103c67
changes to librw layer, GLES now runtime choice
2020-11-18 10:27:55 +01:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
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add mission switcher from miami
2020-11-18 01:45:12 +03:00
aap
19d9430314
fix flag
2020-11-16 22:57:37 +01:00
aap
46253fbf7d
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-16 22:43:35 +01:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
Sergeanur
a802ad5c27
pragma twice
2020-11-16 15:05:02 +02:00
Sergeanur
6bc2ed74fe
Add debug code to CPathFind::PreparePathDataForType
2020-11-16 14:56:07 +02:00
erorcun
f33ed2892a
Fix mouse lock/high-dpi 2
2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d
Fix mouse lock/high-dpi
2020-11-16 15:28:10 +03:00
erorcun
72c0a6a680
Merge pull request #723 from myfreeweb/master
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Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
Nikolay
b508458f37
small fix
2020-11-16 15:13:30 +03:00
aap
5335b46cbb
little fix to ps2 CPad
2020-11-16 09:48:02 +01:00
aap
2f9a905c61
change gl caps.dat constants
2020-11-16 09:41:39 +01:00
withmorten
abcda2ce29
add mission switcher from miami
2020-11-16 00:41:03 +01:00
withmorten
207f8576d8
move config.h define to CUSTOM_FRONTEND_OPTIONS
2020-11-16 00:21:04 +01:00
withmorten
f0071c094a
remove unneeded ifdef
2020-11-16 00:07:27 +01:00
withmorten
ac29ae6e23
add CFO for invertlook4pad; update american.gxt
2020-11-15 23:06:29 +01:00
withmorten
0669df763c
Merge branch 'upstream/master'
2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e
revert frontend changes for invertlook4pad
2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c
Make collision code placement more like original (+ small fixes)
2020-11-15 19:51:35 +02:00
Sergeanur
be205d9602
Merge pull request #797 from theR4K/master
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Make code in master same like in audio PR for miami
2020-11-15 14:55:40 +02:00
Sergeanur
8374a346e5
Fix loading island LODs with big buildings
2020-11-13 18:28:15 +02:00
Sergeanur
feeab0b74a
Fix ini reader
2020-11-11 20:57:44 +02:00
erorcun
67e57d1368
Fix RestoreDef crash
2020-11-11 13:08:22 +03:00
aap
546ed0ff07
changes to RW layer so loading foreign files works
2020-11-11 09:42:30 +01:00
erorcun
460f3cea44
Frontend: Scroll for All, some care for PS2-like menu
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Don't show Back button on PS2-like menu
Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10 02:07:02 +03:00
erorcun
59f9c009ef
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-10 01:50:34 +03:00
Roman Masanin
c91d5a90a1
easy way to safe few petaseconds
2020-11-08 23:29:57 +03:00
Roman Masanin
612bd98039
return bad code, becouse no one knows what to do with it
2020-11-08 21:30:03 +03:00
erorcun
f8367ebdef
Revert "Font: Fix text dimensions"
...
This reverts commit 6729de49b1
.
2020-11-08 21:11:55 +03:00
Roman Masanin
279acfae59
pointers to referencies too
2020-11-08 20:50:46 +03:00
Roman Masanin
e269809bfd
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-11-08 20:32:31 +03:00
erorcun
c96ffb05b1
Merge pull request #809 from erorcun/master
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Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
erorcun
163c12608f
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 21:58:23 +03:00
Sergeanur
7f4498e0f0
Check if buttons txd exsist
2020-11-07 20:54:38 +02:00
Sergeanur
3b81eaa2d7
Fix cAudioManager::GetPhrase
2020-11-07 13:55:55 +02:00
Filip Gawin
f442793d20
Allow to handle larger files via 64bit variables
2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e
add bInvertLook4Pad from VC (doesn't get saved yet)
2020-11-05 19:57:13 +01:00
aap
8614f68620
RwRenderStateGet
2020-11-05 16:42:57 +01:00
Sergeanur
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
b3da518ae0
only do backface culling on buildings
2020-11-03 16:59:37 +01:00
aap
ebddb7956c
fix mistake in custom menu; update librw
2020-11-03 14:37:00 +01:00
Sergeanur
f08b9cf033
fix build
2020-11-03 15:00:48 +02:00
erorcun
770a1f8012
Merge pull request #789 from erorcun/master
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rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
Sergeanur
d4c26396c7
Fix MemoryCard.cpp
2020-11-02 18:17:37 +02:00
Filip Gawin
1df6dda546
Add basic support for cmake on linux
2020-11-02 17:07:04 +01:00
shfil
e587974759
Fix include in Frontend_PS2.cpp
2020-11-02 13:31:25 +01:00
Roman Masanin
fad0a9507d
some "optimizations". same like I did in VC
2020-11-01 23:48:03 +03:00
Sergeanur
30d1cbfecd
Fix the goddamn spaces for tabs master race
2020-11-01 13:46:12 +02:00
Sergeanur
37943a87cb
Show Xbox buttons when playing with a controller
2020-11-01 13:42:02 +02:00
Sergeanur
1f5a6dab67
Revert
2020-11-01 12:30:23 +02:00
Nikolay Korolev
f21cfef8fb
remove autosave at end of mission under MISSION_REPLAY
2020-11-01 12:33:16 +03:00
Sergeanur
5711251b0f
Also fix SetModelIndex in CAutomobile and CTrain ctors
2020-11-01 09:46:02 +02:00
Sergeanur
3c4f166a82
Fix virtual SetModelIndex call in CBoat ctor
2020-11-01 09:34:10 +02:00
withmorten
e9735f928f
add ifdef LIBRW guard for pipelines and colourfilter
2020-11-01 01:09:46 +01:00
aap
30c0f26f17
fix sniper crosshair
2020-10-31 22:09:43 +01:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
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fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
erorcun
ded7c89602
Update MenuScreensCustom.cpp
2020-10-30 17:36:13 +03:00
erorcun
7784ba052e
Update config.h
2020-10-30 17:24:20 +03:00
withmorten
d34d591ed3
fix draw menu version text ifdef location
2020-10-29 19:53:23 +01:00
withmorten
57b01ac476
NO_MOVIES and DEBUGMENU not for MASTER
2020-10-29 19:23:59 +01:00
aap
317393d763
few more fixes to last commit
2020-10-29 19:21:16 +01:00
withmorten
e95516032f
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text
2020-10-29 19:18:46 +01:00
aap
e97366c023
implemented extra model flags for backface culling and alpha test from mobile
2020-10-29 19:11:47 +01:00
erorcun
922d06ab1f
rewrite CFO + postfx/pipeline options
2020-10-28 15:05:04 +03:00
aap
81e462b677
Merge branch 'master' of github.com:GTAmodding/re3
2020-10-28 10:33:46 +01:00
aap
a5447306c4
fixed skin on player head
2020-10-28 10:33:27 +01:00
Fire-Head
f7b1ba4049
fix FireShotgun missing normalise
2020-10-28 03:10:53 +03:00
Fire-Head
e2dc1ba102
fix rainraindrop
2020-10-27 18:55:28 +03:00
aap
ee222d0384
stupid bug; update librw
2020-10-27 16:15:30 +01:00
aap
78ac22ee2c
boolean for extended pipelines
2020-10-27 15:55:07 +01:00
Sergeanur
4cfb3b0984
OpenAL channels now use their own sound buffers
2020-10-27 09:35:09 +02:00
erorcun
ba0c96c39c
Revert "(TEST) Try to fix OAL audio problems"
...
This reverts commit 19cc6fafe0
.
2020-10-27 00:40:12 +03:00
Sergeanur
d94b36c202
Fixes to OpenAL
2020-10-26 20:13:50 +02:00
erorcun
19cc6fafe0
(TEST) Try to fix OAL audio problems
2020-10-26 12:35:24 +03:00
erorcun
6729de49b1
Font: Fix text dimensions
2020-10-25 20:57:24 +03:00
aap
e3a1041a47
clean up timebar ifdefs
2020-10-25 16:17:30 +01:00
Sergeanur
83947e6958
Remove redundant includes
2020-10-25 13:07:44 +02:00
Sergeanur
e0394e6e69
Possible fix of linux build
2020-10-25 12:38:08 +02:00
Sergeanur
6634410aee
Fix build
2020-10-25 09:50:17 +02:00
Sergeanur
aac0c3fb67
DMAudio fixes
2020-10-25 09:40:11 +02:00
erorcun
5e5854b914
Fix bindings not loaded on Linux
2020-10-25 01:10:03 +03:00
erorcun
d0e80e8c97
librw update
2020-10-24 23:56:21 +03:00
erorcun
92ae468e00
Messages and CameraSize fix
2020-10-24 21:56:04 +03:00
Adrian Graber
a32c390a95
Join CdStream threads to wait for them to exit
2020-10-24 16:12:10 +02:00
Sergeanur
a492f8ba0d
Fix playback of vanilla opus
2020-10-24 16:37:14 +03:00
Sergeanur
d7b9884f9d
Use audio enum
2020-10-23 16:18:46 +03:00
Sergeanur
9f692ea3ab
Missed nil
2020-10-23 13:23:05 +03:00
Sergeanur
f8a7f47fde
Small CPedModelInfo fixes
2020-10-23 13:06:40 +03:00
erorcun
067200dd7e
mr.casepath 2
2020-10-23 04:37:01 +03:00
erorcun
bedc066cfd
mr.casepath
2020-10-23 01:56:32 +03:00
Sergeanur
86a7d4415b
Fix argument type
2020-10-22 22:04:12 +03:00
Sergeanur
94f0ecfa21
Police Radio fixes
2020-10-22 12:36:47 +03:00
erorcun
70f625d211
Message fix
2020-10-21 21:39:57 +03:00
Sergeanur
bd8d8b53a3
CTempColModels small fix
2020-10-21 21:26:10 +03:00
Sergeanur
632569cff3
Pickup fixes
2020-10-21 19:48:13 +03:00
erorcun
af53267b74
Text and cross-platform fix
2020-10-21 03:11:10 +03:00
Filip Gawin
7ae25761d5
Tweak comparison in CFallingGlassPane::Render
2020-10-18 19:57:39 +02:00
erorcun
0eb4aca1d6
Fix build
2020-10-18 20:09:55 +03:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
Sergeanur
cc0ae51631
lil fix
2020-10-18 16:55:11 +03:00
Sergeanur
b91f6a4550
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
Filip Gawin
23220d799c
Cleanup breaks CAutomobile::ProcessOpenDoor
2020-10-18 15:26:20 +02:00
Filip Gawin
747fe7ab67
Merge branch 'master' of github.com:GTAmodding/re3 into master
2020-10-18 15:14:03 +02:00
Filip Gawin
3594b35fbb
Add missing breaks in AudioLogic.cpp
2020-10-18 15:13:43 +02:00
shfil
82f54b946f
Script.cpp missing breaks
2020-10-18 00:56:07 +02:00
Roman Masanin
9cf38634b9
ProcessWaterCannon bug and refractoring ( #773 )
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* fix audio bug and some refractoring
* mark original bugs
2020-10-17 20:56:42 +02:00
eray orçunus
b84dc2bc9b
Fix management issue
2020-10-17 18:10:37 +03:00
Sergeanur
516a02d2da
Fix pickup fix :P
2020-10-17 15:33:22 +03:00
Sergeanur
ca64a49af1
fix build
2020-10-17 14:23:31 +03:00
Sergeanur
1f36b78c20
Pickup fixes
2020-10-17 13:48:08 +03:00
Roman Masanin
07143ee73b
SpecialFX fixes
2020-10-15 15:52:37 +03:00
Sergeanur
a96146c87b
Pickup fix
2020-10-14 03:29:25 +03:00
Fire-Head
1e068aea73
fix AskForObjectToBeRenderedInGlass
2020-10-12 23:10:08 +03:00
eray orçunus
3772be32bf
Streaming and cross-platform fixes
2020-10-12 20:41:13 +03:00
Sergeanur
e26e85deb8
Some unicode funcs belong to Font.cpp + small fix
2020-10-11 10:33:02 +03:00
eray orçunus
22c9e8b581
Fix POSIX streaming
2020-10-09 02:22:02 +03:00
eray orçunus
0409907438
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-08 01:26:34 +03:00
eray orçunus
07cdd06373
little renamings & librw update
2020-10-08 01:17:19 +03:00
eray orçunus
556dbdcdd6
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-05 22:18:51 +03:00
Nikolay Korolev
6853be36c8
Merge remote-tracking branch 'upstream/master'
2020-10-05 16:10:26 +03:00
Nikolay Korolev
2bfb54b192
fixed darkel/replay
2020-10-05 16:09:44 +03:00
eray orçunus
c5a61b3d3b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-05 14:26:42 +03:00
eray orçunus
9db0d7bba1
Merge branch 'master' of https://github.com/GTAmodding/re3 into audioFix
2020-10-05 14:24:45 +03:00
eray orçunus
ee27cae732
Fix Linux audio path
2020-10-05 14:23:37 +03:00
eray orçunus
1a0b71bd47
Fix Audio
2020-10-05 14:23:12 +03:00
shfil
c31e3e6823
Merge pull request #741 from ShFil119/fix/make_space
...
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 22:02:28 +02:00
eray orçunus
8c170a62ee
Fix some sanitizer errors, improve POSIX streamer
2020-10-04 22:39:54 +03:00
erorcun
fae97f29c4
Merge branch 'master' into master
2020-10-04 22:12:57 +03:00
Filip Gawin
0ac2be0093
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 13:18:24 +02:00
Nikolay Korolev
39678ba5ca
small fix
2020-10-03 16:16:46 +03:00
erorcun
a8c19dfed8
Merge pull request #734 from Tatsh/macos
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macOS support
2020-10-03 13:22:08 +03:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
Andrew Udvare
f6bc2b654c
CdStreamPosix: fix type issues
2020-10-01 20:45:38 -04:00
Andrew Udvare
bbb578c5b1
core/CdStreamPosix: switch to named semaphores to support macOS
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macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-01 03:21:06 -04:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
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This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
eray orçunus
ee3f5744f5
Merge branch 'master' of github.com:erorcun/re3
2020-09-30 20:54:42 +03:00
eray orçunus
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
Nikolay Korolev
1666995cd9
fixed bad bug
2020-09-30 16:29:39 +03:00
Filip Gawin
8235fe08d1
Fix more
2020-09-29 17:47:48 +02:00
Filip Gawin
e324f3dac0
Some more const
2020-09-29 17:43:34 +02:00
Filip Gawin
874b31d82b
Use Const instead of const (last commit)
2020-09-29 17:27:36 +02:00
Filip Gawin
eeb26cfc7d
Fix warning ISO C++11 does not allow conversion from string literal to
...
'char *
2020-09-29 17:16:02 +02:00
Filip Gawin
8424eabf22
Fix build (if -> ifdef)
2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801
Make frequency more consistent with vanilla
2020-09-29 16:56:40 +02:00
Sergeanur
5144b5051c
Fix arg types
2020-09-28 21:37:59 +03:00
Nikolay Korolev
742ca47a43
fixed cargen
2020-09-28 21:25:14 +03:00
Roman Masanin
7576b003c6
change for better understanding
2020-09-28 20:48:28 +03:00
Greg V
7d03a6fe29
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
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CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V
0205960a2f
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
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On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V
b95accb8ff
glfw: scale cursor position by the ratio of framebuffer to screen size
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This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V
5654347c5d
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
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Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
Roman Masanin
1ea89f5aed
Merge remote-tracking branch 'upstream/master'
2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758
fix for frequency misscalculation
2020-09-28 03:29:45 +03:00
eray orçunus
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540
Fixes
2020-09-27 04:39:25 +03:00
Nikolay Korolev
48a10de41f
bug fixed
2020-09-26 21:25:40 +03:00
Nikolay Korolev
796ad66d72
fixed replay bug
2020-09-26 21:12:47 +03:00
shfil
db1137b5a1
Merge pull request #715 from Nick007J/master
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some SilentPatch fixes
2020-09-26 20:11:25 +02:00
Sergeanur
05e65baabe
Fix coronas reflections
2020-09-26 14:23:34 +03:00
Nikolay Korolev
2eb2e9ac12
fixed tab
2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c
silentpatch fixes
2020-09-26 13:30:22 +03:00
Sergeanur
3f0a80f7c7
Fix MASTER build with glfw
2020-09-26 05:10:22 +03:00
Sergeanur
0ce8082bda
Fix OpenGL Z-write
2020-09-26 00:25:39 +03:00
Sergeanur
db2c34923d
Fixes to MusicManager
2020-09-19 16:39:31 +03:00
Sergeanur
7efc153dc9
Renaming audio enum entries to something more like original
2020-09-19 15:55:27 +03:00
Sergeanur
9c2e9fcf88
Fix RotateY
2020-09-15 00:31:57 +03:00
Sergeanur
38ec1bd50d
Move a bunch of math to cpp files + small fixes
2020-09-14 21:07:31 +03:00
eray orçunus
93d77f340d
Fixes from miami
2020-09-10 03:14:50 +03:00
eray orçunus
7658577260
CFO fixes
2020-08-25 03:27:38 +03:00
eray orçunus
082c4caecf
new frontend customization
2020-08-25 00:55:57 +03:00
eray orçunus
cb813bd1ab
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-08-24 22:36:03 +03:00
Sergeanur
1d907ac91f
small fix
2020-08-24 21:56:34 +03:00
aap
6c63dfd86d
accidentally enabled extended stuff....
2020-08-23 13:30:54 +02:00
aap
771235d213
weather fixes
2020-08-23 13:30:21 +02:00
aap
ac5af18891
fixed CRenderer::ScanSectorPoly again
2020-08-21 09:40:10 +02:00
aap
dace79c7c3
small streaming fixes
2020-08-20 23:45:45 +02:00
Sergeanur
73dd29ea3a
Cleanup CControllerConfigManager deletion a bit
2020-08-20 19:56:02 +03:00
Sergeanur
b5ccc721ae
Add VEHICLE_FIREWEAPON (disabled by default)
2020-08-20 19:40:35 +03:00
Sergeanur
0f5a771292
Fix cAudioScriptObject
2020-08-20 14:47:53 +03:00
aap
a9a1bf5056
changed a sound enum
2020-08-20 13:21:08 +02:00
aap
517e2ee9a5
small fixes
2020-08-20 12:55:41 +02:00
eray orçunus
be638a4973
Revert "remove CFO"
...
This reverts commit 0418ba597b
.
2020-08-19 20:30:57 +03:00
aap
c2e20070ab
txd.img bug
2020-08-19 16:54:09 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
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Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur
4d1cfb7214
Island loading cleanup and fix
2020-08-19 03:31:42 +03:00
Nikolay Korolev
c559b71bc9
little fix
2020-08-18 20:08:27 +03:00
Jack Powell
f09abe9ec1
Added bug fix to fix mission related crashes
2020-08-18 17:14:27 +01:00
Jack Powell
809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE
2020-08-18 16:59:19 +01:00
Jack Powell
db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside
2020-08-18 16:47:15 +01:00
Jack Powell
2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer.
2020-08-18 15:57:40 +01:00
Nikolay Korolev
b03f13b30d
fixed bugfix
2020-08-18 16:52:02 +03:00
aap
e3405f4be4
Merge branch 'master' of github.com:gtamodding/re3
2020-08-18 11:09:50 +02:00
aap
c556cbbbe0
neo pipelines
2020-08-18 10:58:15 +02:00
eray orçunus
0418ba597b
remove CFO
2020-08-16 17:58:40 +03:00
Sergeanur
732681db08
Island loading and PS2 alpha test added to options
2020-08-16 17:26:44 +03:00
Sergeanur
a728a542be
Graphics menu + MSAA
2020-08-16 01:37:09 +03:00
Sergeanur
72088a000b
Don't react if player's targeting with melee
2020-08-14 19:42:15 +03:00
Sergeanur
e7945625b5
Original screen grabber
2020-08-14 18:57:23 +03:00
Sergeanur
489743da41
Darkel fixes
2020-08-14 17:34:04 +03:00
aap
2a0a508a10
fixed clouds render
2020-08-14 09:27:54 +02:00
aap
afed831aed
extended postfx and sniper hud fix
2020-08-13 18:14:24 +02:00
aap
f0503edf62
fix render poly bug
2020-08-13 16:29:42 +02:00
eray orçunus
2034d7b2ae
Register start button for real
2020-08-13 01:29:34 +03:00
aap
a149d9d511
little timecycle cleanup
2020-08-09 19:32:32 +02:00
aap
59d25d3ad8
pointlight fixes
2020-08-09 15:45:54 +02:00
aap
5dc7ff98f2
corona fixes
2020-08-09 13:17:05 +02:00
aap
bad2b4b3c2
Merge pull request #681 from withmorten/master
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remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't …
2020-08-08 17:40:17 +02:00
withmorten
24a1644b2a
don't CoUninitialize for NO_MOVIES
2020-08-08 17:12:23 +02:00
erorcun
8428b99c0d
Merge pull request #678 from blingu/master
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added support for FreeBSD
2020-08-08 14:58:42 +03:00
withmorten
ce0633a0c2
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize
2020-08-07 18:52:33 +02:00
blingu
8392b9ad2f
Update glfw.cpp
2020-08-07 17:51:43 +02:00
blingu
4b6cc0188b
Update CdStreamPosix.cpp
2020-08-07 17:51:15 +02:00
aap
f14b1fba09
Merge pull request #675 from erorcun/master
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Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap
0d7fa6df3c
Merge pull request #676 from aap/master
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VU0 collision
2020-08-07 10:18:40 +02:00
blingu
56ea53a5db
clang throws an error if fixed comparisons are against NULL
2020-08-05 14:35:24 +02:00
blingu
c4f9bfdc44
added FreeBSD support
2020-08-05 14:33:50 +02:00
blingu
7a7b352793
added FreeBSD support
2020-08-05 14:32:37 +02:00
Sergeanur
456cb01f16
Enable PS2 Alpha test Emu in debug menu on RW
2020-08-05 13:36:07 +03:00
aap
abb640c6b6
VU0 collision
2020-08-03 17:32:06 +02:00
Sergeanur
4b3faea965
Update mpg123.32
2020-08-03 17:04:00 +03:00
eray orçunus
e14252914e
Squeeze performance option, minor fixes
...
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head
90689a1717
shadow fixes
2020-08-03 01:25:29 +03:00
Sergeanur
a786dd45a4
Move sdk and eax
2020-08-02 19:36:50 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
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OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
aap
e13d80a4eb
rename shit
2020-07-29 14:31:34 +02:00
Sergeanur
4a4feb948d
Add forgotten file
2020-07-29 15:25:57 +03:00
Sergeanur
6b92e9e12b
Dual pass rendering for RW 3.3
2020-07-29 15:24:42 +03:00
Sergeanur
581cb5edfa
The real pickup reflection fix
2020-07-29 14:56:06 +03:00
aap
2f40c3dc8b
synch fakerw with reVC; update librw
2020-07-29 09:50:06 +02:00
erorcun
e47eaa1425
Merge pull request #663 from erorcun/master
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Fix casepath chaos
2020-07-28 17:41:49 +03:00
eray orçunus
eb8844fd11
Fix casepath chaos
2020-07-28 17:40:12 +03:00
aap
2e8048d0fe
collision fixes
2020-07-27 15:38:12 +02:00
aap
e2d56f00dd
heli fixes
2020-07-26 23:40:26 +02:00
Filip Gawin
98ec7bdaf9
Provide more memory for casepath's arg
2020-07-26 00:11:13 +02:00
Filip Gawin
40c09d28f7
fix windows build, don't use crossplatform
2020-07-25 22:38:42 +02:00
Filip Gawin
b0414c84b9
Small fixes for linux build
2020-07-25 22:04:59 +02:00
Filip Gawin
3856b932dd
Disable cache for openal for now
2020-07-25 20:25:34 +02:00
eray orçunus
199d57b16c
Fix/change some Windows define
2020-07-25 15:18:15 +03:00
aap
b5b64ca351
fixed hanim for 64 bit
2020-07-24 23:28:55 +02:00
eray orçunus
15918feb8e
90% fixes, 10% skel refactoring
2020-07-24 21:35:04 +03:00
Sergeanur
bcb2b7a534
Add ps2 audio paths
2020-07-23 16:15:36 +03:00
eray orçunus
7e32c603fc
New math wrappers
...
from miami
2020-07-23 00:31:06 +03:00
eray orçunus
1dc6fbda1f
64-bit on Windows
2020-07-22 18:51:28 +03:00
aap
fdb262bca0
update librw
2020-07-22 14:02:43 +02:00
Sergeanur
7d51995640
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
2020-07-22 03:32:46 +03:00
eray orçunus
d596f979aa
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-07-21 20:23:13 +03:00
eray orçunus
4cf6024cdb
cosmetic changes
2020-07-21 20:22:52 +03:00
aap
d4d6290403
fixed to renderer
2020-07-21 11:12:10 +02:00
eray orçunus
6dbc0c7dda
a cute mistake
2020-07-21 06:41:41 +03:00
eray orçunus
70df13f9d3
Fixes from miami
2020-07-20 22:47:41 +03:00
aap
efd49962d2
avoid UB
2020-07-20 19:32:20 +02:00
aap
b8c2cf597d
figured out magic
2020-07-19 00:56:13 +02:00
aap
2cfd3a9e92
CPlane fixes
2020-07-19 00:37:12 +02:00
Sergeanur
f760696a9f
Fix another float
2020-07-18 19:37:28 +03:00
Sergeanur
28d7d6b2f1
Fix some audio floats
2020-07-18 19:18:58 +03:00
Nikolay Korolev
d4444f8252
fix
2020-07-18 13:09:37 +03:00
Sergeanur
e8ded77e27
Add fix/workaround for black screen at startup
2020-07-17 21:14:48 +03:00
Sergeanur
1b161275e1
Fix CalcScreenCoors... again
2020-07-17 18:23:11 +03:00
Sergeanur
27e1fa1d28
Add missing f's
2020-07-17 17:56:59 +03:00
Sergeanur
949d0c8853
Add audio cache for faster initialization
2020-07-17 13:48:25 +03:00
Sergeanur
693a5e0c2a
Fix wheel water splash with PC_PARTICLE
2020-07-17 12:57:47 +03:00
Sergeanur
81c03f8e6d
Audio fixes
2020-07-16 22:30:55 +03:00
Sergeanur
ec09055599
Fix CCarStateEachFrame
2020-07-16 22:21:09 +03:00
aap
23da99622c
tiny cleanup
2020-07-16 13:35:35 +02:00
Sergeanur
841fa5155c
Rename LEVEL_NONE to LEVEL_GENERIC
2020-07-13 17:43:09 +03:00
Sergeanur
6eb8f6ae5a
Add cutscene borders switch to the menu
2020-07-11 12:04:26 +03:00
eray orçunus
00bba630f6
enable island loading for now
2020-07-10 12:28:00 +03:00
eray orçunus
aabf0f4c2c
keep loading screen, but for a second
2020-07-09 21:48:43 +03:00
Sergeanur
c012e5a7ff
Disable loading screen
2020-07-09 20:40:15 +03:00
Sergeanur
cf69f22a0c
Remove island loading
2020-07-09 19:18:42 +03:00
eray orçunus
1cea84d2b1
Remove console and fix sth
2020-07-04 16:01:07 +03:00
eray orçunus
addb701638
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-07-03 16:51:58 +03:00
eray orçunus
15548758ac
Bettah car enter canceling, fix CFO crash, ped objs. renaming
2020-07-03 16:51:33 +03:00
Nikolay Korolev
85e899c1a5
fixed typo
2020-07-03 15:15:42 +03:00
eray orçunus
ed036df3ce
Re-enable console for debugging frontend
2020-07-03 05:40:22 +03:00